Commit Graph

13 Commits

Author SHA1 Message Date
Mateus Etto
b0eda344f1 Limit party size to 30 members (#8589)
* Added a field in Party page with members count and maximum members in party

* Added information of invitations counter

* Limited party to 2 members on server (API)

* Fixed english text

* Consider current number of invitations in the party

* Moved PARTY_LIMIT_MEMBERS to common folder

* Access the PARTY_LIMIT_MEMBERS through groupsCtrl

* Some corrections

* Hide invite button when invite limit is reached

* Added missing trailing comma

* Do not test 'returns only first 30 invites' in a party anymore, but in a guild: party is limited to 30 members, so it would always fail

* Test: allow 30 members in a party

* Test: do not allow 30+ members in a party

* Improved 'allow 30 members in a party' test

* Test: 'allow 30+ members in a guild'

* Added missing trailing comma

* Code style corrections

* Fixed new line position

* Party limit check done inside Group.validateInvitations function

* Improved members count query

* Fixed tests

* Rewrite tests

* Removed import of BadRequest: value became unused

* Added 'await' to remaining 'Group.validateInvitations' functions

* Fixed tests that would always success
2017-03-26 21:23:19 +02:00
Matteo Pagliazzi
c5633e2074 client redesign: add infinite loading for guilds + misc fixes 2017-03-13 19:47:09 +01:00
Matteo Pagliazzi
98c019a0b6 Upgrade lodash to v4 and lint more files (#8495)
* common: import lodash modules separately

* remove test/content from .eslintignore, fix with eslint --fix content/index

* lint test/content

* lint content/index except for lodash methods

* upgrade server/models

* upgrade server/middlewares and server/libs

* port server/controllers/top-level

* port server/controllers/api-v3

* port views and tests

* client old port lodash and _(, missing _.

* upgrade client-old

* port common/script (root level files only)

* port common/script/fns

* port common/libs

* port common/script/ops

* port common/script/content and common/script/libs/shops.js

* misc fixes

* misc fixes

* misc fixes

* more tests fixes

* fix payments test stubbing, down to 2 failing tests

* remove more instances of lodash wrapping

* fix bug where toObject does not clone object

* fix tests

* upgrade migration or add lodash 4 note

* update shrinkwrap

* fix linting

* upgrade eslint-config-habitrpg

* update shrinkwrap

* recompile shrinkwrap
2017-03-01 17:10:48 +01:00
Keith Holliday
ef02e59590 Repeatables (#8444)
* Added initial should do weekly tests

* Added support back in for days of the week and every x day

* Added better week day mapper

* Added initial monthly

* Added every x months

* Added yearlies

* Fixed every nth weekdy of month

* Fixed tests to check every x week on weekday

* Began combining x month with nth weekday

* Added every x month combined with date and weekday

* Fixed lint issues

* Saved moment-recurr to package.json

* Added new repeat fields

* Added UI for repeatables

* Ensured only dalies are affected by summary

* Added local strings

* Updated npm shrinkwrap

* Shared day map constant

* Updated shrinkwrap

* Added ui back

* Updated copy of test cases

* Added new translation strings

* Updated shrinkwrap

* Fixed broken test

* Made should do tests static for better consitency

* Fixed issue with no repeat

* Fixed line endings

* Added frequency enum values

* Fixed spacing
2017-02-27 15:41:21 -07:00
Sabe Jones
37a71924fe Incentives, Batch 2 (#8435)
* feat(content): Incentives batch 2 gear

* feat(incentives): incentives 55-100

* chore(migration): hand out missed incentive

* refactor(constant): export MAX_INCENTIVES

* fix(incentives): correct const import
and say "Royal Purple Potion" not "Royal Purple"
2017-01-20 20:36:38 -06:00
Alyssa Batula
016447ec77 Critical Hits now affect boss damage fixes #5429 (#8092)
* Moved critical hit calculation from _addPoints() to _calculateDelta(). Added user as an input argument to _calculateDelta() so for critical hit calculation

* Changed test to expect task value of 1.5 after critical hit

* Revert "Moved critical hit calculation from _addPoints() to _calculateDelta(). Added user as an input argument to _calculateDelta() so for critical hit calculation"

This reverts commit 51b8ab6498.

