* feat(content): October sub items
* feat(content): October bgs and armoire
* feat(content): add Dune Buddy achievement
* feat(releases): timed Backgrounds and Armoire
* feat(content): timed release achievement
* feat(content): November subscriber items
* feat(content): November pet quest bundle
* feat(content): November magic hatching potions
* feat(content): November backgrounds and armoire
* feat(content): new achievement code -- needs work
* update package.lock on local/origin repos
* fix(content): added October headgear info and November set name
* fix(typo): spelling is important
* feat(content): added logic to allow for pets & mounts to be in one achievement and fixed issues with image
* fix(armoire): correct month
* fix(armoire): deprecate armoireEmpty flag
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Co-authored-by: SabreCat <sabe@habitica.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* feat(content): prebuild Fall Festival
* fix(typos): because 2023 is not the same as 2024
* feat(css): having stylesheets is important
* feat(content): ready for review & testing
* fix(tests): account for Sept 09 bundle
* fix(gala): use multi event list more
fix a couple of strings too
* feat(content): Warrior and Rogue text
also fix timing of quest bundle feature
* fix(strings): correct stat boosts
* fix(content): missing mage
also adds missing margin to purchase gems button in buy modal
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Co-authored-by: SabreCat <sabe@habitica.com>
* feat(content): add June subscriber items
* feat(gala): add images
* feat(gala): add code
* feat(gala): text strings
* feat(gala): testing and final updates
* feat(gala): fixed a couple of typos
* fix(event): proofread strings and dates
Also replace empty descriptions for Rogue and Healer
* fix(event): NO EGG
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Co-authored-by: SabreCat <sabe@habitica.com>
* feat(cont): 2023 Spring Fling
* feat(content): 2023 Spring Fling (attempt to add Jungle Buddies Quest Bundle)
* fix(event): various typos and date ranges
* fix(event): correct countdown on Shiny Seed
* fix(quests): correct TypeError in featured list
* feat(content): update Spring gear to canon desc
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Co-authored-by: SabreCat <sabe@habitica.com>
* chore(content): add winter wonderland items
* chore(typos): dates are hard
* fix(tz): how far back we have fallen
* fix(event): four extra hours for stragglers
* fix(typo): singular snowball spell
* fix(gear): remove stray incorrect event prop
* merge release
* Revert "merge release"
This reverts commit 83e29d0288.
* feat(content): add EN text
* fix(dates): 2022-2023 Winter
* chore(content): add featured quest bundle
* fix(event): delay Snowballs, add quests to Seasonal Shop
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: SabreCat <sabe@habitica.com>
* chore(content): add Bone to Pick achievement
* chore(content): update spritesmith-main.css
* chore(content): add more bone picking
* chore(content): more bone picking
* chore(content): bone picking
* chore(content): i gotta bone to pick here
* chore(content): final bone picking
* chore: add migration script
* chore: update habitica-images
Co-authored-by: SabreCat <sabe@habitica.com>
* remove quest refactoring, created new branch for that task
* remove quest refactoring, created new branch for that task
* More trying to figure out how buying a quest actually works
* rolling back changes
* updated shops/quests/index.vue to disable clicking on locked quests
* removed console.log(item)
* misc fixes per review comments
* changes as requested
* incorporated quest refactors updates
* removing a couple lines of code
* WIP notifications only show 2 at once
* separate and bundle notifications to pairs
* notification fadein/-out/move animations - remove notifications on an interval instead of calculated timeouts
* easier way to import all sprite css files
* add stories + fix sizes / paddings + click to hide + animation fixes
* keep notification at the top but always under the toolbars
* change animations to ease-in 0.25s + add prop to change the delay between deletion and add
* fix adding logic in a rare case of added notifications when only one item is currently visible + add debug mode
* disable lint for notification console
* add more notification example trigger buttons
* potential fix of animation / queue
* increase amount of notifications to 4
* fix sanity
* fix test:unit call again
* new notification styles - fix animations
* keep error notifications visible until manually removed + refactor adding/removal logic
* fix margins
* prevent multiple filling + different delay on filling
* stop and restart removal timer on new notifications
* reduce line-height / apply different margin for icons
* move sprites.scss out and use it in app.vue as well
* update sprites back to 31