Commit Graph

97 Commits

Author SHA1 Message Date
aszlig
4f2d066d66 client: Fix display of class bonus for other users (#10376)
Whenever one is hovering an item from another user, the bonuses of these
items are shown for the own user. So for example if you're a mage and
view a Royal Magus Robe of another mage, the class bonus is 6.

However if you're a warrior, the class bonus displays as 0 because the
attributes grid is always using the stats for the own user even if
viewing equipment of a different user.

I've fixed this by moving the user object to the properties in
attributesGrid and passing the current user from every other Vue file
that's using attributesGrid.

Not sure whether this is the right approach, as I'm no expert in Vue.js
but some testing with the client now shows the correct values.

Signed-off-by: aszlig <aszlig@nix.build>
2018-05-25 12:38:02 +02:00
jerellmendoodoo
614848d60b added try catch, added snackbar notification for errors returned (#10370)
* added try catch, added snackbar notification for errors returned

* moved lines into try block
2018-05-18 17:04:18 +02:00
Matteo Pagliazzi
388492e1e7 fix conflicts and remove extra dependency 2018-05-13 16:30:17 +02:00
pengfluf
d5d06c1d2d Header stuck naming fixed (#10309) 2018-05-04 16:05:38 -05:00
Marvin Rabe
f93822b0b3 Several hard coded strings fixed. 2018-05-01 14:34:58 +02:00
negue
8f1d241e83 if a pet is still hatchable show the hatchable - icon instead of the "you already own the mount"-icon (#10243) 2018-04-13 15:13:42 +02:00
Alys
e111ac730c enable translated pet names in hatching success message (#10231) 2018-04-08 14:50:36 +02:00
Keith Holliday
1f7fc594e5 Added supression support for pet/mount modals and added mount modal (#9882)
* Added supression support for pet/mount modals and added mount modal

* Moved create animal

* Fixed raise pet logic

* Added suppresion for stable hatch modal

* Fixed click paw and added growl

* Fixed confirm. Fixed mount name

* Suppresed confirmation
2018-04-01 14:43:18 -05:00
Philip Karpiak
ec6f53bb1b Wrap attribute cell value text (#10161)
When they become floating point or have more than 3 charcters they wrap to the next line. This change prevents that.
2018-03-24 11:12:26 -05:00
Dexx Mandele
9b279563ea Prettify background overview (#10078)
* Bring buy bg set button in line with title

* Make background sets pretty

* Add checkbox to filter backgrounds

* Review: replace background filter checkbox with toggle

* Remove dashed line from toggle-switch label

* Test: add comma to make es-lint happy

* Move toggle tooltip into toggle-switch template

* Make toggle-switch label optional

* Review: Remove toggle-switch margin
2018-03-24 11:07:37 -05:00
Matteo Pagliazzi
68ea28305d fix linting issues 2018-03-17 22:36:17 +01:00
Zack Sunderland
b9a6d9ceec Allow Un-subscribed Users to Claim Mystery Items (#9270)
Remove restriction on mystery/special inventory items that prevents
non-subscribed users from seeing the items. Organize the imports on the
page.

Resolves: Issue #9228
2018-03-17 22:13:31 +01:00
negue
0fcc1f2080 correct position of pets in the profile overview - fixes #10104 (#10144) 2018-03-17 21:13:35 +01:00
Sabe Jones
b662f8bdff Merge branch 'release' into develop 2018-03-13 21:00:00 +00:00
SabreCat
42e0095bbd feat(content): spring Hatching Potions 2018-03-13 20:54:27 +00:00
Keith Holliday
9c9b67aa9d Keys kennel fixes (#9848)
* Show keys to pets immediately

* Ensured keys to pets dissapear after use

* Added resdirect to stable after purchase

* Added mount check and updated keys to mounts and to both

* Added api calls

* Added check for beastmaster progress

* Added mount check for release mounts. Added pets and mount check to release both

* Added actions

* Added catch to common tests

* Added beast count and reload

* Removed extra console log
2018-03-02 15:30:11 -06:00
Matteo Pagliazzi
5e5d73816b fixes #10057 (#10063) 2018-02-27 22:24:31 +01:00
Mike Tung
119f21ddce New PR for margins in stable - fixes #9651 (#9982)
* made style change for pet item class to have more margins.

* made style change for pet item class to have more margins.

* files got added

* encapsulated the items as stated in #9903

* #9903 moved the css to stable -> petitem.vue for better encapsulation.

* saving pngs

* update on files

* updated files as requested in PR!

