* change quest banner backgrond
* itemRows in inventory
* use itemRows in inventory/items - showLess/showMore as default labels - extend white space if theres no button available
* hide popover if dragging is active - show dragging info on first click (without to move)
* use itemRows in inventory/stable
* fix some strings
* highlight currently dragging item in inventory/items - auto attach info on click - z-index
* fix shopItem label color
* fix floating npcs in banner
* hatched-pet-dialog in items / stable
* change all ctx to context
* client: start working on Inventory/Items
* i18n changes and fixes
* initial displaying of eggs, food and potions + sorting
* add missing files
* remove comment
* show food, eggs and potions
* add label to dropdowns acting as select menus
* popovers
* move badge to slot and component if necessary, general refactor
* fix quantity ordering
* some special items, reorganize