Matteo Pagliazzi
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98c019a0b6
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Upgrade lodash to v4 and lint more files (#8495)
* common: import lodash modules separately
* remove test/content from .eslintignore, fix with eslint --fix content/index
* lint test/content
* lint content/index except for lodash methods
* upgrade server/models
* upgrade server/middlewares and server/libs
* port server/controllers/top-level
* port server/controllers/api-v3
* port views and tests
* client old port lodash and _(, missing _.
* upgrade client-old
* port common/script (root level files only)
* port common/script/fns
* port common/libs
* port common/script/ops
* port common/script/content and common/script/libs/shops.js
* misc fixes
* misc fixes
* misc fixes
* more tests fixes
* fix payments test stubbing, down to 2 failing tests
* remove more instances of lodash wrapping
* fix bug where toObject does not clone object
* fix tests
* upgrade migration or add lodash 4 note
* update shrinkwrap
* fix linting
* upgrade eslint-config-habitrpg
* update shrinkwrap
* recompile shrinkwrap
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2017-03-01 17:10:48 +01:00 |
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Sabe Jones
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25b0ff38c4
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Login Incentives (#8230)
* feat(incentives): login bennies WIP
* feat(content): incentive prize content WIP
* fix(content): placeholders pass tests
* WIP(content): Bard instrument placeholder
* feat(content): Incentives build
* chore(sprites): compile
and fix some strings
* WIP(incentives): quests and backgrounds
* fix(quests): correct buy/launch handling
* [WIP] Incentives rewarding (#8226)
* Added login incentive rewards
* Updated incentive rewards
* Added incentive modal and updated notification structure
* Added analytics to sleeping
* Added login incentives to user analytics
* Fixed unit tests and ensured that prizes are incremented and not replaced
* Updated style of daily login incentive modal
* Added rewards modal
* Added translations
* Added loigin incentive ui elements to profile
* Updated login incentives structure and abstracted to common.content
* Added dynamic display for login incentives on profile
* Added purple potion image
* Updated daily login modal
* Fixed progress calculation
* Added bard gear
* Updated login incentive rewards
* Fixed styles and text
* Added multiple read for notifications
* Fixed lint issues
* Fixed styles and added 50 limit
* Updated quest keys
* Added login incentives reward page
* Fixed tests
* Fixed linting and tests
* Read named notifications route. Add image for backgrounds
* Fixed style issues and added tranlsations to login incentive notification
* Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock
* Updated awarded message
* Fixed text and updated progress counter to display better
* Fixed purple potion reward text
* Fixed check in backgrouns reward text
* fix(quest): pass tests
* Added display of multiple rewards
* Updated modal styles
* Fixed neagtive 50 issue
* Remvoed total count from daily login incentives modal
* Fixed magic paw display
* fix(awards): give bunnies again
* WIP(incentives): more progress on BG shop
* fix(incentives): actually award backgrounds
* fix(incentives): more BG fixy
* fix(backgrounds): don't gem-buy checkin bgs
* Added dust bunny notification
* fix(incentives): don't redisplay bunny award
* chore(news): Bailey
and different promo sprite
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2016-11-23 19:34:09 -06:00 |
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Kaitlin Hipkin
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5f0c1687b5
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Remove unused v2 code from /website/common/script (#8034)
* remove apiv2 behavior from ops
* remove apiv2 behavior from fns
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2016-09-22 21:23:46 -05:00 |
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Blade Barringer
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81b7eeeb71
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Common reorg (#8025)
* Re-organize common folder
* fix: Correct paths in tests
* fix: move new content to proper folder
* chore: Move audio folder to assets
* Move sprites to sprites assets directory
* Move css sprites to assets directory
* Split out readmes for common code and sprites
* Move images to assets directory
* Move destinatin of shared browserified file
* remove unused file
* move compiled js to client-old
* Fix karma tests
* fix: Correct paths for sprites
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2016-09-16 17:18:07 +02:00 |
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