Sabe Jones
c78b5ecf7c
Analytics: More / improved tracking ( #10608 )
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* WIP(analytics): add / improve tracking
* fix(groups): revert attempt at tracking on group model
* fix(analytics): track questing based on user data
* each buy-operation now has a getItemType method - typo getItemKey - removed unneeded overrides
2018-08-20 14:13:22 -05:00
SabreCat
6d9aa43c07
fix(purchasing): typo "substract"
2018-04-03 20:30:54 +00:00
negue
567d5f74ba
Purchase API Refactoring: Health Potion ( #10152 )
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* convert buyHealthPotion
* fix health potion tests
* fix lint
2018-03-31 13:09:16 +02:00
negue
54153ec299
Refactor Purchase API - Part 1 ( #9714 )
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* move to shops/purchase
* move files to /buy/ instead of /purchase/
* refactor buy.js - add more itemtypes
* revert moving special purchases to buy
* only use buyOp from api-routes
* fix buying potion client-side
* undo import buy instead of purchase
* enable potion bulk purchase - use buyGear as fallback (as before)
* move quantity purchase inside buyHealthPotion
* move quantity purchase inside buyQuest
* move quantity purchase inside buySpecialSpell + add analytics
* remove unused quantity variable - set req.type on specialKeys
* fix `buyKnownKeys` on buy api
* test buy-special-spell if not enough gold
* more buy ops coverage
* fix lint
* buyMysterySet: test for window.confirm, buyQuest: check for Masterclassers unlock
* fix test & lint
* re-create package-lock.json to travis build ?
* use global.window instead of method argument
* add back canOwn checks
* remove buyMysterySet confirm request
2018-02-10 11:14:40 +01:00