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feat(content): Watery Potions
also fixes some sprite issues
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@@ -3,7 +3,7 @@ import defaults from 'lodash/defaults';
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import each from 'lodash/each';
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import t from './translation';
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const CURRENT_SEASON = '_NONE_';
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const CURRENT_SEASON = 'July';
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function hasQuestAchievementFunction (key) {
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return (user) => {
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@@ -143,7 +143,11 @@ let premium = {
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value: 2,
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text: t('hatchingPotionGlass'),
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limited: true,
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_season: '_PENDING_',
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_season: 'July',
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_addlNotes: t('eventAvailabilityReturning', {
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availableDate: t('dateEndJuly'),
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previousDate: t('june2018'),
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}),
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},
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Glow: {
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value: 2,
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@@ -190,6 +194,12 @@ let premium = {
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return '';
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},
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},
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Watery: {
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value: 2,
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text: t('hatchingPotionWatery'),
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limited: true,
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_season: 'July',
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},
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};
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const wacky = {
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@@ -9,15 +9,15 @@ const featuredItems = {
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},
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{
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type: 'eggs',
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path: 'eggs.Fox',
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path: 'eggs.BearCub',
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},
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{
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type: 'hatchingPotions',
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path: 'hatchingPotions.CottonCandyBlue',
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type: 'premiumHatchingPotion',
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path: 'premiumHatchingPotions.Glass',
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},
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{
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type: 'card',
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path: 'cardTypes.congrats',
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type: 'premiumHatchingPotion',
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path: 'premiumHatchingPotions.Watery',
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},
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],
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quests: [
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