* Change update username API call
The call no longer requires a password and also validates the username.
* Implement API call to verify username without setting it
* Improve coding style
* Apply username verification to registration
* Update error messages
* Validate display names.
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Display notification for users to confirm their username
* fix typo
* WIP(usernames): Changes to address #10694
* WIP(usernames): Further changes for #10694
* fix(usernames): don't show spurious headings
* Change verify username notification to new version
* Improve feedback for invalid usernames
* Allow user to set their username again to confirm it
* Improve validation display for usernames
* Temporarily move display name validation outside of schema
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Position inn banner when window is resized
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* Change update username API call
The call no longer requires a password and also validates the username.
* feat(content): Subscriber Items and Magic Potions
* Re-add register call
* Fix merge issue
* Fix issue with setting username
* Implement new alert style
* Display username confirmation status in settings
* Add disclaimer to change username field
* validate username in settings
* Allow specific fields to be focused when opening site settings
* Implement requested changes.
* Fix merge issue
* Fix failing tests
* verify username when users register with username and password
* Set ID for change username notification
* Disable submit button if username is invalid
* Improve username confirmation handling
* refactor(settings): address remaining code comments on auth form
* Revert "refactor(settings): address remaining code comments on auth form"
This reverts commit 9b6609ad64.
* Social user username (#10620)
* Refactored private functions to library
* Refactored social login code
* Added username to social registration
* Changed id library
* Added new local auth check
* Fixed export error. Fixed password check error
* fix(settings): password not available on client
* refactor(settings): more sensible placement of methods
* chore(migration): script to hand out procgen usernames
* fix(migration): don't give EVERYONE new names you doofus
* fix(migration): limit data retrieved, be extra careful about updates
* fix(migration): use missing field, not migration tag, for query
* fix(migration): unused var
* fix(usernames): only generate 20 characters
* fix(migration): set lowerCaseUsername
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* shared model for chat and inbox
* disable inbox schema
* inbox: use separate model
* remove old code that used group.chat
* add back chat field (not used) and remove old tests
* remove inbox exclusions when loading user
* add GET /api/v3/inbox/messages
* add comment
* implement DELETE /inbox/messages/:messageid in v4
* implement GET /inbox/messages in v4 and update tests
* implement DELETE /api/v4/inbox/clear
* fix url
* fix doc
* update /export/inbox.html
* update other data exports
* add back messages in user schema
* add user.toJSONWithInbox
* add compativility until migration is done
* more compatibility
* fix tojson called twice
* add compatibility methods
* fix common tests
* fix v4 integration tests
* v3 get user -> with inbox
* start to fix tests
* fix v3 integration tests
* wip
* wip, client use new route
* update tests for members/send-private-message
* tests for get user in v4
* add tests for DELETE /inbox/messages/:messageId
* add tests for DELETE /inbox/clear in v4
* update docs
* fix tests
* initial migration
* fix migration
* fix migration
* migration fixes
* migrate api.enterCouponCode
* migrate api.castSpell
* migrate reset, reroll, rebirth
* add routes to v4 version
* fix tests
* fixes
* api.updateUser
* remove .only
* get user -> userLib
* refactor inbox.vue to work with new data model
* fix return message when messaging yourself
* wip fix bug with new conversation
* wip
* fix remaining ui issues
* move api.registerLocal, fixes
* keep only v3 version of GET /inbox/messages
* rename hasAccess to canJoin for challenges
This is so the function won't be used accidentally for other
purposes, since hasAccess could be misinterpretted.
* add isLeader function for challenges
* allow challenge leader to join/modify/end challenge when they're not in the private group it's in
* delete duplicate test
* clarify title of existing tests
* add tests and adjust existing tests to reduce privileges of test users
* fix lint errors
* remove pointless isLeader check (it's checked in canJoin)
* new inbox client
* add tests for sendPrivateMessage returning the message
* update DELETE user message tests
* port v3 GET-inbox_messages
* use v4 delete message route
* sendPrivateMessage: return sent message
* fix
* Fixing healing light not being castable on server and client sides when user has already full health
Adding integration test for spell cast of healing light when full health
Adding test for heal cast if user has full health
* Fixing ESLint syntax in the spells test files
* Added mute end date
* Added indefinite mute for users using slurs
* Fixed user reload. Added no longer muted message. Added format for date
* Fixed lint
* remove duplicate module.exports statement
* remove commented-out footer in Slack slur notification
There's no need for anything to replace this footer.
* swap order of flag actions to put most critical first
This causes moderators to be notified before the flagged message's flagCount is incremented, because if something happens to prevent the flagGroupMessage Promise from resolving, we still want to mods to see the notification.
* limit chat message flagging ability for new players
Players who created accounts less than three days ago can flag posts
but that does not contribute to the posts' flagCount. This prevents
a troll from maliciously hiding innocent messages by creating new
accounts to flag them.
* add tests
* fix other tests
* WIP - prevent multiple notifications
* merge promises to one
* update test, iterate each user
* revert changes in `groups.js` - filter duplicate notifications in `convertNotificationsToSafeJson`
* Fix joinedChallenge achievement being awarded when creating a challenge
* Modify test to check that achievement is not awarded for creating a challenge
* WIP(groups): add shared completion prop
Also fix an issue where the Needs Approval toggle would not read/save
correctly.
