Commit Graph

59 Commits

Author SHA1 Message Date
negue
a8b58815b4 Update Party / Group Sidebar / Quest states (#12793)
* move groups/sidebar to groupSidebar.vue

* lint files

* extract group/party sidebar to rightSidebar.vue

* wip stories with example data

* update stories - wip sidebar re-styling

* message party / group leader + move items to the menu

* update paddings /place for quest section

* invite to party / guild

* update labels (* Party / Guild )

* guild-background to group-background

* correct menu order + missing a label based on the group type

* no quest - styles / layout applied

* quest owner / not started - styles applied   + extracted questActions from questDetailsModal.vue to a mixin

* no challenge style

* hover with underlines

* quest-pending area layout / margins

* "Collection Quest/Quest Owner Participating" Styling Done

* group sidebar menu with icons / background

* remove most participate button styles

* fix quest-invite panel

* move "Start Quest" + add "Leave Quest"

* Not Participating + Boss + Rage Quests restyling

* party quest changes - invitedToQuest + button styles + no-items style + view details

* fix icons + rage value + colors

* fix duplicate key

* hide items label if 0 items found + hide pending damage if there is none + sidebar section margin + fix percent calculation 0 => 0%

* combine quest abandon / cancel to one call + hide begin if quest has already started + close modal if quest was canceled

* remove unused translate string

* allow leaving an accepted but inactive quest + disable leave when user is quest leader

* update "are you sure" questions - remove "doubleSureAbort" - add "sureLeaveInactive"

* sidebar margins + menu icon color

* refactored css rules

* improve some styles

* fix button spacing

* fix dropmenu with icon hover

* hide leave quest for leaders + fix quest buttons spacing

* add pending items label

* remove "X items found" label

* first round of fixes

* last v-once

* Update Quest Dialogs (#13112)

* new quest rewards panel + extract questPopover and itemWithLabel

* WIP: questInfo still not applying the row-height..

* split up start-quest-modal into select and detail modal - also rename the current quest-details to be the group-quest-details modal

* remove start-quest-modal from modal-scss

* update package-lock

* WIP before using the quest sidebar branch as a base

* move quest detail actions to the "new" details dialog

* quest details layout for owner / participant

* fix quest rewards - open details modal from sidebar

* apply quest-details dialog styles to the buyQuestModal one

* fix quest reward icons / popover / texts

* WIP back to quest selection

* fix lint

* merge selectQuestModal.vue with questDetailModal.vue + UI for the select quest

* fix margins / layout / labels

* fix quest detail + wip invitationListModal.vue / participantListModal.vue

* fix questmodal user label centered

* fix centered reward items + grouping items and adding a count-badge

* sort quests by AZ or quantity

* invitations modal

* remove console.info

* complete participantListModal.vue + extracted getClassName

* missed a file for getClassName extraction

* fix invitations

* select the actual quest on details

* fix margins on invite to party / start quest buttons

* replace buyQuestModal close button and title

* fix recursion due to the same name

* missing import

* sort quantity by highest first

* fix "Can't find a Quest to start" styles

* fix "your balance" padding

* fix quest collections / drop items

* fix member details in participants list

* fix quest info

* remove nullable because the build doesn't like it (on this file..)

* add questCompleted to the stories + fix getDropName

* replace quest-rewards in questCompleted.vue

* fix questCompleted.vue style

* delete obsolete components

* add missing spritesheets to storebook

* requested pr changes

* refactored fetchMember

* revert optional chaining

* fix merge conflicts

* fix rightSidebar hover colors - $scss var to css var

* overflow auto instead of scroll

* prevent wrapping of quest collections

* rollback to multi line quest items

* use min-width for the quest popover
2021-05-28 16:11:43 -05:00
Sabe Jones
46b8e7f725 fix(event): filter out past seasonal sets in Market
also block purchase of special spells outside their events
also remove hardcoded dates from seasonal shop intro text used on mobile
2021-04-09 15:14:18 -05:00
Sabe Jones
0a15c0f1d8 fix(event): various content corrections 2020-09-21 19:59:13 -05:00
Matteo Pagliazzi
3d5630d5a2 chore: update sub-deps and fix lint 2020-07-01 18:20:18 +02:00
Sabe Jones
e8edc9669a WIP(timetrav): buy BG with Hourglass 2020-01-03 12:50:13 -06:00
Sabe Jones
c4b16f86db feat(event): Wonderland 2019-20 2019-12-19 16:54:27 -06:00
Sabe Jones
645f40f7e0 feat(content): Delightful Dinos Bundle 2019-11-14 15:08:45 -06:00
Matteo Pagliazzi
e0e9811ab6 lint common 2019-10-09 20:08:36 +02:00
Matteo Pagliazzi
621787915c start upgrading eslint 2019-10-08 16:57:10 +02:00
Matteo Pagliazzi
cca5b8492b fix exports 2019-10-01 17:53:48 +02:00
Sabe Jones
fc841d0ad4 Hourglass Quest (#11325)
* feat(content): Hourglass Quest

