* Added notification for when leader is updated
* Abstracted challenge member search component
* Added challenge member search modal to challenge detail
* Added group search
* Added initial user projecting in auth and fixed projection for get user tasks
* Added fields to score route
* Added another field to get tasks
* Added group fields to user
* Fixed bug that allows users to complete todo and daily multiple times
* Added tests
* Fix syntax
* Fix existing tests that rely on multiple complete or uncomplete
* Undoes removal of website/client/README.md
* Change sessionOutdated string to reflect separate client needs
* Fix should update history test by changing lastCron
* Updated userItemsNotEnough string
* Added a variable to be passed to the deleteSocialAccountText string. This variable name is `magic_word` and is set as DELETE where used
* modified incorrectDeletePhrase to use a variable rather than translatable string for the word DELETE. Updated the DELETE-user test and the user api
* Changed noSudoAccess from translatable string to static
* Changed enterprisePlansEmailSubject from a translatable string to a static string within groupPlans.vue
* Fixed test problems with translation fixes
* Added no sudo access string to api messages
* changed plain string to apiMessage for no sudo access messages
* Remove flag from system messages, throw an error if system messages are flagged
* Modify unflag system message test to check if flagging a system message throws an error
* Move email from nconf to top
* allow banned word / swearword blocker to apply to all public guilds, with specified exceptions
* add another guild
* add more guilds to those that do not have the bannedWords blocker applied
* fix lint errors
* Prevented title editing on personal page
* Fixed claim/unlclaim from user task page
* Removed task from local on delete
* Immediately show unassigned bar
* Add move to group tasks
* Fixed group member count increase
* Added upgrade when group plan is canceled
* start to fix modals
* fixed cards paddings
* fix notifications not being marked as read
* add tests for reading a notification
* fixed indentation and added tests for reading multiple notifications
* register from home page using enter key
* test get party challenges by party ID
* tavern challenge tests; failing tests with ID 'party' or 'habitrpg'
* allow finding challenges by groupid 'party' or 'habitrpg'
* use single quotes in strings
* move emails images to website/static/emails and remove old files
* remove old client tests
* remove more files
* add sprites back
* cleanup gulp
* cleanup gulp
* remove old files
* more fixes
* pin bootstrap-vue
* disable old test
* remove old tasks
* fix apidoc
* Added removing invites
* Addeed messages for empty gems to icon
* Added member for challenge members
* Fixed task cloning ending
* Fixed group task assignment
* Added small hack to prevent scrolling issues
* Fixed lint
* start work on porting the reset password page
* add new api route for setting a new password after a reset
* wip client page
* port tests
* wip
* fix linting
* skip tests
* Discover challenges
* Fixed hero loading
* Moved add task button
* Fixed bailey showing
* Added logs for bad sub data
* Fixed blurb editing
* Added confirmation for deleteing message
* Reset invite modals on invite
* fixed group member sorting
* Fixed chat time styles
* Fixed hover on liked
* Fixed like count
* Added reverse
* Fixed editing party
* Added leader conditions
* Added search
* Added loading
* Reset members when leaving party
* Rounded pending
* Fixed overflow on collecting quests
* Added to invite friends
* Hid summary from party
* Fixed button styles
* Fixed button class
* Removed okay button
* Fixed renav for profile modal
* Added subscription back to menu
* Fixed static link
* Added daily due setting
* Added local auth adding
* Fixed centering of text
* Removed message locally
* Added count for new message
* Added style fix for profile pet
* Fixed achievement popovers
* Fixed white boxes
* Added plain color backgrounds
* fixed challenge mutability
* Fixed challenge editing
* Added notation for large numbers
* Add color text to guild sizes
* Removed membership filters from discover challenges
* Added invites to group
* Cmd + enter send message
* Made leader clickable
* Updated group validation
* Added cancelling autocomplete
* Added mention icon
* Added removing member
* Removed extra string
* extract seasonal-shop config - use summer season items (to work on)
* add suggested border to shopItems
* refactor getOfficialPinnedItems (now includes the seasonal gear)
* refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items
* feat(content): Fall 2017 seasonal gear
Also adds set keys for all prior seasonal gear.
* show item limited time (buyModal & shopItem)
* select seasonal fall sets
* WIP(seasonal-shop): placeholder Fall 2017 items
* fix lint
* sprites
* styling + fix purchase of seasonal spells
* compile sprites
* fixes: check isPinned with officialItems
* enable purchase of seasonal items for testing
* fix shop apis
* add featuredItems to market
* quest shop: add featuredItems to api
* tiem travelers shop: add featuredItems to api
* fix gear types filter
* feat(content): Fall 2017 compleat
* chore(sprites): compile
* show opened shop state (npc+background)
* add opened seasonal npc
* current seasonal users class set = purchase by gold - lock other sets of the current season
* hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems
* refresh rewards column list (seasonal gear won't refresh it on purchase)
* fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears)
* every current season gear is purchased by gold - prevent buyModal on locked items
* use the current event date range
* list seasonal sets by event date
* use custom method instead of updateStore to list the pinnable gear
* change daterange to 10-31
* fix start quest modal from items - disable invite quest button if a quest is already active
* toggle pin in buy-dialogs
* check if the item is not undefined/null - renamed the watch function
* fix spacing between rewards and items
* fix rewards description
* rewards cost in bold
* fix gp notifications
* fix dailies gray text
* fix cancel in task edit modal
* tags: use AND not OR for filtering
* fix tasksDefaults so that monthlies can be created correctly
* tags: usable if no task selected, saving checklist and tags saved the one being added without requiting to press enter
* remove tags from tasks when they are deleted
* fix tags removal when multiple tags are deleted and fix tags editing
* Added avatars to inbox
* Added ordering of inbox messages
* Fixed blurb not converting to string
* Added message to member modal
* Added quest invites
* Moved filters to server
* lock other classes gear
* fix avatar in equip-gear-modal
* fix seasonal shop
* seasonal : new gear type order
* fix pin gear (and get new gear on buying)
* API: /shops/market-gear - refactoring pinnedGearUtils - move _isPinned to common/libs
* use shops.getMarketGearCategories to list the marketGear
* use shops.getMarketCategories instead of API-call
* mark gear reward items as locked
* purchase time-travelers stuff + update view + use method instead of http-api + add missing mammoth shop image
* Time Travelers Shop: open/closed state
* time travelers: show gear preview + hide sidebar if closed
* update resized images
* fix lint
* create new summary field for challenges
* finish implementating summary for challenges, add some support for guilds
* make small improvements to challenges code
* fix lint errors
* add more code to support summaries for guilds (still more needed)
* fix existing tests by adding summary field
* make existing tests pass
* WIP make "Public Challenges" text translatable
* change "leader" locale key to "guildOrPartyLeader" to make searches for it easier
* remove v-once from h2 headings
* remove failed attempt to localise text in <script>
* add quick-and-dirty error checking for guild not having categories
* make "Public Challenges" text translatable
* rename final ...PlaceHolder strings to ...Placeholder (lower-case "h") for consistency with existing Placeholder strings