Commit Graph

215 Commits

Author SHA1 Message Date
Sabe Jones
eda76efd28 fix(hooks): remove default tasks from content instead 2017-09-26 23:29:39 +00:00
SabreCat
ec298291d4 feat(event): Fall Hatching Potions
and important announcements
2017-09-26 20:55:12 +00:00
Sabe Jones
5263b5e42f Fall Festival 2017 (#9058)
* feat(event): Fall Festival 2017

* chore(sprites): compile

* fix(sanity): remove duplicate locale file
2017-09-21 13:33:43 -05:00
SabreCat
70aabd8b11 feat(content): Subscriber Items September 2017 2017-09-19 20:23:27 +00:00
SabreCat
099eadeafc feat(content): Farm Friends bundle
Also tweaks some gear text to avoid multiple items being referred to as "battle-axes".
2017-09-12 20:17:49 +00:00
SabreCat
1812d1ba61 feat(content): BGs and Armoire 201709 2017-09-05 19:34:48 +00:00
Sabe Jones
76b6806db1 chore(news): Take This Bailey
Also disables Ember Hatching Potions for purchase.
2017-09-01 20:05:14 +00:00
SabreCat
c831a05b9b feat(content): Mystery Items August 2017 2017-08-17 20:27:48 +00:00
Sabe Jones
32c3a3886f Merge branch 'develop' into release 2017-08-11 19:53:40 +00:00
Sabe Jones
07d2699898 fix(quest): correct hippo egg unlock condition 2017-08-10 23:18:19 +00:00
Sabe Jones
9507f0758d Merge branch 'release' into develop 2017-08-10 19:59:24 +00:00
SabreCat
2e8da50b3e feat(content): Hippo Pet Quest 2017-08-10 19:45:30 +00:00
Sabe Jones
8d82566654 Merge branch 'release' into develop 2017-08-08 20:59:11 +00:00
SabreCat
b018f9cf90 feat(content): Ember Hatching Potions 2017-08-08 20:48:59 +00:00
Matteo Pagliazzi
c3ba70f5d6 Tasks scoring and misc fixes (#8925)
* wip: add task scoring and persist checklist items

* remove unused files, fix checklist scoring and start adding support for groups tasks

* amke group and challenge tasks not scoreable
2017-08-04 23:27:11 +02:00
Sabe Jones
ac800a94f9 Merge branch 'release' into develop 2017-08-03 21:46:41 +00:00
SabreCat
ab6e77dd9a feat(content): Armoire and BGs 2017-08
Also ends the Summer Splash event.
2017-08-03 21:21:12 +00:00
Andrew Levenson
1ad3292f18 Cleaned up variable test/initialization (#8904) 2017-08-02 12:22:35 -07:00
Sabe Jones
4f26ac66ac Merge branch 'release' into develop 2017-08-01 22:06:57 +00:00
Sabe Jones
b51f622c52 chore(event): end Aquatic Potions 2017-08-01 22:02:31 +00:00
negue
ade6d9689f new client - quest / seasonal / time travelers shops (#8903)
* initial quests.vue - refactorings - add group to quests

* shows quests by quest-group

* buyQuestModal with rewards sidebar

* store / actions to load seasonal/time-travelers shop data

* buyModal buyPressed instead of buyAction - seasonal shop categories now with specialClass property - seasonal shop

* time travelers vue - show hourglass in shopItem / buyDialog - fix banners

* cleanup

* show amount of already owned quests

* show html notes in popovers / dialog

* extract purchase-api to common.ops.purchaseWithSpell to call the same in the store / update the UI on purchases

* add time-travelers sprites

* fix lint

* add last mystery set images

* remove unused Page

* remove equipment from newClient.json
2017-07-31 17:04:40 -06:00
SabreCat
568e8840ed feat(event): Naming Day 2017 2017-07-31 20:22:09 +00:00
negue
f72f71fd32 [WIP] New Client - Shops/Market (#8884)
* initial market - routing - store - load market data

* move drawer/drawerSlider / count/star badge to components/ui

* filter market categories

* shopItem with gem / gold

* show count of purchable items

* show count of purchable itemsshow drawer with currently owned items + DrawerHeaderTabs-Component

