Commit Graph

66 Commits

Author SHA1 Message Date
Matteo Pagliazzi
2cbb0a85a4 limit free rebirth to once every 45 days 2019-06-17 20:37:18 +02:00
Sabe Jones
f235a64d96 Merge branch 'sabrecat/pet-achievements' into release 2019-06-11 15:12:34 -05:00
Matteo Pagliazzi
3c31945524 Email subs reminders release (#11216)
* add subscriptions reminders emails

* add field to record the last sub reminder
2019-06-10 22:37:30 +02:00
Sabe Jones
7094e75dd8 feat(achievements): new pet-related cheevos 2019-06-04 10:31:25 -05:00
Matteo Pagliazzi
0b8ce63c76 WIP: Improve User model performances (#10832)
* wip: define items as mixed objects

* add default owned gear

* mark modified

* more mark modified

* more mark modified

* more mark modified

* more mark modified

* fix common tests

* fix common tests

* update mongoose

* add itemsUtils

* use new util function in hall controller

* add tests for items utils

* update website/server to mark all items as modified

* start updating common code

* update login incentives

* update unlock

* remove changes to package-lock.json

* remove changes to package.json
2019-04-01 19:24:18 +02:00
Sabe Jones
5d6b6ed29a feat(usernames): follow-up email and setting for email opt-out 2018-11-08 10:00:25 -06:00
Matteo Pagliazzi
dadb752087 Mongoose: use $type as the typeKey (#10789)
* use $type as the typeKey in mongoose

* fix and add tests
2018-10-28 15:23:41 +01:00
Matteo Pagliazzi
c813afba44 Upgrade mongoose (#10767)
* fix mongoose and upgrade

* fix more validations
2018-10-23 13:25:14 +02:00
Matteo Pagliazzi
c880596a77 Cleanup after inbox migration (#10487) 2018-10-05 19:34:42 +02:00
Phillip Thelen
ebf3b4aa47 Username announcement (#10729)
* Change update username API call

The call no longer requires a password and also validates the username.

* Implement API call to verify username without setting it

* Improve coding style

* Apply username verification to registration

* Update error messages

* Validate display names.

* Fix API early Stat Point allocation (#10680)

* Refactor hasClass check to common so it can be used in shared & server-side code

* Check that user has selected class before allocating stat points

* chore(event): end Ember Hatching Potions

* chore(analytics): reenable navigation tracking

* update bcrypt

* Point achievement modal links to main site (#10709)

* Animal ears after death (#10691)

* Animal Ears purchasable with Gold if lost in Death

* remove ears from pinned items when set is bought

* standardise css and error handling for gems and coins

* revert accidental new line

* fix client tests

* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)

* chore(i18n): update locales

* 4.61.1

* feat(content): Subscriber Items and Magic Potions

* chore(sprites): compile

* chore(i18n): update locales

* 4.62.0

* Display notification for users to confirm their username

* fix typo

* WIP(usernames): Changes to address #10694

* WIP(usernames): Further changes for #10694

* fix(usernames): don't show spurious headings

* Change verify username notification to new version

* Improve feedback for invalid usernames

* Allow user to set their username again to confirm it

* Improve validation display for usernames

* Temporarily move display name validation outside of schema

* Improve rendering banner about sleeping in the inn

See #10695

* Display settings in one column

* Position inn banner when window is resized

* Update inn banner handling

* Fix banner offset on initial load

* Fix minor issues.

* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)

* Issue: 10660 - Fixed. Changed default to Please Enter A Value

* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value

* chore(news): Bailey announcements

* chore(i18n): update locales

* 4.62.1

* adjust wiki link for usernameInfo string

https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425

* raise coverage for tasks api calls (#10029)

* - updates a group task - approval is required
- updates a group task with checklist

* add expect to test the new checklist length

* - moves tasks to a specified position out of length

* remove unused line

* website getter tasks tests

* re-add sanitizeUserChallengeTask

* change config.json.example variable to be a string not a boolean

* fix tests - pick the text / up/down props too

* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props

* Change update username API call

The call no longer requires a password and also validates the username.