* Moved critical hit calculation to _changeTaskValue(). Use value stored in user._tmp.crit in _addPoints()

* Test is no longer affected by critical hits

* Removed unneeded comment

* Added WIP test of critical hits

* Want the crit function to return 2 to test critical hits

* Changed crit function to export as a function within an object so that it can be stubbed for testing. References to the crit() function were updated to call crit.crit() instead

* Added test for increased experience on critical hits
2017-01-18 08:11:39 -07:00
Kaitlin Hipkin
0817cf96e1 Achievement list renovation & Achievements API (#7904)
* pull apart achievements into different subcategories

* achievs previously hidden to others if unachieved are now always shown

* achievs previously always hidden if unachieved are now always shown

* pull apart ultimate gear achievs

* add achiev wrapper mixin

* add achiev mixin for simple counts

* add achiev mixin for singular/plural achievs

* add simpleAchiev mixin and support attributes

* always hide potentially unearnable achievs if unearned

* contributor achiev now uses string interpolation for readMore link

* transition to basic achiev grid layout

* fix npc achievement img bug introduced in c90f7e2

* move surveys and contributor achievs into special section so it is never empty

* double size of achievs in achievs grid

* achievs in grid are muted if unachieved (includes recompiled sprites)

* fix streak notification strings

* add counts to achievement badges for applicable achieved achievs

* list achievements by api

* fix achievement strings in new api

* unearned achievs now use dedicated (WIP) 'unearned' badge instead of muted versions of the normal badges

* fix & cleanup achievements api

* extract generation of the achievements result to a class

* clean up achievement counter css using existing classes

* simplify exports of new achievementBuilder lib

* remove class logic from achievementBuilder lib

* move achievs to common, add rebirth achiev logic, misc fixes

* replace achievs jade logic with results of api call

* fix linting errors

* achievs lib now returns achievs object subdivided by type (basic/seasonal/special

* add tests for new achievs lib

* fix linting errors

* update controllers and views for updated achievs lib

* add indices to achievements to preserve intended order

* move achiev popovers to left

* rename achievs lib to achievements

* adjust positioning of achieve popovers now that stats and achievs pages
are separate

* fix: achievements api correctly decides whether to append extra string for master and triadBingo achievs

* revert compiled sprites so they don't bog down the PR

* pull out achievs api integration tests

* parameterize ultimate gear achievements' text string

* break out static achievement data from user-specific data

* reorg content.achievements to add achiev data in related chunks

* cleanup, respond to feedback

* improve api documentation

* fix merge issues

* Helped Habit Grow --> Helped Habitica Grow

* achievement popovers are muted if the achiev is unearned

* fix singular achievement labels / achievement popover on click

* update apidoc for achievements (description, param-type, successExample, error-types)

* fix whitespace issues in members.js

* move html to a variable

* updated json example

* fix syntax after merge
2016-12-13 12:48:18 -06:00
Blade Barringer
35b92f13a3 Webhook improvements (#7879)
* refactor: Move translate test utility to helpers directory

