Commit Graph

6 Commits

Author SHA1 Message Date
negue
ade6d9689f new client - quest / seasonal / time travelers shops (#8903)
* initial quests.vue - refactorings - add group to quests

* shows quests by quest-group

* buyQuestModal with rewards sidebar

* store / actions to load seasonal/time-travelers shop data

* buyModal buyPressed instead of buyAction - seasonal shop categories now with specialClass property - seasonal shop

* time travelers vue - show hourglass in shopItem / buyDialog - fix banners

* cleanup

* show amount of already owned quests

* show html notes in popovers / dialog

* extract purchase-api to common.ops.purchaseWithSpell to call the same in the store / update the UI on purchases

* add time-travelers sprites

* fix lint

* add last mystery set images

* remove unused Page

* remove equipment from newClient.json
2017-07-31 17:04:40 -06:00
negue
f72f71fd32 [WIP] New Client - Shops/Market (#8884)
* initial market - routing - store - load market data

* move drawer/drawerSlider / count/star badge to components/ui

* filter market categories

* shopItem with gem / gold

* show count of purchable items

* show count of purchable itemsshow drawer with currently owned items + DrawerHeaderTabs-Component

* show featured gear

* show Gear - filter by class - sort by (type, price, stats) - sort market items

* Component: ItemRows - shows only the max items in one row (depending on the available width)

* Sell Dialog + Balance Component

* generic buy-dialog / attributes grid with highlight

* buyItem - hide already owned gear

* filter: hide locked/pinned - lock items if not enough gold

* API: Sell multiple items

* show avatar in buy-equipment-dialog with changed gear

* market banner

* misc fixes

* filter by text

* pin/unpin gear store actions

* Sell API: amount as query-parameter

* Update user.js

* fixes

* fix sell api amount test

* add back stroke/fill currentColor

* use scss variables
2017-07-27 19:41:23 +02:00
negue
ea3ed26f42 Stable minor fixes (#8861)
* fix dialog text + close after hatching

* Update newClient.json
2017-07-18 01:04:34 +02:00
negue
dd29c60d87 [WIP] drag/drop fixes (#8851)
* Stable: Highlight pet on dragging food / add drag* events

* Stable: hatch dialog instead of popover / .btn-flat / update bootstrap-vie

* Layout: change sidebar width to fixed 236px - removed .col-2/.col-10

* Stable: Drag&Drop Food Image + Text - refactor directive to use custom event names

* Stable: fixes

* Stable: click to select food + attached food info box

* fix lint issues

* Drag&Drop&Click: Potions on Eggs - fix click on item + attached infobox-position in click mode
2017-07-10 10:07:23 +02:00
negue
53c610236b Client/stable fixes - part 1 (#8840)
* fixes: show ten pets in a row - show pet / no feeding progress if mount already owned

* fixes: disabled filter instead of hiding them

* fixes: don't hide special pets - same item style for mounts

* fixes: avatar changes of pet / mount

* fixes: unfocus first dropdown-item by css

* fixes: unfocus first dropdown-item by css (remove :focus style)- added "What does my pet like to eat?" popover
2017-07-01 17:46:24 +02:00
negue
187a9f5f19 [WIP] client/inventory/stable (#8737)
* Stable: basic layout (based on equipment)

* extract item popover-content as component

# Conflicts:
#	website/client/components/inventory/item.vue

* extract item-content as slot - list standard pets with image

* dynamic list petGroups in sidebar / content - with selected / open filter

* itemContentClass for pets

* fix filter - extract filter labels

* Filter: Hide Missing

* fix position of pets

* sort by: A-Z, Color, Hatchable

* refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets

* custom petItem to show the progress

* list specialPets - rename petGroup to animalGroup (more generic)

* equip a pet

* filter animals by input

* count pets

* list mounts

* hatchable pet popover

* hatchable pet popover #2

* PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets

* Hold to hatch the pet - cleanup

* add food drawer + countBadge - special mounts - hide un-owned special animals - fixes

* Sliding Drawer: Buttons to scroll left/right

* Drag&Drop: food on pets

* fix hold to hatch - use mouseleave event

* 'Show All' / 'Show Less' - Animals

* Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10)

* fixes: colors, v-once, drawer-errorMessage, strings

* drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective

* ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding

* show animals by available content width

* change sortBy button / label

* fix pet colors / backgrounds

* DragDropDirective - grabbing cursor

* remove browser specific prefixes

* fix lint issues

* show welcome dialog

* change translationkey (noFood, already exists)
2017-06-23 13:24:10 +02:00