* Fixed party size and notification when inviting
Fixed party limit to 30 members (previously 31) and pop-up when trying
to invite someone, when party has already reached it's members limit, to properly
show members number.
* Fixed View Party button in header
Fixed View Party button in header to properly show Load More button
when party size exceeds party limit.
* Fixed View Party button to properly open party
Fixed View Party button to properly open party members list on refreshing the main page, this bug was
caused by previous commit.
* Fixed SelectMembersModal to properly show Load More button
Fixed SelectMembersModal (the modal that apperas when casting
cards/specials on party member) to properly show Load More button when party size exceeds party limit
* fix(test): limit now technically 29 plus leader
* fix(test): adjust for tweakage
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* 10282: Added code for blocking party and guild invitations from blocked players, added tests
* 10282: fixed test label
* Update POST-groups_invite.test.js
removed `it.only` which was used for testing
* Updated from origin and added invite error fixes
* Update test for capitalization issue
* New error display
Changed app.vue to display error message using error.response.data.message
* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests
* (server) Add parties array to store invites
* (server) Lint files
* Update joinGroup, rejectGroupInvite, _inviteByUUID, and remove clearPartyInvitation.js
* Update user schema: detailed 'invitations.parties' attributes
* Code improvement and do not let invite twice
* Check if the user is already invited earlier in the code
* Added message to invitation page, and show all invitations
* Added join party confirmation alert
* Small fixes
* Created test: allow inviting a user to 2 different parties
* Updated tests
* Update invitations.parties on more places
* Small adjustments
* Updates on invitations.party references
* Show all invitations when user is already in a party
* Fixed notifications counter
* Update both 'party' and 'parties' at _handleGroupInvitation
* Updated a test
* Fixed small mistake at _handleGroupInvitation
* More test update
* Update invitation.party when removing single invite and small adjust at view
* Added email invite limit
* change error message for sending too many invitations to instruct them to email us
* fix test error message to use variable in locales string
* add comment to warn about keeping INVITES_LIMIT low
If INVITES_LIMIT is allowed to be greater than MAX_EMAIL_INVITES_BY_USER
then the inviter can send more than MAX_EMAIL_INVITES_BY_USER invitations
at once.
* Added a field in Party page with members count and maximum members in party
* Added information of invitations counter
* Limited party to 2 members on server (API)
* Fixed english text
* Consider current number of invitations in the party
* Moved PARTY_LIMIT_MEMBERS to common folder
* Access the PARTY_LIMIT_MEMBERS through groupsCtrl
* Some corrections
* Hide invite button when invite limit is reached
* Added missing trailing comma
* Do not test 'returns only first 30 invites' in a party anymore, but in a guild: party is limited to 30 members, so it would always fail
* Test: allow 30 members in a party
* Test: do not allow 30+ members in a party
* Improved 'allow 30 members in a party' test
* Test: 'allow 30+ members in a guild'
* Added missing trailing comma
* Code style corrections
* Fixed new line position
* Party limit check done inside Group.validateInvitations function
* Improved members count query
* Fixed tests
* Rewrite tests
* Removed import of BadRequest: value became unused
* Added 'await' to remaining 'Group.validateInvitations' functions
* Fixed tests that would always success
* Added subscriptions to all members when group subs
* Added unsub when group cancels
* Give user a subscription when they join a subbed group
* Removed subscription when user leaves or is removed from group
* Fixed linting issues:
* Added tests for users with a subscription being upgraded to group plan
* Added tests for checking if existing recurring user sub gets updated during group plan. Added better merging for plans
* Added test for existing gift subscriptions
* Added additional months to user when they have an existing recurring subscription and get upgraded to group sub
* Adds test for user who has cancelled with date termined in the future
* Added test to ensure date termined is reset
* Added tests for extra months carrying over
* Added test for gems bought field
* Add tests to for fields that should remain when upgrading
* Added test for all payment methods
* Added prevention for when a user joins a second group plan
* Fixed subscribing tests
* Separated group plan payment tests
* Added prevention of editing a user with a unlimited sub
* Add tests to ensure group keeps plan if they are in two and leave one
* Ensured users with two group plans do not get cancelled when on group plan is cancelled
* Ensured users without group sub are untouched when group cancels
