mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-19 07:37:25 +01:00
add accept quest route
This commit is contained in:
@@ -35,7 +35,7 @@ let api = {};
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*
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* @apiParam {string} groupId The group _id (or 'party')
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*
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* @apiSuccess {Object} Quest Object
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* @apiSuccess {Object} quest Quest Object
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*/
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api.inviteToQuest = {
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method: 'POST',
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@@ -124,4 +124,58 @@ api.inviteToQuest = {
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},
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};
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/**
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* @api {post} /groups/:groupId/quests/accept Accept a pending quest
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* @apiVersion 3.0.0
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* @apiName AcceptQuest
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* @apiGroup Group
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*
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* @apiParam {string} groupId The group _id (or 'party')
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*
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* @apiSuccess {Object} quest Quest Object
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*/
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api.acceptQuest = {
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method: 'POST',
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url: '/groups/:groupId/quests/accept',
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middlewares: [authWithHeaders(), cron],
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async handler (req, res) {
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let user = res.locals.user;
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req.checkParams('groupId', res.t('groupIdRequired')).notEmpty();
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let validationErrors = req.validationErrors();
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if (validationErrors) throw validationErrors;
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let group = await Group.getGroup({user, groupId: req.params.groupId, fields: 'type quest'});
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if (!group) throw new NotFound(res.t('groupNotFound'));
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if (group.type !== 'party') throw new NotAuthorized(res.t('guildQuestsNotSupported'));
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if (!group.quest.key) throw new NotFound(res.t('questInviteNotFound'));
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group.quest.members[user._id] = true;
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user.party.quest.RSVPNeeded = false;
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if (canStartQuestAutomatically(group)) {
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await group.startQuest(user);
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}
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let [savedGroup] = await Q.all([
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group.save(),
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user.save(),
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]);
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res.respond(200, savedGroup.quest);
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// track that an user has accepted the quest
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analytics.track('quest', {
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category: 'behavior',
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owner: false,
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response: 'accept',
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gaLabel: 'accept',
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questName: group.quest.key,
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uuid: user._id,
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});
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},
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};
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export default api;
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@@ -170,6 +170,57 @@ schema.methods.isMember = function isGroupMember (user) {
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}
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};
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export function chatDefaults (msg, user) {
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let message = {
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id: shared.uuid(),
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text: msg,
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timestamp: Number(new Date()),
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likes: {},
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flags: {},
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flagCount: 0,
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};
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if (user) {
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_.defaults(message, {
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uuid: user._id,
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contributor: user.contributor && user.contributor.toObject(),
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backer: user.backer && user.backer.toObject(),
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user: user.profile.name,
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});
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} else {
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message.uuid = 'system';
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}
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return message;
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}
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schema.methods.sendChat = function sendChat (message, user) {
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this.chat.unshift(chatDefaults(message, user));
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this.chat.splice(200);
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// Kick off chat notifications in the background. // TODO refactor
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let lastSeenUpdate = {$set: {}, $inc: {_v: 1}};
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lastSeenUpdate.$set[`newMessages.${this._id}`] = {name: this.name, value: true};
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if (this._id === 'habitrpg') {
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// TODO For Tavern, only notify them if their name was mentioned
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// var profileNames = [] // get usernames from regex of @xyz. how to handle space-delimited profile names?
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// User.update({'profile.name':{$in:profileNames}},lastSeenUpdate,{multi:true}).exec();
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} else {
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let query = {};
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if (this.type === 'party') {
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query['party._id'] = this._id;
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} else {
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query.guilds = this._id;
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}
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query._id = { $ne: user ? user._id : ''};
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User.update(query, lastSeenUpdate, {multi: true}).exec();
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}
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};
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schema.methods.startQuest = async function startQuest (user) {
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// not using i18n strings because these errors are meant for devs who forgot to pass some parameters
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if (this.type !== 'party') throw new InternalServerError('Must be a party to use this method');
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@@ -249,57 +300,6 @@ schema.methods.startQuest = async function startQuest (user) {
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});
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};
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export function chatDefaults (msg, user) {
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let message = {
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id: shared.uuid(),
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text: msg,
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timestamp: Number(new Date()),
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likes: {},
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flags: {},
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flagCount: 0,
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};
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if (user) {
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_.defaults(message, {
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uuid: user._id,
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contributor: user.contributor && user.contributor.toObject(),
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backer: user.backer && user.backer.toObject(),
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user: user.profile.name,
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});
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} else {
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message.uuid = 'system';
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}
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return message;
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}
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schema.methods.sendChat = function sendChat (message, user) {
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this.chat.unshift(chatDefaults(message, user));
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this.chat.splice(200);
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// Kick off chat notifications in the background. // TODO refactor
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let lastSeenUpdate = {$set: {}, $inc: {_v: 1}};
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lastSeenUpdate.$set[`newMessages.${this._id}`] = {name: this.name, value: true};
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if (this._id === 'habitrpg') {
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// TODO For Tavern, only notify them if their name was mentioned
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// var profileNames = [] // get usernames from regex of @xyz. how to handle space-delimited profile names?
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// User.update({'profile.name':{$in:profileNames}},lastSeenUpdate,{multi:true}).exec();
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} else {
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let query = {};
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if (this.type === 'party') {
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query['party._id'] = this._id;
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} else {
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query.guilds = this._id;
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}
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query._id = { $ne: user ? user._id : ''};
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User.update(query, lastSeenUpdate, {multi: true}).exec();
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}
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};
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function _cleanQuestProgress (merge) {
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// TODO clone? (also in sendChat message)
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let clean = {
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