* Add kind property to webhooks

* feat: Add options to create webhook route

* refactor: Move webhook ops into single file

* refactor: Create webhook objects for specific webhook behavior

* chore(tests): Add default sleep helper value of 1 second

* feat(api): Add method for groups to send out webhook

* feat(api): Add taskCreated webhook task creation

* feat(api): Send chat webhooks after a chat is sent

* refactor: Move webhook routes to own controller

* lint: Correct linting errors

* fix(api): Correct taskCreated webhook method

* fix(api): Fix webhook logging to only log when there is an error

* fix: Update groupChatRecieved webhook creation

* chore: Add integration tests for webhooks

* fix: Set webhook creation response to 201

* fix: Correct how task scored webhook data is sent

* Revert group chat recieved webhook to only support one group

* Remove quest activity option for webhooks

* feat: Send webhook for each task created

* feat: Allow webhooks without a type to default to taskScored

* feat: Add logic for adding ids to webhook

* feat: optimize webhook url check by shortcircuiting if no url is passed

* refactor: Use full name for webhook variable

* feat: Add missing params to client webhook

* lint: Add missing semicolon

* chore(tests): Fix inccorect webhook tests

* chore: Add migration to update task scored webhooks

* feat: Allow default value of webhook add route to be enabled

* chore: Update webhook documentation

* chore: Remove special handling for v2

* refactor: adjust addComputedStatsToJSONObject to work for webhooks

* refactor: combine taskScored and taskActivity webhooks

* feat(api): Add task activity to task update and delete routes

* chore: Change references to taskScored to taskActivity

* fix: Correct stats object being passed in for transform

* chore: Remove extra line break

* fix: Pass in the language to use for the translations

* refactor(api): Move webhooks from user.preferences.webhooks to user.webhooks

* chore: Update migration to set webhook array

* lint: Correct brace spacing

* chore: convert webhook lib to use user.webhooks

* refactor(api): Consolidate filters

* chore: clarify migration instructions

* fix(test): Correct user creation in user anonymized tests

* chore: add test that webhooks cannot be updated via PUT /user

* refactor: Simplify default webhook id value

* refactor(client): Push newly created webhook instead of doing a sync

* chore(test): Add test file for webhook model

* refactor: Remove webhook validation

* refactor: Remove need for watch on webhooks

* refactor(client): Update webhooks object without syncing

* chore: update webhook documentation

* Fix migrations issues

* chore: remove v2 test helper

* fix(api): Provide webhook type in task scored webhook

* fix(client): Fix webhook deletion appearing to delete all webhooks

* feat(api): add optional label field for webhooks

* feat: provide empty string as default for webhook label

* chore: Update webhook migration

* chore: update webhook migration name
2016-10-02 09:16:22 -05:00
Phillip Thelen
e3b484b29a Add Google Signin (#7969)
* Start adding google login

* fix local js issue

* implement syntax suggestions

* fix delete social tests

* Add service for authentication alerts

* fix social login tests

* make suggested google sign in changes

* fix accidentally deleted code

* refactor social network sign in

* fix incorrect find

* implement suggested google sign in changes

* fix(tests): Inject fake Auth module for auth controller

* fix(test): prevent social service from causing page reload

* fix loading user info

* Use lodash's implimentation of find for IE compatibility

* chore: increase test coverage around deletion route

* chore: clean up social auth test

* chore: Fix social login tests

* remove profile from login scope

* fix(api): Allow social accounts to deregister as user has auth backup

* temporarily disable google login button
2016-09-28 12:11:10 +02:00
Blade Barringer
913cb16638 refactor: move randomVal to a lib 2016-09-26 11:55:07 -05:00
Blade Barringer
966a50431f refactor: Move user argument to options in randomVal function 2016-09-26 11:55:07 -05:00
Kaitlin Hipkin
5f0c1687b5 Remove unused v2 code from /website/common/script (#8034)
* remove apiv2 behavior from ops

* remove apiv2 behavior from fns
2016-09-22 21:23:46 -05:00
Blade Barringer
81b7eeeb71 Common reorg (#8025)
* Re-organize common folder

* fix: Correct paths in tests

* fix: move new content to proper folder

* chore: Move audio folder to assets

* Move sprites to sprites assets directory

* Move css sprites to assets directory

* Split out readmes for common code and sprites

* Move images to assets directory

* Move destinatin of shared browserified file

* remove unused file

* move compiled js to client-old

* Fix karma tests

* fix: Correct paths for sprites
2016-09-16 17:18:07 +02:00