* Issue 10209 - Remove read usages of zone
* Issue 10209 - Add coverage on daysSince and startOfDay cron utility functions
* Issue 10209 - Add unit test for daysUserHasMissed method
* Issue 10209 - Remove usages of deprecated `moment.js#zone` method.
* Issue 10209 - Add helper function to centralise logic
Also simplify timezoneOffsetToUtc function in site.vue
* Issue 10209 - Also add getUtcOffset as method on user
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* Getting the latest code
* Temporary fix for Redundant Party Invite. Needs changes.
* Added logic to check if the user is an existing member of the party that the user is invited to.
* Added a test case for redundant party invite check.
* Changed the test case for redundant party invite to see if it runs successfully.
* Made changes to the test cases.
* Fixed lint errors.
* Removed the exclusive mocha test.
* Referred the issue in the name of the new test case.
* Modified test case to check its veracity.
* Checking if the update statement is working or not.
* Fix bug where updated webhook options failed to save
This bug was caused by Mongoose not creating getters/setters for array
elements (https://mongoosejs.com/docs/faq.html#array-changes-not-saved).
So, although the webhook was being updated properly, Mongoose was not
actually committing it to the database. Telling Mongoose that the array
of webhooks has changed via `markModified` fixes the issue.
Additionally, the relevant API test case was only checking whether or
not the webhook returned from the PUT endpoint matched the expected
update. Since the endpoint was returning the updated webhook without
querying the database again, this test case would pass. It has been
updated to check both the returned webhook as well as the version of the
webhook that is saved to the database against the expected. In other
words:
`assert returned === saved === expected`
Fixes#12336
* Call markModified on webhook.options instead of user.webhooks
This tells Mongoose that only the modified webhook's options changed
instead of telling it that the entire user.webhooks array changed,
saving a costly DB update.
* Issue 11050 - Small tuneups to unlock.js
- Use includes i.o. indexOf
- Extract small function for object setting duplication
- Use every instead of custom counter
* Issue 11050 - Properly store purchased items when purchasing them
* Issue 11050 - Couple more tuneups in unlock.js and implemented partial failure scenario
* Issue 11050 - Fix last lint issue
* Issue 11050 - Check path for gear i.o. failing to write it to purchased
* Issue 11050 - Guarantee variation coverage in tests
* Issue 11050 - Use startsWith instead of includes for background check
* Issue 11050 - Don't unlock lost items
* add date check
* achievements modal polishing
* refresh private-messages page when you are already on it
* add countbadge knob to change the example
* fix lint
* typos
* typos
* typos
* add toggle for achievements categories
* typo
* fix test
* fix edit avatar modal cannot be closed
* WIP(settings): subscriber page improvements
* WIP(subscriptions): more design build-out
* fix(css): disabled button styles
* fix(css): better Amazon targeting
* fix hide tooltip + align header correctly
* disable perfect scroll
* load messages on refresh event
* fix header label + conversation actions not breaking layout on hover
* WIP(g1g1): notif
* WIP(g1g1): notif cont'd
* fix(test): snowball change
* fix(event): feature NYE card
* chore(sprites): compile
* fix(bgs): include TT required field
* add gifting banner to the max height calculation
* chore(event): enable winter customizations
* WIP(gifting): partial modal implementation
* feat(gifting): select giftee modal
* fix(gifting): notification order, modal dismiss
* Begin implementing sign in with apple
# Conflicts:
# package-lock.json
# website/common/script/constants.js
# website/server/libs/auth/social.js
# website/server/models/user/schema.js
* Add apple sign in button to website
* fix lint errors
* fix config json
* fix(modals): correct some repops
* fix(gifting): style updates
* fix(buy): modal style changes
* fix(modals): also clean out "prev"
* Attempt workaround for sign in with apple on android
* temporarily log everything as error
* refactor(modals): hide in dismiss event
* fix temporary test failure
* changes to sign in with apple
* fix: first batch of layout issues for private messages + auto sizing textarea
* fix(modals): new dismiss logic
* fix(modals): new dismiss no go??
* Only use email scope
* print debugging
* .
* ..
* ...
* username second line - open profile on face-avatar/conversation name - fix textarea height
* temporarily disable apple auth and just return data for debugging
* Hopefully this works
* .....
* WIP(subscription): unsubscribed state
* .
* ..
* MAYBE THIS ACTUALLY WORKS???