* feat(content): Subscriber Items and Magic Potions

* Re-add register call

* Fix merge issue

* Fix issue with setting username

* Implement new alert style

* Display username confirmation status in settings

* Add disclaimer to change username field

* validate username in settings

* Allow specific fields to be focused when opening site settings

* Implement requested changes.

* Fix merge issue

* Fix failing tests

* verify username when users register with username and password

* Set ID for change username notification

* Disable submit button if username is invalid

* Improve username confirmation handling

* refactor(settings): address remaining code comments on auth form

* Revert "refactor(settings): address remaining code comments on auth form"

This reverts commit 9b6609ad64.

* Social user username (#10620)

* Refactored private functions to library

* Refactored social login code

* Added username to social registration

* Changed id library

* Added new local auth check

* Fixed export error. Fixed password check error

* fix(settings): password not available on client

* refactor(settings): more sensible placement of methods

* chore(migration): script to hand out procgen usernames

* fix(migration): don't give EVERYONE new names you doofus

* fix(migration): limit data retrieved, be extra careful about updates

* fix(migration): use missing field, not migration tag, for query

* fix(migration): unused var

* fix(usernames): only generate 20 characters

* fix(migration): set lowerCaseUsername
2018-10-02 16:17:06 -05:00
Matteo Pagliazzi
26c8323e70 Move inbox to its own model (#10428)
* shared model for chat and inbox

* disable inbox schema

* inbox: use separate model

* remove old code that used group.chat

* add back chat field (not used) and remove old tests

* remove inbox exclusions when loading user

* add GET /api/v3/inbox/messages

* add comment

* implement DELETE /inbox/messages/:messageid in v4

* implement GET /inbox/messages in v4 and update tests

* implement DELETE /api/v4/inbox/clear

* fix url

* fix doc

* update /export/inbox.html

* update other data exports

* add back messages in user schema

* add user.toJSONWithInbox

* add compativility until migration is done

* more compatibility

* fix tojson called twice

* add compatibility methods

* fix common tests

* fix v4 integration tests

* v3 get user -> with inbox

* start to fix tests

* fix v3 integration tests

* wip

* wip, client use new route

* update tests for members/send-private-message

* tests for get user in v4

* add tests for DELETE /inbox/messages/:messageId

* add tests for DELETE /inbox/clear in v4

* update docs

* fix tests

* initial migration

* fix migration

* fix migration

* migration fixes

* migrate api.enterCouponCode

* migrate api.castSpell

* migrate reset, reroll, rebirth

* add routes to v4 version

* fix tests

* fixes

* api.updateUser

* remove .only

* get user -> userLib

* refactor inbox.vue to work with new data model

* fix return message when messaging yourself

* wip fix bug with new conversation

* wip

* fix remaining ui issues

* move api.registerLocal, fixes

* keep only v3 version of GET /inbox/messages
2018-09-21 15:12:20 +02:00
Matteo Pagliazzi
4394772ee3 Revert "Small Updates (#10701)" (#10702)
This reverts commit dd7fa73961.
2018-09-20 22:36:46 +02:00
Matteo Pagliazzi
dd7fa73961 Small Updates (#10701)
* small updates

* fix client unit test

* fix uuid validation
2018-09-20 15:01:12 +02:00
Matteo Pagliazzi
c1bd7f5dc5 Habits: store one history entry per day (#10442)
* initial refactor

* add scoredUp and scoredDown values for habits history entries, one entry per habit per day

* fix lint and add initial migration

* update old test

* remove scoreNotes

* dry run for migration

* migration fixes

* update migration and remove old test

* fix

* add challenges migration (read only)

* fix challenges migration

* handle custom day start

* update tasks in migration

* scoring: support cds

* add new test
2018-06-21 21:25:19 +02:00
Sabe Jones
97b99c0550 fix(tests): correct for new content, fix lint 2018-05-29 22:54:00 +00:00
SabreCat
a0e2d6a05e feat(customize): earrings and headbands 2018-05-29 21:02:42 +00:00
Matteo Pagliazzi
042ac6ac73 Fix notifications in user pre save hook (#10348) 2018-05-09 19:19:08 +02:00
Kip Raske
fa044ffb44 Feature/sortable reward area (#9930)
* Client POC

We need to wrap each draggable region it its own div or else the
"draggable" element will conflict with each other. This screws up the
styling but that is totally fixable

* Ah that ref was being used after all, changing back

* Scaffold out a new callback for when we drag these things

Next is going to be the hard part: I need to save the sort order for
these to the database. I don't even know if there is a schema but hey
this is the best place to start

* Firefox caching is the problem: don't actually need the wrapper div

So I guess I should try this in chrome and see how it works then come
back to firefox and figure out what the heck is going on

* Scaffolding out our API call to save the sort order

The endpoint doesn't exist yet so we will need to add that

* Ok we are now calling our API endpoint to reorder these things

Of course it doesn't exist yet so you get a 404 when you try, but that
is ok

* Defining api endpoint, a work in progress

In particular I really had ought to use _id for these too, it appears
that the primary way we detect order doesn't even use "key" at all.

* Switching to using the pinned item UUID

This has much better results, but of course the server and client logic
don't match now. Will have to keep working on my splice to make sure
that they are the same

* I thought this would fix our server/client mismatch but it is not it

Something is really wrong with my logic somewhere, maybe I need to
update the db step?

* Moving this logic to the "user" rather than "tasks" and key off path

Path is unique and is less finiky than dealing with string comparisons
with ids. Unfortunately everything is still not working... I suppose
user.update() doesn't care about the position?

* This client code caused quite a lot of problems if you dragged fast

We don't really need it it seems, so off it goes

* Updating markup and CSS so it actually looks good.

Everything is working horray!!

I did just notice the following bug: the popover text sometimes makes it
very annoying to drag because you can't drop over it@

* Cleaning up my comments in the API section user.js

I had a lot of TODOS that are mostly done now

* Fixing a spacing code standards thing

* Turns out we never use type, so we should remove this from the API call

* Adding pinnedItemsOrder into the user schema

And disabling my call in the frontend before I do any more damage

* Halfway to using pinnedItemsOrder

This isn't working yet but it is not going to break it horribly like it
was before.

* Hooking up inAppRewards to always produce sorted information

It is suspicially working right now even though I have not added the
seasonal stuff logic yet...

* Updating the comments in user.js in movedPinnedItem

It turns out that my bandaid fix to just get the ball rolling perfectly
does what I need it to do when we have a length discrepancy. So we are
getting much closer to the final product, just need lots of testing

* Cleaning up code standards kinds of things

* Yay, this fixes the popover issue

I hope this is the right "vue" way to do things, because I tried a bunch
of other things that definately were not the right way to do it. And
this appears to work too

* ** Partial Work ** Starting tests on api call for draggable items

Doesn't work, doesn't compile so don't include in PR!

* Test failing still...

This is worth a save. The api call grabs the seasonal items too, so we
can't get away from using the common functions and calls here to get the
actual list of items

* Okay have the first test passing

Need to clean up my linter problems though

* Planning out the next two tests and fixing my format problems

* 2nd Test case written, this time with the "more" odd case

* Making sure that we didn't mess with pinned items

* Huh... this test doesn't give me the expected result

Drat, I guess I found a bug

* Throw an error when we put garbage in our api call.

Well, before we got user.pinnedItemsOrder filled with a bunch of "null"
entries which is not ideal. it still worked, but isn't this confusing
enough already?

* Cleaning up the multitude of linting problems thanks gulp :)

* Writing tests for inAppRewards.js, but something is wrong

* Fixing my linting errors in inAppRewards tests

These tests still do not run though, so they may fail and I would not
know

* Applying Negue's fixes to inAppRewards.js test

It never occured to me that we shouldn't try to reach the database while
in the common tests. Well, we shouldn't do that, we should use the
common.helpers instead. Thanks!
2018-04-13 15:22:06 +02:00
Travis
d4e2f5ac9e fix: Fixing xml data export 500 error. (#10114)
* fix: Fixing xml data export 500 error.

fixes #10100

* Removing outdated comment.

* Making xml data export test pass consistently.
2018-03-17 22:24:40 +01:00
Matteo Pagliazzi
33b249d078 Notifications v2 and Bailey API (#9716)
* Added initial bailey api

* wip

* implement new panel header

* Fixed lint

* add ability to mark notification as seen

* add notification count, remove top badge from user and add ability to mark multiple notifications as seen

* add support dismissall and mark all as read

* do not dismiss actionable notif

* mark as seen when menu is opened instead of closed

* implement ordering, list of actionable notifications

* add groups messages and fix badges count

* add notifications for received cards

* send card received notification to target not sender

* rename notificaion field

* fix integration tests

* mark cards notifications as read and update tests

* add mystery items notifications

* add unallocated stats points notifications

* fix linting

* simplify code

* refactoring and fixes

* fix dropdown opening

* start splitting notifications into their own component

* add notifications for inbox messages

* fix unit tests

* fix default buttons styles

* add initial bailey support

* add title and tests to new stuff notification

* add notification if a group task needs more work

* add tests and fixes for marking a task as needing more work

* make sure user._v is updated

* remove console.log

* notification: hover status and margins

* start styling notifications, add separate files and basic functionalities

* fix tests

* start adding mystery items notification

* wip card notification

* fix cards text

* initial implementation inbox messages

* initial implementation group messages

* disable inbox notifications until mobile is ready

* wip group chat messages

* finish mystery and card notifications

* add bailey notification and fix a lot of stuff

* start adding guilds and parties invitations

* misc invitation fixes

* fix lint issues

* remove old code and add key to notifications

* fix tests

* remove unused code

* add link for public guilds invite

* starts to implement needs work notification design and feature

* fixes to needs work, add group task approved notification

* finish needs work feature

* lots of fixes

* implement quest notification

* bailey fixes and static page

* routing fixes

* fixes #      this.$store.dispatch(guilds:join, {groupId: group.id, type: party});

* read notifications on click

* chat notifications

* fix tests for chat notifications

* fix chat notification test

* fix tests

* fix tests (again)

* try awaiting

* remove only

* more sleep

* add bailey tests

* fix icons alignment

* fix issue with multiple points notifications

* remove merge code

* fix rejecting guild invitation

* make remove area bigger

* fix error with notifications and add migration

* fix migration

* fix typos

* add cleanup migration too

* notifications empty state, new counter color, fix marking messages as seen in guilds

* fixes

* add image and install correct packages

* fix mongoose version

* update bailey

* typo

* make sure chat is marked as read after other requests
2018-01-31 11:55:39 +01:00
Esben Sparre Andreasen
f62177fb1a Misc. bug fixes from lgtm.com (#9325)
* Bugfix: declare variable locally

* Bugfix: fix syntax error

* Bugfix: regex char-class with alternatives

The old implementation used character classes instead of
alternatives. As a consequence, the regex would match:

- a_warrior_0
- r_warrior_0
- m_warrior_0
- o_warrior_0
- r_warrior_0
- |_warrior_0
- h_warrior_0
- ...