* show featured gear

* show Gear - filter by class - sort by (type, price, stats) - sort market items

* Component: ItemRows - shows only the max items in one row (depending on the available width)

* Sell Dialog + Balance Component

* generic buy-dialog / attributes grid with highlight

* buyItem - hide already owned gear

* filter: hide locked/pinned - lock items if not enough gold

* API: Sell multiple items

* show avatar in buy-equipment-dialog with changed gear

* market banner

* misc fixes

* filter by text

* pin/unpin gear store actions

* Sell API: amount as query-parameter

* Update user.js

* fixes

* fix sell api amount test

* add back stroke/fill currentColor

* use scss variables
2017-07-27 19:41:23 +02:00
Sabe Jones
9071fa0073 Merge branch 'release' into develop 2017-07-25 23:25:11 +00:00
SabreCat
c84dc40c7d feat(content): Subscriber items 2017-07 2017-07-25 23:15:06 +00:00
CJ
605391e4e7 Fixes #7958 - do not remove Battle Gear equipment when changing class (#8064)
* Changed files to fix Bug 7958:
 - website/client-old/.../userCtrl.js#38: removed to keep inventory constant
 - website/common/.../changeClass.js#33:  removed to stop 'classes' introduction

* Adjustments following Bug Review
 - Removed remaining 'foundKey' logic
 - Adjusted test logic to reflect feature change

* Reverting userCtrl.js to development version
 - Reintroduces "classes" Guide tour

* New version of Fixes #7958
 - Changed logic to only notify user the first time they choose a class
 - Changed message to represent this change in logic
 - #LINT: Cleaned interface for changing class
    - New method: enableClasses() -- because, really, should we be calling User.changeClass({}) from the UX?
    - New method: payForNewClass() -- handles prompting the user to confirm that they want to change class

* Remove new User Flag, use flags.tour.classes

* Whoopsie. Fix PR conflict.

* Changed files to fix Bug 7958:
 - website/client-old/.../userCtrl.js#38: removed to keep inventory constant
 - website/common/.../changeClass.js#33:  removed to stop 'classes' introduction

* Adjustments following Bug Review
 - Removed remaining 'foundKey' logic
 - Adjusted test logic to reflect feature change

* Reverting userCtrl.js to development version
 - Reintroduces "classes" Guide tour

* New version of Fixes #7958
 - Changed logic to only notify user the first time they choose a class
 - Changed message to represent this change in logic
 - #LINT: Cleaned interface for changing class
    - New method: enableClasses() -- because, really, should we be calling User.changeClass({}) from the UX?
    - New method: payForNewClass() -- handles prompting the user to confirm that they want to change class

* Remove new User Flag, use flags.tour.classes

* Whoopsie. Fix PR conflict.

* Removed Extraneous Flag

* Removed Extraneous Flag

* Changed files to fix Bug 7958:
 - website/client-old/.../userCtrl.js#38: removed to keep inventory constant
 - website/common/.../changeClass.js#33:  removed to stop 'classes' introduction

* New version of Fixes #7958
 - Changed logic to only notify user the first time they choose a class
 - Changed message to represent this change in logic
 - #LINT: Cleaned interface for changing class
    - New method: enableClasses() -- because, really, should we be calling User.changeClass({}) from the UX?
    - New method: payForNewClass() -- handles prompting the user to confirm that they want to change class

Remove new User Flag, use flags.tour.classes

Whoopsie. Fix PR conflict.

Removed Extraneous Flag

* Fixes handling architecture change

* Updates following Review 20170418-0602

* Remove cause of mocha/no-exclusive-tests lint failure
2017-07-20 10:28:53 -07:00
Kevin Smith
11a4c1c95d Implemented new Achievement and Badge: Invited a Friend (Fixes #8615) (#8819)
* Added text to locale

