* Begin refactoring news API to return individual markdown posts
* Implement simple bailey CMS
* Prevented users with lvl less than 10 from seeing mana
* Added in class checks and notification tests
* Added getter use
* Fixed class check
* chore(i18n): update locales
* 4.60.2
* remove tests that are no longer needed because we won't be purging private messages (#10670)
Ref: this comment from paglias: https://github.com/HabitRPG/habitica/issues/7940#issuecomment-406489506
* remove .only
* allow challenge leader/owner to view/join/modify challenge in private group they've left - fixes#9753 (#10606)
* rename hasAccess to canJoin for challenges
This is so the function won't be used accidentally for other
purposes, since hasAccess could be misinterpretted.
* add isLeader function for challenges
* allow challenge leader to join/modify/end challenge when they're not in the private group it's in
* delete duplicate test
* clarify title of existing tests
* add tests and adjust existing tests to reduce privileges of test users
* fix lint errors
* remove pointless isLeader check (it's checked in canJoin)
* Correct Challenges tooltip in Guild view (#10667)
* Fix new party member cannot join pending quest (#10648)
* Saved sort selection into local storage for later use - fixes#10432 (#10655)
* Saved sort selection into local storage for later use
* Updated code to use userLocalManager module
* Fix initial position item info when selecting one item after another (fixes#10077) (#10661)
* Update lastMouseMoveEvent even when dragging an egg or potion.
* Update lastMouseMoveEvent even when dragging a food item.
* Refactor/market vue (#10601)
* extract inventoryDrawer from market
* show scrollbar only if needed
* extract featuredItemsHeader / pinUtils
* extract pageLayout
* extract layoutSection / filterDropdown - fix sortByNumber
* rollback sortByNumber order-fix
* move equipment lists out of the layout-section (for now)
* refactor sellModal
* extract checkbox
* extract equipment section
* extract category row
* revert scroll - remove sellModal item template
* fix(lint): commas and semis
* Created category item component (#10613)
* extract filter sidebar
* fix gemCount - fix raising the item count if the item wasn't previously owned
* fixes#10659
* remove unneeded method
* fix typo when importing component
* feat(content): Forest Friends Quest Bundle
* chore(sprites): compile
* chore(i18n): update locales
* 4.60.3
* fix(bcrypt): install fork compatible with Node 8
* chore(i18n): update locales
* 4.60.4
* add swear words - TRIGGER / CONTENT WARNING: assault, slurs, swearwords, etc
* add pinUtils-mixin - fixes#10682 (#10683)
* chore(news): Bailey
* chore(i18n): update locales
* 4.60.5
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Small Updates (#10701)
* small updates
* fix client unit test
* fix uuid validation
* Revert "Small Updates (#10701)" (#10702)
This reverts commit dd7fa73961.
* feat(event): Fall Festival 2018
* chore(sprites): compile
* chore(i18n): update locales
* 4.61.0
* Move inbox to its own model (#10428)
* shared model for chat and inbox
* disable inbox schema
* inbox: use separate model
* remove old code that used group.chat
* add back chat field (not used) and remove old tests
* remove inbox exclusions when loading user
* add GET /api/v3/inbox/messages
* add comment
* implement DELETE /inbox/messages/:messageid in v4
* implement GET /inbox/messages in v4 and update tests
* implement DELETE /api/v4/inbox/clear
* fix url
* fix doc
* update /export/inbox.html
* update other data exports
* add back messages in user schema
* add user.toJSONWithInbox
* add compativility until migration is done
* more compatibility
* fix tojson called twice
* add compatibility methods
* fix common tests
* fix v4 integration tests
* v3 get user -> with inbox
* start to fix tests
* fix v3 integration tests
* wip
* wip, client use new route
* update tests for members/send-private-message
* tests for get user in v4
* add tests for DELETE /inbox/messages/:messageId
* add tests for DELETE /inbox/clear in v4
* update docs
* fix tests
* initial migration
* fix migration
* fix migration
* migration fixes
* migrate api.enterCouponCode
* migrate api.castSpell
* migrate reset, reroll, rebirth
* add routes to v4 version
* fix tests
* fixes
* api.updateUser
* remove .only
* get user -> userLib
* refactor inbox.vue to work with new data model
* fix return message when messaging yourself
* wip fix bug with new conversation
* wip
* fix remaining ui issues
* move api.registerLocal, fixes
* keep only v3 version of GET /inbox/messages
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* Position inn banner when window is resized
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* chore(i18n): update locales
* 4.62.2
* chore(news): Bailey
* chore(i18n): update locales
* 4.62.3
* inbox: fix avatar display and order
* Username announcement (#10729)
* Change update username API call
The call no longer requires a password and also validates the username.
