Commit Graph

20 Commits

Author SHA1 Message Date
Phillip Thelen
4d38880249 Refactor armoire content to be cached by day 2024-05-15 16:51:09 +02:00
Phillip Thelen
47df62e716 remove logs 2024-05-03 11:14:49 +02:00
Phillip Thelen
fb56f7df20 Fix various tests 2024-04-01 18:37:46 -05:00
Natalie
a80ef78be0 2023 November Content Prebuild (#14954)
* feat(content): October sub items

* feat(content): October bgs and armoire

* feat(content): add Dune Buddy achievement

* feat(releases): timed Backgrounds and Armoire

* feat(content): timed release achievement

* feat(content): November subscriber items

* feat(content): November pet quest bundle

* feat(content): November magic hatching potions

* feat(content): November backgrounds and armoire

* feat(content): new achievement code -- needs work

* update package.lock on local/origin repos

* fix(content): added October headgear info and November set name

* fix(typo): spelling is important

* feat(content): added logic to allow for pets & mounts to be in one achievement and fixed issues with image

* fix(armoire): correct month

* fix(armoire): deprecate armoireEmpty flag

---------

Co-authored-by: SabreCat <sabe@habitica.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
2023-11-07 08:55:50 -06:00
Sabe Jones
40bf664f20 chore(analytics): various updates to analytics tracking 2021-08-30 16:21:05 -05:00
agentx999
bad148148c Enchanted Armoire immediately updates XP stat in header (fixes #11827) (#11884)
* sync user if Armoire gives XP

* user can level up from Armoire

* remove XP amount from Armoire XP notification
2020-02-24 22:19:48 +01:00
Xaz16
4b4cc61031 Fix: remove unnecessary reassignments 2019-12-26 22:47:14 +03:00
Xaz16
6e183c3927 Fix: reassign object for user.items.food to trigger change in vue view 2019-12-15 22:14:40 +03:00
Xaz16
9cbdf0df42 Fix: reassign object for user.items.gear.owned to trigger change in vue view 2019-12-15 19:57:07 +03:00
Matteo Pagliazzi
e0e9811ab6 lint common 2019-10-09 20:08:36 +02:00
Matteo Pagliazzi
0c27fb24a5 start fixing commong 2019-10-09 16:51:17 +02:00
Matteo Pagliazzi
621787915c start upgrading eslint 2019-10-08 16:57:10 +02:00
Matteo Pagliazzi
17c7a2bad1 fix common tests 2019-10-03 16:27:44 +02:00
Matteo Pagliazzi
cca5b8492b fix exports 2019-10-01 17:53:48 +02:00
Matteo Pagliazzi
0b8ce63c76 WIP: Improve User model performances (#10832)
* wip: define items as mixed objects

* add default owned gear

* mark modified

* more mark modified

* more mark modified

* more mark modified

* more mark modified

* fix common tests

* fix common tests

* update mongoose

* add itemsUtils

* use new util function in hall controller

* add tests for items utils

* update website/server to mark all items as modified

* start updating common code

* update login incentives

* update unlock

* remove changes to package-lock.json

* remove changes to package.json
2019-04-01 19:24:18 +02:00
Sabe Jones
4d1b239231 Track specific items dropped by Armoire (#10977)
* feat(analytics): track specific items dropped by Armoire

* fix(lint): remove console log

* fix(analytics): address test failures

* fix(analytics): add missed if block

* fix(analytics): seriously tho actually fix
2019-02-10 19:30:49 +01:00
Sabe Jones
c78b5ecf7c Analytics: More / improved tracking (#10608)
* WIP(analytics): add / improve tracking

* fix(groups): revert attempt at tracking on group model

* fix(analytics): track questing based on user data

* each buy-operation now has a getItemType method - typo getItemKey - removed unneeded overrides
2018-08-20 14:13:22 -05:00
SabreCat
6d9aa43c07 fix(purchasing): typo "substract" 2018-04-03 20:30:54 +00:00
negue
11f136ac89 Purchase API Refactoring: Armoire (#10153)
* convert armoire

* fix armoire tests

* fix lint
2018-03-31 13:10:37 +02:00
negue
54153ec299 Refactor Purchase API - Part 1 (#9714)
* move to shops/purchase

* move files to /buy/ instead of /purchase/

* refactor buy.js - add more itemtypes

* revert moving special purchases to buy

* only use buyOp from api-routes

* fix buying potion client-side

* undo import buy instead of purchase

* enable potion bulk purchase - use buyGear as fallback (as before)

* move quantity purchase inside buyHealthPotion

* move quantity purchase inside buyQuest

* move quantity purchase inside buySpecialSpell + add analytics

* remove unused quantity variable - set req.type on specialKeys

* fix `buyKnownKeys` on buy api

* test buy-special-spell if not enough gold

* more buy ops coverage

* fix lint

* buyMysterySet: test for window.confirm, buyQuest: check for Masterclassers unlock

* fix test & lint

* re-create package-lock.json to travis build ?

* use global.window instead of method argument

* add back canOwn checks

* remove buyMysterySet confirm request
2018-02-10 11:14:40 +01:00