Commit Graph

277 Commits

Author SHA1 Message Date
negue
a42cb0e3ab moving developer-only strings to api messages (#10188)
* move translatable string to apiMessages

* use apiMessages instead of res.t for groupIdRequired / keepOrRemove

* move pageMustBeNumber to apiMessages

* change apimessages

* move missingKeyParam to apiMessages

* move more strings to apiMessages

* fix lint

* revert lodash imports to fix tests

* fix webhook test

* fix test

* rollback key change of `keepOrRemove`

* remove unneeded `req.language` param

*  extract more messages from i18n

* add missing `missingTypeParam` message
2018-04-14 16:13:13 +02:00
Kip Raske
fa044ffb44 Feature/sortable reward area (#9930)
* Client POC

We need to wrap each draggable region it its own div or else the
"draggable" element will conflict with each other. This screws up the
styling but that is totally fixable

* Ah that ref was being used after all, changing back

* Scaffold out a new callback for when we drag these things

Next is going to be the hard part: I need to save the sort order for
these to the database. I don't even know if there is a schema but hey
this is the best place to start

* Firefox caching is the problem: don't actually need the wrapper div

So I guess I should try this in chrome and see how it works then come
back to firefox and figure out what the heck is going on

* Scaffolding out our API call to save the sort order

The endpoint doesn't exist yet so we will need to add that

* Ok we are now calling our API endpoint to reorder these things

Of course it doesn't exist yet so you get a 404 when you try, but that
is ok

* Defining api endpoint, a work in progress

In particular I really had ought to use _id for these too, it appears
that the primary way we detect order doesn't even use "key" at all.

* Switching to using the pinned item UUID

This has much better results, but of course the server and client logic
don't match now. Will have to keep working on my splice to make sure
that they are the same

* I thought this would fix our server/client mismatch but it is not it

Something is really wrong with my logic somewhere, maybe I need to
update the db step?

* Moving this logic to the "user" rather than "tasks" and key off path

Path is unique and is less finiky than dealing with string comparisons
with ids. Unfortunately everything is still not working... I suppose
user.update() doesn't care about the position?

* This client code caused quite a lot of problems if you dragged fast

We don't really need it it seems, so off it goes

* Updating markup and CSS so it actually looks good.

Everything is working horray!!

I did just notice the following bug: the popover text sometimes makes it
very annoying to drag because you can't drop over it@

* Cleaning up my comments in the API section user.js

I had a lot of TODOS that are mostly done now

* Fixing a spacing code standards thing

* Turns out we never use type, so we should remove this from the API call

* Adding pinnedItemsOrder into the user schema

And disabling my call in the frontend before I do any more damage

* Halfway to using pinnedItemsOrder

This isn't working yet but it is not going to break it horribly like it
was before.

* Hooking up inAppRewards to always produce sorted information

It is suspicially working right now even though I have not added the
seasonal stuff logic yet...

* Updating the comments in user.js in movedPinnedItem

It turns out that my bandaid fix to just get the ball rolling perfectly
does what I need it to do when we have a length discrepancy. So we are
getting much closer to the final product, just need lots of testing

* Cleaning up code standards kinds of things

* Yay, this fixes the popover issue

I hope this is the right "vue" way to do things, because I tried a bunch
of other things that definately were not the right way to do it. And
this appears to work too

* ** Partial Work ** Starting tests on api call for draggable items

Doesn't work, doesn't compile so don't include in PR!

* Test failing still...

This is worth a save. The api call grabs the seasonal items too, so we
can't get away from using the common functions and calls here to get the
actual list of items

* Okay have the first test passing

Need to clean up my linter problems though

* Planning out the next two tests and fixing my format problems

* 2nd Test case written, this time with the "more" odd case

* Making sure that we didn't mess with pinned items

* Huh... this test doesn't give me the expected result

Drat, I guess I found a bug

* Throw an error when we put garbage in our api call.

Well, before we got user.pinnedItemsOrder filled with a bunch of "null"
entries which is not ideal. it still worked, but isn't this confusing
enough already?