* Implement API call to verify username without setting it
* Improve coding style
* Apply username verification to registration
* Update error messages
* Validate display names.
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Display notification for users to confirm their username
* fix typo
* WIP(usernames): Changes to address #10694
* WIP(usernames): Further changes for #10694
* fix(usernames): don't show spurious headings
* Change verify username notification to new version
* Improve feedback for invalid usernames
* Allow user to set their username again to confirm it
* Improve validation display for usernames
* Temporarily move display name validation outside of schema
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Position inn banner when window is resized
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* Change update username API call
The call no longer requires a password and also validates the username.
* feat(content): Subscriber Items and Magic Potions
* Re-add register call
* Fix merge issue
* Fix issue with setting username
* Implement new alert style
* Display username confirmation status in settings
* Add disclaimer to change username field
* validate username in settings
* Allow specific fields to be focused when opening site settings
* Implement requested changes.
* Fix merge issue
* Fix failing tests
* verify username when users register with username and password
* Set ID for change username notification
* Disable submit button if username is invalid
* Improve username confirmation handling
* refactor(settings): address remaining code comments on auth form
* Revert "refactor(settings): address remaining code comments on auth form"
This reverts commit 9b6609ad64.
* Social user username (#10620)
* Refactored private functions to library
* Refactored social login code
* Added username to social registration
* Changed id library
* Added new local auth check
* Fixed export error. Fixed password check error
* fix(settings): password not available on client
* refactor(settings): more sensible placement of methods
* chore(migration): script to hand out procgen usernames
* fix(migration): don't give EVERYONE new names you doofus
* fix(migration): limit data retrieved, be extra careful about updates
* fix(migration): use missing field, not migration tag, for query
* fix(migration): unused var
* fix(usernames): only generate 20 characters
* fix(migration): set lowerCaseUsername
* fix(lint): comma
* fix(lint): comma spacing
* chore(i18n): update locales
* 4.63.0
* chore(news): Bailey
* chore(i18n): update locales
* 4.63.1
* fix(usernames): various
Reword invalid characters error
Correct typo in slur error
Remove extraneous Confirm button
Reset username field if empty on blur
Restore ability to add local auth to social login
* fix(auth): account for new username paradigm in add-local flow
* fix(auth): alert on successful addLocal
* chore(i18n): update locales
* 4.63.2
* fix(auth): Don't try to check existing username on new reg
* 4.63.3
* feat(content): Armoire and BGs 2018/10
* chore(sprites): compile
* fix(passport): use graph API v2.8
* chore(i18n): update locales
* 4.64.0
* Begin refactoring news API to return individual markdown posts
* Implement simple bailey CMS
* remove old news markdown
* Correctly display images in bailey modal
* Remove need for newStuff migration
* Add basic tests
* Fix authentication issue
* Fix tests
* Update news model
* add API route to get single post
* remove news admin frontend code
* fix lint error
* Fix merge mixups
* Fix lint errors
* fix api call
* fix lint error
* Fix issues caused by merging
* remove console log
* Improve news display
* Correctly update users notifications
* Fix date display for news posts
* Fix tests
* remove old cache file
* correctly create date
* correctly create promise
* Better check for existance.
* Improve docs
* Fix minor issues
* Add method to get latest post
* fix lint errors
* use correct call for 404
* add comment about old newStuff field
* paginate news
* Fix lint errors
* Remove unnecessary await
* Fix broken tests
* ...
