* wip: createIntro / onboard ui rework
* extract more methods - working body settings component
* move justin above the dialog
* extract submenu + fix styles
* white background on items, working example of "none" item, item border radius
* extract options as component
* move more subMenu's to the component
* add chair margins
* move tasks to common/content
* add menu indicator
* extract more parts of onboarding-intro
* refactor / fully converted hair-settings
* extract extra-settings
* fix sprite positions / lint
* extract task-strings to be translatable
* style fixes - hide submenu's if not editing
* style / margin fixes
* more style fixes
* show hair styles at onboarding - use arrowleft/right as svg instead of image fix next color
* finish button style - full set background/purchase button
* fix footer - prev/next hover
* Add Default Tasks + `byHabitica` property
* customize-options click item on the full zone
* purple tasks
* footer animation => none
* fix onboarding task habit up/down
* onboarding circle color/position
* task styles
* fix onboarding position
* show seasonal options
* add hover to (locked-) options
* added the correct behavior of shop-items to onboarding options
* hide hover on active options
* testing additional event trigger for sendMessage
* moved keyup event to newmessage
* added keyup event to tavern vue too
* all food items now have version with definite and indefinite article. foodText also adapted in messages json
* modified api.food, and feed, armoire and drop mechanism
* drops now ok, removed dropArticle, corrected feed test
* test correction
* api doc modification for task completion
* use countBadge instead of class
* generic purchase action from buyModal to handle all kind of purchases - able to purchase backgrounds - return backgrounds as flat array
* List MysteryItem & Hourglass in Inventory/Items
* add Subscribers Gem Item (purchase by gold)
* fix mysterybox
* sort unlocked gear first
* add orb of rebirth to market
* remove old quest scroll + class of the quest items
* more padding on countBadge
* use the generic purchase on quests
* add hourglass to header
* multiple quest fixes - show quest info in popover/modal
* pin backgrounds
* unpin gem-purchable items / change pinType of quest to quests
* check if hatching potion is allowed on egg - wide hatching info
* fix (perf): items - request text()/notes() only once
* change items margin to 23px
* list cards + open modal to choose a target + add space between market items
* buy card from task-list
* fix tests - unpin items on purchasing eggs / hatchingPotions