* Add new API call to complete multiple task scorings in one call
* Improve API response
* Improve saving process
* Improve handling for multiple tasks scored at once
* Handle challenge task errors better
* Improve check for alias
* Improve check for task scorings
* Fix merge errors
* make nodemon ignore content_cache
* Fix completing group tasks
* fix test
* fix tests (again)
* typo
* WIP(a11y): task modal updates
* fix(tasks): borders in modal
* fix(tasks): circley locks
* fix(task-modal): placeholders
* WIP(task-modal): disabled states, hide empty options, +/- restyle
* fix(task-modal): box shadows instead of borders, habit control pointer
* fix(task-modal): button states?
* fix(modal): tighten up layout, new spacing utils
* fix(tasks): more stylin
* fix(tasks): habit hovers
* fix(css): checklist labels, a11y colors
* fix(css): one more missed hover issue
* fix(css): lock Challenges, label fixes
* fix(css): scope input/textarea changes
* fix(style): task tweakies
* fix(style): more button fixage
* WIP(component): start select list story
* working example of a templated selectList
* fix(style): more button corrections
* fix(lint): EOL
* fix(buttons): factor btn-secondary to better override Bootstrap
* fix(styles): standardize more buttons
* wip: difficulty select - style fixes
* selectDifficulty works! 🎉 - fix styles
* change the dropdown-item sizes only for the selectList ones
* selectTranslatedArray
* changed many label margins
* more correct dropdown style
* fix(modals): button corrections
* input-group styling + datetime picker without today button
* Style/margins for "repeat every" - extract selectTag.vue
* working tag-selection / update - cleanup
* fix stories
* fix svg color on create modal (purple)
* fix task modal bottom padding
* correct dropdown shadow
* update dropdown-toggle caret size / color
* fixed checklist style
* sync checked state
* selectTag padding
* fix spacing between positive/negative streak inputs
* toggle-checkbox + fix some spacings
* disable repeat-on when its a groupTask
* fix new checklist-item
* fix toggle-checkbox style - fix difficulty style
* fix checklist ui
* add tags label , when there arent any tags selected
* WORKING select-tag component 🎉
* fix taglist story
* show max 5 items in tag dropdown + "X more" label
* fix datetime clear button
* replace m-b-xs to mb-1 (bootstrap) - fix input-group-text style
* fix styles of advanced settings
* fix delete task styles
* always show grippy on hover of the item
* extract modal-text-input mixin + fix the borders/dropshadow
* fix(spacing): revert most to Bootstrap
* feat(checklists): make local copy of master checklist non-editable
also aggressively update checklists because they weren't syncing??
* fix(checklists): handle add/remove options better
* feat(teams): manager notes field
* fix select/dropdown styles
* input border + icon colors
* delete task underline color
* fix checklist "delete icon" vertical position
* selectTag fixes - normal open/close toggle working again - remove icon color
* fixing icons:
Trash can - Delete
Little X - Remove
Big X - Close
Block - Block
* fix taglist margins / icon sizes
* wip margin overview (in storybook)
* fix routerlink
* remove unused method
* new selectTag style + add markdown inside tagList + scrollable tag selection
* fix selectTag / selectList active border
* fix difficulty select (svg default color)
* fix input padding-left + fix reset habit streak fullwidth / padding + "repeat every" gray text (no border)
* feat(teams): improved approval request > approve > reward flow
* fix(tests): address failures
* fix(lint): oops only
* fix(tasks): short-circuit group related logic
* fix(tasks): more short circuiting
* fix(tasks): more lines, less lint
* fix(tasks): how do i keep missing these
* feat(teams): provide assigning user summary
* fix(teams): don't attempt to record assiging user if not supplied
* fix advanced-settings styling / margin
* fix merge + hide advanced streak settings when none enabled
* fix styles
* set Roboto font for advanced settings
* Add Challenge flag to the tag list
* add tag with enter, when no other tag is found
* fix styles + tag cancel button
* refactor footer / margin
* split repeat fields into option mt-3 groups
* button all the things
* fix(tasks): style updates
* no hover state for non-editable tasks on team board
* keep assign/claim footer on task after requesting approval
* disable more fields on user copy of team task, and remove hover states
for them
* fix(tasks): functional revisions
* "Claim Rewards" instead of "x" in task approved notif
* Remove default transition supplied by Bootstrap, apply individually to
some elements
* Delete individual tasks and related notifications when master task
deleted from team board
* Manager notes now save when supplied at task initial creation
* Can no longer dismiss rewards from approved task by hitting Dismiss
All
* fix(tasks): clean tasksOrder
also adjust related test expectation
* fix(tests): adjust integration expectations
* fix(test): ratzen fratzen only
* fix lint
* fix tests
* fix(teams): checklist, notes
* handleSharedCompletion: handle error, make sure it is run after the user task has been saved
* fix typo