* Fixed lint issues
* Added new emails
* Added fix for cron tests
* Add restore to stubbed methods
* Ensured cancelled group subscriptions are updated
* Changed group plan exist check to check for date terminated
* Updated you cannont delete active group message
* Removed description requirement
* Added upgrade group plan for Amazon payments
* Fixed lint issues
* Fixed broken tests
* Fixed user delete tests
* Fixed function calls
* Hid cancel button if user has group plan
* Hide difficulty from rewards
* Prevented add user functions to be called when group plan is cancelled
* Fixed merge issue
* Correctly displayed group price
* Added message when you are about to join canclled group plan
* Fixed linting issues
* Updated tests to have no redirect to homes
* Allowed leaving a group with a canceld subscription
* Fixed spelling issues
* Prevented user from changing leader with active sub
* Added payment details title to replace subscription title
* Ensured we do not count leader when displaying upcoming cost
* Prevented party tasks from being displayed twice
* Prevented cancelling and already cancelled sub
* Fixed styles of subscriptions
* Added more specific mystery item tests
* Fixed test to refer to leader
* Extended test range to account for short months
* Fixed merge conflicts
* Updated yarn file
* Added missing locales
* Trigger notification
* Removed yarn
* Fixed locales
* Fixed scope mispelling
* Fixed line endings
* Removed extra advanced options from rewards
* Prevent group leader from leaving an active group plan
* Fixed issue with extra months applied to cancelled group plan
* Ensured member count is calculated when updatedGroupPlan
* Updated amazon payment method constant name
* Added comment to cancel sub user method
* Fixed smantic issues
* Added unite test for user isSubscribed and hasNotCancelled
* Add tests for isSubscribed and hasNotCanceled
* Changed default days remaining to 2 days for group plans
* Fixed logic with adding canceled notice to group invite
* Fixed more tests
* Added tags into user service
* Added api-v3 auth urls
* v3: fix package.json
* v3: fix package.json
* Fixed auth tests. Updated Authctrl response
* v3: remove newrelic config file in favour of env variables
* v3: upgrade some deps
* switch from Q to Bluebird
* v3 fix tests with deferred
* Removed extra consoles.log. Changed data.data to res.data
* v3 fix tests and use coroutines instead of regenerator
* v3: fix tests
* v3: do not await a non promise
* v3: q -> bluebird
* Changed id param for registration response
* Updated party query and create
* Ensured login callback happens after user sync
* Add challenges to groups. Fixed isMemberOfGuild check
* Updated party and group tests
* Fixed cron test
* return user.id and send analytics event before changing page
* fix trailing spaces
* disable redirects
* Api v3 party tavern fixes (#7191)
* Added check if user is in party before query
* Cached party query. Prevented party request when user is not in party. Updated Party create with no invites
* Update tavern ctrl to use new promise
* v3: misc fixes
* Api v3 task fixes (#7193)
* Update task view to use _id
* Added try catch to user service ops calls
* v3 client: saving after syncing is complete
* Fixed test broken by part sync change (#7195)
* v3: fix todo scoring and try to fix production testing problem
* revert changes to mongoose config
* mongoose: increase keepAlive
* test mongoose fix
* fix: Only apply captureStackTrace if it exists on the error object
* v3: fix reminders with no startDate
* mongoose: use options
* chore(): rename website/src -> website/server and website/public -> website/client (#7199)
* v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203)
* [API v3] Fix calls to user.ops and deleting tags (#7204)
* v3: fixes calls to user.ops from views and deleting tags
* v3: fix tests that use user._statsComputed
* Api v3 fixes continued (#7205)
* Added timzeone offset back
* Added APIToken back to settings page
* Fixed fetch recent messages for party
* Fixed returning group description
* Fixed check if user is member of challenge
* Fixed party members appearing in header
* Updated get myGroups param to include public groups. Fixed isMemberOf group
* Fixed hourglass purchase
* Fixed challenge addding tasks on first creating
* Updated tests to accomidate new changes
* fix: Correct checklist on client
Closes#7207
* fix: Pin eslint to 2.9
* minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions
* fix: Add missing type param to equip call
closes#7212
* rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges
* allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227
* fix tests for /members/transfer-gems
* fix: Set gems sent notification as translatable string
* chore: Remove unusued variable
* fix: Remove requirement on message paramter in transfer-gems
* add a missing variable declaration
* chore: clarify comments on cron code
* fix: Correct client request from habitrpg -> tavern
* update apidoc URL in package.json
Closes#7222
* Fixed start party by invites
