diff --git a/.bowerrc b/.bowerrc index acce957b17..cb4b8dcce6 100644 --- a/.bowerrc +++ b/.bowerrc @@ -1,8 +1,8 @@ { - "directory": "public/bower_components", + "directory": "common/public/bower_components", "storage" : { "packages" : ".bower-cache", "registry" : ".bower-registry" }, "tmp" : ".bower-tmp" -} \ No newline at end of file +} diff --git a/.gitignore b/.gitignore index 495b0fc3e0..074779c9e1 100644 --- a/.gitignore +++ b/.gitignore @@ -1,12 +1,12 @@ .DS_Store -public/gen +common/public/gen node_modules *.swp .idea* config.json npm-debug.log lib -public/bower_components +common/public/bower_components build newrelic_agent.log .bower-tmp @@ -19,6 +19,6 @@ src/*/*.map src/*/*/*.map test/*.js test/*.map -public/docs +common/public/docs *.sublime-workspace coverage.html diff --git a/public/500.html b/common/public/500.html similarity index 100% rename from public/500.html rename to common/public/500.html diff --git a/public/apple-touch-icon-114-precomposed.png 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require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o= 70; + }) + }, + 1: { + text: t('weaponSpecial1Text'), + notes: t('weaponSpecial1Notes', { + attrs: 6 + }), + str: 6, + per: 6, + con: 6, + int: 6, + value: 170, + canOwn: (function(u) { + var _ref; + return +((_ref = u.contributor) != null ? _ref.level : void 0) >= 4; + }) + }, + 2: { + text: t('weaponSpecial2Text'), + notes: t('weaponSpecial2Notes', { + attrs: 25 + }), + str: 25, + per: 25, + value: 200, + canOwn: (function(u) { + var _ref; + return (+((_ref = u.backer) != null ? _ref.tier : void 0) >= 300) || (u.items.gear.owned.weapon_special_2 != null); + }) + }, + 3: { + text: t('weaponSpecial3Text'), + notes: t('weaponSpecial3Notes', { + attrs: 17 + }), + str: 17, + int: 17, + con: 17, + value: 200, + canOwn: (function(u) { + var _ref; + return (+((_ref = u.backer) != null ? _ref.tier : void 0) >= 300) || (u.items.gear.owned.weapon_special_3 != null); + }) + }, + critical: { + text: t('weaponSpecialCriticalText'), + notes: t('weaponSpecialCriticalNotes', { + attrs: 40 + }), + str: 40, + per: 40, + value: 200, + canOwn: (function(u) { + var _ref; + return !!((_ref = u.contributor) != null ? _ref.critical : void 0); + }) + }, + yeti: { + event: events.winter, + specialClass: 'warrior', + text: t('weaponSpecialYetiText'), + notes: t('weaponSpecialYetiNotes', { + str: 15 + }), + str: 15, + value: 90 + }, + ski: { + event: events.winter, + specialClass: 'rogue', + text: t('weaponSpecialSkiText'), + notes: t('weaponSpecialSkiNotes', { + str: 8 + }), + str: 8, + value: 90 + }, + candycane: { + event: events.winter, + specialClass: 'wizard', + twoHanded: true, + text: t('weaponSpecialCandycaneText'), + notes: t('weaponSpecialCandycaneNotes', { + int: 15, + per: 7 + }), + int: 15, + per: 7, + value: 160 + }, + snowflake: { + event: events.winter, + specialClass: 'healer', + text: t('weaponSpecialSnowflakeText'), + notes: t('weaponSpecialSnowflakeNotes', { + int: 9 + }), + int: 9, + value: 90 + }, + springRogue: { + event: events.spring, + specialClass: 'rogue', + text: t('weaponSpecialSpringRogueText'), + notes: t('weaponSpecialSpringRogueNotes', { + str: 8 + }), + value: 80, + str: 8 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + text: t('weaponSpecialSpringWarriorText'), + notes: t('weaponSpecialSpringWarriorNotes', { + str: 15 + }), + value: 90, + str: 15 + }, + springMage: { + event: events.spring, + specialClass: 'wizard', + twoHanded: true, + text: t('weaponSpecialSpringMageText'), + notes: t('weaponSpecialSpringMageNotes', { + int: 15, + per: 7 + }), + value: 