mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-14 05:07:22 +01:00
Many updates on our large list (#8905)
* Many updates on our large list * Added footer debug functions
This commit is contained in:
@@ -1,46 +1,72 @@
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<template lang="pug">
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<template lang='pug'>
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.row
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modify-inventory
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footer.container-fluid
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.row
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.col-2
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h3 iOS App
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h3 Android App
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h3
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a(href='https://itunes.apple.com/us/app/habitica/id994882113?ls=1&mt=8', target='_blank') iOS App
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h3
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a(href='https://play.google.com/store/apps/details?id=com.habitrpg.android.habitica', target='_blank') Android App
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.col-2
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h3 Company
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ul
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li How it Works
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li Blog
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li Tumblr
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li FAQ
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li News
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li Merchandis
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li Press Kit
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li Contact Us
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li
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a(href='/static/features') How it Works
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li
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a(href='https://habitica.wordpress.com/') Blog
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li
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a(href='http://blog.habitrpg.com/') Tumblr
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li
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a(href='/static/faq') FAQ
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li
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a(href='/static/old-news') News
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li
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a(href='/static/merch') Merchandise
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li
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a(href='/static/press-kit') Press Kit
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li
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a(href='/static/contact') Contact Us
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.col-2
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h3 Community
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ul
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li Community Guidelines
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li Submit a Bug
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li Request a Feature
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li Add-Ons & Extensions
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li Forum
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li Kickstarter
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li Facebook
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li Reddit
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li
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a(href='/static/community-guidelines') Community Guidelines
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li
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router-link(to='/groups/a29da26b-37de-4a71-b0c6-48e72a900dac') Submit a Bug
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li
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a(href='https://trello.com/c/odmhIqyW/440-read-first-table-of-contents', target='_blank') Request a Feature
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li
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a(href='http://habitica.wikia.com/wiki/Extensions,_Add-Ons,_and_Customizations', target='_blank') Add-Ons & Extensions
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li
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a(href='http://habitica.wikia.com/wiki/Special:Forum', target='_blank') Forum
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li
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a(href='https://www.kickstarter.com/projects/lefnire/habitrpg-mobile', target='_blank') Kickstarter
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li
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a(href='https://www.facebook.com/Habitica', target='_blank') Facebook
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li
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a(href='https://www.reddit.com/r/habitrpg/', target='_blank') Reddit
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.col-6
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.row
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.col-6
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h3 Developers
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ul
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li APIv3
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li Data Display Tool
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li Guidance for Blacksmiths
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li The Forge - Developer Blog
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li
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a(href='/apidoc', target='_blank') APIv3
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li
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a(href='http://data.habitrpg.com/?uuid=', target='_blank') Data Display Tool
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li
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a(href='http://habitica.wikia.com/wiki/Guidance_for_Blacksmiths', target='_blank') Guidance for Blacksmiths
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li
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a(href='http://devs.habitica.com/', target='_blank') The Forge - Developer Blog
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.col-6
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h3 Social
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.social-circle Twitter
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.social-circle Instagram
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.social-circle Facebook
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.social-circle
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a(href='https://twitter.com/habitica', target='_blank') Twitter
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.social-circle
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a(href='https://www.instagram.com/habitica/', target='_blank') Instagram
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.social-circle
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a(href='https://www.facebook.com/Habitica', target='_blank') Facebook
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.row
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.col-10
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| We’re an open source project that depends on our users for support. The money you donate helps us keep the servers running, maintain a small staff, develop new features, and provide incentives for our volunteers.
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@@ -56,6 +82,23 @@
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.col-4.text-right
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span Privacy Policy
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span Terms of Use
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.row
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h4 Debug
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.btn-group-vertical
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a.btn.btn-default(@click='setHealthLow()') Health = 1
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a.btn.btn-default(@click='addMissedDay(1)') +1 Missed Day
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a.btn.btn-default(@click='addMissedDay(2)') +2 Missed Days
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a.btn.btn-default(@click='addMissedDay(8)') +8 Missed Days
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a.btn.btn-default(@click='addMissedDay(32)') +32 Missed Days
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a.btn.btn-default(@click='addTenGems()') +10 Gems
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a.btn.btn-default(@click='addHourglass()') +1 Mystic Hourglass
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a.btn.btn-default(@click='addGold()') +500GP
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a.btn.btn-default(@click='addMana()') +MP
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a.btn.btn-default(@click='addLevelsAndGold()') +Exp +GP +MP
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a.btn.btn-default(@click='addOneLevel()') +1 Level
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a.btn.btn-default(@click='addQuestProgress()' tooltip="+1000 to boss quests. 300 items to collection quests") Quest Progress Up
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a.btn.btn-default(@click='makeAdmin()') Make Admin
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a.btn.btn-default(@click='openModifyInventoryModal()') Modify Inventory
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</template>
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<style scoped>
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@@ -99,11 +142,19 @@
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</style>
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<script>
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import axios from 'axios';
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import moment from 'moment';
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import { mapState } from 'client/libs/store';
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import gryphon from 'assets/svg/gryphon.svg';
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import modifyInventory from './modifyInventory';
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// const IS_PRODUCTION = process.env.NODE_ENV === 'production'; // eslint-disable-line no-process-env
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export default {
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components: {
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modifyInventory,
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},
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data () {
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return {
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icons: Object.freeze({
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@@ -111,113 +162,83 @@ export default {
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}),
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};
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},
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computed: {
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...mapState({user: 'user.data'}),
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},
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methods: {
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// @TODO: add https://github.com/HabitRPG/habitica/blob/develop/website/client-old/js/controllers/footerCtrl.js$scope.setHealthLow = function(){
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// $scope.setHealthLow = function(){
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// User.set({
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// 'stats.hp': 1
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// });
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// };
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//
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// $scope.addMissedDay = function(numberOfDays){
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// if (!confirm("Are you sure you want to reset the day by " + numberOfDays + " day(s)?")) return;
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//