* Revert "saving pngs"

This reverts commit a38ea664e1.

* made css changes just to pet slot

* #9982 removed redundant css

* #9982 applied scss to mount slots as well.

* #9982 refactored scss to be in one place.

* #9982 changed selector
2018-02-19 18:55:16 +01:00
Matteo Pagliazzi
74ba55c20b Upgrade tests tools and lint migrations and scripts (part 2) (#9998)
* upgrade gulp-babel

* upgrade babel-eslint

* upgrade eslint-friendly-formatter

* start upgrading chai

* start to upgrade eslint

* restore skipped tests

* start to upgrqde monk

* fix linting and remove unused file

* fix mocha notifications, and common tests

* fix unit tests

* start to fix initrgration tests

* more integration tests fixes

* upgrade monk to latest version

* lint /scripts

* migrations: start moving to /archive unused migrations and run eslint with --fix

* lint migrations

* fix more integration tests

* fix test
2018-02-17 18:11:24 +01:00
negue
6506f1d44d fix user avatar transformation - change number of buffs owned when you use them - fixes #9795 (#9824)
* refresh not working - show avatar transformation

*  call store-action from mixin, use mixin from app.vue, add user-target in spells-mixin,

* fix avatar tranformation on user - clean up

* move default message

* fix purchase of cards

* fix casting
2018-02-09 17:04:08 -06:00
negue
6cb1ec4ec5 fix draging-info margin - resize draging icon - resize hatching modal (remove unneeded space) (#9775) 2018-02-09 16:48:48 -06:00
negue
723b4f3451 Attributes UI Refactoring (#9887)
* include class bonus in sorting

* wip - show more information in the attributes grid

* attributes tooltip + dialog redesign

* fix stat calculation

* fix spacings

* show class in equip-gear-modal

* fix buy-modal attributes-grid, clean up css

* show attributes popover in profile-stats overview

* add class / purchase type colors to colors.scss - replace colors by variable - clean up

* translate strings
2018-02-09 16:47:38 -06:00
Keith Holliday
803f63d991 Added two handed message to weapons (#9839)
* Added two handed message to weapons

* Added two handed message to content api

* Fixed static notes text. Added support for RTL
2018-02-02 11:21:53 -07:00
Keith Holliday
3e0a7c70ed Event off fixes (#9918)
* Added removes for all events

* Moved to beforeDestroy
2018-02-01 10:14:21 -07:00
Cassidy Pignatello
a44f29dad8 replaces btn-default with btn-secondary (#9704) 2018-01-12 16:25:02 -06:00
Matteo Pagliazzi
6a109adbc5 Task Modal Improvements (#9560)
* start adding advanced options

* new imput

* partial colors

* update deps

* misc adds

* fix text color

* add advanced options

* initial reordering of task modal labels

* start to fix colors in the modal

* wip colors

* update package-lock.json

* fix merge

* finish modal

* refactor colors

* fix quick add

* fix colors

* new icon colors

* add markdown formatting help

* fix habits colors

* fix rewards colors

* fixed remaining colors

* start to inline inputs

* fix typ

* fixes

* habits hover state

* wip new task modal inputs

* bootstrap: upgrade to v4-beta3

* finish reward edit modal

* fix attributes allocation, checklists and add help tooltips for attributes and difficulty

* lots of fixes

* update datepicker

* misc fixes
2018-01-08 18:43:57 +01:00
Cassidy Pignatello
c531239618 Fixes equipment sorting by name in inventory (#9692)
* returns items sorted in ascending order when sorted by name

* returns items sorted in ascending order when sorted by name
2018-01-05 13:51:47 -06:00
Matti Petrelius
f6ac7b890a Both eggs and potions should hatch pets from Items (#9645)
* Show click on hatching potion when egg is clicked

* Fix translation parameter name

* Show egg as active when clicked

* Remove itemDragStart event handler from egg items

* Change isHatchable to take in potion and egg objects

* Add margin to item popover content
2018-01-05 13:31:34 -06:00
Julius Jung
a6ddd6d233 fix drawer-slider carousel function && convert to pointer logic (fixes #9366 AND #9638) (#9711)
* fix drawer-slider carousel function && convert to pointer logic

* refactor conditional logic

* get rid of absolute value
2018-01-05 13:20:21 -06:00
Matteo Pagliazzi
7df3aba71b make search case insensitive in equipment and inventory pages (#9762) 2018-01-04 13:06:15 +01:00
negue
c56c69d464 market fixes 28th nov (#9593)
* list special gear by the `specialClass` - fixes #9485

* only disable the currencly label + value not the amount input - fixes #9492

* disable transformations on equipment previews - fixes #9497

* show boss strength - fixes #9522

* pin time travelers animals - closes #9382

* clean up + package-lock ?

