* Fixed login incentives header
* Added achievement hover
* Removed grassy background from editing modal
* Fixed loading of other user equipment
* Prevented non admins from using habitica official
* Fixed challenge loading and leader changing on group reload
* Added community guidlines link
* Added challenge cloning
* Fixed heroes editing
* pass the timezoneoffset to the server
* implement yesterdaily modal timer
* fix typos
* todo
* task editing: checklist should not overlay the tags box
* make tags selector use two columns
* show all tags
* do not allow users to go to /login and /register if logged in
* Added flagging to show to admins
* Fixed filters in my guilds
* Fixed login incentives style
* Added inital rage bar
* Added categoires to get group
* Updated profile stats page
* Added stat allocation
* Updated tests to include categoires
* Fixed lint issue
* Added another lint fix
* fix spacing between rewards and items
* fix rewards description
* rewards cost in bold
* fix gp notifications
* fix dailies gray text
* fix cancel in task edit modal
* tags: use AND not OR for filtering
* fix tasksDefaults so that monthlies can be created correctly
* tags: usable if no task selected, saving checklist and tags saved the one being added without requiting to press enter
* remove tags from tasks when they are deleted
* fix tags removal when multiple tags are deleted and fix tags editing
* Added avatars to inbox
* Added ordering of inbox messages
* Fixed blurb not converting to string
* Added message to member modal
* Added quest invites
* Moved filters to server
* Separated private message model
* Added markdown to profile
* Add color backgrounds
* Added broken challenge flow
* Added summary field to getgroups
* Fixed group form information loading
* Updated autocomplete to use chat
* Fixed npc styles
* Fixed onload mentions
* remove buyModal from all views / move to app.vue - show party member selection if card was bought
* add .btn style to 'show more' / 'show less'
* prevent adding duplicate pinned items - reset pinned gear on rebirth
* remove hourglass in items
* fix unequip gear from drawer
* fix bought item notification
* fix background in avatar - avatar position in buyModal
* fix(static-page): Community Manager links
* feat(modals): Bailey news
* feat(footer): link to Hall of Heroes
Also makes a number of strings translatable instead of hardcoded.
* fix(notifications): simplify drop messages
* Reset user when clicking profile nav
* Added editprofile
* Add scroll to conversations and scroll to bottom on messages
* Fixed profile click
* Added notification mixin
* Fixed challenge edit assignment
* Guild list item now returns summary
* Fixed tier icons
* Fixed quest invitaion check
* Fixed extra loading of party members in modals
* Removed background from avatar in tutorial
* Changed port back
* Fixed task adding
* Fixed party invite accepting
* Fixed message sending and scrolling
* Fixed profile clicking
* Hids needs work
* Added group plan page images
* Added category to editing groups
* Added quest box fix
* Added tier styles
* Changed port back to 8080
* Fixed npc style
* use store action to purchase gem by gold
* only show party members in header if enough width available / use overflow hidden
* fix featuredItems buyModals
* fix special items listing - open modal on special spells
* don't open the buymodal on locked items
* fix lint
* use countBadge instead of class
* generic purchase action from buyModal to handle all kind of purchases - able to purchase backgrounds - return backgrounds as flat array
* List MysteryItem & Hourglass in Inventory/Items
* add Subscribers Gem Item (purchase by gold)
* fix mysterybox
* sort unlocked gear first
* add orb of rebirth to market
* remove old quest scroll + class of the quest items
* more padding on countBadge
* use the generic purchase on quests
* Links stay white on hover
* Fixed task icon color
* Disabled plus button when needed
* Fixed difficulty color
* Fixed task reward color
* Updated create styles
* Fixed group plan link
* Fixed second group test modal
* Added login incentives
* Fixed group notification clear
* Show baily correctly
* Styled armoire notification
* Fixed contributor achievement styles
* Fixed death
* Fixed drop styles
* Fixed invited friend modal
* Fixed joined challenge achievement style
* Fixed joined guild style
* Fixed level up styles
* Updated low health styles
* Fixed bailey styles
* Updated quest completed
* Added soem conditionals to hide modals
* Added rebirth styles
* Fixed rebirth enable styles
* Fixed streak styles
* Fixed testing modals
* Fixed ultimate gear achievement
* Fixed won challenge
* Set user to welcomed if created on mobile
* Removed old default tasks
* Began adding more options to avatar
* Added change class
* Inbox to messages
* Moved profile to menu
* Added user modal for viewing a user and send message
* Fixed conversations
* Fixed lint
* Fixed challenges sending to server
* Added challenge progress view
* Fixed group sync after pay
* Fixed some group accepting features
* Fixed initial chat loading
* Fixed some exitence errors
* Added user names to assigned
* Added upgrade link
* Began adding new payment flow
* Added default tasks
* Updated avatar styles
* Updated tutorial styles
* Rebuilt notifications and styles
* Updated upload script
* Fixed lint
* Added default tasks back to mobile and added updated tests
* More test fixes
* lock other classes gear
* fix avatar in equip-gear-modal
* fix seasonal shop
* seasonal : new gear type order
* fix pin gear (and get new gear on buying)
* API: /shops/market-gear - refactoring pinnedGearUtils - move _isPinned to common/libs
* use shops.getMarketGearCategories to list the marketGear
* use shops.getMarketCategories instead of API-call
* mark gear reward items as locked
* purchase time-travelers stuff + update view + use method instead of http-api + add missing mammoth shop image
* Time Travelers Shop: open/closed state
* time travelers: show gear preview + hide sidebar if closed
* update resized images
* fix lint
* remove Earnable Quests from quests shop
Earnable Quests could be put back later but with an explanation
for how you can earn them. The Quest Shop isn't well set up for
that at the moment.