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// User.setCron(numberOfDays);
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// };
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//
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// $scope.addTenGems = function(){
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// User.addTenGems();
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// };
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//
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// $scope.addHourglass = function(){
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// User.addHourglass();
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// };
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//
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// $scope.addGold = function(){
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// User.set({
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// 'stats.gp': User.user.stats.gp + 500,
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// });
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// };
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//
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// $scope.addMana = function(){
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// User.set({
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// 'stats.mp': User.user.stats.mp + 500,
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// });
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// };
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//
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// $scope.addLevelsAndGold = function(){
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// User.set({
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// 'stats.exp': User.user.stats.exp + 10000,
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// 'stats.gp': User.user.stats.gp + 10000,
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// 'stats.mp': User.user.stats.mp + 10000
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// });
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// };
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//
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// $scope.addOneLevel = function(){
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// User.set({
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// 'stats.exp': User.user.stats.exp + (Math.round(((Math.pow(User.user.stats.lvl, 2) * 0.25) + (10 * User.user.stats.lvl) + 139.75) / 10) * 10)
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// });
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// };
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//
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// $scope.addQuestProgress = function(){
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// $http({
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// method: "POST",
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// url: 'api/v3/debug/quest-progress'
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// })
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// .then(function (response) {
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// Notification.text('Quest progress increased');
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// User.sync();
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// })
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// };
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//
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// $scope.makeAdmin = function () {
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// User.makeAdmin();
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// };
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//
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// $scope.openModifyInventoryModal = function () {
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// $rootScope.openModal('modify-inventory', {controller: 'FooterCtrl', scope: $scope });
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// $scope.showInv = { };
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// $scope.inv = {
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// gear: {},
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// special: {},
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// pets: {},
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// mounts: {},
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// eggs: {},
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// hatchingPotions: {},
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// food: {},
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// quests: {},
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// };
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// $scope.setAllItems = function (type, value) {
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// var set = $scope.inv[type];
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//
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// for (var item in set) {
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// if (set.hasOwnProperty(item)) {
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// set[item] = value;
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// }
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// }
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// };
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// };
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//
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// $scope.modifyInventory = function () {
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// $http({
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// method: "POST",
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// url: 'api/v3/debug/modify-inventory',
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// data: {
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// gear: $scope.showInv.gear ? $scope.inv.gear : null,
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// special: $scope.showInv.special ? $scope.inv.special : null,
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// pets: $scope.showInv.pets ? $scope.inv.pets : null,
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// mounts: $scope.showInv.mounts ? $scope.inv.mounts : null,
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// eggs: $scope.showInv.eggs ? $scope.inv.eggs : null,
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// hatchingPotions: $scope.showInv.hatchingPotions ? $scope.inv.hatchingPotions : null,
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// food: $scope.showInv.food ? $scope.inv.food : null,
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// quests: $scope.showInv.quests ? $scope.inv.quests : null,
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// }
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// })
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// .then(function (response) {
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// Notification.text('Inventory updated. Refresh or sync.');
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// })
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// };
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// }
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setHealthLow () {
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this.$store.dispatch('user:set', {
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'stats.hp': 1,
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});
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},
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async addMissedDay (numberOfDays) {
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if (!confirm(`Are you sure you want to reset the day by ${numberOfDays} day(s)?`)) return;
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let date = moment(this.user.lastCron).subtract(numberOfDays, 'days').toDate();
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await axios.post('/api/v3/debug/set-cron', {
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lastCron: date,
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});
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// @TODO: Notification.text('-' + numberOfDays + ' day(s), remember to refresh');
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// @TODO: Sync user?
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},
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async addTenGems () {
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// @TODO: User.addTenGems();
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await axios.post('/api/v3/debug/add-ten-gems');
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// @TODO: Notification.text('+10 Gems!');
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this.user.balance += 2.5;
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},
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async addHourglass () {
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await axios.post('/api/v3/debug/add-hourglass');
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// @TODO: Sync?
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},
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addGold () {
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this.$store.dispatch('user:set', {
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'stats.gp': this.user.stats.gp + 500,
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});
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},
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addMana () {
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this.$store.dispatch('user:set', {
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'stats.mp': this.user.stats.mp + 500,
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});
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},
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addLevelsAndGold () {
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this.$store.dispatch('user:set', {
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'stats.exp': this.user.stats.exp + 10000,
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'stats.gp': this.user.stats.gp + 10000,
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'stats.mp': this.user.stats.mp + 10000,
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});
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},
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addOneLevel () {
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// @TODO: Name these variables better
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let exp = 0;
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let five = 10 * this.user.stats.lvl;
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let four = Math.pow(this.user.stats.lvl, 2) * 0.25;
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let three = four + five + 139.75;
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let two = three / 10;
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let one = Math.round(two) * 10;
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exp = this.user.stats.exp + one;
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this.$store.dispatch('user:set', {
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'stats.exp': exp,
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});
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},
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async addQuestProgress () {
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await axios.post('/api/v3/debug/quest-progress');
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// @TODO: Notification.text('Quest progress increased');
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// @TODO: User.sync();
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},
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async makeAdmin () {
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await axios.post('/api/v3/debug/make-admin');
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// @TODO: Notification.text('You are now an admin! Go to the Hall of Heroes to change your contributor level.');
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// @TODO: sync()
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},
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openModifyInventoryModal () {
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this.$root.$emit('show::modal', 'modify-inventory');
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},
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},
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};
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</script>
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