* fix quest info
2017-12-05 14:09:34 -06:00
Kip Raske
4b610ba3f1 Fixing the pig flying too high in the stable square bug (#9592)
The `.FlyingPig` css class necessary to re-center the pig in its square
is no longer applied when the square is greyed out. So I am adding that
to the greyed out square. It seems to not have any affect on the other
pets.
2017-12-05 14:06:35 -06:00
Trevor Ford
a0f29e970d fix Stable sidebar width and center inventory drawer (fixes #9263) (#9419)
* fix Stable sidebar width and center inventory drawer (fixes #9263)

* hide all .standard-sidebars on small/mobile devices
2017-11-27 20:48:52 -06:00
Matteo Pagliazzi
b4c4769208 fix: correctly handle bootstrap variables 2017-11-16 21:59:55 +01:00
dnlup
8033e7c0a0 Fix Incorrect Heading margins (#9311)
* fix(style): Fix margin of headers in inventory page

Set the `mb-0` class in h1 header to `mb-4`.
Set the class if `h2` header to `mb-3`.

* fix(style): Fix margin of headers in shops section

Set the `mb-0` class in h1 header to `mb-4`.
Set the class of `h2` header to `mb-3`.

* fix(style): Fix margin of headers in shops adn time traveler section

Set the `mb-0` class in h1 header to `mb-4`.
Set the class of `h2` header to `mb-3`.
2017-11-15 17:34:57 +01:00
William Perry
52064f6b2a Changes animal attribute that A-Z sort is applied to. (#9241) 2017-11-15 17:31:10 +01:00
negue
4108a22d78 [WIP] bootstrap-vue upgrade (#9178)
* update bootstrap-vue to 1.0.0-beta.9 - remove all individual bootstrap components and use BootstrapVue into Vue

* change modal action names from show::modal to bv::show::modal

* check if drops are undefined

* fix modal widths - sellModal now using input instead of dropbox

* upgrade to bootstrap 4.0beta

* include package-lock changes

* fix app menu dropdown position

* upgrade bootstrap to beta2 (was missing grid offset and other fixes) - refix header menu position

* fix tags popup (auto width to max not working) - fix filter panel width (adding width: 100% works until max-width)

* show hide logo on different screensize (new css breakpoints - http://getbootstrap.com/docs/4.0/utilities/display/ )

* fix package-lock?

* fix active button style / app header toggle button

* fix package-lock !

* update package lock after merge - new mixin "openedItemRows" to save the "show more/show less" in stable

* mixin naming style

* fix buyQuestModal marginTop

* fix customMenuDropdown position

* fix userDropdown items
2017-11-08 18:40:37 +01:00
Alys
3fcc1c522d allow "visit the stable" text to be translated 2017-11-04 20:16:47 +10:00
Matteo Pagliazzi
a208ba4aba Tasks v2 Part 2 (#9236)
* start updating colors for tasks controls

* finish updating controls colors

* change hoevr behavior

* change transition duration

* update color with transition

* refactor menu wip

* wip

* upgrade vue deps

* fix warnings

* fix menu

* misc fixes

* more fixes

* fix badge

* fix margins in menu

* wip tooltips

* tooltips

* fix checklist colors

* add badges

* fix quick add input

* add transition to task controls too

* add batch add

* fix task filtering

* finish tasks badges

* fix menu

* upgrade deps

* fix shop items using all the same image

* fix animation

* disable client tests until we remove phantomjs

* revert changes to tasks colors

* fix opacity in task modal inputs

* remove client unit tests from travis

* wip task dropdown

* fix z-index for task footer/header

* fixes and add files

* fixes

* bigger clickable area

* more space to open task dropdown

* droddown position

* fix menu position

* make sure other dropdowns get closed correctly

* fixes

* start to fix z-index

* draggable = false for task dropdown

* fix for dropdown position

* implement move to top / bottom

* fix push to bottom

* typo

* fix drag and drop

* use standard code

* wider click area for dropdown

* unify badge look

* fix padding

* misc fixes

* more fixes

* make dropdown scrollable

* misc fixes

* fix padding for notes

* use existing code instead of new props
2017-11-02 21:07:38 +01:00
Trevor Ford
f2fed7ea39 fix Stable component to correctly count pets (#9182) 2017-10-15 12:20:40 -05:00
Sabe Jones
6d0496fbd0 Lost Masterclasser Quest Line (#9183)
* fix(sprites): serve animated GIFs
Also add new GIF for upcoming quest line

