Commit Graph

32 Commits

Author SHA1 Message Date
Xaz16
4b4cc61031 Fix: remove unnecessary reassignments 2019-12-26 22:47:14 +03:00
Xaz16
2c0da084ea Fix: reassign object for user.items.quest to trigger change in vue view 2019-12-15 22:18:26 +03:00
Xaz16
6e183c3927 Fix: reassign object for user.items.food to trigger change in vue view 2019-12-15 22:14:40 +03:00
Xaz16
0f755ab80d Fix: reassign object for user.items.hatchingPotions to trigger change in vue view 2019-12-15 22:09:07 +03:00
Xaz16
aea02d735e Fix: reassign object for user.items.eggs to trigger change in vue view 2019-12-15 20:22:47 +03:00
Xaz16
9cbdf0df42 Fix: reassign object for user.items.gear.owned to trigger change in vue view 2019-12-15 19:57:07 +03:00
Matteo Pagliazzi
e0e9811ab6 lint common 2019-10-09 20:08:36 +02:00
Matteo Pagliazzi
0c27fb24a5 start fixing commong 2019-10-09 16:51:17 +02:00
Matteo Pagliazzi
621787915c start upgrading eslint 2019-10-08 16:57:10 +02:00
Matteo Pagliazzi
cca5b8492b fix exports 2019-10-01 17:53:48 +02:00
Matteo Pagliazzi
0b8ce63c76 WIP: Improve User model performances (#10832)
* wip: define items as mixed objects

* add default owned gear

* mark modified

* more mark modified

* more mark modified

* more mark modified

* more mark modified

* fix common tests

* fix common tests

* update mongoose

* add itemsUtils

* use new util function in hall controller

* add tests for items utils

* update website/server to mark all items as modified

* start updating common code

* update login incentives

* update unlock

* remove changes to package-lock.json

* remove changes to package.json
2019-04-01 19:24:18 +02:00
Matteo Pagliazzi
a8655d923a Fix level up webhook (#10347)
* use user._tmp for level up webhook

* use post save hook to send webhook
2018-05-09 19:04:29 +02:00
Keith Holliday
54a4bba228 Removed update stats notification (#10339)
* Removed update stats notification

* Removed level up hook
2018-05-07 12:45:36 -05:00
Matteo Pagliazzi
f226b5da07 Revert #10324 and #10323 (#10329) 2018-05-04 20:57:18 +02:00
Keith Holliday
8e04d6e284 Removed update stats notification (#10324) 2018-05-04 08:17:22 -05:00
Matteo Pagliazzi
5f0ef2d8f0 Webhooks v2 (and other fixes) (#10265)
* begin implementing global webhooks

* add checklist item scored webhook

* add pet hatched and mount raised webhooks (no tests)

* fix typo

* add lvl up webhooks, remove corrupt notifications and reorganize pre-save hook

* fix typo

* add some tests, globalActivity webhook

* fix bug in global activiy webhook and add more tests

* add tests and fix typo for petHatched and mountRaised webhooks

* fix errors and add tests for level up webhook

* wip: add default data to all webhooks, change signature for WebhookSender.send (missing tests)

* remove unused code

* fix unit tests

* fix chat webhooks

* remove console

* fix lint

* add and fix webhook tests

* add questStarted webhook and questActivity type

* add unit tests

* add finial tests and features
2018-04-29 20:07:14 +02:00
Alys
29a9deaeb8 prevent lint indent warning on multi-line reduce function (#10145) 2018-03-17 21:13:55 +01:00
Feywood
7c6dd6a6bd (in)definite articles for food items. Partial fix for https://github.com/HabitRPG/habitica/issues/3571 (#9658)
* testing additional event trigger for sendMessage

* moved keyup event to newmessage

* added keyup event to tavern vue too

* all food items now have version with definite and indefinite article. foodText also adapted in messages json

* modified api.food, and feed, armoire and drop mechanism

* drops now ok, removed dropArticle, corrected feed test

* test correction

* api doc modification for task completion
2018-02-05 19:43:12 +01:00
Keith Holliday
90ffe587dd Added analytics to drop (#9792)
* Added analytics to drop