* correct existence check
* fix database queries
* change approach to cached news posts
* fix tests
* Change how news posts are cached
* Fetch last news post at an interval
* Fix typos and other small things
* add new permission for modifying bailey posts
* add test for ensureNewsPoster
* return last news post with legacy api
* Fix test
* Hopefully fix test
* change fields to _id
* Fixes
* Fixes
* fix test
* Fixes
* make all tests pass
* fix lint
* id -> _id
* _id -> id
* remove identical tell me later route from api v4
* fix lint
* user model: fix issues with newStuff
* improve user#toJSONTransform
* fix typo
* improve newsPost.js
* fix(integration tests): do not return flags.newStuff if it was not selected
* fix news controller
* server side fixes, start refactoring client
* more client fixes
* automatically set author
* new stuff: show one post per user + drafts
* change default border radius for modals to 8px
* required fields and defaults
* slit news into its own component and fix static page
* noNewsPoster: move from i18n to apiError
* remove unused strings
* fix unit tests
* update apidocs
* add backward comparibility for flags.newStuff in api v3
* fix integration tests
* POST news: make integration test independent of number of posts
* api v3 news: render markdown
* static new-stuff: add padding and fix when user not logged in
* test flags.newStuff
* api v3: test setting flags.newStuff on PUT /user
* refactor news post cache and add tests
* remove new locales file
* more resilient tests
* more resilient tests
* refactor tests for NewsPost.updateLastNewsPost
* api v4: fix tests
* api v3: fix tests
* can set flags.newStuff in api v4
Co-authored-by: Keith Holliday <keithrholliday@gmail.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: Alys <Alys@users.noreply.github.com>
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Co-authored-by: Carl Vuorinen <carl.vuorinen@gmail.com>
Co-authored-by: Rene Cordier <rene.cordier@gmail.com>
Co-authored-by: Forrest Hatfield <github@forresthatfield.com>
Co-authored-by: lucubro <88whacko@gmail.com>
Co-authored-by: negue <negue@users.noreply.github.com>
Co-authored-by: Alys <alice.harris@oldgods.net>
Co-authored-by: J.D. Sandifer <sandifer.jd@gmail.com>
Co-authored-by: Kirsty <kirsty-tortoise@users.noreply.github.com>
Co-authored-by: beatscribe <rattjp@gmail.com>
Co-authored-by: Phillip Thelen <phillip@habitica.com>
* add date check
* achievements modal polishing
* refresh private-messages page when you are already on it
* add countbadge knob to change the example
* fix lint
* typos
* typos
* typos
* add toggle for achievements categories
* typo
* fix test
* fix edit avatar modal cannot be closed
* WIP(settings): subscriber page improvements
* WIP(subscriptions): more design build-out
* fix(css): disabled button styles
* fix(css): better Amazon targeting
* fix hide tooltip + align header correctly
* disable perfect scroll
* load messages on refresh event
* fix header label + conversation actions not breaking layout on hover
* WIP(g1g1): notif
* WIP(g1g1): notif cont'd
* fix(test): snowball change
* fix(event): feature NYE card
* chore(sprites): compile
* fix(bgs): include TT required field
* add gifting banner to the max height calculation
* chore(event): enable winter customizations
* WIP(gifting): partial modal implementation
* feat(gifting): select giftee modal
* fix(gifting): notification order, modal dismiss
* Begin implementing sign in with apple
# Conflicts:
# package-lock.json
# website/common/script/constants.js
# website/server/libs/auth/social.js
# website/server/models/user/schema.js
* Add apple sign in button to website
* fix lint errors
* fix config json
* fix(modals): correct some repops
* fix(gifting): style updates
* fix(buy): modal style changes
* fix(modals): also clean out "prev"
* Attempt workaround for sign in with apple on android
* temporarily log everything as error
* refactor(modals): hide in dismiss event
* fix temporary test failure
* changes to sign in with apple
* fix: first batch of layout issues for private messages + auto sizing textarea
* fix(modals): new dismiss logic
* fix(modals): new dismiss no go??
* Only use email scope
* print debugging
* .
* ..
* ...
* username second line - open profile on face-avatar/conversation name - fix textarea height
* temporarily disable apple auth and just return data for debugging
* Hopefully this works
* .....
* WIP(subscription): unsubscribed state
* .
* ..
* MAYBE THIS ACTUALLY WORKS???