* correctly handle errors in handleSharedCompletion when approving a task
* fix(teams): improve disabled states
* handleSharedCompletion: do not increase completions by 1 manually to adjust for last approval not saved yet
* revert changes to config.json.example
* fix(teams): more style fixage
* add unit tests for findMultipleByIdOrAlias
* exclude api v4 route from apidocs
* BREAKING(teams): return 202 instead of 401 for approval request
* fix(teams): better taskboard sync
also re-re-fix checklist borders
* scoreTasks: validate body
* fix tests, move string to api errors
* fix(tests): update expectations for breaking change
* start updating api docs, process tasks sequentially to avoid conflicts with user._tmp
* do not crash entire bulk operation in case of errors
* save task only if modified
* fix lint
* undo changes to error handling: either all tasks scoring are successfull or none
* remove stale code
* do not return user._tmp when bulk scoring, it would be the last version only
* make sure user._tmp.leveledUp is not lost when bulk scoring
* rewards tests
* mixed tests
* fix tests, allow scoring the same task multiple times
* finish integration tests
* fix api docs for the bulk score route
* refactor(task-modal): lockable label component
* wip loading spinner
* refactor(teams): move task scoring to mixin
* fix(teams): style corrections
* fix(btn): fix padding to have height of 32px
* implement loading spinner
* remove console.log warnings
* fix(tasks): spacing and wording corrections
* fix(teams): don't bork manager notes
* fix(teams): assignment fix and more approval flow revisions
* WIP(teams): use tag dropdown control for assignment
* finish merge - never throw an error when a group task requires approval (wip - needs tests)
* fix taskModal merge
* fix merge
* fix(task modal): add newline
* fix(column.vue): add newline at end of file
* mvp yesterdaily modal
* fix tests
* fix api docs for bulk scoring group tasks
* separate task scoring and _tmp handling
* handle _tmp when bulk scoring
* rya: close modal before calling cron API, prevents issues with modals
* rya: fix conflicts with other modals
* add sounds, support for group plans, analytics
* use asyncResource for group plans
* fix lint
* streak bonus: add comment about missing in rya
* move yesterdailyModal
* fix issues with level up modals and rya
* add comments for future use, fix level up modals not showing up at levels with a quest drop
* handle errors in rya modal
* bundle quest and crit notifications
Co-authored-by: Phillip Thelen <phillip@habitica.com>
Co-authored-by: Phillip Thelen <viirus@pherth.net>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: negue <eugen.bolz@gmail.com>
* Getting the latest code
* Temporary fix for Redundant Party Invite. Needs changes.
* Added logic to check if the user is an existing member of the party that the user is invited to.
* Added a test case for redundant party invite check.
* Changed the test case for redundant party invite to see if it runs successfully.
* Made changes to the test cases.
* Fixed lint errors.
* Removed the exclusive mocha test.
* Referred the issue in the name of the new test case.
* Modified test case to check its veracity.
* Checking if the update statement is working or not.
* Changed the way how memberCount is incremented or decremented.
* Updated the logic for incrementing/decrementing memberCount for parties and guilds.
* Fixed lint errors
* Added relevant comment. Changed the way how memberCount is updated to replace the usage of custom query.
* Fixed lint errors.
* Reverted changes owing to failing tests.
* Added relevant comments. Removed duplicate and unwanted code. Added await for async function call.
* Minor change due to lint error.
* Reverted changes for removing the party member when the menber leaves.
* Fix bug to allow guild summary and description to match against search term in MyGuilds component
* Add unit test to groupUtilities to test filterGroup function
* Changes made after running npm:run:lint
* Fix bug when filter guild function does not match against guild size correctly when the guild has member count = 100 or 1000
According to habitica wiki Guilds Guide, gold-tier guilds are guilds with 1000 or more members. However, under the current code of filter guild function, it matches guilds as gold-tier as strictly more than 1000 members, excluding 1000 members. Similar silver-tier guilds should have 100 to 999 members, but the current code it matches guilds as silver-tier for members between 101 and 999 members.
* Added unit tests to test the newly added code in the groupsUtilities mixin for the current issue
* Add unit testing to test search guild name, summary, and description in myGuilds component
* Add suggestions from lint
* Added searching by guild summary and white space handling in search terms.
For discover guilds component, added the following:
1) handling of searching by guild summary
2) preventing white space in search terms to display all guilds
3) added test cases for testing the search functionality in discove guilds to ensure consistent behaviour between the searching in MyGuilds and public guilds.
* Remove console statements from test file
* Implement suggestions from lint.
