* Fix display of add challenge message when group challenges are empty
* Fixed forced quest start to update quest without reload
* Fixed needing to reload when accepting party invite
* Fix group leave and join reload
* Fixed leave current party and join another
* Updated party tests
* Fixed join/leave button updates
* Queried only user groups to be available when creating challenges
* Fixed bulk add tasks to challenge
* Synced challenge tasks after leave and join.
* Fixed default selected group
* Fixed challenge member info. Fixed challenge winner selection
* Fixed deleting challenge tasks
* Fixed particiapting filter
* Fixed viewing user progress on challenge
* Updated tests
* Added delete for saved challenge task
* Added timzeone offset back
* Added APIToken back to settings page
* Fixed fetch recent messages for party
* Fixed returning group description
* Fixed check if user is member of challenge
* Fixed party members appearing in header
* Updated get myGroups param to include public groups. Fixed isMemberOf group
* Fixed hourglass purchase
* Fixed challenge addding tasks on first creating
* Updated tests to accomidate new changes
* Ported groups service to user new api v3 and ported dependent controllers
* Remove and extra remove inviation code. Fixed group service caching and update group service tests
* Fixed test logic and added party cache support
* Added promise rejections and updated http interceptor
Add inventory sorting buttons based on name, attribute, and set (armoire):
- Each gear[klass] has its own sorting buttons and sorting state including costume classes
- The attributes sort descending when selected, then by sum of all attributes
- There is no default sort
- The armoire also sorts by set which sorts by item[set] descending, it does not sort within a set (ex "1 of 3" vs "2 of 3")
- Name sorts by .text() ascending
Add tests for releasing pets and mounts
Refactor tests to use expect syntax from sinon-chai
tests(karma): Refine settings controller tests
refactor(client): Remove unecessary releaseX functions from $scope in settings ctrl
Fixes#6288. Previously, we used a count of all properties within the user's items.pets.mounts to determine whether or not they'd gained a new mount. That would not work as expected if they had mounts with a null or false status, such as after using the Key to the Kennels. This commit also adds some tests to the inventory controller in Angular for pet raising.
* Updates the text shown for Mystic Hourglasses in the inventory to account for new features.
* Fixes the date range for the Fall Festival to correctly start September 21.
* Updates test for the Inventory Controller to use lodash for object key iteration.