* Implement apple sign in
* fix some urls
* fix urls
* fix redirect and auth
* attempt to also request name
* fix lint error
* WIP(subscription): partial subscribed
* chore(sprites): compile
* Change approach so that it actually works
* fix config error
* fix lint errors
* Fix
* fix lint error
* lint error
* WIP(subscription): finish subscribed
* refresh on sync
* new "you dont have any messages" style + changed min textarea height
* new conversationItem style / layout
* reset message unread on reload
* chore(npm): update package-locks
* fix styles / textarea height
* feat(subscription): revised sub page RC
* list optOut / chatRevoked informations for each conversation + show why its disabled
* Improve apple redirect view
* Fix apple icon on group task registration page
* WIP(adventure): prereqs
* Block / Unblock - correct disabled states - $gray-200 instead of 300/400
* canReceive not checking chatRevoked
* fix: faceAvatar / userLink open the selected conversation user
* check if the target user is blocking the logged-in user
* fix(subs): style tweaks
* fix(profiles): short circuit contributor
Attempted fix for #11830
* chore(sprites): compile
* fix(content): missing potion data
* fix(content): missing string
* WIP(drops): new modal
* fix(subs): moar style tweaks
* check if blocks is undefined
* max-height instead of height
* fix "no messages" state + canReceive on a new conversation
* WIP(adventure): analytics fixes etc
* Improve apple signin handling
* fixed conversations width (280px on max 768 width page)
* feat(adventure): random egg+potion on 2nd task
* fix(lint): noworkies
* fix(modal): correctly construct classes
* fix(tests): expectations and escape
* Fix typo
* use base url from env variables
* fix lint
* call autosize after message is sent
* fix urls
* always verify token
* throw error when social auth could not retrieve id
* Store emails correctly for apple auth
* Retrieve name when authenticating through apple
* Fix lint errors
* fix all lint errors
* fix(content): missing strings
* Revert "always verify token"
This reverts commit 8ac40c76bf.
# Conflicts:
# website/server/libs/auth/social.js
* Correctly load name
* remove extra changes
* remove extra logger call
* reset package and package-lock
* add back missing packages
* use name from apple
* add support for multiple apple public keys
* add some unit and integration tests
* add apple auth integration test
* tweak social signup buttons
* pixel pushing
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: negue <eugen.bolz@gmail.com>
Co-authored-by: Phillip Thelen <phillip@habitica.com>
* WIP(adventure): prereqs
* WIP(drops): new modal
* WIP(adventure): analytics fixes etc
* feat(adventure): random egg+potion on 2nd task
* fix(lint): noworkies
* fix(modal): correctly construct classes
* fix(tests): expectations and escape
* fix(first-drops): address comments
* fix(first-drops): don't give random drops until first drops
* fix(drops): remove more Level 3 references
* refactor(drops): no need for cloning
* refactor(drops): unnecessary export
* fix(first-drops): force sync
* fix(first-drops): move to server
* fix(first-drops): escape in case we get here with >0 items
* fix(lint): line length
* fix(pet-food): remove unused string
* fix(teams): no hover bg change for noninteractive checkboxes
* feat(teams): send notification to managers on task claim
Also fix client unit test broken by prev commit
* feat(groups): don't penalize for tasks assigned since last activity
* fix(tests): actually fix client unit
* fix(teams): improve task styles
* fix(teams): let people other than leader see relevant approvals
Also more style fixes
* fix(approvals): better filtering and task headings for approval data
* fix(test): correct test expectations for new GET /approvals behavior
* fix(groups): style tweaks
* different border for group and normal tasks
* fix(teams): remove extra click for claiming
* fix(teams): leaders & managers can check off approval-required tasks
* fix(teams): don't notify user of own claim
* fix group task margin and z-index on hover
* fix(menu): sporadic error in top bar
* fix(teams): more approval header and footer adjustments
* fix(tests): adjust expectations for self-approval
* fix(teams): address PR comments
* refactor(timestamps): date user activity on authenticated requests
* refactor(timestamps): update local user instead of direct db update
* move existing tests for chatRevoked users to 'mute user' describe block
* give consistent names to chatRevoked tests and use const not let
* improve methods for restoring chat permissions to test users
* add tests for shadow-muting and define constants for flag-related numbers
* update user profile URLs and reverse private/public 'if' statements
* implement shadow muting in the API and schemas
* add interface for mods to turn shadow muting on/off for a user
- checkbox in the Hall
- icon in the user's profile
* mark chat posts as being shadow muted (marking is visible to mods only)
* convert Admin Tools in profile from icons to text; make crown icon a toggle
* move logic for displaying flag count to a computed property
* prevent chat notifications for shadow-muted posts
* wip: define items as mixed objects
* add default owned gear
* mark modified
* more mark modified
* more mark modified
* more mark modified
* more mark modified
* fix common tests
* fix common tests
* update mongoose
* add itemsUtils
* use new util function in hall controller
* add tests for items utils
* update website/server to mark all items as modified
* start updating common code
* update login incentives
* update unlock
* remove changes to package-lock.json
* remove changes to package.json
* Change update username API call
The call no longer requires a password and also validates the username.