Co-authored-by: osiris <eynsan@yahoo.co.uk>
* Add more achievements to notifications list
* use addNotification
* Fix logic to not award stable achievements over and over
* Improve achievement display
* Fix setting notifications for party inviter
* Add tests that notifications are added correctly
* Fix tests
* bug fix: free group plan subscription from party/guild is no longer cancelled when leaving a guild
* free group plan subscription from party/guild no longer gets cancelled when leaving a guild
* bug fix: free group plan subscription from party/guild is no longer cancelled when leaving a guild
* free group plan subscription from party/guild no longer gets cancelled when leaving a guild
* Added tests to check if a member of a group plan maintains free subscription when leaving another group without a plan
* Added tests to check if member of a group plan still keeps free subscription when leaving some other group without a plan
* bug fix: free group plan subscription from party/guild is no longer cancelled when leaving a guild
* free group plan subscription from party/guild no longer gets cancelled when leaving a guild
* bug fix: free group plan subscription from party/guild is no longer cancelled when leaving a guild
* free group plan subscription from party/guild no longer gets cancelled when leaving a guild
* Added tests to check if a member of a group plan maintains free subscription when leaving another group without a plan
* Added tests to check if member of a group plan still keeps free subscription when leaving some other group without a plan
* wip: define items as mixed objects
* add default owned gear
* mark modified
* more mark modified
* more mark modified
* more mark modified
* more mark modified
* fix common tests
* fix common tests
* update mongoose
* add itemsUtils
* use new util function in hall controller
* add tests for items utils
* update website/server to mark all items as modified
* start updating common code
* update login incentives
* update unlock
* remove changes to package-lock.json
* remove changes to package.json
* shared model for chat and inbox
* disable inbox schema
* inbox: use separate model
* remove old code that used group.chat
* add back chat field (not used) and remove old tests
* remove inbox exclusions when loading user
* add GET /api/v3/inbox/messages
* add comment
* implement DELETE /inbox/messages/:messageid in v4
* implement GET /inbox/messages in v4 and update tests
* implement DELETE /api/v4/inbox/clear
* fix url
* fix doc
* update /export/inbox.html
* update other data exports
* add back messages in user schema
* add user.toJSONWithInbox
* add compativility until migration is done
* more compatibility
* fix tojson called twice
* add compatibility methods
* fix common tests
* fix v4 integration tests
* v3 get user -> with inbox
* start to fix tests
* fix v3 integration tests
* wip
* wip, client use new route
* update tests for members/send-private-message
* tests for get user in v4
* add tests for DELETE /inbox/messages/:messageId
* add tests for DELETE /inbox/clear in v4
* update docs
* fix tests
* initial migration
* fix migration
* fix migration
* migration fixes
* migrate api.enterCouponCode
* migrate api.castSpell
* migrate reset, reroll, rebirth
* add routes to v4 version
* fix tests
* fixes
* api.updateUser
* remove .only
* get user -> userLib
* refactor inbox.vue to work with new data model
* fix return message when messaging yourself
* wip fix bug with new conversation
* wip
* fix remaining ui issues
* move api.registerLocal, fixes
* keep only v3 version of GET /inbox/messages
* fix(groups): correct timing on updating member quantities
* fix(groups): don't run group cancellation check if we're in invite flow
* fix(groups): update leader when memberCount is 1
* fix(groups): move leader update back--unrelated to group plans fix
* WIP(analytics): add / improve tracking
* fix(groups): revert attempt at tracking on group model
* fix(analytics): track questing based on user data
* each buy-operation now has a getItemType method - typo getItemKey - removed unneeded overrides
* 10282: Added code for blocking party and guild invitations from blocked players, added tests
* 10282: fixed test label
* Update POST-groups_invite.test.js
removed `it.only` which was used for testing
* fix(group-plans): improved member count accuracy
* fix(migration): don't leave server running after completion
* fix(migration): don't update Stripe for non-Stripe methods
Also fixes a linting issue.
* fix(lint): no comma dangle here
* fix(async): put async token in relevant spot
* fix(lint): still more linting
* fix(async): better handling for async and promises
Also adds additional logging where discrepancies are found.
* feat(migration): provide CSV output
* fix(promises): better pause/resume
* fix(migration): don't update already canceled subs
* fix(groups): also address quantity/memberCount discrepancies
* fix(migration): also log quantity issues
* fix(migration): equation was reversed
* refactor(migration): condense logic, add error catch
* fix(migration): fix root cause of failed quantity update??
* fix(lint): gratuitous parens
* fix(test): expect group to be updated db-side
* fix(migration): actually update quantities?
* fix(groups): roll back unneeded Stripe lib change, refactor migration
* Began moving group chat to separate model
* Fixed lint issue
* Updated delete chat with new model
* Updated flag chat to support model
* Updated like chat to use model
* Fixed duplicate code and chat messages
* Added note about concat chat
* Updated clear flags to user new model
* Updated more chat checks when loading get group
* Fixed spell test and back save
* Moved get chat to json method
* Updated flagging with new chat model
* Added missing await
* Fixed chat user styles. Fixed spell group test
* Added new model to quest chat and group plan chat
* Removed extra timestamps. Added limit check for group plans
* Updated tests
* Synced id fields
* Fixed id creation
* Add meta and fixed tests
* Fixed group quest accept test
* Updated puppeteer
* Added migration
* Export vars
* Updated comments