Commit Graph

20 Commits

Author SHA1 Message Date
negue
f72f71fd32 [WIP] New Client - Shops/Market (#8884)
* initial market - routing - store - load market data

* move drawer/drawerSlider / count/star badge to components/ui

* filter market categories

* shopItem with gem / gold

* show count of purchable items

* show count of purchable itemsshow drawer with currently owned items + DrawerHeaderTabs-Component

* show featured gear

* show Gear - filter by class - sort by (type, price, stats) - sort market items

* Component: ItemRows - shows only the max items in one row (depending on the available width)

* Sell Dialog + Balance Component

* generic buy-dialog / attributes grid with highlight

* buyItem - hide already owned gear

* filter: hide locked/pinned - lock items if not enough gold

* API: Sell multiple items

* show avatar in buy-equipment-dialog with changed gear

* market banner

* misc fixes

* filter by text

* pin/unpin gear store actions

* Sell API: amount as query-parameter

* Update user.js

* fixes

* fix sell api amount test

* add back stroke/fill currentColor

* use scss variables
2017-07-27 19:41:23 +02:00
negue
ea3ed26f42 Stable minor fixes (#8861)
* fix dialog text + close after hatching

* Update newClient.json
2017-07-18 01:04:34 +02:00
negue
dd29c60d87 [WIP] drag/drop fixes (#8851)
* Stable: Highlight pet on dragging food / add drag* events

* Stable: hatch dialog instead of popover / .btn-flat / update bootstrap-vie

* Layout: change sidebar width to fixed 236px - removed .col-2/.col-10

* Stable: Drag&Drop Food Image + Text - refactor directive to use custom event names

* Stable: fixes

* Stable: click to select food + attached food info box

* fix lint issues

* Drag&Drop&Click: Potions on Eggs - fix click on item + attached infobox-position in click mode
2017-07-10 10:07:23 +02:00
negue
53c610236b Client/stable fixes - part 1 (#8840)
* fixes: show ten pets in a row - show pet / no feeding progress if mount already owned

* fixes: disabled filter instead of hiding them

* fixes: don't hide special pets - same item style for mounts

* fixes: avatar changes of pet / mount

* fixes: unfocus first dropdown-item by css

* fixes: unfocus first dropdown-item by css (remove :focus style)- added "What does my pet like to eat?" popover
2017-07-01 17:46:24 +02:00
negue
187a9f5f19 [WIP] client/inventory/stable (#8737)
* Stable: basic layout (based on equipment)

* extract item popover-content as component

# Conflicts:
#	website/client/components/inventory/item.vue

* extract item-content as slot - list standard pets with image

* dynamic list petGroups in sidebar / content - with selected / open filter

* itemContentClass for pets

* fix filter - extract filter labels

* Filter: Hide Missing

* fix position of pets

* sort by: A-Z, Color, Hatchable

* refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets

* custom petItem to show the progress

* list specialPets - rename petGroup to animalGroup (more generic)

* equip a pet

* filter animals by input

* count pets

* list mounts

* hatchable pet popover

* hatchable pet popover #2

* PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets

* Hold to hatch the pet - cleanup

* add food drawer + countBadge - special mounts - hide un-owned special animals - fixes

* Sliding Drawer: Buttons to scroll left/right

* Drag&Drop: food on pets

* fix hold to hatch - use mouseleave event

* 'Show All' / 'Show Less' - Animals

* Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10)

* fixes: colors, v-once, drawer-errorMessage, strings

* drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective

* ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding

* show animals by available content width

* change sortBy button / label

* fix pet colors / backgrounds

* DragDropDirective - grabbing cursor

* remove browser specific prefixes

* fix lint issues

* show welcome dialog

* change translationkey (noFood, already exists)
2017-06-23 13:24:10 +02:00
Matteo Pagliazzi
042e5a8d63 Client Fixes (#8821)
* new client: fix animation flickering

* fix transitions

* update copy
2017-06-16 18:07:24 +02:00
Matteo Pagliazzi
706de95458 Client: Header & Menu & Icons (#8770)
* header revamp - wip

* fix webpack fonts

* wip icons

* fix compilation errors

* implement icons loading without iconmoo

* new svg implementation

* wip

* fix issues with svgs

* fix issues with svgs

* fix bits svg

* fix displaying of pet in avatar

* avatar class icon

* no party header

* update navigation

* split code by route

* round gems and gp

* add string for faqs

* fix icons in css
2017-06-08 12:04:19 -07:00
Matteo Pagliazzi
9e1f7f3811 Client/Inventory/Items (#8734)
* client: start working on Inventory/Items

* i18n changes and fixes

* initial displaying of eggs, food and potions + sorting

* add missing files

* remove comment

* show food, eggs and potions

* add label to dropdowns acting as select menus

* popovers

* move badge to slot and component if necessary, general refactor

* fix quantity ordering

* some special items, reorganize
2017-05-22 16:30:52 +02:00
Matteo Pagliazzi
f267456a30 client: fix drawer 2017-05-21 15:38:33 +02:00
Matteo Pagliazzi
228b724d52 fix missing trailing comma 2017-05-21 14:43:25 +02:00
negue
59bfe66c94 Client/item content (#8738)
* extract item popover-content as component