* change names of some equipment items
NOTE: The `...Capitalized` strings all have lower-case versions
(e.g., "weapon" and "weaponCapitalized"). I suspect we should
change or (perhaps better) get rid of the uncapitalized version
but I'm not sure what other effects that might have (e.g., haven't
searched for exactly where it's used; don't know what it would do
to the mobile apps). Suggest looking into that after launch. If
the old, uncapitalized strings appear elsewhere during our site
testing, we should probably change them to the Capitalized version
then, or if lowercase is essential, create new strings (e.g.,
"weaponUncapitalized" - that will be much easier later than just
"weapon" for searching for where it's used!)
* change order of Equipment types on the inventory page
http://i.imgur.com/64D5jEk.png
* Footer style fixes
* Limited string display
* Fixed background reload
* Began adding more avatar items
* Fixed challenge updated cats and official to be seen by admins
* Fixed min prize
* Fixed required fields
* Added my challenges and find challenges to menu
* Removed nav to party page when have no party
* Updated user and notifications icon
* Added accept, reject and messages
* Added selfcare
* Underline links
* Added forgot password
* Fixed task adding
* Disabled habit options that should be
* Added markdown to tags
* Added confirm to delete
* Fixed cancel/delete style
* Fixed rounding
* Added gold icon
* Fixed task icon styles
* Fixed margin botton
* Fixed some repeat styles
* Fixed custom reward style
* Hide like count 0
* Added new tavern images
* Redirect to party page after create
* Hid leader options from non leaders
* Removed manager options from non group plan
* Fixed some nav styles
* Fixed overlay color
* Prevented edit data from being transfered to create
* Added hover state for spells
* Add performance fixes for chat avatars
* Fixed merge conflicts
* Updated fron navigation
* Fixed reg gryphon logo
* Began adding gem modal functionality
* Added purchase gems with gold
* Fixed restore
* Replaced description with summary
* Spells that target tasks fix
* Added initial challenge task load
* Fixed lint issue
* feat(modals): near-complete Choose Class modal
Also fixes avatar alignment in the Equip modal.
* feat(classes): send API requests from choose modal
* feat(classes): full functionality on choose modal
* WIP(classes): refactor class functions
* refactor(avatar): more intelligible sprites margin
* fix(imports): correct import syntax
* create new summary field for challenges
* finish implementating summary for challenges, add some support for guilds
* make small improvements to challenges code
* fix lint errors
* add more code to support summaries for guilds (still more needed)
* fix existing tests by adding summary field
* make existing tests pass
* WIP make "Public Challenges" text translatable
* change "leader" locale key to "guildOrPartyLeader" to make searches for it easier
* remove v-once from h2 headings
* remove failed attempt to localise text in <script>
* add quick-and-dirty error checking for guild not having categories
* make "Public Challenges" text translatable
* rename final ...PlaceHolder strings to ...Placeholder (lower-case "h") for consistency with existing Placeholder strings
* wip: client: i18n
* remove maxAge from cookies to get same expiration ad localStorage
* set cookies expiration to 10 years
* moment: load translations in browser, moment: only load necessary data, remove jquery, remove bluebird
* ability to change language
* fix logout
* add some requiresLogin: false to static pages
* fix tests
* Prevented spells menu from apearing below lvl 11
* Expanding clickable casting area
* Persisted spell drawer close
* Added edit form modal to party
* Added spell toggle
* Added markdown notification
* Prevented casting on challenge and group tasks locally
* Quick fix for self cast
* Fixed lint issue
* shows message in Equipment shop when you've bought all class gear
* change Spells to Skills in visible text
* show correct message in stable when you don't have any Saddles