* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests
* Bugfix: declare variable locally
* Bugfix: fix syntax error
* Bugfix: regex char-class with alternatives
The old implementation used character classes instead of
alternatives. As a consequence, the regex would match:
- a_warrior_0
- r_warrior_0
- m_warrior_0
- o_warrior_0
- r_warrior_0
- |_warrior_0
- h_warrior_0
- ...
The regex will now match:
- armor_warrior_0
- head_warrior_0
- shield_warrior_0
* fix(sprites): serve animated GIFs
Also add new GIF for upcoming quest line
* feat(content): Masterclasser capstone quest
Also fixes Quests page for clearer lock/unlock display
* chore(sprites): compile
* feat(achievements): award quest completionist cheevo
* feat(quests): Siphoning Void
fix Achievements page styling and text spacing
fix display of Rage bar on party page
* test(quests): Lost Masterclasser
* chore(news): Bailey
* fix(test): only use Masterclasser in relevant scenario
* toggle pinned state of items server + client
* pin quests / add pin src
* add officially pinned items and api to get in app rewards
* update schema and get items deatils
* update pin actions to the new logic
* show countBadge only with a number
* extract getPinKey - pin seasonal items
* togglePinned in buy-dialogs
* add pinKey to shop items
* wip
* wip
* fix path
* togglePinnedItem as common.op / use in client
* fix linting
* pinning: getItemInfo and save in db path and type
* make api more consistent, fix bugs
* updates
* fix bugs
* update actions to current api
* marketGear
* change to pinType
* add mystery_set to getItemInfo
* fix isPinned
* ignore animals
* list shopItems (initial)
* shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear
* show buyModal for the rewards
* show mystery_set icon
* add info whether item is suggested
* write migration, fix style issues
* pin potion and armoire
* make potion, armoire not unpinnable
* show notes for armoire and potion, add default items for new users
* show unpin notification
* add/remove pinned gear on class-change
* remove pinned & add new gear on purchase - refactoring pinning methods - fixes
* always allow to purchase armoire
* highlight item if suggested
* (server) Add parties array to store invites
* (server) Lint files
* Update joinGroup, rejectGroupInvite, _inviteByUUID, and remove clearPartyInvitation.js
* Update user schema: detailed 'invitations.parties' attributes
* Code improvement and do not let invite twice
* Check if the user is already invited earlier in the code
* Added message to invitation page, and show all invitations
* Added join party confirmation alert
* Small fixes
* Created test: allow inviting a user to 2 different parties
* Updated tests
* Update invitations.parties on more places
* Small adjustments
* Updates on invitations.party references
* Show all invitations when user is already in a party
* Fixed notifications counter
* Update both 'party' and 'parties' at _handleGroupInvitation
* Updated a test
* Fixed small mistake at _handleGroupInvitation
* More test update
* Update invitation.party when removing single invite and small adjust at view
* Added text to locale
* Added achievement to content and libs
* Added achievement modal
* Added achievement to notification model and controller
* Added achievement to user schema
* Grant achievement to inviter when user registers using emailed link
* Fix icon name
* Added integration test
* Fix linting
* Added sprite
* Added image
* Added new achievement to user schema
* Added new achievement to content
* Added new achievement to libs
* Added achievement text to locale
* Added achievement to notification model and controller
* Grant achievement on joining or creating first challenge
* Added achievement to modal template
* Compiled new sprites
* Added integration tests
* Fix linting error
* Add card and achievement sprite for Congrats card
* Add data regarding Congrats card
* Add Get Well card
* Add Get Well images
* Add schema
* Remove `if (!target.flags) target.flags = {};` code from cards
* Remove white backgrounds for congrats sprites
* add inital tests for cards
* Fix card tests
* Fix invalid urls in tests
* Update POST-user_class_cast_spellId.test.js
* Update POST-user_class_cast_spellId.test.js
* Update POST-user_class_cast_spellId.test.js
* Update congrats card sprite
* Fix card logic
* Fix user schema
* Change achievement values for new cards to Number
* Resize congrats and getwell cards
This will make them be sized properly
* Separate Market from Drops
* Extract cards to new section
* fix(sprites): revert spritesheet changes
* Add flags if target does not have them
* WIP(guilds): AB test pester modal
* WIP(AB-test): guild pester cont'd
* fix(style): linting error
* fix(AB-test): markModified and notif enum
* fix(tests): update AB expectations
* fix(modal): remove extra includes
* feat(achievements): add Joined Guild cheevo
Also removes unused achievement sprites, and properly saves counter used in A/B testing
* fix(style): linting error from conflict
* Display an error when invalid values are given
* Add character values tests for settingsCtrl
* Only check for invalid level values
* Remove unnecessary validation function
* Min level of 1 on user model
* (tests) Removed stubbing on restore
* Added setting and modal for score notes
* Added persistent score notes
* Fixed linting issues and documented new field
* Added max length to task score notes
* Added check for score notes existence
* Combined tasks perferences
* Added support for grouping tasks by chllenge
* Fixed tests and updated default challenge model name
* Fixed broken member test
* Updated setting string
* Changed to shortName
* Began abstracting task grouping
* Added initial task directive code
* Added new directives to help with grouping of tasks
* Removed random console.log
* avoid setting profile name to not found
* only set profile name when empty
* profile.name is required
* set profile name before validation
* fix and add tests
* Added payment to groups and pay with group plan with Stripe
* Added edit card for Stripe
* Added stripe cancel
* Added subscribe with Amazon payments
* Added Amazon cancel for group subscription
* Added group subscription with paypal
* Added paypal cancel
* Added ipn cancel for Group plan
* Added a subscription tab and hid only the task tab when group is not subscribed