* Cleaning up the multitude of linting problems thanks gulp :)

* Writing tests for inAppRewards.js, but something is wrong

* Fixing my linting errors in inAppRewards tests

These tests still do not run though, so they may fail and I would not
know

* Applying Negue's fixes to inAppRewards.js test

It never occured to me that we shouldn't try to reach the database while
in the common tests. Well, we shouldn't do that, we should use the
common.helpers instead. Thanks!
2018-04-13 15:22:06 +02:00
Matteo Pagliazzi
1ea9be8aa2 Preparatory Work for Smaller user doc (WIP) (#10245)
* protect all paths in user.pre(save using this.isDirectSelected to see if a field is available

* fix linting

* authWithHeaders: specify user fields to exclude instead of the ones to include, add comments, doc and improve test

* add more options to unit helper generateReq and add tests for excluding fields in authWithHeaders
2018-04-12 21:17:47 +02:00
Matteo Pagliazzi
1c1b0f00ad reorganize payments files (#10235) 2018-04-08 16:27:03 +02:00
Alys
fb4d3e44d3 improve code and tests for banned words and slurs (#10211)
* remove removePunctuationFromString function from test code

It's not needed now that the test banned words don't contain underscores.

* prevent tests accidentally throwing messageGroupChatSpam

This commit makes the user for most tests have contributor tiers so
that the user can't trigger the messageGroupChatSpam error message
(for posting messages too quickly).

This is useful when some of the tests fail due to broken code
because that makes more messages be posted than expected. If the user
doesn't have tiers, the messageGroupChatSpam error message would be
triggered, which gives misleading information about the test failure.

* add tests for banned swear and slur words posted in mixed case

* allow banned word error message to show bad words in the same case the user typed them

* stop using randomly-chosen real banned words in tests

The test modified in this commit had been using real banned words,
which meant that those words were being displayed to the contributors
when the test failed.

NB the 'check all banned words are matched' test also uses the real
banned words but the test failure messages don't show the words.

* improve translatability of bannedWordUsed error message
2018-04-08 15:31:37 +02:00
Keith Holliday
6ba28b5757 Added fix for chat revoke creation test (#10218) 2018-04-02 19:11:30 +02:00
Keith Holliday
ed607d2bae Fixed challenge count check (#10215) 2018-04-01 16:54:32 -05:00
Alys
bec8cb01e0 prevents a user who has had their chat privileges revoked from creating a public guild (#10205) 2018-03-31 13:46:14 +02:00
Mateus Etto
c21726ec61 No Ethereal Surge on Mages (#10121)
* problem location identified (breaks code)

* problem identification notes

* Add class checking to ES (does not yet notify user)

* Add error message

* Add .gitattributes

Attempting to fix line ending disaster

* package stuff

so I can see what's broken

* add reminder and hopefully fix gitattributes

* Fix lint errors

* Redo surge fail notifs

* exterminate rogue comment, fix gitattributes

* Remove unused import 

As per @paglias' request.

* fix(lint): remove extraneous expression

* Delete .gitattributes

* Fix skill key surge -> mpheal

* Show notification only when there are mages in party

* Fix notification being too big and appearing outside the notification div

* Remove unused code

* Only show the notification on parties with 2 or more mages

The caster is a mage, so certainly at least 1 mage will be counted.

* Automated test: mpheal does not heal other mages

* Fix lint error

* Fix typo in test description

* Increase performance of test

* Using target instead of requestion partyMembers again

* Rename variable 'party' to 'partyMembers'

* Update strings in English

* spell -> Skill
2018-03-31 13:34:39 +02:00
Alys
df69208caa prevent a user with no chat privileges from inviting any player to a guild or party (#10194)
This is because they could use private group chat messages to bypass
the restriction on talking to other players.
2018-03-31 13:29:08 +02:00
Alys
0b735abd44 remove underscores from test swear words and slurs - TRIGGER / CONTENT WARNING: assault, slurs, swearwords, etc
This is because real words don't contain them and the test words should mimic real words.
2018-03-31 18:06:04 +10:00
Keith Holliday
2f69f4039e Made challenge paging optional 2018-03-30 11:34:00 -05:00
SabreCat
7914a959b3 fix(test): add flags to expected public fields 2018-03-27 21:50:55 +00:00
Keith Holliday
298a6a743c Added paging (#10150)
* Added paging

* Escaped regex

* Fixed challenge side effect tests
2018-03-23 14:13:08 -05:00
Keith Holliday
d0a786554c Removed balance check test (#10159)
* Removed balance check test

* Removed balance check in common

* Removed gem logic and added achievement to tests
2018-03-21 11:53:47 -05:00
Sabe Jones
3af7f89d10 Merge branch 'release' into develop 2018-03-20 22:57:52 +00:00
SabreCat
6c18d19d95 fix(test): extra curly 2018-03-20 21:56:55 +00:00
SabreCat
a84ea8b1b7 feat(event): Spring Fling 2018 2018-03-20 21:30:43 +00:00
Travis
8c316d939f Updated get challenges api to return challenges sorted by which challenges include the habitica_official category (#10079)
and removed sorting on the official flag of the challenges object.