* Added achievement to content and libs

* Added achievement modal

* Added achievement to notification model and controller

* Added achievement to user schema

* Grant achievement to inviter when user registers using emailed link

* Fix icon name

* Added integration test

* Fix linting

* Added sprite
2017-07-19 18:39:39 -07:00
Sabe Jones
75680ab6aa Merge branch 'release' into develop 2017-07-19 18:41:13 +00:00
SabreCat
3af756a90d feat(cards): Good Luck card and achievement 2017-07-19 18:24:10 +00:00
jerellmendoodoo
a9195f0d96 Fixed release pets mounts (#8545)
* Fixed release pets/mounts achievements when fully earned and added unit tests for these changes

* Fixed release pets/mounts achievements to award only when fully earned and added unit tests for these changes, also fixed linting issues

* Updated variable assignments to make more readable

* Revised releaseBoth/Pets/Mounts to include null or undefined checks, also updated unit tests

* fixed integration tests
2017-07-18 13:34:54 -07:00
Oscar Rendón
ab777f7006 Restrict users from getting back from death (#8808)
* Add test to prevent death users recovering health

* Add check for buying potions with zero health

* Validate hp <= 0 to take boss damage into account
2017-07-18 13:26:10 -07:00
Matteo Pagliazzi
78ba596504 Groups can prevent members from getting gems (#8870)
* add possibility for group to block members from getting gems

* fixes

* fix tests

* adds some tests

* unit tests

* finish unit tests

* remove old code
2017-07-16 09:23:57 -07:00
SabreCat
90d77cee81 feat(content): Orca Pets and Splashy Pals 2017-07-11 21:31:26 +00:00
Keith Holliday
3fa0b72ffe Added assumption when no time is supplied (#8855)
* Added assumption when no time is supplied

* Changed format of date

* Set now options when date is specified
2017-07-07 18:46:54 -07:00
SabreCat
d9e50e7632 Merge remote-tracking branch 'TheHollidayInn/yesterdailies-2' into release 2017-07-05 20:04:26 +00:00
SabreCat
4cd742c19a feat(event): Summer Splashy Foam 2017-07-05 20:03:23 +00:00
SabreCat
2566fcecb7 feat(content): Backgrounds and Armoire 2017-07 2017-07-03 22:54:58 +00:00
Keith Holliday
71d632f6f0 Merge remote-tracking branch 'upstream/release' into yesterdailies-3 2017-07-03 09:46:34 -05:00
SabreCat
87076ed07c feat(content): Aqua Potions 2017-06-29 21:21:20 +00:00
Keith Holliday
7fd2522e93 Merged in develop 2017-06-27 22:23:13 -06:00
SabreCat
678f48fde9 feat(content): June 2017 subscriber items 2017-06-22 22:54:17 +00:00
Keith Holliday
ca8541e8c4 Added needsCron field 2017-06-21 13:28:12 -06:00
SabreCat
21379ee357 feat(event): Summer Splash 2017 2017-06-20 22:08:38 +00:00
SabreCat
3db304b6bf fix(potions): disable Florals
Also add sprite for Bars of Soap in Attack of the Mundane 1
2017-06-17 20:18:36 +00:00
Keith Holliday
136dcd27a9 Prevented modal close and showed correct due class in modal 2017-06-16 12:28:42 -06:00
Keith Holliday
f7ce269f3c Add false return when repeats are empty (#8777)
* Add false return when repeats are empty

* Added front end check for repeats on monthly-daysOfWeek

* Fixed tests with static date
2017-06-14 11:27:50 -07:00
Sabe Jones
c084f8a2b9 Merge branch 'release' into develop 2017-06-13 21:25:41 +00:00
SabreCat
256e2e809c feat(content): Nudibranch Pets 2017-06-13 21:09:13 +00:00
Keith Holliday
5d0fe0aac3 Added yesterdailiy to model 2017-06-08 15:37:36 -07:00
joe-salomon
0be681b7a2 Dailies performance fix - fixes #8756 (#8767)
* Changed recurring logic to not use moment-recur plugin for performance reasons

* change only nextDue calculations
add tests to make sure proper nextDue values are calculated
revert schedule.matches logic to original
revert shouldDo.test.js to original

* fix monthly nextDue logic
move tests to shouldDo.test.js

* typos

* revert to original logic. change not needed

* add failure cases
2017-06-08 10:34:05 -07:00