* WIP(adventure): prereqs
* WIP(drops): new modal
* WIP(adventure): analytics fixes etc
* feat(adventure): random egg+potion on 2nd task
* fix(lint): noworkies
* fix(modal): correctly construct classes
* fix(tests): expectations and escape
* fix(first-drops): address comments
* fix(first-drops): don't give random drops until first drops
* fix(drops): remove more Level 3 references
* refactor(drops): no need for cloning
* refactor(drops): unnecessary export
* fix(first-drops): force sync
* fix(first-drops): move to server
* fix(first-drops): escape in case we get here with >0 items
* fix(lint): line length
* fix(pet-food): remove unused string
* Refactoring & Feature: edit/delete group and challenge tasks
- Remove showOption from tasks props
- Pass all needed data to task for understand in mapGetter function which controls we should show
- Improve current solution with edit and delete logic
* Fix: this in template
* Fix & Test: extend tests, fix can Edit/Delete functions
* Fix: allow user edit challenge tasks on dashboard
* Fix: test case after code change
* fix import path
* Fix:
- Extend canEdit and canDelete functions with admin role
- Clarify canEdit and canDelete conditions
- Extend test cases