fixes #9955
2018-03-17 22:26:24 +01:00
Travis
45eb19e992 Update the API to prevent the user from leaving a group if they are the only member and have a quest active. (#10091)
* Update the API to prevent the user from leaving a group if they are the only member and have a quest active.

fixes #10068

* fixing api doc
2018-03-17 22:26:07 +01:00
Travis
3ad0ffcaec Escaping regex characters from user input before searching for groups. (#10092)
fixes #9953
2018-03-17 22:25:50 +01:00
Travis
d4e2f5ac9e fix: Fixing xml data export 500 error. (#10114)
* fix: Fixing xml data export 500 error.

fixes #10100

* Removing outdated comment.

* Making xml data export test pass consistently.
2018-03-17 22:24:40 +01:00
Mark Kuba
301668fe22 fix: you are already in group message - fixes #10119 (#10122)
* add youAreAlreadyInGroup message

* add test for youAreAlreadyInGroup message

* update youAreAlreadyInGroup message
2018-03-17 22:21:16 +01:00
Julius Jung
04b4912d59 Fix password reset when querying for emails with upcase characters (fixes #9059) (#9707)
* downcase updating an email to be consistent with creating

* add tests to ensure downcase of email for create/update

* create migration to downcase existing User objects

* delete 'only'

* change gmail to example

* add trailing comma from lint error

* search for emails with at least one capital letter

* fix query in order to search for any email with at least one capital letter

* batch process effected users with at least one capital in email

* update script for batch process effected users
2018-03-17 22:13:54 +01:00
negue
1812f63812 raise coverage for user api calls (#10099)
* user integration tests

* fix lint
2018-03-17 21:12:53 +01:00
Matteo Pagliazzi
cb42a31c43 Node 8 (WIP) (#9946)
* start upgrade to node 8

* upgrade travis

* improve travis

* Remove bluebird, babel (except for modules) from server (WIP) (#9947)

* remove bluebird, babel from server (except for modules)

* fixes

* fix path

* fix path

* fix export

* fix export

* fix test

* fix tests

* remove plugin for transform-object-rest-spread since it is supported in node8

* babel: correct syntax rest spread

* remove bluebird

* update migrations archive readme

* fix package-lock.json

* fix typo

* add package-loc
2018-03-15 19:59:36 +01:00
Keith Holliday
b850ea9dbf Bulk spell casting (#10007)
* Reorganized spell code

* Added quantity field

* Fixed parameter passing
2018-02-23 11:30:15 -07:00
Matteo Pagliazzi
3a1e56cc8e Upgrade server deps (#10017)
* remove unused apn lib and upgrade moment-recur

* upgrade validator

* upgrade got

* request -> got

* fix validation

* fix tests

* upgrade nodemailer

* fix unit tests

* fix webhook tests, upgrade express-validator (using legacy api)

* upgrade js2xmlparser

* update misc packages

* fix linting

* update packages
2018-02-23 15:21:00 +01:00
Josh Sears
f592103754 Partial Fix for #8735 ("Failed party invitations do not indicate which invitations failed") (#9939)
* Updated from origin and added invite error fixes

* Update test for capitalization issue

* New error display

Changed app.vue to display error message using error.response.data.message
2018-02-19 19:00:42 +01:00
Matteo Pagliazzi
b619496f8e fix linting 2018-02-17 18:41:49 +01:00
Matteo Pagliazzi
74ba55c20b Upgrade tests tools and lint migrations and scripts (part 2) (#9998)
* upgrade gulp-babel

* upgrade babel-eslint

* upgrade eslint-friendly-formatter

* start upgrading chai

* start to upgrade eslint

* restore skipped tests

* start to upgrqde monk

* fix linting and remove unused file

* fix mocha notifications, and common tests

* fix unit tests

* start to fix initrgration tests

* more integration tests fixes

* upgrade monk to latest version

* lint /scripts

* migrations: start moving to /archive unused migrations and run eslint with --fix

* lint migrations

* fix more integration tests

* fix test
2018-02-17 18:11:24 +01:00
Sabe Jones
7684f9b26a Merge branch 'release' into develop 2018-02-14 02:31:17 +00:00
Sabe Jones
d69e7e66ee World Boss 2018 (Server) (#9995)
* feat(world-boss): barebones API

