Commit Graph

15 Commits

Author SHA1 Message Date
negue
c56c69d464 market fixes 28th nov (#9593)
* list special gear by the `specialClass` - fixes #9485

* only disable the currencly label + value not the amount input - fixes #9492

* disable transformations on equipment previews - fixes #9497

* show boss strength - fixes #9522

* pin time travelers animals - closes #9382

* clean up + package-lock ?

* fix quest info
2017-12-05 14:09:34 -06:00
Trevor Ford
a0f29e970d fix Stable sidebar width and center inventory drawer (fixes #9263) (#9419)
* fix Stable sidebar width and center inventory drawer (fixes #9263)

* hide all .standard-sidebars on small/mobile devices
2017-11-27 20:48:52 -06:00
negue
b3870e5f34 multiple market fixes (#9468)
* show `selectMemberModal` to send a card, even if the user doesn't have a party yet

* market - prevent filter reset on pinning items

* hide buy amount for gear, backgrounds, mystery_set, card, rebirth_orb, fortify, armoire - fix mystery set preview in timetravelers

* purchase confirmation on gem / hourglass purchases

* fix lint
2017-11-27 19:54:55 -06:00
dnlup
8033e7c0a0 Fix Incorrect Heading margins (#9311)
* fix(style): Fix margin of headers in inventory page

Set the `mb-0` class in h1 header to `mb-4`.
Set the class if `h2` header to `mb-3`.

* fix(style): Fix margin of headers in shops section

Set the `mb-0` class in h1 header to `mb-4`.
Set the class of `h2` header to `mb-3`.

* fix(style): Fix margin of headers in shops adn time traveler section

Set the `mb-0` class in h1 header to `mb-4`.
Set the class of `h2` header to `mb-3`.
2017-11-15 17:34:57 +01:00
negue
4108a22d78 [WIP] bootstrap-vue upgrade (#9178)
* update bootstrap-vue to 1.0.0-beta.9 - remove all individual bootstrap components and use BootstrapVue into Vue

* change modal action names from show::modal to bv::show::modal

* check if drops are undefined

* fix modal widths - sellModal now using input instead of dropbox

* upgrade to bootstrap 4.0beta

* include package-lock changes

* fix app menu dropdown position

* upgrade bootstrap to beta2 (was missing grid offset and other fixes) - refix header menu position

* fix tags popup (auto width to max not working) - fix filter panel width (adding width: 100% works until max-width)

* show hide logo on different screensize (new css breakpoints - http://getbootstrap.com/docs/4.0/utilities/display/ )

* fix package-lock?

* fix active button style / app header toggle button

* fix package-lock !

* update package lock after merge - new mixin "openedItemRows" to save the "show more/show less" in stable

* mixin naming style

* fix buyQuestModal marginTop

* fix customMenuDropdown position

* fix userDropdown items
2017-11-08 18:40:37 +01:00
Matteo Pagliazzi
a208ba4aba Tasks v2 Part 2 (#9236)
* start updating colors for tasks controls

* finish updating controls colors

* change hoevr behavior

* change transition duration

* update color with transition

* refactor menu wip

* wip

* upgrade vue deps

* fix warnings

* fix menu

* misc fixes

* more fixes

* fix badge

* fix margins in menu

* wip tooltips

* tooltips

* fix checklist colors

* add badges

* fix quick add input

* add transition to task controls too

* add batch add

* fix task filtering

* finish tasks badges

* fix menu

* upgrade deps

* fix shop items using all the same image

* fix animation

* disable client tests until we remove phantomjs

* revert changes to tasks colors

* fix opacity in task modal inputs

* remove client unit tests from travis

* wip task dropdown

* fix z-index for task footer/header

* fixes and add files

* fixes

* bigger clickable area

* more space to open task dropdown

* droddown position

* fix menu position

* make sure other dropdowns get closed correctly

* fixes

* start to fix z-index

* draggable = false for task dropdown

* fix for dropdown position

* implement move to top / bottom

* fix push to bottom

* typo

* fix drag and drop

* use standard code

* wider click area for dropdown

* unify badge look

* fix padding

* misc fixes

* more fixes

* make dropdown scrollable

* misc fixes

* fix padding for notes

* use existing code instead of new props
2017-11-02 21:07:38 +01:00
Keith Holliday
6bc70ca471 Hotfix/oct 24 fixes (#9261)
* Removed max height from text section

* Added items to mystery sets

* Group manager fixes

* Fixed promo code apply
2017-10-24 17:41:36 -05:00
negue
4759764e61 NPC Flavors (#9066)
* use scss variables to chose the seasonal images instead of replacing them + added fall festival npc images

* hide spooky sparkles until needed
2017-09-24 22:10:54 +02:00
negue
0a691ffb4f [WIP] new client - seasonal-shop (#9018)
* extract seasonal-shop config - use summer season items (to work on)

* add suggested border to shopItems

* refactor getOfficialPinnedItems (now includes the seasonal gear)

* refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items

* feat(content): Fall 2017 seasonal gear
Also adds set keys for all prior seasonal gear.

