* update antidote display and functionality - fixes#9758 and #10160
update antidote display and functionality - fixes#9758 and #10160
update antidote display and functionality - fixes#9758 and #10160
update antidote display and functionality - fixes#9758 and #10160
* clean up / refactor
* prevent unpin of all items which don't have a pinType
* remove the double boolean casting / fix lint
* problem location identified (breaks code)
* problem identification notes
* Add class checking to ES (does not yet notify user)
* Add error message
* Add .gitattributes
Attempting to fix line ending disaster
* package stuff
so I can see what's broken
* add reminder and hopefully fix gitattributes
* Fix lint errors
* Redo surge fail notifs
* exterminate rogue comment, fix gitattributes
* Remove unused import
As per @paglias' request.
* fix(lint): remove extraneous expression
* Delete .gitattributes
* Fix skill key surge -> mpheal
* Show notification only when there are mages in party
* Fix notification being too big and appearing outside the notification div
* Remove unused code
* Only show the notification on parties with 2 or more mages
The caster is a mage, so certainly at least 1 mage will be counted.
* Automated test: mpheal does not heal other mages
* Fix lint error
* Fix typo in test description
* Increase performance of test
* Using target instead of requestion partyMembers again
* Rename variable 'party' to 'partyMembers'
* Update strings in English
* spell -> Skill
* feat(world-boss): barebones API
* fix(world): use Express respond for better JSON
* fix(api): respond with code 200
* feat(content): canonical Dysheartener desc and Rage
* fix(world-boss): enable progress
* WIP(test): world state API
* WIP(test): refactor world boss setup
* WIP(test): better expectations
* fix(test): more expect polishing
* feat(event): server side World Boss
* fix(strings): accidental deletion
* fix(content): include encouragement after Rage
* refactor(world-boss): address comments
* testing additional event trigger for sendMessage
* moved keyup event to newmessage
* added keyup event to tavern vue too
* all food items now have version with definite and indefinite article. foodText also adapted in messages json
* modified api.food, and feed, armoire and drop mechanism
* drops now ok, removed dropArticle, corrected feed test
* test correction
* api doc modification for task completion
* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests