* Some random quick (#9111)
* Switch group button directions
* Allowed admins to export challenges
* Added scoping to some stable styles
* Fixed challenge cloning
* Tasks tags (#9112)
* Added auto apply and exit
* Add challenge tag editing
* Fixed lint
* Skill fixes (#9113)
* Added local storage setting for spell drawer
* Added new spell styles
* Fixed typo
* Reset local creds if access is denied (#9114)
* various fixes: group leader's name at top of edit drop-down; Members List; etc (#9117)
* fix text describing location of subscription/gem gift box
* disable Copy As To-Do in Tavern, guilds, party because it's not working
* change members label on group pages to Member List
* remove outdated info about seeing number of Gems available to buy
* allow Danger Zone to be seen by players without local authentication
Also add an hr because the Danger Zone heading was crammed up against the button above it.
* put current group leader's name at top of Leader change drop-down
* Client Fixes (#9120)
* unduplicate logout code
* re-enable debug menu
* fix pets badge and equipping mounts
* close gift modal after sending gems
* armoire notifications
* Oct 1 fixes (#9121)
* Added default tags to task
* Added seasonal gear check and show spooky
* Disabled spooky sparkles
* Fixed challenge remove tasks modal
* Hid checklist
* Added group gems modal
* Purchase with amazon
* Added check for user health
* Added missing notification file
* Some random quick (#9111)
* Switch group button directions
* Allowed admins to export challenges
* Added scoping to some stable styles
* Fixed challenge cloning
* Tasks tags (#9112)
* Added auto apply and exit
* Add challenge tag editing
* Fixed lint
* Skill fixes (#9113)
* Added local storage setting for spell drawer
* Added new spell styles
* Fixed typo
* Reset local creds if access is denied (#9114)
* fixed some columns on smaller screens
* changed mystic hourglass check
* Checked for bad data
* Groupped pets and mounts
* Added show more
* Fixed lint
* Fixed lint
* on class change: remove owned gear from pinned items
* move dragging item-info closer to the cursor (food / hatching potion)
* remove v-once at attributesPopover (if the parent component is recycled the old data stays active)
* prevent popover to show data of an item that was removed - but the popover stays opened
* not locking pre-owned gear - pin removed gear on revive
* fix createAnimal (check for function) - hide pet-popover while dragging food
* fix dragging popover text color
* fix drop toasts
* selectMembersModal: load members on item change
* shows message in Equipment shop when you've bought all class gear
* change Spells to Skills in visible text
* show correct message in stable when you don't have any Saddles
* reposition FlyingPigs and Hydra
* hide count-badge if 0
* fix sortBy hatchable (ignore already hatched pets)
* always show animal name
* featuredItems, use shopItem objects
* fix egg / potion names in market
* buyModals: check for price, mark it if not enough available / change buy-button opacity / show purchaseGems button
* save itemRows open/collapsed state during session, refactor itemRows for some more performance
* pin featured items
* show bordered items in market buyModal
* fix popover margins / paddings
* position pinned items popovers to the left
* highlight egg on dragging a potion - hide popover while dragging - flat show more button
* Show EquipGearModal on Item-Click - misc fixes
* disable dragging
* hide egg notes while dragging
* rename headgear to helm
* sort equipment by name & attributes
* set welcome-dialog flag
* show feeding notification
* select animals on click
* add hatchable popover back
* fix stable sortby A-Z
* remove property brackets
* change quest banner backgrond
* itemRows in inventory
* use itemRows in inventory/items - showLess/showMore as default labels - extend white space if theres no button available
* hide popover if dragging is active - show dragging info on first click (without to move)
* use itemRows in inventory/stable
* fix some strings
* highlight currently dragging item in inventory/items - auto attach info on click - z-index
* fix shopItem label color
* fix floating npcs in banner
* hatched-pet-dialog in items / stable
* change all ctx to context
* initial quests.vue - refactorings - add group to quests
* shows quests by quest-group
* buyQuestModal with rewards sidebar
* store / actions to load seasonal/time-travelers shop data
* buyModal buyPressed instead of buyAction - seasonal shop categories now with specialClass property - seasonal shop
* time travelers vue - show hourglass in shopItem / buyDialog - fix banners
* cleanup
* show amount of already owned quests
* show html notes in popovers / dialog
* extract purchase-api to common.ops.purchaseWithSpell to call the same in the store / update the UI on purchases
* add time-travelers sprites
* fix lint
* add last mystery set images
* remove unused Page
* remove equipment from newClient.json
* initial market - routing - store - load market data
* move drawer/drawerSlider / count/star badge to components/ui
* filter market categories
* shopItem with gem / gold
* show count of purchable items
* show count of purchable itemsshow drawer with currently owned items + DrawerHeaderTabs-Component
* show featured gear
* show Gear - filter by class - sort by (type, price, stats) - sort market items
* Component: ItemRows - shows only the max items in one row (depending on the available width)
* Sell Dialog + Balance Component
* generic buy-dialog / attributes grid with highlight
* buyItem - hide already owned gear
* filter: hide locked/pinned - lock items if not enough gold
* API: Sell multiple items
* show avatar in buy-equipment-dialog with changed gear
* market banner
* misc fixes
* filter by text
* pin/unpin gear store actions
* Sell API: amount as query-parameter
* Update user.js
* fixes
* fix sell api amount test
* add back stroke/fill currentColor
* use scss variables
* fixes: show ten pets in a row - show pet / no feeding progress if mount already owned
* fixes: disabled filter instead of hiding them
* fixes: don't hide special pets - same item style for mounts
* fixes: avatar changes of pet / mount
* fixes: unfocus first dropdown-item by css
* fixes: unfocus first dropdown-item by css (remove :focus style)- added "What does my pet like to eat?" popover
* Stable: basic layout (based on equipment)
* extract item popover-content as component
# Conflicts:
# website/client/components/inventory/item.vue
* extract item-content as slot - list standard pets with image
* dynamic list petGroups in sidebar / content - with selected / open filter
* itemContentClass for pets
* fix filter - extract filter labels
* Filter: Hide Missing
* fix position of pets
* sort by: A-Z, Color, Hatchable
* refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets
* custom petItem to show the progress
* list specialPets - rename petGroup to animalGroup (more generic)
* equip a pet
* filter animals by input
* count pets
* list mounts
* hatchable pet popover
* hatchable pet popover #2
* PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets
* Hold to hatch the pet - cleanup
* add food drawer + countBadge - special mounts - hide un-owned special animals - fixes
* Sliding Drawer: Buttons to scroll left/right
* Drag&Drop: food on pets
* fix hold to hatch - use mouseleave event
* 'Show All' / 'Show Less' - Animals
* Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10)
* fixes: colors, v-once, drawer-errorMessage, strings
* drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective
* ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding
* show animals by available content width
* change sortBy button / label
* fix pet colors / backgrounds
* DragDropDirective - grabbing cursor
* remove browser specific prefixes
* fix lint issues
* show welcome dialog
* change translationkey (noFood, already exists)