* Implement API call to verify username without setting it
* Improve coding style
* Apply username verification to registration
* Update error messages
* Validate display names.
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Display notification for users to confirm their username
* fix typo
* WIP(usernames): Changes to address #10694
* WIP(usernames): Further changes for #10694
* fix(usernames): don't show spurious headings
* Change verify username notification to new version
* Improve feedback for invalid usernames
* Allow user to set their username again to confirm it
* Improve validation display for usernames
* Temporarily move display name validation outside of schema
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Position inn banner when window is resized
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* Change update username API call
The call no longer requires a password and also validates the username.
* feat(content): Subscriber Items and Magic Potions
* Re-add register call
* Fix merge issue
* Fix issue with setting username
* Implement new alert style
* Display username confirmation status in settings
* Add disclaimer to change username field
* validate username in settings
* Allow specific fields to be focused when opening site settings
* Implement requested changes.
* Fix merge issue
* Fix failing tests
* verify username when users register with username and password
* Set ID for change username notification
* Disable submit button if username is invalid
* Improve username confirmation handling
* refactor(settings): address remaining code comments on auth form
* Revert "refactor(settings): address remaining code comments on auth form"
This reverts commit 9b6609ad64.
* Social user username (#10620)
* Refactored private functions to library
* Refactored social login code
* Added username to social registration
* Changed id library
* Added new local auth check
* Fixed export error. Fixed password check error
* fix(settings): password not available on client
* refactor(settings): more sensible placement of methods
* chore(migration): script to hand out procgen usernames
* fix(migration): don't give EVERYONE new names you doofus
* fix(migration): limit data retrieved, be extra careful about updates
* fix(migration): use missing field, not migration tag, for query
* fix(migration): unused var
* fix(usernames): only generate 20 characters
* fix(migration): set lowerCaseUsername
* shared model for chat and inbox
* disable inbox schema
* inbox: use separate model
* remove old code that used group.chat
* add back chat field (not used) and remove old tests
* remove inbox exclusions when loading user
* add GET /api/v3/inbox/messages
* add comment
* implement DELETE /inbox/messages/:messageid in v4
* implement GET /inbox/messages in v4 and update tests
* implement DELETE /api/v4/inbox/clear
* fix url
* fix doc
* update /export/inbox.html
* update other data exports
* add back messages in user schema
* add user.toJSONWithInbox
* add compativility until migration is done
* more compatibility
* fix tojson called twice
* add compatibility methods
* fix common tests
* fix v4 integration tests
* v3 get user -> with inbox
* start to fix tests
* fix v3 integration tests
* wip
* wip, client use new route
* update tests for members/send-private-message
* tests for get user in v4
* add tests for DELETE /inbox/messages/:messageId
* add tests for DELETE /inbox/clear in v4
* update docs
* fix tests
* initial migration
* fix migration
* fix migration
* migration fixes
* migrate api.enterCouponCode
* migrate api.castSpell
* migrate reset, reroll, rebirth
* add routes to v4 version
* fix tests
* fixes
* api.updateUser
* remove .only
* get user -> userLib
* refactor inbox.vue to work with new data model
* fix return message when messaging yourself
* wip fix bug with new conversation
* wip
* fix remaining ui issues
* move api.registerLocal, fixes
* keep only v3 version of GET /inbox/messages
* initial refactor
* add scoredUp and scoredDown values for habits history entries, one entry per habit per day
* fix lint and add initial migration
* update old test
* remove scoreNotes
* dry run for migration
* migration fixes
* update migration and remove old test
* fix
* add challenges migration (read only)
* fix challenges migration
* handle custom day start
* update tasks in migration
* scoring: support cds
* add new test
* Client POC
We need to wrap each draggable region it its own div or else the
