Commit Graph

171 Commits

Author SHA1 Message Date
Sabe Jones
0284e9a4e3 fix(event): sell Santa scrolls 2016-12-17 02:54:29 +00:00
Sabe Jones
30f3d786bb feat(event): Winter Wonderland 2016-2017 (#8290) 2016-12-16 17:49:22 -08:00
Sabe Jones
3f6a13d209 fix(achievements): don't show unobtainable boss quests 2016-12-16 00:04:46 +00:00
Sabe Jones
c69d5c7ae6 fix(achievements): don't return undefined 2016-12-15 21:35:21 +00:00
Sabe Jones
747f9e6a99 fix(achievements): show boolean pet cheevos
Also fixes a spacing issue that threw Jade warnings.
2016-12-15 21:03:55 +00:00
Sabe Jones
faeb040a83 fix(achievements): show Rebirths count 2016-12-15 17:49:15 +00:00
Sabe Jones
0a1ae1375e fix(achievements): camelcase altPath 2016-12-15 17:43:54 +00:00
Travis
fa788f49fc Preventing users from buying already gifted subscriber items (#7734)
* Adding the unopened mystery items to the call to get not obtained subscriber items. closes #7712

* refactoring according to pr

* Refactoring according to pr. moved time-travelers to it's own file and added new tests.
2016-12-15 10:00:49 -06:00
Kaitlin Hipkin
0817cf96e1 Achievement list renovation & Achievements API (#7904)
* pull apart achievements into different subcategories

* achievs previously hidden to others if unachieved are now always shown

* achievs previously always hidden if unachieved are now always shown

* pull apart ultimate gear achievs

* add achiev wrapper mixin

* add achiev mixin for simple counts

* add achiev mixin for singular/plural achievs

* add simpleAchiev mixin and support attributes

* always hide potentially unearnable achievs if unearned

* contributor achiev now uses string interpolation for readMore link

* transition to basic achiev grid layout

* fix npc achievement img bug introduced in c90f7e2

* move surveys and contributor achievs into special section so it is never empty

* double size of achievs in achievs grid

* achievs in grid are muted if unachieved (includes recompiled sprites)

* fix streak notification strings

* add counts to achievement badges for applicable achieved achievs

* list achievements by api

* fix achievement strings in new api

* unearned achievs now use dedicated (WIP) 'unearned' badge instead of muted versions of the normal badges

* fix & cleanup achievements api

* extract generation of the achievements result to a class

* clean up achievement counter css using existing classes

* simplify exports of new achievementBuilder lib

* remove class logic from achievementBuilder lib

* move achievs to common, add rebirth achiev logic, misc fixes

* replace achievs jade logic with results of api call

* fix linting errors

* achievs lib now returns achievs object subdivided by type (basic/seasonal/special

* add tests for new achievs lib

* fix linting errors

* update controllers and views for updated achievs lib

* add indices to achievements to preserve intended order

* move achiev popovers to left

* rename achievs lib to achievements

* adjust positioning of achieve popovers now that stats and achievs pages
are separate

* fix: achievements api correctly decides whether to append extra string for master and triadBingo achievs

* revert compiled sprites so they don't bog down the PR

* pull out achievs api integration tests

* parameterize ultimate gear achievements' text string

* break out static achievement data from user-specific data

* reorg content.achievements to add achiev data in related chunks

* cleanup, respond to feedback

* improve api documentation

* fix merge issues

* Helped Habit Grow --> Helped Habitica Grow

* achievement popovers are muted if the achiev is unearned

* fix singular achievement labels / achievement popover on click

* update apidoc for achievements (description, param-type, successExample, error-types)

* fix whitespace issues in members.js

* move html to a variable

* updated json example

* fix syntax after merge
2016-12-13 12:48:18 -06:00
Sabe Jones
eaaab35f31 fix(stats): back & body works
Also adds December Take This migration
2016-12-01 18:49:40 +00:00
Sabe Jones
a5ad9c30f0 fix(mobile): temp remove new unlock styles 2016-11-24 06:06:11 +00:00
Sabe Jones
25b0ff38c4 Login Incentives (#8230)
* feat(incentives): login bennies WIP

