Commit Graph

12 Commits

Author SHA1 Message Date
Matteo Pagliazzi
b4c4769208 fix: correctly handle bootstrap variables 2017-11-16 21:59:55 +01:00
negue
4108a22d78 [WIP] bootstrap-vue upgrade (#9178)
* update bootstrap-vue to 1.0.0-beta.9 - remove all individual bootstrap components and use BootstrapVue into Vue

* change modal action names from show::modal to bv::show::modal

* check if drops are undefined

* fix modal widths - sellModal now using input instead of dropbox

* upgrade to bootstrap 4.0beta

* include package-lock changes

* fix app menu dropdown position

* upgrade bootstrap to beta2 (was missing grid offset and other fixes) - refix header menu position

* fix tags popup (auto width to max not working) - fix filter panel width (adding width: 100% works until max-width)

* show hide logo on different screensize (new css breakpoints - http://getbootstrap.com/docs/4.0/utilities/display/ )

* fix package-lock?

* fix active button style / app header toggle button

* fix package-lock !

* update package lock after merge - new mixin "openedItemRows" to save the "show more/show less" in stable

* mixin naming style

* fix buyQuestModal marginTop

* fix customMenuDropdown position

* fix userDropdown items
2017-11-08 18:40:37 +01:00
Matteo Pagliazzi
666cc855c1 Client: fix popovers and tooltips (#9014)
* rebuild shrinkwrap

* upgrade tooltips and popovers
2017-09-01 15:15:54 +02:00
negue
fcea1ecbc2 [WIP] multiplefixes for items / equipment / stable (#8938)
* highlight egg on dragging a potion - hide popover while dragging - flat show more button

* Show EquipGearModal on Item-Click - misc fixes

* disable dragging

* hide egg notes while dragging

* rename headgear to helm

* sort equipment by name & attributes

* set welcome-dialog flag

* show feeding notification

* select animals on click

* add hatchable popover back

* fix stable sortby A-Z

* remove property brackets
2017-08-13 18:18:46 +02:00
negue
a380090013 [WIP] multiple fixes (#8916)
* change quest banner backgrond

* itemRows in inventory

* use itemRows in inventory/items - showLess/showMore as default labels - extend white space if theres no button available

* hide popover if dragging is active - show dragging info on first click (without to move)

* use itemRows in inventory/stable

* fix some strings

* highlight currently dragging item in inventory/items - auto attach info on click - z-index

* fix shopItem label color

* fix floating npcs in banner

* hatched-pet-dialog in items / stable

* change all ctx to context
2017-08-07 19:04:46 -06:00
negue
f72f71fd32 [WIP] New Client - Shops/Market (#8884)
* initial market - routing - store - load market data

* move drawer/drawerSlider / count/star badge to components/ui

* filter market categories

* shopItem with gem / gold

* show count of purchable items

* show count of purchable itemsshow drawer with currently owned items + DrawerHeaderTabs-Component

* show featured gear

* show Gear - filter by class - sort by (type, price, stats) - sort market items

* Component: ItemRows - shows only the max items in one row (depending on the available width)

* Sell Dialog + Balance Component

* generic buy-dialog / attributes grid with highlight

* buyItem - hide already owned gear

* filter: hide locked/pinned - lock items if not enough gold

* API: Sell multiple items

* show avatar in buy-equipment-dialog with changed gear

* market banner

* misc fixes

* filter by text

* pin/unpin gear store actions

* Sell API: amount as query-parameter

* Update user.js

* fixes

* fix sell api amount test

* add back stroke/fill currentColor

* use scss variables
2017-07-27 19:41:23 +02:00
negue
dd29c60d87 [WIP] drag/drop fixes (#8851)
* Stable: Highlight pet on dragging food / add drag* events

* Stable: hatch dialog instead of popover / .btn-flat / update bootstrap-vie

* Layout: change sidebar width to fixed 236px - removed .col-2/.col-10

* Stable: Drag&Drop Food Image + Text - refactor directive to use custom event names

* Stable: fixes

* Stable: click to select food + attached food info box

* fix lint issues

* Drag&Drop&Click: Potions on Eggs - fix click on item + attached infobox-position in click mode
2017-07-10 10:07:23 +02:00
negue
187a9f5f19 [WIP] client/inventory/stable (#8737)
* Stable: basic layout (based on equipment)