* feat(content): Masterclasser capstone quest
Also fixes Quests page for clearer lock/unlock display

* chore(sprites): compile

* feat(achievements): award quest completionist cheevo

* feat(quests): Siphoning Void
fix Achievements page styling and text spacing
fix display of Rage bar on party page

* test(quests): Lost Masterclasser

* chore(news): Bailey

* fix(test): only use Masterclasser in relevant scenario
2017-10-13 20:32:55 -05:00
negue
cf5985e38c oct 9 fixes (#9175)
* hide hatching modal before opening the hatched modal

* fix Options not sticking: Costume, Auto Equip

* Hall of Heroes - Collapse Items & Auth

* prevent wrapping currency icon+text

* fix spacing of remaining gems (if two digits)

* fix logo in safari (removed <mask />)

* update seasonal shop items on purchase
2017-10-09 22:40:39 -05:00
Sabe Jones
d88a8247d1 Fixes 2017/10/09 (#9176)
* fix(quests): correctly divide owner-only/all

* fix(equipment): clarify locked items
2017-10-09 22:15:52 -05:00
Keith Holliday
b0a980d56e Merge develop into release (#9154)
* Client: fix Apidoc and move email files (#9139)

* fix apidoc

* move emails files

* quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140)

* enable link to markdown info on group and challenge edit screen

* allow admin (moderators and staff) to edit challenges

* allow admin (moderators and staff) to edit guilds

Also add some unrelated TODO comments.

* allow any party member (not just leader) to start quest from party page

* allow quest owner to cancel, begin, abort quest

Previously only the party leader could see those buttons. The leader still can.

This also hides those buttons from all other party members.

* enable reverse chat in guilds and party

* remove outdated videos from press kit

* adjust various wordings

* Be consistent with capitalization of Check-In. (#9118)

* limit for inlined svg images and make home leaner by not bundling it with the rest of static pages

* sep 27 fixes (#9088)

* fix item paddings / drawer width

* expand the width of item-rows by the margin of an item

* fix hatchedPet-dialog

* fix hatching-modal

* remove min-height

* Oct 3 fixes (#9148)

* Only show level after yesterdailies modal

* Fixed zindex

* Added spcial spells to rewards column

* Added single click buy for health and armoire

* Prevented task scoring when casting a spell

* Renamed generic purchase method

* Updated nav for small screen

* Hide checklist while casting

* fix some text describing menu items (#9145)
2017-10-03 21:15:00 -05:00
Keith Holliday
4e97355110 Oct 2 fixes (#9124)
* Prevented filters from closing when editing tags

* Fixed group plan upgrade

* Add check for class change

* Fixed scrolling stopping on bailey

* Added server side results for armoire

* Added persistend equipment drawer toggle

* Updated reactivity in amazon payments
2017-10-02 12:51:17 -05:00
Matteo Pagliazzi
9f11820a02 Client Fixes (#9120)
* unduplicate logout code

* re-enable debug menu

* fix pets badge and equipping mounts

* close gift modal after sending gems

* armoire notifications
2017-10-01 23:25:32 +02:00
Keith Holliday
c9b99d1ecf Some random quick (#9111)
* Switch group button directions

* Allowed admins to export challenges

* Added scoping to some stable styles

* Fixed challenge cloning
2017-09-30 17:54:27 -05:00
Keith Holliday
9cf2ccf7c4 Style fixes (#9108)
* fixed some columns on smaller screens

* changed mystic hourglass check

* Checked for bad data

* Groupped pets and mounts

* Added show more

* Fixed lint

* Fixed lint
2017-09-30 08:34:25 -05:00
negue
76c3e51660 sep 25 fixes (#9075)
* on class change: remove owned gear from pinned items

* move dragging item-info closer to the cursor (food / hatching potion)

* remove v-once at attributesPopover (if the parent component is recycled the old data stays active)

* prevent popover to show data of an item that was removed - but the popover stays opened
2017-09-27 21:07:42 +02:00
negue
2a43df34c0 multiple fixes sep 24 (#9073)
* pin purchase-gems + orb of rebirth

* show questInfo in items inventory and reward column

* un-equip gear using the star / clicking on the drawer
2017-09-25 20:12:49 +02:00