* add hasCancelled method for group/user, prevent cancelling a subscription twice
* wip
* paypal: do not cancel a subscription twice
* make sure hasCancelled and hasNotCancelled return a boolean result
* shared model for chat and inbox
* disable inbox schema
* inbox: use separate model
* remove old code that used group.chat
* add back chat field (not used) and remove old tests
* remove inbox exclusions when loading user
* add GET /api/v3/inbox/messages
* add comment
* implement DELETE /inbox/messages/:messageid in v4
* implement GET /inbox/messages in v4 and update tests
* implement DELETE /api/v4/inbox/clear
* fix url
* fix doc
* update /export/inbox.html
* update other data exports
* add back messages in user schema
* add user.toJSONWithInbox
* add compativility until migration is done
* more compatibility
* fix tojson called twice
* add compatibility methods
* fix common tests
* fix v4 integration tests
* v3 get user -> with inbox
* start to fix tests
* fix v3 integration tests
* wip
* wip, client use new route
* update tests for members/send-private-message
* tests for get user in v4
* add tests for DELETE /inbox/messages/:messageId
* add tests for DELETE /inbox/clear in v4
* update docs
* fix tests
* initial migration
* fix migration
* fix migration
* migration fixes
* migrate api.enterCouponCode
* migrate api.castSpell
* migrate reset, reroll, rebirth
* add routes to v4 version
* fix tests
* fixes
* api.updateUser
* remove .only
* get user -> userLib
* refactor inbox.vue to work with new data model
* fix return message when messaging yourself
* wip fix bug with new conversation
* wip
* fix remaining ui issues
* move api.registerLocal, fixes
* keep only v3 version of GET /inbox/messages
* prevent quest progress message in party chat when user is resting in the inn
* improve comment
* update tests now that the test group includes a new member (sleeping quest participant)
* adjust a test to fix lint failure (and make the test better)
* fix order of element assignments in test array
* WIP(groups): add shared completion prop
Also fix an issue where the Needs Approval toggle would not read/save
correctly.
* fix(groups): save group options on task create
Also, correct count of assigned members when viewing user is among
assignments
* fix(groups): display correct messages in two places
* fix(tasks): eliminate console error related to filtering
Also localize a group plans string
* WIP(groups): implement single completion for approval workflow
* WIP(groups): Add shared completion handling to no-approval-needed flow
* WIP(groups): cover approval flow case for all-assigned
Also save new field on initial task creation
* fix(tasks): use default sharedCompletion value when creating tasks
* WIP(tests): non-working draft test
* Added completed todo to group query
* WIP(group-tasks): fix bugs, add tests
* refactor(group-tasks): deleteMany op, add more tests
* refactor(group-tasks): move shared completion handling to lib
* WIP(group-tasks): broken refactor
* WIP(group-tasks): await all the things
* Turned complete master task to save
* WIP(group-tasks): show completed
* fix(filtering): don't try to filter if no list is passed
* refactor(group-tasks): load completed to-dos on demand, not at start
* fix(group-tasks): don't double up on repeat visits
* fix(group-tasks): include brief explanation in dropdown
* fix(group-tasks): improve wording some more
* begin implementing global webhooks
* add checklist item scored webhook
* add pet hatched and mount raised webhooks (no tests)
* fix typo
* add lvl up webhooks, remove corrupt notifications and reorganize pre-save hook
* fix typo
* add some tests, globalActivity webhook
* fix bug in global activiy webhook and add more tests
* add tests and fix typo for petHatched and mountRaised webhooks
* fix errors and add tests for level up webhook
* wip: add default data to all webhooks, change signature for WebhookSender.send (missing tests)
* remove unused code
* fix unit tests
* fix chat webhooks
* remove console
* fix lint
* add and fix webhook tests
* add questStarted webhook and questActivity type
* add unit tests
* add finial tests and features
* Began moving group chat to separate model
* Fixed lint issue
* Updated delete chat with new model
* Updated flag chat to support model
* Updated like chat to use model
* Fixed duplicate code and chat messages
* Added note about concat chat
* Updated clear flags to user new model
* Updated more chat checks when loading get group
* Fixed spell test and back save
* Moved get chat to json method
* Updated flagging with new chat model
* Added missing await
* Fixed chat user styles. Fixed spell group test
* Added new model to quest chat and group plan chat
* Removed extra timestamps. Added limit check for group plans
* Updated tests
* Synced id fields
* Fixed id creation
* Add meta and fixed tests
* Fixed group quest accept test
* Updated puppeteer
* Added migration
* Export vars
* Updated comments
* Adding check to give master classer acheivement on any master classer series quest completion
fixes#9461
* Fixing concat bug by assigning the variable after concatenation.
* Fixing retry query.