* Fixed linting issues
* Fixed tests
* Added payment unit tests
* Added back refresh after stripe payment
* Fixed style issues
* Limited grouop query fields and checked access
* Abstracted subscription schema
* Added year group plan and more access checks
* Maded purchase fields private
* Removed id and timestampes
* Added else checks to ensure user subscription is not altered. Removed active field from group model
* Added toJSONTransform function
* Moved plan active check to other toJson function
* Added check to see if purchaed has been populated
* Added purchase details to private
* Added correct data usage when paying for group sub
* refactor: Move translate test utility to helpers directory
* Add kind property to webhooks
* feat: Add options to create webhook route
* refactor: Move webhook ops into single file
* refactor: Create webhook objects for specific webhook behavior
* chore(tests): Add default sleep helper value of 1 second
* feat(api): Add method for groups to send out webhook
* feat(api): Add taskCreated webhook task creation
* feat(api): Send chat webhooks after a chat is sent
* refactor: Move webhook routes to own controller
* lint: Correct linting errors
* fix(api): Correct taskCreated webhook method
* fix(api): Fix webhook logging to only log when there is an error
* fix: Update groupChatRecieved webhook creation
* chore: Add integration tests for webhooks
* fix: Set webhook creation response to 201
* fix: Correct how task scored webhook data is sent
* Revert group chat recieved webhook to only support one group
* Remove quest activity option for webhooks
* feat: Send webhook for each task created
* feat: Allow webhooks without a type to default to taskScored
* feat: Add logic for adding ids to webhook
* feat: optimize webhook url check by shortcircuiting if no url is passed
* refactor: Use full name for webhook variable
* feat: Add missing params to client webhook
* lint: Add missing semicolon
* chore(tests): Fix inccorect webhook tests
* chore: Add migration to update task scored webhooks
* feat: Allow default value of webhook add route to be enabled
* chore: Update webhook documentation
* chore: Remove special handling for v2
* refactor: adjust addComputedStatsToJSONObject to work for webhooks
* refactor: combine taskScored and taskActivity webhooks
* feat(api): Add task activity to task update and delete routes
* chore: Change references to taskScored to taskActivity
* fix: Correct stats object being passed in for transform
* chore: Remove extra line break
* fix: Pass in the language to use for the translations
* refactor(api): Move webhooks from user.preferences.webhooks to user.webhooks
* chore: Update migration to set webhook array
* lint: Correct brace spacing
* chore: convert webhook lib to use user.webhooks
* refactor(api): Consolidate filters
* chore: clarify migration instructions
* fix(test): Correct user creation in user anonymized tests
* chore: add test that webhooks cannot be updated via PUT /user
* refactor: Simplify default webhook id value
* refactor(client): Push newly created webhook instead of doing a sync
* chore(test): Add test file for webhook model
* refactor: Remove webhook validation
* refactor: Remove need for watch on webhooks
* refactor(client): Update webhooks object without syncing
* chore: update webhook documentation
* Fix migrations issues
* chore: remove v2 test helper
* fix(api): Provide webhook type in task scored webhook
* fix(client): Fix webhook deletion appearing to delete all webhooks
* feat(api): add optional label field for webhooks
* feat: provide empty string as default for webhook label
* chore: Update webhook migration
* chore: update webhook migration name
* Start adding google login
* fix local js issue
* implement syntax suggestions
* fix delete social tests
* Add service for authentication alerts
* fix social login tests
* make suggested google sign in changes
* fix accidentally deleted code
* refactor social network sign in
* fix incorrect find
* implement suggested google sign in changes
* fix(tests): Inject fake Auth module for auth controller
* fix(test): prevent social service from causing page reload
* fix loading user info
* Use lodash's implimentation of find for IE compatibility
* chore: increase test coverage around deletion route
* chore: clean up social auth test
* chore: Fix social login tests
* remove profile from login scope
* fix(api): Allow social accounts to deregister as user has auth backup
* temporarily disable google login button
* Fix Social Push notifications
* Fix code formatting issues
* Fix commented issues
* Fix Syntax errors
* update push notify dependency
* specify push-notify version
* change how apn key is loaded
* feat(push-notifications): improve logging
* feat(push-notifications): disable v2 push notifications
* test(push-notifications): add unit tests and improve integration ones
* fix(push-notifications): throw when required params are missing
* fix(tests): correct descriptions and remove wrong comment
* fix(push-notifications): trim APN key
* fix(apn): log feedback only if it has data
* fix(apn): load cert and key differently
* fix(tests): correctly load apn during tests
* download creds from S3 and create AWS lib
* convert s3 buffer to a string
* fix(apn): remove console.log and do not use cert twice
* invert key and cert, disable failing test
* invert key and cert
* move remaining files frm /common/script/public to website/public
* remove localstorage
* add back noscript template and put all javascript in the footer
* fixes client side tests
* remove double quotes where possible
* simplify jade code and add tests for buildManifest
* loading page with logo and spinner
* better loading screen in landscape mode
* icon on top of text logo
* wip: user.notifications
* notifications: simpler and working code
* finish implementing notifications
* correct loading screen css and re-inline images
* add tests for user notifications
* split User model in multiple files
* remove old comment about missing .catch()
* correctly setup hooks and methods for User model. Cleanup localstorage
* include UserNotificationsService in static page js and split loading-screen css in its own file
* add cron notification and misc fixes
* remove console.log
* fix tests
* fix multiple notifications