* extract item popover-content as component

# Conflicts:
#	website/client/components/inventory/item.vue

* extract item-content as slot - list standard pets with image

* dynamic list petGroups in sidebar / content - with selected / open filter

* itemContentClass for pets

* fix filter - extract filter labels

* Filter: Hide Missing

* fix position of pets

* sort by: A-Z, Color, Hatchable

* refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets

* custom petItem to show the progress

* list specialPets - rename petGroup to animalGroup (more generic)

* equip a pet

* filter animals by input

* count pets

* list mounts

* hatchable pet popover

* hatchable pet popover #2

* PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets

* Hold to hatch the pet - cleanup

* add food drawer + countBadge - special mounts - hide un-owned special animals - fixes

* Sliding Drawer: Buttons to scroll left/right

* Drag&Drop: food on pets

* fix hold to hatch - use mouseleave event

* 'Show All' / 'Show Less' - Animals

* Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10)

* fixes: colors, v-once, drawer-errorMessage, strings

* drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective

* ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding

* show animals by available content width

* change sortBy button / label

* fix pet colors / backgrounds

* DragDropDirective - grabbing cursor

* remove browser specific prefixes

* fix lint issues

* show welcome dialog

* change translationkey (noFood, already exists)
2017-06-23 13:24:10 +02:00
Matteo Pagliazzi
9e1f7f3811 Client/Inventory/Items (#8734)
* client: start working on Inventory/Items

* i18n changes and fixes

* initial displaying of eggs, food and potions + sorting

* add missing files

* remove comment

* show food, eggs and potions

* add label to dropdowns acting as select menus

* popovers

* move badge to slot and component if necessary, general refactor

* fix quantity ordering

* some special items, reorganize
2017-05-22 16:30:52 +02:00
Matteo Pagliazzi
228b724d52 fix missing trailing comma 2017-05-21 14:43:25 +02:00
negue
59bfe66c94 Client/item content (#8738)
* extract item popover-content as component

# Conflicts:
#	website/client/components/inventory/item.vue

* extract item-content as slot

* scoped context to pass the item

* itemContentClass instead of itemContent-slot
2017-05-20 19:59:45 +02:00
Matteo Pagliazzi
0af1203832 Client Redesign: Inventory pages, secondary menu, misc css and design items (#8631)
* add colors palette

* add secondary menu component and style it

* add box shadow to secondary menu

* misc css, fixes for secondary menu

* client: add equipment page with grouping, css: add some styles

* add typography

* more equipment

* stable: fix linting

* equipment: add styles (lots of general styles too)

* remove duplicate google fonts loading

* add dropdowns

* design: white search input background, remove gray from items

* start adding drawer and selected indicator

* wip equipment

* fix equipment

* equipment: correctly bind new properties on items.gear.equipped

* equipment: fix vue binding. version 2

* equipment: fix vue binding. version 3

* back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed

* checkboxes and radio buttons

* correctly renders selected items in first postion during the first render

* add search

* general changes, constants part of app state, add popovers

* add toggle switch, rename css

* correct offset

* upgrade deps

* upgrade deps

* drawer and lot of other work

* update equipping mechanism

* finish equipment

* fix compilation and upgrade deps

* use v-show in place of v-if to fix ui issues

* v-show -> v-if

* fix linting in test/client

* fix es6 compilation in test/client

* fix babel compilation for tests

* fix groupsUtilities mixin tests

* client: buttons

* client: buttons: fix colors

* client: finish buttons and dropdowns

* upgrade bootstrap-vue, finish buttons and dropdowns

* fix tasks page layout

* misc fixes for buttons

* add textareas

* fix app menu

* add inputs

* fixes for toggleSwitch

* typography

* checkboxes and radio buttons

* add checkbox icon

* fix equip.js

* extract strings to newClient.json

* add Popover above 'Use Costume' / 'Auto Equip' slider - disable item select if costume-mode and 'useCostume' isn't active

* show "you have disabled your costume" error above the drawer items

* check errorMessage for null

* hide star if costume not enabled

* fix errorMessage (!errorMessage seems not to work for string)

* show minimize / expand icon - always centered by css

* drawer test

* drawer: fix centering on large screens

* fix show more button

* add margin when two dropdowns are next to each other

* adjust the page padding based on the drawer, misc fixes

* drawer fixes
2017-05-16 21:09:55 +02:00