* feat(world-boss): barebones API
* fix(world): use Express respond for better JSON
* fix(api): respond with code 200
* feat(content): canonical Dysheartener desc and Rage
* fix(world-boss): enable progress
* WIP(test): world state API
* WIP(test): refactor world boss setup
* WIP(test): better expectations
* fix(test): more expect polishing
* feat(event): server side World Boss
* fix(strings): accidental deletion
* fix(content): include encouragement after Rage
* refactor(world-boss): address comments
* Added cache for user styles on chat
* Added loading on new message and other minor checks
* Added null checks
* Updated chat tests
* Added costume preference to chat
* Removed single profile cacheing for new chat messages
* Remove owned gear from cache
* Updated stats to only use buffs
* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests
* fix(sprites): serve animated GIFs
Also add new GIF for upcoming quest line
* feat(content): Masterclasser capstone quest
Also fixes Quests page for clearer lock/unlock display
* chore(sprites): compile
* feat(achievements): award quest completionist cheevo
* feat(quests): Siphoning Void
fix Achievements page styling and text spacing
fix display of Rage bar on party page
* test(quests): Lost Masterclasser
* chore(news): Bailey
* fix(test): only use Masterclasser in relevant scenario
* Added flagging to show to admins
* Fixed filters in my guilds
* Fixed login incentives style
* Added inital rage bar
* Added categoires to get group
* Updated profile stats page
* Added stat allocation
* Updated tests to include categoires
* Fixed lint issue
* Added another lint fix
* Separated private message model
* Added markdown to profile
* Add color backgrounds
* Added broken challenge flow
* Added summary field to getgroups
* Fixed group form information loading
* Updated autocomplete to use chat
* Fixed npc styles
* Fixed onload mentions
* create new summary field for challenges
* finish implementating summary for challenges, add some support for guilds
* make small improvements to challenges code
* fix lint errors
* add more code to support summaries for guilds (still more needed)
* fix existing tests by adding summary field
* make existing tests pass
* WIP make "Public Challenges" text translatable
* change "leader" locale key to "guildOrPartyLeader" to make searches for it easier
* remove v-once from h2 headings
* remove failed attempt to localise text in <script>
* add quick-and-dirty error checking for guild not having categories
* make "Public Challenges" text translatable
* rename final ...PlaceHolder strings to ...Placeholder (lower-case "h") for consistency with existing Placeholder strings
* Added challenges section
* Added public fields to guilds
* Added suggestion for habitica help guild
* Added categoires to group
* Added guild category filters
* Added guild filter by member count
* Removed console.log
* Updated group count in tests to account for newly created groups
* (server) Add parties array to store invites
* (server) Lint files
* Update joinGroup, rejectGroupInvite, _inviteByUUID, and remove clearPartyInvitation.js
* Update user schema: detailed 'invitations.parties' attributes
* Code improvement and do not let invite twice
* Check if the user is already invited earlier in the code
* Added message to invitation page, and show all invitations
* Added join party confirmation alert
* Small fixes
* Created test: allow inviting a user to 2 different parties
* Updated tests
* Update invitations.parties on more places
* Small adjustments
* Updates on invitations.party references
* Show all invitations when user is already in a party
* Fixed notifications counter
* Update both 'party' and 'parties' at _handleGroupInvitation
* Updated a test
* Fixed small mistake at _handleGroupInvitation
* More test update
* Update invitation.party when removing single invite and small adjust at view
* add possibility for group to block members from getting gems
* fixes
* fix tests
* adds some tests
* unit tests
* finish unit tests
* remove old code
* Adding code to look over the most recent messages to look for spam from a user
* Adding in translatable error message
* Adding 2 tests for spam detection
* Fixing changes requested for pull request
* Adding unit tests for group and fixing requested changes
* Fixing message and tests
* Forgot to remove this import
* Fixing lint errors
* Cleaning up the code and tests to be more readable
* Fixing lint errors
* Fixed linting issues
* Syntax fixes
* Updated grammar
* Added abiltiy to add group managers
* Added ability to remove managers
* Added ability for managers to add group tasks
* Allower managers to assign tasks
* Allowed managers to unassign tasks
* Allow managers to delete group tasks
* Allowed managers to approve
* Added initial ui
* Added approval view for managers
* Allowed managers to edit
* Fixed lint issues
* Added spacing to buttons
* Removed leader from selection of group managers
* Code review updates
* Ensured approvals are only done once
* Added ability for parties to add managers
* Add notifications to all managers when approval is requests
* Removed tasks need approval notifications from all managers when task is approve
* Fixed linting issues
* Hid add managers UI from groups that are not subscribed
* Removed let from front end
* Fixed issues with post task url params
* Fixed string locales
* Removed extra limited strings
* Added cannotedit tasks function
* Added limit fields and notification check by taskId
* Localized string and other minor issues
* Added manager and leader indicator
* Added group notifications refresh on sync
* Added close button for group notifications
* Removed group approval notifications when manager is removed
* Moved leader/manager indicators to after hp
* Added manager fields to groups
* Spelling and syntax fixes
* Added email invite limit
* change error message for sending too many invitations to instruct them to email us
* fix test error message to use variable in locales string
* add comment to warn about keeping INVITES_LIMIT low
If INVITES_LIMIT is allowed to be greater than MAX_EMAIL_INVITES_BY_USER
then the inviter can send more than MAX_EMAIL_INVITES_BY_USER invitations
at once.