* feat(content): incentive prize content WIP

* fix(content): placeholders pass tests

* WIP(content): Bard instrument placeholder

* feat(content): Incentives build

* chore(sprites): compile
and fix some strings

* WIP(incentives): quests and backgrounds

* fix(quests): correct buy/launch handling

* [WIP] Incentives rewarding (#8226)

* Added login incentive rewards

* Updated incentive rewards

* Added incentive modal and updated notification structure

* Added analytics to sleeping

* Added login incentives to user analytics

* Fixed unit tests and ensured that prizes are incremented and not replaced

* Updated style of daily login incentive modal

* Added rewards modal

* Added translations

* Added loigin incentive ui elements to profile

* Updated login incentives structure and abstracted to common.content

* Added dynamic display for login incentives on profile

* Added purple potion image

* Updated daily login modal

* Fixed progress calculation

* Added bard gear

* Updated login incentive rewards

* Fixed styles and text

* Added multiple read for notifications

* Fixed lint issues

* Fixed styles and added 50 limit

* Updated quest keys

* Added login incentives reward page

* Fixed tests

* Fixed linting and tests

* Read named notifications route. Add image for backgrounds

* Fixed style issues and added tranlsations to login incentive notification

* Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock

* Updated awarded message

* Fixed text and updated progress counter to display better

* Fixed purple potion reward text

* Fixed check in backgrouns reward text

* fix(quest): pass tests

* Added display of multiple rewards

* Updated modal styles

* Fixed neagtive 50 issue

* Remvoed total count from daily login incentives modal

* Fixed magic paw display

* fix(awards): give bunnies again

* WIP(incentives): more progress on BG shop

* fix(incentives): actually award backgrounds

* fix(incentives): more BG fixy

* fix(backgrounds): don't gem-buy checkin bgs

* Added dust bunny notification

* fix(incentives): don't redisplay bunny award

* chore(news): Bailey
and different promo sprite
2016-11-23 19:34:09 -06:00
Sabe Jones
8cbbb58e78 chore(event): end Fall Fest 2016-11-04 20:20:53 +00:00
Blade Barringer
f9595af8a5 Re-enable armoire tests 2016-10-20 22:04:24 -05:00
Sabe Jones
08b3491047 Taskwoods Quest Line (#8156)
* feat(content): Gold Quest 2016-10

* chore(news): Bailey
2016-10-19 14:04:34 -05:00
Sabe Jones
009ab26711 Add special spells to Seasonal Shop API (#8138)
* WIP(shops): add spells to Seasonal API

* refactor(shops): remove superfluous if

* feat(shops): handle spell purchasing

* fix(test): proper required fields check
Also corrects a linting error.

* refactor(shops): use constants
2016-10-13 17:53:02 -05:00
Blade Barringer
306505ebab fix(api,client): Pass in predictable random to revive randomVal calls
closes #8085
2016-09-30 08:39:30 -05:00
Blade Barringer
913cb16638 refactor: move randomVal to a lib 2016-09-26 11:55:07 -05:00
Sabe Jones
5480157977 fix(shops): 2h weapon pricing 2016-09-23 15:43:45 +00:00
Sabe Jones
676d9aedf1 Begin Fall Festival 2016 (#8043)
* feat(event): begin Fall Festival 2016

* feat(event): Seasonal Shop Fall 2016

* fix(test): season specific food

* chore(news): add Bailey

* fix(season): correct Sorceress & timetrav
2016-09-20 20:11:32 -05:00
Blade Barringer
81b7eeeb71 Common reorg (#8025)
* Re-organize common folder

* fix: Correct paths in tests

* fix: move new content to proper folder

* chore: Move audio folder to assets

* Move sprites to sprites assets directory

* Move css sprites to assets directory

* Split out readmes for common code and sprites

* Move images to assets directory

* Move destinatin of shared browserified file

* remove unused file

* move compiled js to client-old

* Fix karma tests

* fix: Correct paths for sprites
2016-09-16 17:18:07 +02:00