* fix(world): use Express respond for better JSON

* fix(api): respond with code 200

* feat(content): canonical Dysheartener desc and Rage

* fix(world-boss): enable progress

* WIP(test): world state API

* WIP(test): refactor world boss setup

* WIP(test): better expectations

* fix(test): more expect polishing

* feat(event): server side World Boss

* fix(strings): accidental deletion

* fix(content): include encouragement after Rage

* refactor(world-boss): address comments
2018-02-13 19:21:39 -06:00
negue
54153ec299 Refactor Purchase API - Part 1 (#9714)
* move to shops/purchase

* move files to /buy/ instead of /purchase/

* refactor buy.js - add more itemtypes

* revert moving special purchases to buy

* only use buyOp from api-routes

* fix buying potion client-side

* undo import buy instead of purchase

* enable potion bulk purchase - use buyGear as fallback (as before)

* move quantity purchase inside buyHealthPotion

* move quantity purchase inside buyQuest

* move quantity purchase inside buySpecialSpell + add analytics

* remove unused quantity variable - set req.type on specialKeys

* fix `buyKnownKeys` on buy api

* test buy-special-spell if not enough gold

* more buy ops coverage

* fix lint

* buyMysterySet: test for window.confirm, buyQuest: check for Masterclassers unlock

* fix test & lint

* re-create package-lock.json to travis build ?

* use global.window instead of method argument

* add back canOwn checks

* remove buyMysterySet confirm request
2018-02-10 11:14:40 +01:00
Matteo Pagliazzi
7abfd1d510 chore: docker: use correct gulp cli, tests: try to reduce timeouts 2018-02-10 11:14:01 +01:00
Matteo Pagliazzi
f947d3562b Remove user wrapping (#9960)
* remove user wrapping, fixes #9146

* update tests

* fix tests
2018-02-09 13:46:55 +01:00
Matteo Pagliazzi
1ab26a200e Upgrade tests packages (#9973)
* upgrade mochat to v5

* upgrade cross-spawn

* upgrade chalk

* try to fix mongoose

* upgrade shelljs

* upgrade expect.js

* upgrade coveralls

* upgrade cross-env

* upgrade lcov-result-merger

* upgrade image-size
2018-02-08 19:00:49 +01:00
Feywood
7c6dd6a6bd (in)definite articles for food items. Partial fix for https://github.com/HabitRPG/habitica/issues/3571 (#9658)
* testing additional event trigger for sendMessage

* moved keyup event to newmessage

* added keyup event to tavern vue too

* all food items now have version with definite and indefinite article. foodText also adapted in messages json

* modified api.food, and feed, armoire and drop mechanism

* drops now ok, removed dropArticle, corrected feed test

* test correction

* api doc modification for task completion
2018-02-05 19:43:12 +01:00
Keith Holliday
0f4b8f5f30 Added summary field tests (#9883)
* Added summary field tests

* Fixed typo
2018-02-05 09:52:44 -07:00
Matteo Pagliazzi
fac0338437 Merge branch 'release' into develop 2018-02-04 14:39:30 +01:00
Matteo Pagliazzi
e46f30894c fix test timeout 2018-02-04 14:39:16 +01:00
Keith Holliday
78ad1cd8b0 Added cache for user styles on chat (#9679)
* Added cache for user styles on chat

* Added loading on new message and other minor checks

* Added null checks

* Updated chat tests

* Added costume preference to chat

* Removed single profile cacheing for new chat messages

* Remove owned gear from cache

* Updated stats to only use buffs
2018-02-02 11:18:25 -07:00
Matteo Pagliazzi
33b249d078 Notifications v2 and Bailey API (#9716)
* Added initial bailey api

* wip

* implement new panel header

* Fixed lint

* add ability to mark notification as seen

* add notification count, remove top badge from user and add ability to mark multiple notifications as seen