* fix(hourglasses): NaN from undefined

* fix(quests): sanity check for negative scrolls

* fix(hourglasses): don't show quantity selection for binary items

* fix(route): validate number, use body not params

* test(timetrav): add quest tests
2019-08-29 15:22:12 -04:00
Sabe Jones
56040eebaf feat(content): Magic Hatching Potion Quest 2019-05-13 11:02:07 -05:00
negue
f35ef3a046 Multiple checks for pinnedItems (#11031)
* remove null/undefined entries from pinnedItems when an item is toggled - more inner checks + test

* drawer: fix when there isn't a page available

* rollback cleaning up pinnedEntries on item-toggle

* remove "re-setting" pinnedItems

* remove the filter
2019-03-31 20:41:37 +02:00
Kirsty
cfc0f6a3ac remove items with that have been lost from Class:None (#10735) 2018-10-08 21:38:16 +02:00
negue
92e4d5cd68 Refactor/market vue (#10601)
* extract inventoryDrawer from market

* show scrollbar only if needed

* extract featuredItemsHeader / pinUtils

* extract pageLayout

* extract layoutSection / filterDropdown - fix sortByNumber

* rollback sortByNumber order-fix

* move equipment lists out of the layout-section (for now)

* refactor sellModal

* extract checkbox

* extract equipment section

* extract category row

* revert scroll - remove sellModal item template

* fix(lint): commas and semis

* Created category item component (#10613)

* extract filter sidebar

* fix gemCount - fix raising the item count if the item wasn't previously owned

* fixes #10659

* remove unneeded method
2018-09-09 12:05:33 +02:00
Tyler Nychka
ae786f28a2 Fix locked class-specific gear after death fixes #10025 (#10212)
* Fix locked class-specific gear after death fixes #10025

* Update to allow items next in tier but not owned

* Updated logic

* Added tests
2018-04-28 17:34:08 +02:00
negue
36dabad2c9 fix seasonal shop (#10164) 2018-03-22 13:50:58 -05:00
Sabe Jones
b827b17481 Don't include seasonal class gear in classless category (#10047)
* fix(market): don't include seasonal class gear in classless category

* refactor(shops): use standard indexOf check
2018-03-06 11:03:49 -06:00
borisabramovich86
9e1a262f96 Fixes Purchase contributor equipment (fixes #9179) (#9306)
* Able to see all non class related items in market

* Fix lint errors

* Able to see all non class related items in market

* Fix lint errors

* add test for showing contributor gear

* Added previously owned items to test with eslint exception
2018-01-12 16:16:28 -06:00
SabreCat
5220cc1bf3 fix(market): add broken Armoire items 2017-12-22 21:56:39 +00:00
Sabe Jones
a20c1ba751 Include seasonal gear in Market class lists (#9739)
* fix(shops): include seasonal gear in Market class lists

* fix(market): display non-seasonal broken special items
Also fixes a bug where if a current seasonal item was broken, it would show up twice.
2017-12-22 15:29:51 -06:00
negue
c56c69d464 market fixes 28th nov (#9593)
* list special gear by the `specialClass` - fixes #9485

* only disable the currencly label + value not the amount input - fixes #9492

* disable transformations on equipment previews - fixes #9497

* show boss strength - fixes #9522

* pin time travelers animals - closes #9382

* clean up + package-lock ?

* fix quest info
2017-12-05 14:09:34 -06:00
negue
f1e200c0f5 autofix pinned seasonal gear - fixes #9448 (#9570)
* auto-remove officialPinned item from userPinned-array on pinning

* hide event limited message if an item was already owned by the user
2017-11-28 09:11:40 +01:00
Sabe Jones
3503b307b2 Content and fixes 2017-10-05 (#9165)
* fix(market): display classless equipment

* fix(challenges): more missing Markdown

* feat(content): backgrounds and Enchanted Armoire 2017-10

* chore(sprites): compile
2017-10-05 19:00:39 -05:00
negue
0a691ffb4f [WIP] new client - seasonal-shop (#9018)
* extract seasonal-shop config - use summer season items (to work on)

* add suggested border to shopItems

* refactor getOfficialPinnedItems (now includes the seasonal gear)

* refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items

* feat(content): Fall 2017 seasonal gear
Also adds set keys for all prior seasonal gear.