The regex will now match:

- armor_warrior_0
- head_warrior_0
- shield_warrior_0
2017-11-27 19:51:02 -06:00
Joseti
229fd06ee3 Removed "Tag list in tasks starts collapsed" settings and strings (#9406) 2017-11-15 17:37:15 +01:00
Blade Barringer
fcf0dd87f9 Rename constant for restricted email domains (#9459) 2017-11-15 17:14:13 +01:00
Phillip Thelen
3b6fce0708 Add "stats" as a tutorial step (#9377)
This is used mostly for the mobile apps to identify if the tutorial step about stats has be shown yet or not.
2017-11-02 15:57:16 -05:00
Sabe Jones
6d0496fbd0 Lost Masterclasser Quest Line (#9183)
* fix(sprites): serve animated GIFs
Also add new GIF for upcoming quest line

* feat(content): Masterclasser capstone quest
Also fixes Quests page for clearer lock/unlock display

* chore(sprites): compile

* feat(achievements): award quest completionist cheevo

* feat(quests): Siphoning Void
fix Achievements page styling and text spacing
fix display of Rage bar on party page

* test(quests): Lost Masterclasser

* chore(news): Bailey

* fix(test): only use Masterclasser in relevant scenario
2017-10-13 20:32:55 -05:00
negue
d051bdf2c9 [WIP] Play Sounds in the new Client (#9012)
* move audioThemes to content - add audio settings

* copy audioFiles to website/static/audio - playSounds on $emit()

* Play Sounds for Rewards, Purchasing Items / Quests

* remove shop http-api calls

* play reward sound when buying gem

* fix lint / always show mysterybox
2017-09-02 20:24:53 +02:00
negue
87f39b4273 item pinning (#8918)
* toggle pinned state of items server + client

* pin quests / add pin src

* add officially pinned items and api to get in app rewards

* update schema and get items deatils

* update pin actions to the new logic

* show countBadge only with a number

* extract getPinKey - pin seasonal items

* togglePinned in buy-dialogs

* add pinKey to shop items

* wip

* wip

* fix path

* togglePinnedItem as common.op / use in client

* fix linting

* pinning: getItemInfo and save in db path and type

* make api more consistent, fix bugs

* updates

* fix bugs

* update actions to current api

* marketGear

* change to pinType

* add mystery_set to getItemInfo

* fix isPinned

* ignore animals

* list shopItems (initial)

* shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear

* show buyModal for the rewards

* show mystery_set icon

* add info whether item is suggested

* write migration, fix style issues

* pin potion and armoire

* make potion, armoire not unpinnable

* show notes for armoire and potion, add default items for new users

* show unpin notification

* add/remove pinned gear on class-change

* remove pinned & add new gear on purchase - refactoring pinning methods - fixes

* always allow to purchase armoire

* highlight item if suggested
2017-08-14 19:15:32 +02:00
Mateus Etto
cdc8473f60 Allow Multiple Invites to Party (#8683)
* (server) Add parties array to store invites

* (server) Lint files

* Update joinGroup, rejectGroupInvite, _inviteByUUID, and remove clearPartyInvitation.js

* Update user schema: detailed 'invitations.parties' attributes

* Code improvement and do not let invite twice

* Check if the user is already invited earlier in the code

* Added message to invitation page, and show all invitations

* Added join party confirmation alert

* Small fixes

* Created test: allow inviting a user to 2 different parties

* Updated tests

* Update invitations.parties on more places

* Small adjustments

* Updates on invitations.party references

* Show all invitations when user is already in a party

* Fixed notifications counter

* Update both 'party' and 'parties' at _handleGroupInvitation

* Updated a test

* Fixed small mistake at _handleGroupInvitation

* More test update

* Update invitation.party when removing single invite and small adjust at view
2017-07-19 18:45:28 -07:00
Kevin Smith
11a4c1c95d Implemented new Achievement and Badge: Invited a Friend (Fixes #8615) (#8819)
* Added text to locale

* Added achievement to content and libs

* Added achievement modal

* Added achievement to notification model and controller

* Added achievement to user schema

* Grant achievement to inviter when user registers using emailed link

* Fix icon name

* Added integration test

* Fix linting

* Added sprite
2017-07-19 18:39:39 -07:00
SabreCat
3af756a90d feat(cards): Good Luck card and achievement 2017-07-19 18:24:10 +00:00
Airu
5cd30b430d Added Arashi's theme as a new audio theme (#8707)
* Add existing file

* Update menu.jade
2017-06-07 09:53:11 -07:00
Kevin Smith
c5d9ee1e0a Implemented new Achievement and Badge: Joined a Challenge (Fixes #8613) (#8761)
* Added image

* Added new achievement to user schema

* Added new achievement to content

* Added new achievement to libs

* Added achievement text to locale

* Added achievement to notification model and controller

* Grant achievement on joining or creating first challenge

* Added achievement to modal template

* Compiled new sprites

* Added integration tests

* Fix linting error
2017-06-07 09:43:16 -07:00
MathWhiz
c9427ad34c New cards — Congratulations, Get Well (#8655)
* Add card and achievement sprite for Congrats card

* Add data regarding Congrats card

* Add Get Well card

* Add Get Well images

* Add schema

* Remove `if (!target.flags) target.flags = {};` code from cards

* Remove white backgrounds for congrats sprites

* add inital tests for cards

* Fix card tests

* Fix invalid urls in tests

* Update POST-user_class_cast_spellId.test.js

* Update POST-user_class_cast_spellId.test.js

* Update POST-user_class_cast_spellId.test.js

* Update congrats card sprite

* Fix card logic

* Fix user schema

* Change achievement values for new cards to Number

* Resize congrats and getwell cards

This will make them be sized properly

* Separate Market from Drops

* Extract cards to new section

* fix(sprites): revert spritesheet changes

* Add flags if target does not have them
2017-06-06 19:04:54 -07:00
beatscribe
3bb88f450a New Beatscribe 8-bit sound theme (#8727) 2017-06-06 18:53:10 -07:00
Rick Kasten
97a38e68c5 Clean up references to repo as HabitRPG/habitrpg (#8742)
* Confirmed changes

* Removed bad link
This was apparantly missed in #8051

* Confirmed changes

* Fixed links to milestones
2017-06-06 18:51:54 -07:00
Sabe Jones
547c87dee7 Guild A/B test and Achievement (#8740)
* WIP(guilds): AB test pester modal

* WIP(AB-test): guild pester cont'd

* fix(style): linting error

* fix(AB-test): markModified and notif enum

* fix(tests): update AB expectations

* fix(modal): remove extra includes

* feat(achievements): add Joined Guild cheevo
Also removes unused achievement sprites, and properly saves counter used in A/B testing

* fix(style): linting error from conflict
2017-05-19 14:45:11 -05:00
Cai Lu
78816dd4cb Fix character values (#8541)
* Display an error when invalid values are given

* Add character values tests for settingsCtrl

* Only check for invalid level values

* Remove unnecessary validation function

* Min level of 1 on user model

* (tests) Removed stubbing on restore
2017-04-26 15:10:56 -06:00
SabreCat
6994c6769a feat(content): More Check-in Incentives 2017-04-25 22:13:07 +00:00
TheHollidayInn
8a2e6a98c2 Added email invite limit 2017-04-12 21:03:10 +00:00
Keith Holliday
93befcebcc Tasks score notes (#8507)
* Added setting and modal for score notes

* Added persistent score notes

* Fixed linting issues and documented new field

* Added max length to task score notes

* Added check for score notes existence

* Combined tasks perferences
2017-02-27 14:56:34 -07:00
Keith Holliday
30954fe7c5 Added support for grouping tasks by challenge (#8469)
* Added support for grouping tasks by chllenge

* Fixed tests and updated default challenge model name

* Fixed broken member test

* Updated setting string

* Changed to shortName

* Began abstracting task grouping

* Added initial task directive code

* Added new directives to help with grouping of tasks

* Removed random console.log
2017-02-27 11:34:03 -07:00
Matteo Pagliazzi
d30e7b9251 Don't send plaintext reset passwords via email (#8457)
* start work to avoid sending reset password in plaintext via email

* start checking parameters

* fix new password reset email

* render error if password reset code is missing or invalid

* implement POST route, conversion to bcrypt and messages

* add auth.local.passwordResetCode field

* add failing tests, move reset code validation func to lib, fixes, remove old tests

* fix unit tests

* fix page rendering and add integration tests

* fix password reset page

* add integration test

* fix string

* fix tests url
2017-02-14 18:08:31 +01:00
Alys
af047d3c82 revert commits accidentally added from "Added support for grouping tasks by challenge"
So sorry, but I accidentally pushed some commits I'd been testing. :( This reverts them.