* show item limited time (buyModal & shopItem)

* select seasonal fall sets

* WIP(seasonal-shop): placeholder Fall 2017 items

* fix lint

* sprites

* styling + fix purchase of seasonal spells

* compile sprites

* fixes: check isPinned with officialItems

* enable purchase of seasonal items for testing

* fix shop apis

* add featuredItems to market

* quest shop: add featuredItems to api

* tiem travelers shop: add featuredItems to api

* fix gear types filter

* feat(content): Fall 2017 compleat

* chore(sprites): compile

* show opened shop state (npc+background)

* add opened seasonal npc

* current seasonal users class set = purchase by gold - lock other sets of the current season

* hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems

* refresh rewards column list (seasonal gear won't refresh it on purchase)

* fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears)

* every current season gear is purchased by gold - prevent buyModal on locked items

* use the current event date range

* list seasonal sets by event date

* use custom method instead of updateStore to list the pinnable gear

* change daterange to 10-31

* fix start quest modal from items - disable invite quest button if a quest is already active

* toggle pin in buy-dialogs

* check if the item is not undefined/null - renamed the watch function
2017-09-20 19:28:11 -05:00
negue
87d57dab13 Backgrounds / BuyModal / misc (#9009)
* remove buyModal from all views / move to app.vue - show party member selection if card was bought

* add .btn style to 'show more' / 'show less'

* prevent adding duplicate pinned items - reset pinned gear on rebirth

* remove hourglass in items

* fix unequip gear from drawer

* fix bought item notification

* fix background in avatar - avatar position in buyModal
2017-08-31 22:56:53 +02:00
negue
2624b06729 [WIP] shops + market gear api (#8980)
* lock other classes gear

* fix avatar in equip-gear-modal

* fix seasonal shop

* seasonal : new gear type order

* fix pin gear (and get new gear on buying)

* API: /shops/market-gear  - refactoring pinnedGearUtils - move _isPinned to common/libs

* use shops.getMarketGearCategories to list the marketGear

* use shops.getMarketCategories instead of API-call

* mark gear reward items as locked

* purchase time-travelers stuff + update view + use method instead of http-api + add missing mammoth shop image

* Time Travelers Shop: open/closed state

* time travelers: show gear preview + hide sidebar if closed

* update resized images

* fix lint
2017-08-24 07:16:18 +02:00
negue
f5cf27a79e [WIP] Client/multiple fixes shops (#8956)
* reposition FlyingPigs and Hydra

* hide count-badge if 0

* fix sortBy hatchable (ignore already hatched pets)

* always show animal name

* featuredItems, use shopItem objects

* fix egg / potion names in market

* buyModals: check for price, mark it if not enough available / change buy-button opacity / show purchaseGems button

* save itemRows open/collapsed state during session, refactor itemRows for some more performance

* pin featured items

* show bordered items in market buyModal

* fix popover margins / paddings

* position pinned items popovers to the left
2017-08-16 16:34:25 -06:00
negue
87f39b4273 item pinning (#8918)
* toggle pinned state of items server + client

* pin quests / add pin src

* add officially pinned items and api to get in app rewards

* update schema and get items deatils

* update pin actions to the new logic

* show countBadge only with a number

* extract getPinKey - pin seasonal items

* togglePinned in buy-dialogs

* add pinKey to shop items

* wip

* wip

* fix path

* togglePinnedItem as common.op / use in client

* fix linting

* pinning: getItemInfo and save in db path and type

* make api more consistent, fix bugs

* updates

* fix bugs

* update actions to current api

* marketGear

* change to pinType

* add mystery_set to getItemInfo

* fix isPinned

* ignore animals

* list shopItems (initial)

* shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear

* show buyModal for the rewards

* show mystery_set icon

* add info whether item is suggested

* write migration, fix style issues

* pin potion and armoire

* make potion, armoire not unpinnable

* show notes for armoire and potion, add default items for new users

* show unpin notification

* add/remove pinned gear on class-change

* remove pinned & add new gear on purchase - refactoring pinning methods - fixes

* always allow to purchase armoire

* highlight item if suggested
2017-08-14 19:15:32 +02:00
negue
a380090013 [WIP] multiple fixes (#8916)
* change quest banner backgrond

* itemRows in inventory

* use itemRows in inventory/items - showLess/showMore as default labels - extend white space if theres no button available

* hide popover if dragging is active - show dragging info on first click (without to move)

* use itemRows in inventory/stable

* fix some strings

* highlight currently dragging item in inventory/items - auto attach info on click - z-index

* fix shopItem label color

* fix floating npcs in banner

* hatched-pet-dialog in items / stable

* change all ctx to context
2017-08-07 19:04:46 -06:00
negue
ade6d9689f new client - quest / seasonal / time travelers shops (#8903)
* initial quests.vue - refactorings - add group to quests

* shows quests by quest-group

* buyQuestModal with rewards sidebar

* store / actions to load seasonal/time-travelers shop data

* buyModal buyPressed instead of buyAction - seasonal shop categories now with specialClass property - seasonal shop

* time travelers vue - show hourglass in shopItem / buyDialog - fix banners

* cleanup

* show amount of already owned quests

* show html notes in popovers / dialog

* extract purchase-api to common.ops.purchaseWithSpell to call the same in the store / update the UI on purchases

* add time-travelers sprites

* fix lint

* add last mystery set images

* remove unused Page

* remove equipment from newClient.json
2017-07-31 17:04:40 -06:00