refactor(test): Give user mystery items

...instead of stubbing out timeTravelerStore
This commit is contained in:
Sabe Jones
2015-09-16 19:16:21 -04:00
parent 9be0990217
commit f8db8f597a

View File

@@ -223,13 +223,17 @@ describe('Inventory Controller', function() {
});
});
describe('#hasAllTimeTravelerItems', function() {
describe.only('#hasAllTimeTravelerItems', function() {
it('returns false if items remain for purchase with Mystic Hourglasses', function() {
expect(scope.hasAllTimeTravelerItems()).to.eql(false);
});
it('returns true if there are no items left to purchase', inject(function(Content) {
sandbox.stub(Content, 'timeTravelerStore').returns({});
for (var item in Content.gear.flat) {
if (item.indexOf('mystery') > -1) {
user.items.gear.owned[item] = true;
}
}
for (var pet in Content.timeTravelStable.pets) {
user.items.pets[pet] = 5;
}
@@ -247,7 +251,11 @@ describe('Inventory Controller', function() {
});
it('returns true for Mystery Sets if there are no sets left to purchase', inject(function(Content) {
sandbox.stub(Content, 'timeTravelerStore').returns({});
for (var item in Content.gear.flat) {
if (item.indexOf('mystery') > -1) {
user.items.gear.owned[item] = true;
}
}
expect(scope.hasAllTimeTravelerItemsOfType('mystery')).to.eql(true);
}));