* Updated spell casting to v3
* Fixed adding and removing tags on tasks
* Fixed page reload on settings change
* Fixed battle monsters with friends button
* Loaded completed todos when done is clicked
* chore: Reinstate floating version number for eslint
babel-eslint regression fixed
* Fixed reload tests
* change "an user" to "a user" in comments and text (no code changes) (#7257)
* fix: Alert user that drops were recieved
* remove userServices.js from karma.conf - it's been moved to website/client/js/services
* feat: Create debug update user route
* fix: Correct set cron debug function
* feat: Add make admin button to debug menu
* lint: Add missing semicolons in test
* fix: Temporarilly comment out udpate user debug route
* v3: fix _tmp for crit and streakBonus
* v3: execute all actions when leaving a solo party
* v3 client: fix group not found when leaving party
* v3 migration: fix challenge prize
* v3 cron: only save modified tasks
* v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons
* v3: fix tasks chart
* v3 client: fix ability to leave challenge
* v3 client: fix filtering by tag and correctly show tag tooltip
* v3 common: fix tags tests
* v3 client: support unlinking not found challenges tasks
* v3: disable Bluebird warning for missing return, fixes#7269
* feat: Separate out update-user into set-cron and make-admin debug routes
* chore: Disable make admin debug route for v3 prod testing
* v3: misc fixes
* v3: misc fixes
* v3: fix adding multiple tasks
* Fixed join/leave button updates
* Queried only user groups to be available when creating challenges
* Fixed bulk add tasks to challenge
* Synced challenge tasks after leave and join.
* Fixed default selected group
* Fixed challenge member info. Fixed challenge winner selection
* Fixed deleting challenge tasks
* Fixed particiapting filter
* v3 client: fix casting spells
* v3: do not log sensitive data
* v3: always save user when casting spell
* v3: always save user when casting spell
* v3: more fixes for spells
* fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282)
* v3: add TODO for client side spells
* feat: Add modify inventory debug menu
* Fixed viewing user progress on challenge
* Updated tests
* fix: Fix quest progress button
* fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion
* v3: fix stealth casting
* v3: fix tasks saving and selection for rebirth reroll and reset (server-only)
* v3: fix auto allocation
* v3 client: misc fixes
* rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error
* Added delete for saved challenge task
* Fixed member modal on front page
* adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298)
* fix bug in Rebirth test, add new tests, adjust apidocs (#7293)
* Updated task model to allow setting streak (#7306)
* fix: Correct missing * in apidoc comments
* Api v3 challenge fixes (#7287)
* Fixed join/leave button updates
* Queried only user groups to be available when creating challenges
* Fixed bulk add tasks to challenge
* Synced challenge tasks after leave and join.
* Fixed default selected group
* Fixed challenge member info. Fixed challenge winner selection
* Fixed deleting challenge tasks
* Fixed particiapting filter
* Fixed viewing user progress on challenge
* Updated tests
* Added delete for saved challenge task
* v3: fix sorting
* [API v3] add CRON_SAFE_MODE (#7286)
* add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO
* create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161
* fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment
* fix check for CRON_SAFE_MODE
* v3 client: fix typo
* adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons
* completed To-Dos: return the 30 most recent instead of 30 oldest (#7318)
* v3 migration: fix createdAt date
* adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321)
* v3: fix unlinking multiple tasks
* v3 fix releasing pets
* v3: fix authenticating with apiUrl
* v3: fix typo
* v3 fix client tests for unlinking
* v3 client: do not show start quest button when quest is active
* v3 client: fix ability to send cards
* v3 client: fix misc challenge issues
* v3: fix notifications
* v3 client: more user friendly errors
* v3 client: only load completed todos once
* v3 client: fix tests
* v3: move TAVERN_ID to common code
* fix: Provide default type and text for new task creation in score route
* fix: Provide default history [] for habit in score route
* fix: Add _legacyId prop to tasks to support non-uuid identifiers
* chore: Change v3 migration to use _legacyId instead of legacyId
* fix: check for _legacyId in tasks if id does not exist
* refactor: Extract out finding task by id or _legacyId into a function
* Api v3 party quest fixes (#7341)
* Fix display of add challenge message when group challenges are empty
* Fixed forced quest start to update quest without reload
* Fixed needing to reload when accepting party invite
* Fix group leave and join reload
* Fixed leave current party and join another
* Updated party tests
* v3 client: remove console.log statement
* v3: misc fixes