"draggable" element will conflict with each other. This screws up the
styling but that is totally fixable
* Ah that ref was being used after all, changing back
* Scaffold out a new callback for when we drag these things
Next is going to be the hard part: I need to save the sort order for
these to the database. I don't even know if there is a schema but hey
this is the best place to start
* Firefox caching is the problem: don't actually need the wrapper div
So I guess I should try this in chrome and see how it works then come
back to firefox and figure out what the heck is going on
* Scaffolding out our API call to save the sort order
The endpoint doesn't exist yet so we will need to add that
* Ok we are now calling our API endpoint to reorder these things
Of course it doesn't exist yet so you get a 404 when you try, but that
is ok
* Defining api endpoint, a work in progress
In particular I really had ought to use _id for these too, it appears
that the primary way we detect order doesn't even use "key" at all.
* Switching to using the pinned item UUID
This has much better results, but of course the server and client logic
don't match now. Will have to keep working on my splice to make sure
that they are the same
* I thought this would fix our server/client mismatch but it is not it
Something is really wrong with my logic somewhere, maybe I need to
update the db step?
* Moving this logic to the "user" rather than "tasks" and key off path
Path is unique and is less finiky than dealing with string comparisons
with ids. Unfortunately everything is still not working... I suppose
user.update() doesn't care about the position?
* This client code caused quite a lot of problems if you dragged fast
We don't really need it it seems, so off it goes
* Updating markup and CSS so it actually looks good.
Everything is working horray!!
I did just notice the following bug: the popover text sometimes makes it
very annoying to drag because you can't drop over it@
* Cleaning up my comments in the API section user.js
I had a lot of TODOS that are mostly done now
* Fixing a spacing code standards thing
* Turns out we never use type, so we should remove this from the API call
* Adding pinnedItemsOrder into the user schema
And disabling my call in the frontend before I do any more damage
* Halfway to using pinnedItemsOrder
This isn't working yet but it is not going to break it horribly like it
was before.
* Hooking up inAppRewards to always produce sorted information
It is suspicially working right now even though I have not added the
seasonal stuff logic yet...
* Updating the comments in user.js in movedPinnedItem
It turns out that my bandaid fix to just get the ball rolling perfectly
does what I need it to do when we have a length discrepancy. So we are
getting much closer to the final product, just need lots of testing
* Cleaning up code standards kinds of things
* Yay, this fixes the popover issue
I hope this is the right "vue" way to do things, because I tried a bunch
of other things that definately were not the right way to do it. And
this appears to work too
* ** Partial Work ** Starting tests on api call for draggable items
Doesn't work, doesn't compile so don't include in PR!
* Test failing still...
This is worth a save. The api call grabs the seasonal items too, so we
can't get away from using the common functions and calls here to get the
actual list of items
* Okay have the first test passing
Need to clean up my linter problems though
* Planning out the next two tests and fixing my format problems
* 2nd Test case written, this time with the "more" odd case
* Making sure that we didn't mess with pinned items
* Huh... this test doesn't give me the expected result
Drat, I guess I found a bug
* Throw an error when we put garbage in our api call.
Well, before we got user.pinnedItemsOrder filled with a bunch of "null"
entries which is not ideal. it still worked, but isn't this confusing
enough already?
* Cleaning up the multitude of linting problems thanks gulp :)
* Writing tests for inAppRewards.js, but something is wrong
* Fixing my linting errors in inAppRewards tests
These tests still do not run though, so they may fail and I would not
know
* Applying Negue's fixes to inAppRewards.js test
It never occured to me that we shouldn't try to reach the database while
in the common tests. Well, we shouldn't do that, we should use the
common.helpers instead. Thanks!
* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests