* add timestamp to moderator Slack messages
* fix test errors
* import moment, condense formatting
* add timestamp to author_name variable
* update test to include timestamp, fix footer matching
* change ISODate to Date
* update test to include timestamp
* Remove outdated server readme
* Open correct group modal from header
* Update party button after joining party
* Review: fix invite members not working without reload
* Remove invite-modal from group page to prevent duplicates
* Pass correct group to invite modal
* removing the 24px top margin on .modal-dialog .title so boss HP and difficulty line up
* stop overloading title so much and use a properly-scoped style
* removing unnecessary temp vars
* using SCSS color vars as per CR
* using relative font size measurements instead of absolute pixels, and adding popover override CSS to not break quest shop & invite notifications
* removing redundant font declarations
* Fixes asynchronous cron bug that allows cron to run twice for a user within seconds of eachother.
fixes#8991
* Fixing tests.
* Updating assignment to keep user and res.locals.user in sync.
Added a 'habitica:update-challenge' call to mirror the 'clone-challenge' call. This properly sets the 'cloning' flag and makes things more consistent.
This fixes the a bug related to #10419 described in the #10419 thread
* added responsive scss to allow modals to respond to changing window size
* Remove unecessary space
* moved scss around
* remove unnecessary space
* Adjust left and right panels to be more responsive + moved css for buyQuestModal into its respective vue file (startQuestModal css wasn't working in its vue file... I can't figure out why)
* removed important to get rid of extra scrollbar
* moved css all to one file
* remove parallel saves from the code
* fix more unit tests
* do not save users when sending message in buyGift (saved later)
* fix test
* reinstall
* fix tests
* fix tests
* removing duplicate translation key
* fixing typos
* extracting quest prerequisite check. adding check for previous quest completion, if required
* fixing (undoing) static change, adding tests
* more typos
* correcting test failures
* honoring quest prerequisites in quest invite API call. updating format of il8n string replacement arg
* no longer using apiError, use translate method instead (msg key was not defined)
* adding @apiError to docblock as requested in issue
* removing checks on quest invite method. small window of opportunity/low risk
* feat(gdpr) only store necessary data for social login
* feat(gdpr) also store email for social users
* fix(social auth): store emails array instead of single email
* fix(emails): do not get name from old facebook info
* add migration to remove extra data from social profiles
* update migration description
* fix tests
* fix typo in migration file
Whenever one is hovering an item from another user, the bonuses of these
items are shown for the own user. So for example if you're a mage and
view a Royal Magus Robe of another mage, the class bonus is 6.
However if you're a warrior, the class bonus displays as 0 because the
attributes grid is always using the stats for the own user even if
viewing equipment of a different user.
I've fixed this by moving the user object to the properties in
attributesGrid and passing the current user from every other Vue file
that's using attributesGrid.
Not sure whether this is the right approach, as I'm no expert in Vue.js
but some testing with the client now shows the correct values.
Signed-off-by: aszlig <aszlig@nix.build>