# Conflicts:
#	website/client/components/inventory/item.vue

* extract item-content as slot

* scoped context to pass the item

* itemContentClass instead of itemContent-slot
2017-05-20 19:59:45 +02:00
Matteo Pagliazzi
0af1203832 Client Redesign: Inventory pages, secondary menu, misc css and design items (#8631)
* add colors palette

* add secondary menu component and style it

* add box shadow to secondary menu

* misc css, fixes for secondary menu

* client: add equipment page with grouping, css: add some styles

* add typography

* more equipment

* stable: fix linting

* equipment: add styles (lots of general styles too)

* remove duplicate google fonts loading

* add dropdowns

* design: white search input background, remove gray from items

* start adding drawer and selected indicator

* wip equipment

* fix equipment

* equipment: correctly bind new properties on items.gear.equipped

* equipment: fix vue binding. version 2

* equipment: fix vue binding. version 3

* back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed

* checkboxes and radio buttons

* correctly renders selected items in first postion during the first render

* add search

* general changes, constants part of app state, add popovers

* add toggle switch, rename css

* correct offset

* upgrade deps

* upgrade deps

* drawer and lot of other work

* update equipping mechanism

* finish equipment

* fix compilation and upgrade deps

* use v-show in place of v-if to fix ui issues

* v-show -> v-if

* fix linting in test/client

* fix es6 compilation in test/client

* fix babel compilation for tests

* fix groupsUtilities mixin tests

* client: buttons

* client: buttons: fix colors

* client: finish buttons and dropdowns

* upgrade bootstrap-vue, finish buttons and dropdowns

* fix tasks page layout

* misc fixes for buttons

* add textareas

* fix app menu

* add inputs

* fixes for toggleSwitch

* typography

* checkboxes and radio buttons

* add checkbox icon

* fix equip.js

* extract strings to newClient.json

* add Popover above 'Use Costume' / 'Auto Equip' slider - disable item select if costume-mode and 'useCostume' isn't active

* show "you have disabled your costume" error above the drawer items

* check errorMessage for null

* hide star if costume not enabled

* fix errorMessage (!errorMessage seems not to work for string)

* show minimize / expand icon - always centered by css

* drawer test

* drawer: fix centering on large screens

* fix show more button

* add margin when two dropdowns are next to each other

* adjust the page padding based on the drawer, misc fixes

* drawer fixes
2017-05-16 21:09:55 +02:00
Matteo Pagliazzi
d9d7c69432 Client: async resources, make store reusable, move plugins and add getTaskFor getter (#8575)
Add library to manage async resource
Make Store reusable for easier testing
Move plugin to libs
Add getTaskFor getter with tests
2017-03-18 18:33:08 +01:00
Matteo Pagliazzi
4978a62829 Client: semantic ui -> bootstrap 4 and less -> scss (#8535)
* client: semantic ui -> bootstrap 4 and less -> scss

* start porting components to boostrap

* port header, start porting menu

* port loading screen

* port most of the menu

* port secondary menus

* port guilds and stable

* disable tavern for now, port inbox

* typo

* put back old tavern code
2017-03-06 20:09:34 +01:00
Matteo Pagliazzi
dc8598ae81 Client: Guilds Discovery (#8529)
* wip: add guilds discovery page

* add public guilds page

* fix and add tests for the groups utilities mixin
2017-03-03 19:38:17 +01:00
Matteo Pagliazzi
8805f81b96 Client/inventory WIP (#8527)
* some stable work and faster less recompilation

*  user with zero tasks can use the app

* wip work to show loading status of resources

* revert changes to sync
2017-03-03 15:40:21 +01:00
Matteo Pagliazzi
98c019a0b6 Upgrade lodash to v4 and lint more files (#8495)
* common: import lodash modules separately

* remove test/content from .eslintignore, fix with eslint --fix content/index

* lint test/content

* lint content/index except for lodash methods

* upgrade server/models

* upgrade server/middlewares and server/libs

* port server/controllers/top-level

* port server/controllers/api-v3

* port views and tests

* client old port lodash and _(, missing _.

* upgrade client-old

* port common/script (root level files only)

* port common/script/fns

* port common/libs

* port common/script/ops

* port common/script/content and common/script/libs/shops.js

* misc fixes

* misc fixes

* misc fixes

* more tests fixes

* fix payments test stubbing, down to 2 failing tests

* remove more instances of lodash wrapping

* fix bug where toObject does not clone object

* fix tests

* upgrade migration or add lodash 4 note

* update shrinkwrap

* fix linting

* upgrade eslint-config-habitrpg

* update shrinkwrap

* recompile shrinkwrap
2017-03-01 17:10:48 +01:00
Matteo Pagliazzi
20792f5455 New Client: stable (#8426)
* try to freeze content object

* deep freeze the content object, start to implement stable

* freeze at the /common level

* go back to freezing content only on the client

* use deep-frezze-strict to support phantomjs

* use own version of deepFreeze

* update comment about deepFreeze
2017-02-15 12:49:57 +01:00
Matteo Pagliazzi
68f4275c44 fix tests failures (#8422)
* fix tests failures

* make sure _meta is not public

* fix typo

* fix typo
2017-01-18 20:17:56 +01:00
Matteo Pagliazzi
563f40e4b7 client: reorganize files, router and add inventory skeleton 2017-01-17 19:45:27 +01:00