* fix(groups): save group options on task create
Also, correct count of assigned members when viewing user is among
assignments
* fix(groups): display correct messages in two places
* fix(tasks): eliminate console error related to filtering
Also localize a group plans string
* WIP(groups): implement single completion for approval workflow
* WIP(groups): Add shared completion handling to no-approval-needed flow
* WIP(groups): cover approval flow case for all-assigned
Also save new field on initial task creation
* fix(tasks): use default sharedCompletion value when creating tasks
* WIP(tests): non-working draft test
* Added completed todo to group query
* WIP(group-tasks): fix bugs, add tests
* refactor(group-tasks): deleteMany op, add more tests
* refactor(group-tasks): move shared completion handling to lib
* WIP(group-tasks): broken refactor
* WIP(group-tasks): await all the things
* Turned complete master task to save
* WIP(group-tasks): show completed
* fix(filtering): don't try to filter if no list is passed
* refactor(group-tasks): load completed to-dos on demand, not at start
* fix(group-tasks): don't double up on repeat visits
* fix(group-tasks): include brief explanation in dropdown
* fix(group-tasks): improve wording some more
* 10282: Added code for blocking party and guild invitations from blocked players, added tests
* 10282: fixed test label
* Update POST-groups_invite.test.js
removed `it.only` which was used for testing
* initial refactor
* add scoredUp and scoredDown values for habits history entries, one entry per habit per day
* fix lint and add initial migration
* update old test
* remove scoreNotes
* dry run for migration
* migration fixes
* update migration and remove old test
* fix
* add challenges migration (read only)
* fix challenges migration
* handle custom day start
* update tasks in migration
* scoring: support cds
* add new test
* add timestamp to moderator Slack messages
* fix test errors
* import moment, condense formatting
* add timestamp to author_name variable
* update test to include timestamp, fix footer matching
* change ISODate to Date
* update test to include timestamp
* Fixes asynchronous cron bug that allows cron to run twice for a user within seconds of eachother.
fixes#8991
* Fixing tests.
* Updating assignment to keep user and res.locals.user in sync.
* Revert commenting out some cron subscription tests
This reverts commit 47c488967c.
We're going to properly fix these tests, so let's start by reverting the
commit that temporarily disabled these tests in the first place.
Signed-off-by: aszlig <aszlig@nix.build>
* tests/cron: Fix restoring clock on test failure
Ah, the joys of global state... >:-(
Whenever some test failed which has mocked the time using
useFakeTimers(), other test that are run after that test would fail (or
even time out) as well, which is a bit confusing to debug.
Some of the tests even had a cleanup routine in afterEach() but most of
them didn't, so I rearranged them in a way so that we have a clock
variable for *all* of the subtests, which initially is null and then a
cleanup handler (also for *all* of the subtest) calls clock.restore() if
the value isn't null.
In order to avoid calling clock.restore() twice, I have removed all the
clock.restore() calls at the end of the tests setting the clock to a
specific value.
Signed-off-by: aszlig <aszlig@nix.build>
* tests/cron: Fix test for 3-month gift subscription
So this is the actual culprit of the test failures that emerge during
the first two days of a month:
The test group "for a 3-month gift subscription (non-recurring)" creates
a User object available for every test case, which has a subscription
for 3 months beginning at the current time/date.
During each test case the fake timer is set to the second day of the
month to be tested. For the first and second month it's unproblematic
because the subscription is still active, no matter whether the
dateTerminated is set to the first day or the last day of a month.
However, the third month is problematic here, because whenever the
subscription lasts until the first day of the third month it has already
ended after the second day and thus the test fails because the actual
implementation of cron sets plan.consecutive.count to zero (which is
what it's supposed to do).
In order to fix this, I've set dateTerminated for the User object to the
15th of the current month so the subscription lasts long enough to not
trigger the test failure (and also make time zones irrelevant, because
right now there is no TZ offset which is more than half of a month,
especially not while running the test suite).
Signed-off-by: aszlig <aszlig@nix.build>
* remove parallel saves from the code
* fix more unit tests
* do not save users when sending message in buyGift (saved later)
* fix test
* reinstall
* fix tests
* fix tests
* removing duplicate translation key
* fixing typos
* extracting quest prerequisite check. adding check for previous quest completion, if required
* fixing (undoing) static change, adding tests
* more typos
* correcting test failures
* honoring quest prerequisites in quest invite API call. updating format of il8n string replacement arg
* no longer using apiError, use translate method instead (msg key was not defined)
* adding @apiError to docblock as requested in issue
* removing checks on quest invite method. small window of opportunity/low risk
* feat(gdpr) only store necessary data for social login
* feat(gdpr) also store email for social users
* fix(social auth): store emails array instead of single email
* fix(emails): do not get name from old facebook info
* add migration to remove extra data from social profiles
* update migration description
* fix tests
* fix typo in migration file
* fix(challenges): creator should not join challenge automatically
* change behavior on the client side as well
* update tests and fix membercount
* update tests
* fix tests