* start updating colors for tasks controls
* finish updating controls colors
* change hoevr behavior
* change transition duration
* update color with transition
* refactor menu wip
* wip
* upgrade vue deps
* fix warnings
* fix menu
* misc fixes
* more fixes
* fix badge
* fix margins in menu
* wip tooltips
* tooltips
* fix checklist colors
* add badges
* fix quick add input
* add transition to task controls too
* add batch add
* fix task filtering
* finish tasks badges
* fix menu
* upgrade deps
* fix shop items using all the same image
* fix animation
* disable client tests until we remove phantomjs
* revert changes to tasks colors
* fix opacity in task modal inputs
* remove client unit tests from travis
* wip task dropdown
* fix z-index for task footer/header
* fixes and add files
* fixes
* bigger clickable area
* more space to open task dropdown
* droddown position
* fix menu position
* make sure other dropdowns get closed correctly
* fixes
* start to fix z-index
* draggable = false for task dropdown
* fix for dropdown position
* implement move to top / bottom
* fix push to bottom
* typo
* fix drag and drop
* use standard code
* wider click area for dropdown
* unify badge look
* fix padding
* misc fixes
* more fixes
* make dropdown scrollable
* misc fixes
* fix padding for notes
* use existing code instead of new props
* Added new message count
* Added route change for group plan
* Added fix for quest value of 0
* Fixed guild summary limit, guild and challenge height
* Added task sorting
* Added api buy armoire
* Fixed linting
* highlight egg on dragging a potion - hide popover while dragging - flat show more button
* Show EquipGearModal on Item-Click - misc fixes
* disable dragging
* hide egg notes while dragging
* rename headgear to helm
* sort equipment by name & attributes
* set welcome-dialog flag
* show feeding notification
* select animals on click
* add hatchable popover back
* fix stable sortby A-Z
* remove property brackets
* Stable: basic layout (based on equipment)
* extract item popover-content as component
# Conflicts:
# website/client/components/inventory/item.vue
* extract item-content as slot - list standard pets with image
* dynamic list petGroups in sidebar / content - with selected / open filter
* itemContentClass for pets
* fix filter - extract filter labels
* Filter: Hide Missing
* fix position of pets
* sort by: A-Z, Color, Hatchable
* refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets
* custom petItem to show the progress
* list specialPets - rename petGroup to animalGroup (more generic)
* equip a pet
* filter animals by input
* count pets
* list mounts
* hatchable pet popover
* hatchable pet popover #2
* PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets
* Hold to hatch the pet - cleanup
* add food drawer + countBadge - special mounts - hide un-owned special animals - fixes
* Sliding Drawer: Buttons to scroll left/right
* Drag&Drop: food on pets
* fix hold to hatch - use mouseleave event
* 'Show All' / 'Show Less' - Animals
* Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10)
* fixes: colors, v-once, drawer-errorMessage, strings
* drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective
* ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding
* show animals by available content width
* change sortBy button / label
* fix pet colors / backgrounds
* DragDropDirective - grabbing cursor
* remove browser specific prefixes
* fix lint issues
* show welcome dialog
* change translationkey (noFood, already exists)