Commit Graph

6 Commits

Author SHA1 Message Date
Matteo Pagliazzi
0c27fb24a5 start fixing commong 2019-10-09 16:51:17 +02:00
Matteo Pagliazzi
621787915c start upgrading eslint 2019-10-08 16:57:10 +02:00
Matteo Pagliazzi
cca5b8492b fix exports 2019-10-01 17:53:48 +02:00
negue
0a691ffb4f [WIP] new client - seasonal-shop (#9018)
* extract seasonal-shop config - use summer season items (to work on)

* add suggested border to shopItems

* refactor getOfficialPinnedItems (now includes the seasonal gear)

* refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items

* feat(content): Fall 2017 seasonal gear
Also adds set keys for all prior seasonal gear.

* show item limited time (buyModal & shopItem)

* select seasonal fall sets

* WIP(seasonal-shop): placeholder Fall 2017 items

* fix lint

* sprites

* styling + fix purchase of seasonal spells

* compile sprites

* fixes: check isPinned with officialItems

* enable purchase of seasonal items for testing

* fix shop apis

* add featuredItems to market

* quest shop: add featuredItems to api

* tiem travelers shop: add featuredItems to api

* fix gear types filter

* feat(content): Fall 2017 compleat

* chore(sprites): compile

* show opened shop state (npc+background)

* add opened seasonal npc

* current seasonal users class set = purchase by gold - lock other sets of the current season

* hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems

* refresh rewards column list (seasonal gear won't refresh it on purchase)

* fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears)

* every current season gear is purchased by gold - prevent buyModal on locked items

* use the current event date range

* list seasonal sets by event date

* use custom method instead of updateStore to list the pinnable gear

* change daterange to 10-31

* fix start quest modal from items - disable invite quest button if a quest is already active

* toggle pin in buy-dialogs

* check if the item is not undefined/null - renamed the watch function
2017-09-20 19:28:11 -05:00
Matteo Pagliazzi
98c019a0b6 Upgrade lodash to v4 and lint more files (#8495)
* common: import lodash modules separately

* remove test/content from .eslintignore, fix with eslint --fix content/index

* lint test/content

* lint content/index except for lodash methods

* upgrade server/models

* upgrade server/middlewares and server/libs

* port server/controllers/top-level

* port server/controllers/api-v3

* port views and tests

* client old port lodash and _(, missing _.

* upgrade client-old

* port common/script (root level files only)

* port common/script/fns

* port common/libs

* port common/script/ops

* port common/script/content and common/script/libs/shops.js

* misc fixes

* misc fixes

* misc fixes

* more tests fixes

* fix payments test stubbing, down to 2 failing tests

* remove more instances of lodash wrapping

* fix bug where toObject does not clone object

* fix tests

* upgrade migration or add lodash 4 note

* update shrinkwrap

* fix linting

* upgrade eslint-config-habitrpg

* update shrinkwrap

* recompile shrinkwrap
2017-03-01 17:10:48 +01:00
Blade Barringer
81b7eeeb71 Common reorg (#8025)
* Re-organize common folder

* fix: Correct paths in tests

* fix: move new content to proper folder

* chore: Move audio folder to assets

* Move sprites to sprites assets directory

* Move css sprites to assets directory

* Split out readmes for common code and sprites

* Move images to assets directory

* Move destinatin of shared browserified file

* remove unused file

* move compiled js to client-old

* Fix karma tests

* fix: Correct paths for sprites
2016-09-16 17:18:07 +02:00