* Updated tracking category
2018-01-22 09:15:23 -07:00
Matteo Pagliazzi
c3ba70f5d6 Tasks scoring and misc fixes (#8925)
* wip: add task scoring and persist checklist items

* remove unused files, fix checklist scoring and start adding support for groups tasks

* amke group and challenge tasks not scoreable
2017-08-04 23:27:11 +02:00
Andrew Levenson
1ad3292f18 Cleaned up variable test/initialization (#8904) 2017-08-02 12:22:35 -07:00
Mateus Etto
d1de41290d Remove Beat Master unlock for Rebirth 2017-03-27 19:59:24 -03:00
Matteo Pagliazzi
98c019a0b6 Upgrade lodash to v4 and lint more files (#8495)
* common: import lodash modules separately

* remove test/content from .eslintignore, fix with eslint --fix content/index

* lint test/content

* lint content/index except for lodash methods

* upgrade server/models

* upgrade server/middlewares and server/libs

* port server/controllers/top-level

* port server/controllers/api-v3

* port views and tests

* client old port lodash and _(, missing _.

* upgrade client-old

* port common/script (root level files only)

* port common/script/fns

* port common/libs

* port common/script/ops

* port common/script/content and common/script/libs/shops.js

* misc fixes

* misc fixes

* misc fixes

* more tests fixes

* fix payments test stubbing, down to 2 failing tests

* remove more instances of lodash wrapping

* fix bug where toObject does not clone object

* fix tests

* upgrade migration or add lodash 4 note

* update shrinkwrap

* fix linting

* upgrade eslint-config-habitrpg

* update shrinkwrap

* recompile shrinkwrap
2017-03-01 17:10:48 +01:00
Alyssa Batula
016447ec77 Critical Hits now affect boss damage fixes #5429 (#8092)
* Moved critical hit calculation from _addPoints() to _calculateDelta(). Added user as an input argument to _calculateDelta() so for critical hit calculation

* Changed test to expect task value of 1.5 after critical hit

* Revert "Moved critical hit calculation from _addPoints() to _calculateDelta(). Added user as an input argument to _calculateDelta() so for critical hit calculation"

This reverts commit 51b8ab6498.

* Moved critical hit calculation to _changeTaskValue(). Use value stored in user._tmp.crit in _addPoints()

* Test is no longer affected by critical hits

* Removed unneeded comment

* Added WIP test of critical hits

* Want the crit function to return 2 to test critical hits

* Changed crit function to export as a function within an object so that it can be stubbed for testing. References to the crit() function were updated to call crit.crit() instead

* Added test for increased experience on critical hits
2017-01-18 08:11:39 -07:00
Blade Barringer
913cb16638 refactor: move randomVal to a lib 2016-09-26 11:55:07 -05:00
Blade Barringer
331993c1df refactor: remove seeding from randomVal 2016-09-26 11:55:07 -05:00
Blade Barringer
136e2de125 refactor: adjust randomDrop to use wrapped random function 2016-09-26 11:55:07 -05:00
Blade Barringer
966a50431f refactor: Move user argument to options in randomVal function 2016-09-26 11:55:07 -05:00
Thomas Gamble
4d5b6992be drops are randomly selected, not based on user values fixes #7929 2016-09-26 11:55:07 -05:00
Tom Gamble
b54441a637 Shows quest progress notification when completing task #7922 (#7951) 2016-09-23 20:41:31 -05:00
Kaitlin Hipkin
5f0c1687b5 Remove unused v2 code from /website/common/script (#8034)
* remove apiv2 behavior from ops

* remove apiv2 behavior from fns
2016-09-22 21:23:46 -05:00
Blade Barringer
81b7eeeb71 Common reorg (#8025)
* Re-organize common folder

* fix: Correct paths in tests

* fix: move new content to proper folder

* chore: Move audio folder to assets

* Move sprites to sprites assets directory

* Move css sprites to assets directory

* Split out readmes for common code and sprites

* Move images to assets directory

* Move destinatin of shared browserified file

* remove unused file

* move compiled js to client-old

* Fix karma tests

* fix: Correct paths for sprites
2016-09-16 17:18:07 +02:00