* v3 client: fix predicatbale random
* v3: info about API v3
* v3: update footer with links to developer resources
* v3: support party invitation from email
* v3 client: fix chat flagging
* fix: Correct get tasks route to properly get todos (#7349)
* move locales strings from api-v3.json to other locales files (#7347)
* move locales strings from api-v3.json: authentication strings -> front.json
* move locales strings from api-v3.json: authentication strings -> tasks.json
* move locales strings from api-v3.json: authentication strings -> groups.json
* move locales strings from api-v3.json: authentication strings -> challenge.json
* move locales strings from api-v3.json: authentication strings -> groups.json (again)
* move locales strings from api-v3.json: authentication strings -> quests.json
* move locales strings from api-v3.json: authentication strings -> subscriber.json
* move locales strings from api-v3.json: authentication strings -> spells.json
* move locales strings from api-v3.json: authentication strings -> character.json
* move locales strings from api-v3.json: authentication strings -> groups.json (PMs)
* move locales strings from api-v3.json: authentication strings -> npc.json
* move locales strings from api-v3.json: authentication strings -> pets.json
* move locales strings from api-v3.json: authentication strings -> miscellaneous
* move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json
* move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup
* v3 client: fix sticky header
* v3: remove unused code
* v3 client: correctly redirect after inviting
* Removed v2 calls from views (#7351)
* v3: fix tests for challenge export
* v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails
* Added force cache update when fetching new messages (#7360)
* v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data
* v3: misc fixes for payments
* v3: limit fields of challenge tasks that can be updated
* fix(tests): never connect to NODE_DB_URI for tests
* Added new route for setting last cron and updated front end
* v3: fix iap url
* v3: fix build and ios IAP
* Changed route to user set custom day start
* v3: iap accessible under /api/v3, fixes to spells and groups invitations
* v3: correctly use v3 routes in client
* remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246
* use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error
* Updated ui when user rejects a guild invite (#7368)
* feat: complete custom day start route
Closes#7363
* fix: Correct spelling of healAll skill
fix: Correct sprite name of healAll skill
* fix: Change all instances of spookDust -> spookySparkles
* add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386)
* add plumilla to artists for Tangle Tree in Bailey message
* Fixed quest drop modal (#7377)
* Fixed quest drop modal
* Fixed broken party test
* [API v3] Maintenance Mode (#7367)
* WIP(maintenance): maintenance
* WIP(maintenance): working locale features
* fix(maintenance): don't translate info page target
* WIP(maintenance): start adding info page
* fix(maintenance): linting
* feat: Add container to maintenance info page
* fix(maintenance): add config.json edits
Also DRY variables for main vs info pages
* fix(maintenance): linting
* refactor(maintenance): further slim down variables
* refactor: Remove unnecessary variables
* fix: Correct string interpolation in maintenace view
* feat: Dynamically add time to maintenance pages
* maintenance mode: do not connect to mongodb
* fix(maintenance): clean up timezones etc.
* fix(maintenance): remove unneeded sprite
* Tavern party challenges invites fix (#7394)
* Added challenges and invitations to party
* Loaded tavern challenges
* Updated group and quest services tests
* v3: implement automatic syncing if user is not up to date
* Removed unnecessary fields when updating groups and challenges (#7395)
* v3: do not saved populated user
* v3: correctly return user subset
* Chained party promises together (#7396)
* v3: $w -> splitWhitespace
* use bluebird
* use babel polyfill
* migration: fix items
* update links for v3
* Updated shortname validation to support multiple browsers
* Docs changes (#7401)
* chore: Clarify transfer-gems documentation
* chore: Clarify api status route documentation
* chore: Mark webhooks as BETA
* Added tags update route. Added sort to user service (#7381)
* Added tags update route. Added sort to user service
* Change update tasks route to reorder tasks
* Fixed linting issue
* Changed params for reorder tags route
* Fixed not found tag and added test
* Added password confirmation when deleteing account (#7402)
* fix production logging
* feat(commit): push
* empty commit
* feat(maintenance): post-downtime news & awards (#7406)
* fix exporting avatar
* second attempt at fixing exporting avatar
* fix production logging
* s3: convert moment to date instance
* fix avatar sharing and caching (30 minutes)
* fix: Correct missing parameter
Closes#7433
* fix: Validate challenge shortname on server
* adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name