* show item limited time (buyModal & shopItem)

* select seasonal fall sets

* WIP(seasonal-shop): placeholder Fall 2017 items

* fix lint

* sprites

* styling + fix purchase of seasonal spells

* compile sprites

* fixes: check isPinned with officialItems

* enable purchase of seasonal items for testing

* fix shop apis

* add featuredItems to market

* quest shop: add featuredItems to api

* tiem travelers shop: add featuredItems to api

* fix gear types filter

* feat(content): Fall 2017 compleat

* chore(sprites): compile

* show opened shop state (npc+background)

* add opened seasonal npc

* current seasonal users class set = purchase by gold - lock other sets of the current season

* hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems

* refresh rewards column list (seasonal gear won't refresh it on purchase)

* fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears)

* every current season gear is purchased by gold - prevent buyModal on locked items

* use the current event date range

* list seasonal sets by event date

* use custom method instead of updateStore to list the pinnable gear

* change daterange to 10-31

* fix start quest modal from items - disable invite quest button if a quest is already active

* toggle pin in buy-dialogs

* check if the item is not undefined/null - renamed the watch function
2017-09-20 19:28:11 -05:00
negue
2cb9228a7c misc fixes - sep 17 (#9045)
* not locking pre-owned gear - pin removed gear on revive

* fix createAnimal (check for function) - hide pet-popover while dragging food

* fix dragging popover text color

* fix drop toasts

* selectMembersModal: load members on item change
2017-09-19 22:45:28 +02:00
Keith Holliday
2f913666cd Sept 13 fixes (#9035)
* Fixed tavern message sending

* Added markdown to sumary

* Added color to inputs

* Added new breakpoint

* Added canown

* Added styles for tutorial popups

* Added background image to home page header
2017-09-13 13:31:23 -05:00
Keith Holliday
e29c393629 Client sept 12 (#9032)
* Removed load all members from challengs

* Fixed chalenge member modal loading

* Fixed party setting

* Fixed chat showing

* Fixed armoire drops

* Ignored lint issue

* Fixed buying old armoir items

* Fixed hatching

* Fixed pending damage
2017-09-12 12:56:06 -05:00
negue
2624b06729 [WIP] shops + market gear api (#8980)
* lock other classes gear

* fix avatar in equip-gear-modal

* fix seasonal shop

* seasonal : new gear type order

* fix pin gear (and get new gear on buying)

* API: /shops/market-gear  - refactoring pinnedGearUtils - move _isPinned to common/libs

* use shops.getMarketGearCategories to list the marketGear

* use shops.getMarketCategories instead of API-call

* mark gear reward items as locked

* purchase time-travelers stuff + update view + use method instead of http-api + add missing mammoth shop image

* Time Travelers Shop: open/closed state

* time travelers: show gear preview + hide sidebar if closed

* update resized images

* fix lint
2017-08-24 07:16:18 +02:00
negue
876552b922 multiplefixes quest (#8964)
* add hourglass to header

* multiple quest fixes - show quest info in popover/modal

* pin backgrounds

* unpin gem-purchable items / change pinType of quest to quests

* check if hatching potion is allowed on egg - wide hatching info

* fix (perf): items - request text()/notes() only once

* change items margin to 23px

* list cards + open modal to choose a target + add space between market items

* buy card from task-list

* fix tests - unpin items on purchasing eggs / hatchingPotions
2017-08-21 00:32:32 +02:00
negue
87f39b4273 item pinning (#8918)
* toggle pinned state of items server + client

* pin quests / add pin src

* add officially pinned items and api to get in app rewards

* update schema and get items deatils

* update pin actions to the new logic

* show countBadge only with a number

* extract getPinKey - pin seasonal items

* togglePinned in buy-dialogs

* add pinKey to shop items

* wip

* wip

* fix path

* togglePinnedItem as common.op / use in client

* fix linting

* pinning: getItemInfo and save in db path and type

* make api more consistent, fix bugs

* updates

* fix bugs

* update actions to current api

* marketGear

* change to pinType

* add mystery_set to getItemInfo

* fix isPinned

* ignore animals

* list shopItems (initial)

* shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear

* show buyModal for the rewards

* show mystery_set icon

* add info whether item is suggested

* write migration, fix style issues

* pin potion and armoire

* make potion, armoire not unpinnable

* show notes for armoire and potion, add default items for new users

* show unpin notification

* add/remove pinned gear on class-change

* remove pinned & add new gear on purchase - refactoring pinning methods - fixes

* always allow to purchase armoire

* highlight item if suggested
2017-08-14 19:15:32 +02:00
Sabe Jones
ac800a94f9 Merge branch 'release' into develop 2017-08-03 21:46:41 +00:00
SabreCat
ab6e77dd9a feat(content): Armoire and BGs 2017-08
Also ends the Summer Splash event.
2017-08-03 21:21:12 +00:00
negue
ade6d9689f new client - quest / seasonal / time travelers shops (#8903)
* initial quests.vue - refactorings - add group to quests