* add support dismissall and mark all as read

* do not dismiss actionable notif

* mark as seen when menu is opened instead of closed

* implement ordering, list of actionable notifications

* add groups messages and fix badges count

* add notifications for received cards

* send card received notification to target not sender

* rename notificaion field

* fix integration tests

* mark cards notifications as read and update tests

* add mystery items notifications

* add unallocated stats points notifications

* fix linting

* simplify code

* refactoring and fixes

* fix dropdown opening

* start splitting notifications into their own component

* add notifications for inbox messages

* fix unit tests

* fix default buttons styles

* add initial bailey support

* add title and tests to new stuff notification

* add notification if a group task needs more work

* add tests and fixes for marking a task as needing more work

* make sure user._v is updated

* remove console.log

* notification: hover status and margins

* start styling notifications, add separate files and basic functionalities

* fix tests

* start adding mystery items notification

* wip card notification

* fix cards text

* initial implementation inbox messages

* initial implementation group messages

* disable inbox notifications until mobile is ready

* wip group chat messages

* finish mystery and card notifications

* add bailey notification and fix a lot of stuff

* start adding guilds and parties invitations

* misc invitation fixes

* fix lint issues

* remove old code and add key to notifications

* fix tests

* remove unused code

* add link for public guilds invite

* starts to implement needs work notification design and feature

* fixes to needs work, add group task approved notification

* finish needs work feature

* lots of fixes

* implement quest notification

* bailey fixes and static page

* routing fixes

* fixes #      this.$store.dispatch(guilds:join, {groupId: group.id, type: party});

* read notifications on click

* chat notifications

* fix tests for chat notifications

* fix chat notification test

* fix tests

* fix tests (again)

* try awaiting

* remove only

* more sleep

* add bailey tests

* fix icons alignment

* fix issue with multiple points notifications

* remove merge code

* fix rejecting guild invitation

* make remove area bigger

* fix error with notifications and add migration

* fix migration

* fix typos

* add cleanup migration too

* notifications empty state, new counter color, fix marking messages as seen in guilds

* fixes

* add image and install correct packages

* fix mongoose version

* update bailey

* typo

* make sure chat is marked as read after other requests
2018-01-31 11:55:39 +01:00
Matteo Pagliazzi
9488ec2eb0 Merge branch 'release' into develop 2018-01-30 18:56:25 +01:00
Keith Holliday
4fe6c8db64 Clone challenges api (#9684)
* Added clone api

* Added new clone UI

* Fixed challenge clone

* Fixed lint and added mongo toObject

* Removed clone field, fixed type, fixed challenge task query

* Auto selected group

* Accounted for group balance when creating challenge

* Added check for if user is leader of guild

* Added leader existence check

* Added fix for leader and prizecost equal to
2018-01-30 08:23:20 -07:00
Cai Lu
12aa8a78c1 Track sleeping in the inn with analytics (fixes #9561) (#9685)
* Sleep status is tracked by analytics when toggled.

* Modify test: test that analytics is called with 'sleep' event and data passed includes the user's new sleep status
2018-01-29 14:48:24 -06:00
Keith Holliday
6489e74b6b Added tests for new username restrictions (#9900) 2018-01-27 10:30:17 -07:00
Alys
f302d15bc4 add length and character limitations for login name (username) (#9895)
* update API comments to for `username` restrictions and to use Login Name terminology

We use "login name" rather than "username" in user-visible text
on the website and (usually) when communicating with users because
"username" could be confused with "profile name".
Using it in the docs allows you to search for that term.

* add alphanumeric and length validation for creating new login name (username)

The 'en-US' locale is specified explicitly to ensure we never use
another locale. The point of this change is to limit the character
set to prevent login names being used to send spam in the Welcome
emails, such as Chinese language spam we've had trouble with.

* add error messages for bad login names

* allow login name to also contain hyphens

This is because our automated tests generate user accounts using:
  let username = generateUUID();

* allow login names to be up to 36 characters long because we use UUIDs as login names in our tests

* revert back to using max 20 characters and only a-z, 0-9 for login name.

It's been decided to change the username generation in the tests instead.

* disable test that is failing because it's redundant

Spaces are now prohibited by other code.

We can probably delete this test later. I don't want to delete it
now, but instead give us time to think about that.

* fix typos

* revert to login name restrictions that allow us to keep using our existing test code

I'm really not comfortable changing our test suite in ways that
aren't essential, especially since we're working in a hurry with
a larger chance than normal of breaking things.
The 36 character length is larger than we initially decided but
not so much larger that it's a huge problem.
We can reduce it to 20 when we have more time.

* limit username length to 20 chars

* fix tests
2018-01-27 09:33:56 -07:00
Keith Holliday
51aebb540c Removed display of users personal checklist on challenge tasks (#9837) 2018-01-23 10:55:55 -07:00
Keith Holliday
c0276e3663 More staging fixes (#9816)
* Added ability to adjust challenge task copy's streak

* Disabled stat allocation if method is incorrect
2018-01-18 11:51:56 +01:00