* Log all gem transactions to database
* Also store hourglass transactions
* Fix tests
* Display transaction history in hall of heroes for admins
* add tests to new API call
* hide transaction settings tab for non admins
* fix(lint): remove console
* fix(lint): various automatic corrections
* fix(transactions): use enum expected pluralizations
* fix api unit tests
* fix lint
* fix failing test
* Fix minor inconsistencies
* Log all gem transactions to database
* Also store hourglass transactions
* Fix tests
* Display transaction history in hall of heroes for admins
* add tests to new API call
* hide transaction settings tab for non admins
* fix(lint): remove console
* fix(lint): various automatic corrections
* fix(transactions): use enum expected pluralizations
* fix api unit tests
* fix lint
* Fix minor inconsistencies
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* Don't sign in user when trying to connect a social account that was already created
* Log social users into matching local auth accounts
If the social account has an email that already exists as a local user, instead of creating a new account log them into their account and add the social auth to the account
* If possible set local authentication email for social users
* Allow password reset emails to be sent to social login users
* lint fixes
* Fix issues and tests
* fix tests
* Fix lint error.
* WIP: report a bug api/ui
* fix lint
* add USER_USERNAME
* extend sendTxn tests / checks + fix bug report email
* fix lint
* add more checks to sendTxn - fix bug-report variables
* fix lint / ci
* fix test: reset email config url
* fix test stub
* fix tests
* refactor the variables checks
* lint.
* move bug-report page as a modal
* send user_email to the email
* show true/false instead 1/0
* fix issues
* fix footer report bug email if not logged in
* fix styles/margins
* prefill user's email
* show facebook email if local email not existing
* bugReportSuccessModal.vue
* add BROWSER_UA to mail properties
* extract bugReportLogic to its own lib file for unit test
* test api validators
* fix lint
* i18n string updates (issue #9210)
* change offHand to offHandCapitalized
* added removeTasks to challenge.json
* added hairBangs back to character.json
* added hairBangs back to character.json
* more hairBangs nonsense
* added hairBangs to hair-settings.vue, removed same from character.json
* changed levelUp to levelup in levelUp.vue and achievements.json
* fix duplicate string values
* fixed different strings with same content in different files
* updated test/api/v3 and test/api/v4 with messageTaskNotFound
* Delete POST-tasks_taskId_checklist_itemId_score.test.js
File got copied to a new directory, doesn't need to be here.
* fix: userID token in patrons.vue and heroes.vue
* removed: unused clock of code
* Restored eggsItemType to inventory.json
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* Fixed party size and notification when inviting
Fixed party limit to 30 members (previously 31) and pop-up when trying
to invite someone, when party has already reached it's members limit, to properly
show members number.
* Fixed View Party button in header
Fixed View Party button in header to properly show Load More button
when party size exceeds party limit.
* Fixed View Party button to properly open party
Fixed View Party button to properly open party members list on refreshing the main page, this bug was
caused by previous commit.
* Fixed SelectMembersModal to properly show Load More button
Fixed SelectMembersModal (the modal that apperas when casting
cards/specials on party member) to properly show Load More button when party size exceeds party limit
* fix(test): limit now technically 29 plus leader
* fix(test): adjust for tweakage
Co-authored-by: Sabe Jones <sabrecat@gmail.com>