* shows quests by quest-group

* buyQuestModal with rewards sidebar

* store / actions to load seasonal/time-travelers shop data

* buyModal buyPressed instead of buyAction - seasonal shop categories now with specialClass property - seasonal shop

* time travelers vue - show hourglass in shopItem / buyDialog - fix banners

* cleanup

* show amount of already owned quests

* show html notes in popovers / dialog

* extract purchase-api to common.ops.purchaseWithSpell to call the same in the store / update the UI on purchases

* add time-travelers sprites

* fix lint

* add last mystery set images

* remove unused Page

* remove equipment from newClient.json
2017-07-31 17:04:40 -06:00
SabreCat
4cd742c19a feat(event): Summer Splashy Foam 2017-07-05 20:03:23 +00:00
SabreCat
21379ee357 feat(event): Summer Splash 2017 2017-06-20 22:08:38 +00:00
SabreCat
db1c2fd5a2 fix(shops): don't push if empty
Also corrects text on hatching potions
2017-06-02 15:28:28 +00:00
Sabe Jones
e6f605f23a Discount Bundled Quests (#8731)
* refactor(content): split quests file

* feat(purchases): sell bundled quests

* fix(style): address linting errors

* test(bundles): shop and purchase tests

* fix(test): remove only

* test(bundles): check balance deduction

* docs(content): comment bundle structure

* fix(test): account for cumulative balance
2017-05-17 20:36:34 -05:00
Sabe Jones
d2dc8f1856 Release Mergeback 2017/05/03 (#8716)
* Content 2017/05 (#8714)

* feat(content): May 2017
Add Armoire, add BGs, end Spring Fling

* chore(sprites): compile

* chore(i18n): update locales

* 3.89.0
2017-05-03 15:02:54 -05:00
Alys
864ca91144 modify Market intro for eggs to clarify that quest eggs don't drop (#8680)
Ref: https://habitica.slack.com/archives/C02RK7DKF/p1491847171061587?thread_ts=1491779437.902223&cid=C02RK7DKF
2017-04-27 21:10:43 +10:00
Sabe Jones
91ed55cf66 Release mergeback v3.86.0 (#8685)
* 3.85.0

* New User Tasks for Mobile (#8682)

* feat(mobile): different default tasks

* fix(linting): missing space

* fix(user): correct client type logic

* test(integration): tasks by platform

* fix(test): remove only

* test(user): deeper checks on tasks

* refactor(test): whitespace for readability

* feat(subs): Jackalope Pets (#8684)

* chore(sprites): compile

* chore(i18n): update locales

* 3.86.0
2017-04-18 19:23:24 -05:00
SabreCat
635c0cf3d1 feat(event): enable Egg Hunt 2017-04-11 18:54:07 +00:00
SabreCat
c8c65a4f4f feat(event): Shiny Seeds 2017-04-06 19:35:05 +00:00
Sabe Jones
12cefe4e9f Spring Fling 2017 (#8579)
* feat(event): Spring Fling 2017

* fix(sprites): adjustments
Also enables pastel hair/skin purchases
2017-03-18 12:01:41 -05:00
Matteo Pagliazzi
98c019a0b6 Upgrade lodash to v4 and lint more files (#8495)
* common: import lodash modules separately

* remove test/content from .eslintignore, fix with eslint --fix content/index

* lint test/content

* lint content/index except for lodash methods

* upgrade server/models

* upgrade server/middlewares and server/libs

* port server/controllers/top-level

* port server/controllers/api-v3

* port views and tests

* client old port lodash and _(, missing _.

* upgrade client-old

* port common/script (root level files only)

* port common/script/fns

* port common/libs

* port common/script/ops

* port common/script/content and common/script/libs/shops.js

* misc fixes

* misc fixes

* misc fixes

* more tests fixes

* fix payments test stubbing, down to 2 failing tests

* remove more instances of lodash wrapping

* fix bug where toObject does not clone object

* fix tests

* upgrade migration or add lodash 4 note

* update shrinkwrap

* fix linting

* upgrade eslint-config-habitrpg

* update shrinkwrap

* recompile shrinkwrap
2017-03-01 17:10:48 +01:00
Sabe Jones
8d148b4d69 End Winter Wonderland (#8466)
* chore(event): end Winter Wonderland

* fix(test): update constant
2017-02-02 09:08:51 -06:00
Sabe Jones
c5c2da75bf fix(shops): hardcode NYE card 2016-12-30 23:08:01 +00:00
Sabe Jones
969607cd3b feat(event): New Year's 2016 2016-12-30 22:19:29 +00:00
Sabe Jones
0284e9a4e3 fix(event): sell Santa scrolls 2016-12-17 02:54:29 +00:00
Sabe Jones
30f3d786bb feat(event): Winter Wonderland 2016-2017 (#8290) 2016-12-16 17:49:22 -08:00