* Implement apple sign in
* fix some urls
* fix urls
* fix redirect and auth
* attempt to also request name
* fix lint error
* WIP(subscription): partial subscribed
* chore(sprites): compile
* Change approach so that it actually works
* fix config error
* fix lint errors
* Fix
* fix lint error
* lint error
* WIP(subscription): finish subscribed
* refresh on sync
* new "you dont have any messages" style + changed min textarea height
* new conversationItem style / layout
* reset message unread on reload
* chore(npm): update package-locks
* fix styles / textarea height
* feat(subscription): revised sub page RC
* list optOut / chatRevoked informations for each conversation + show why its disabled
* Improve apple redirect view
* Fix apple icon on group task registration page
* WIP(adventure): prereqs
* Block / Unblock - correct disabled states - $gray-200 instead of 300/400
* canReceive not checking chatRevoked
* fix: faceAvatar / userLink open the selected conversation user
* check if the target user is blocking the logged-in user
* fix(subs): style tweaks
* fix(profiles): short circuit contributor
Attempted fix for #11830
* chore(sprites): compile
* fix(content): missing potion data
* fix(content): missing string
* WIP(drops): new modal
* fix(subs): moar style tweaks
* check if blocks is undefined
* max-height instead of height
* fix "no messages" state + canReceive on a new conversation
* WIP(adventure): analytics fixes etc
* Improve apple signin handling
* fixed conversations width (280px on max 768 width page)
* feat(adventure): random egg+potion on 2nd task
* fix(lint): noworkies
* fix(modal): correctly construct classes
* fix(tests): expectations and escape
* Fix typo
* use base url from env variables
* fix lint
* call autosize after message is sent
* fix urls
* always verify token
* throw error when social auth could not retrieve id
* Store emails correctly for apple auth
* Retrieve name when authenticating through apple
* Fix lint errors
* fix all lint errors
* fix(content): missing strings
* Revert "always verify token"
This reverts commit 8ac40c76bf.
# Conflicts:
# website/server/libs/auth/social.js
* Correctly load name
* remove extra changes
* remove extra logger call
* reset package and package-lock
* add back missing packages
* use name from apple
* add support for multiple apple public keys
* add some unit and integration tests
* add apple auth integration test
* tweak social signup buttons
* pixel pushing
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: negue <eugen.bolz@gmail.com>
Co-authored-by: Phillip Thelen <phillip@habitica.com>
* todo comment
* add failures field to webhooks and sanitize
* implement logic
* use update instead of save
* specify timeout and maximum number of retries
* add tests
* Fix bug to allow guild summary and description to match against search term in MyGuilds component
* Add unit test to groupUtilities to test filterGroup function
* Changes made after running npm:run:lint
* Fix bug when filter guild function does not match against guild size correctly when the guild has member count = 100 or 1000
According to habitica wiki Guilds Guide, gold-tier guilds are guilds with 1000 or more members. However, under the current code of filter guild function, it matches guilds as gold-tier as strictly more than 1000 members, excluding 1000 members. Similar silver-tier guilds should have 100 to 999 members, but the current code it matches guilds as silver-tier for members between 101 and 999 members.
* Added unit tests to test the newly added code in the groupsUtilities mixin for the current issue
* Add unit testing to test search guild name, summary, and description in myGuilds component
* Add suggestions from lint
* Added searching by guild summary and white space handling in search terms.
For discover guilds component, added the following:
1) handling of searching by guild summary
2) preventing white space in search terms to display all guilds
3) added test cases for testing the search functionality in discove guilds to ensure consistent behaviour between the searching in MyGuilds and public guilds.
* Remove console statements from test file
* Implement suggestions from lint.
Co-authored-by: osiris <eynsan@yahoo.co.uk>
* Ensure official challenges are listed first
* Fix lint errors
* Move query creation into separate function
* switching branches
* Fixes and tests
* Formatting fixes
* Linting
* fix tests
* WIP(adventure): prereqs
* WIP(drops): new modal
* WIP(adventure): analytics fixes etc
* feat(adventure): random egg+potion on 2nd task
* fix(lint): noworkies
* fix(modal): correctly construct classes
* fix(tests): expectations and escape
* fix(first-drops): address comments
* fix(first-drops): don't give random drops until first drops
* fix(drops): remove more Level 3 references
* refactor(drops): no need for cloning
* refactor(drops): unnecessary export
* fix(first-drops): force sync
* fix(first-drops): move to server
* fix(first-drops): escape in case we get here with >0 items
* fix(lint): line length
* fix(pet-food): remove unused string
Introduce a new error type blockedToSendToThisUser for the cases where you have blocked a player from sending private messages to you, if you try to message them or if you try to transfer gems to them, you will see the error "You can't send to this player because you have block this player."
* Strip markdown from push notifications
* Revert "Strip markdown from push notifications"
This reverts commit 4741e584c6.
* correctly set type for mention push notifications
* Add unformattedText field to chat messages
* fiix lint errors
* Add check that markdown formatting is stripped from messages
* Add check for markdown formatting in messages.
* password min length: server + client side registering
* tweak text, add tests
* misc
* use red border for invalid inputs
* fix auth form for groups
* remove default firefox box shadown on invalid elements
* fix css in authForm
* fix margings
* misc fixes to forms and buttons
* fix typo
* Add more achievements to notifications list
* use addNotification
* Fix logic to not award stable achievements over and over
* Improve achievement display
* Fix setting notifications for party inviter
* Add tests that notifications are added correctly
* Fix tests