Reverts c496f94c79 ad6073220d d669db0f9a c244fe488d
2017-02-12 12:17:23 +10:00
Keith Holliday
c244fe488d Added support for grouping tasks by chllenge 2017-02-11 17:39:53 +10:00
Matteo Pagliazzi
070c4a8fbd add auth.local.passwordHashMethod field 2017-01-23 10:38:41 +01:00
Matteo Pagliazzi
2f1b683ec9 Avoid setting profile name to not found (#8357)
* avoid setting profile name to not found

* only set profile name when empty

* profile.name is required

* set profile name before validation

* fix and add tests
2017-01-03 00:00:01 +01:00
Matteo Pagliazzi
faedb13598 add schema field to keep track of onboarding emails 2016-12-28 09:47:14 +01:00
Matteo Pagliazzi
49cca7a601 WIP - Onboarding emails (#8309)
* add onboarding emails

* fix typo
2016-12-26 11:49:45 +01:00
Sabe Jones
e4e5d10316 Mixed type field for A/B testing (#8302)
* feat(AB-testing): mixed type field

* fix(AB-testing): lint errors

* fix(AB-testing): allow client access to _ABtests

* Revert "fix(AB-testing): allow client access to _ABtests"

This reverts commit 25832365ba.

* fix(AB-testing): preview check on server

* refactor(AB-testing): add comments
2016-12-21 15:19:00 -08:00
Sabe Jones
25b0ff38c4 Login Incentives (#8230)
* feat(incentives): login bennies WIP

* feat(content): incentive prize content WIP

* fix(content): placeholders pass tests

* WIP(content): Bard instrument placeholder

* feat(content): Incentives build

* chore(sprites): compile
and fix some strings

* WIP(incentives): quests and backgrounds

* fix(quests): correct buy/launch handling

* [WIP] Incentives rewarding (#8226)

* Added login incentive rewards

* Updated incentive rewards

* Added incentive modal and updated notification structure

* Added analytics to sleeping

* Added login incentives to user analytics

* Fixed unit tests and ensured that prizes are incremented and not replaced

* Updated style of daily login incentive modal

* Added rewards modal

* Added translations

* Added loigin incentive ui elements to profile

* Updated login incentives structure and abstracted to common.content

* Added dynamic display for login incentives on profile

* Added purple potion image

* Updated daily login modal

* Fixed progress calculation

* Added bard gear

* Updated login incentive rewards

* Fixed styles and text

* Added multiple read for notifications

* Fixed lint issues

* Fixed styles and added 50 limit

* Updated quest keys

* Added login incentives reward page

* Fixed tests

* Fixed linting and tests

* Read named notifications route. Add image for backgrounds

* Fixed style issues and added tranlsations to login incentive notification

* Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock

* Updated awarded message

* Fixed text and updated progress counter to display better

* Fixed purple potion reward text

* Fixed check in backgrouns reward text

* fix(quest): pass tests

* Added display of multiple rewards

* Updated modal styles

* Fixed neagtive 50 issue

* Remvoed total count from daily login incentives modal

* Fixed magic paw display

* fix(awards): give bunnies again

* WIP(incentives): more progress on BG shop

* fix(incentives): actually award backgrounds

* fix(incentives): more BG fixy

* fix(backgrounds): don't gem-buy checkin bgs

* Added dust bunny notification

* fix(incentives): don't redisplay bunny award

* chore(news): Bailey
and different promo sprite
2016-11-23 19:34:09 -06:00