160, + int: 15, + per: 7 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + text: t('weaponSpecialSpringHealerText'), + notes: t('weaponSpecialSpringHealerNotes', { + int: 9 + }), + value: 90, + int: 9 + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + text: t('weaponSpecialSummerRogueText'), + notes: t('weaponSpecialSummerRogueNotes', { + str: 8 + }), + value: 80, + str: 8 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + text: t('weaponSpecialSummerWarriorText'), + notes: t('weaponSpecialSummerWarriorNotes', { + str: 15 + }), + value: 90, + str: 15 + }, + summerMage: { + event: events.summer, + specialClass: 'wizard', + twoHanded: true, + text: t('weaponSpecialSummerMageText'), + notes: t('weaponSpecialSummerMageNotes', { + int: 15, + per: 7 + }), + value: 160, + int: 15, + per: 7 + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + text: t('weaponSpecialSummerHealerText'), + notes: t('weaponSpecialSummerHealerNotes', { + int: 9 + }), + value: 90, + int: 9 + }, + fallRogue: { + event: events.fall, + specialClass: 'rogue', + text: t('weaponSpecialFallRogueText'), + notes: t('weaponSpecialFallRogueNotes', { + str: 8 + }), + value: 80, + str: 8 + }, + fallWarrior: { + event: events.fall, + specialClass: 'warrior', + text: t('weaponSpecialFallWarriorText'), + notes: t('weaponSpecialFallWarriorNotes', { + str: 15 + }), + value: 90, + str: 15 + }, + fallMage: { + event: events.fall, + specialClass: 'wizard', + twoHanded: true, + text: t('weaponSpecialFallMageText'), + notes: t('weaponSpecialFallMageNotes', { + int: 15, + per: 7 + }), + value: 160, + int: 15, + per: 7 + }, + fallHealer: { + event: events.fall, + specialClass: 'healer', + text: t('weaponSpecialFallHealerText'), + notes: t('weaponSpecialFallHealerNotes', { + int: 9 + }), + value: 90, + int: 9 + }, + winter2015Rogue: { + event: events.winter2015, + specialClass: 'rogue', + text: t('weaponSpecialWinter2015RogueText'), + notes: t('weaponSpecialWinter2015RogueNotes', { + str: 8 + }), + value: 80, + str: 8 + }, + winter2015Warrior: { + event: events.winter2015, + specialClass: 'warrior', + text: t('weaponSpecialWinter2015WarriorText'), + notes: t('weaponSpecialWinter2015WarriorNotes', { + str: 15 + }), + value: 90, + str: 15 + }, + winter2015Mage: { + event: events.winter2015, + specialClass: 'wizard', + twoHanded: true, + text: t('weaponSpecialWinter2015MageText'), + notes: t('weaponSpecialWinter2015MageNotes', { + int: 15, + per: 7 + }), + value: 160, + int: 15, + per: 7 + }, + winter2015Healer: { + event: events.winter2015, + specialClass: 'healer', + text: t('weaponSpecialWinter2015HealerText'), + notes: t('weaponSpecialWinter2015HealerNotes', { + int: 9 + }), + value: 90, + int: 9 + } + }, + mystery: { + 201411: { + text: t('weaponMystery201411Text'), + notes: t('weaponMystery201411Notes'), + mystery: '201411', + value: 0 + }, + 301404: { + text: t('weaponMystery301404Text'), + notes: t('weaponMystery301404Notes'), + mystery: '301404', + value: 0 + } + } + }, + armor: { + base: { + 0: { + text: t('armorBase0Text'), + notes: t('armorBase0Notes'), + value: 0 + } + }, + warrior: { + 1: { + text: t('armorWarrior1Text'), + notes: t('armorWarrior1Notes', { + con: 3 + }), + con: 3, + value: 30 + }, + 2: { + text: t('armorWarrior2Text'), + notes: t('armorWarrior2Notes', { + con: 5 + }), + con: 5, + value: 45 + }, + 3: { + text: t('armorWarrior3Text'), + notes: t('armorWarrior3Notes', { + con: 7 + }), + con: 7, + value: 65 + }, + 4: { + text: t('armorWarrior4Text'), + notes: t('armorWarrior4Notes', { + con: 9 + }), + con: 9, + value: 90 + }, + 5: { + text: t('armorWarrior5Text'), + notes: t('armorWarrior5Notes', { + con: 11 + }), + con: 11, + value: 120, + last: true + } + }, + rogue: { + 1: { + text: t('armorRogue1Text'), + notes: t('armorRogue1Notes', { + per: 6 + }), + per: 6, + value: 30 + }, + 2: { + text: t('armorRogue2Text'), + notes: t('armorRogue2Notes', { + per: 9 + }), + per: 9, + value: 45 + }, + 3: { + text: t('armorRogue3Text'), + notes: t('armorRogue3Notes', { + per: 12 + }), + per: 12, + value: 65 + }, + 4: { + text: t('armorRogue4Text'), + notes: t('armorRogue4Notes', { + per: 15 + }), + per: 15, + value: 90 + }, + 5: { + text: t('armorRogue5Text'), + notes: t('armorRogue5Notes', { + per: 18 + }), + per: 18, + value: 120, + last: true + } + }, + wizard: { + 1: { + text: t('armorWizard1Text'), + notes: t('armorWizard1Notes', { + int: 2 + }), + int: 2, + value: 30 + }, + 2: { + text: t('armorWizard2Text'), + notes: t('armorWizard2Notes', { + int: 4 + }), + int: 4, + value: 45 + }, + 3: { + text: t('armorWizard3Text'), + notes: t('armorWizard3Notes', { + int: 6 + }), + int: 6, + value: 65 + }, + 4: { + text: t('armorWizard4Text'), + notes: t('armorWizard4Notes', { + int: 9 + }), + int: 9, + value: 90 + }, + 5: { + text: t('armorWizard5Text'), + notes: t('armorWizard5Notes', { + int: 12 + }), + int: 12, + value: 120, + last: true + } + }, + healer: { + 1: { + text: t('armorHealer1Text'), + notes: t('armorHealer1Notes', { + con: 6 + }), + con: 6, + value: 30 + }, + 2: { + text: t('armorHealer2Text'), + notes: t('armorHealer2Notes', { + con: 9 + }), + con: 9, + value: 45 + }, + 3: { + text: t('armorHealer3Text'), + notes: t('armorHealer3Notes', { + con: 12 + }), + con: 12, + value: 65 + }, + 4: { + text: t('armorHealer4Text'), + notes: t('armorHealer4Notes', { + con: 15 + }), + con: 15, + value: 90 + }, + 5: { + text: t('armorHealer5Text'), + notes: t('armorHealer5Notes', { + con: 18 + }), + con: 18, + value: 120, + last: true + } + }, + special: { + 0: { + text: t('armorSpecial0Text'), + notes: t('armorSpecial0Notes', { + con: 20 + }), + con: 20, + value: 150, + canOwn: (function(u) { + var _ref; + return +((_ref = u.backer) != null ? _ref.tier : void 0) >= 45; + }) + }, + 1: { + text: t('armorSpecial1Text'), + notes: t('armorSpecial1Notes', { + attrs: 6 + }), + con: 6, + str: 6, + per: 6, + int: 6, + value: 170, + canOwn: (function(u) { + var _ref; + return +((_ref = u.contributor) != null ? _ref.level : void 0) >= 2; + }) + }, + 2: { + text: t('armorSpecial2Text'), + notes: t('armorSpecial2Notes', { + attrs: 25 + }), + int: 25, + con: 25, + value: 200, + canOwn: (function(u) { + var _ref; + return +((_ref = u.backer) != null ? _ref.tier : void 0) >= 300 || (u.items.gear.owned.armor_special_2 != null); + }) + }, + yeti: { + event: events.winter, + specialClass: 'warrior', + text: t('armorSpecialYetiText'), + notes: t('armorSpecialYetiNotes', { + con: 9 + }), + con: 9, + value: 90 + }, + ski: { + event: events.winter, + specialClass: 'rogue', + text: t('armorSpecialSkiText'), + notes: t('armorSpecialSkiNotes', { + per: 15 + }), + per: 15, + value: 90 + }, + candycane: { + event: events.winter, + specialClass: 'wizard', + text: t('armorSpecialCandycaneText'), + notes: t('armorSpecialCandycaneNotes', { + int: 9 + }), + int: 9, + value: 90 + }, + snowflake: { + event: events.winter, + specialClass: 'healer', + text: t('armorSpecialSnowflakeText'), + notes: t('armorSpecialSnowflakeNotes', { + con: 15 + }), + con: 15, + value: 90 + }, + birthday: { + event: events.birthday, + text: t('armorSpecialBirthdayText'), + notes: t('armorSpecialBirthdayNotes'), + value: 0 + }, + springRogue: { + event: events.spring, + specialClass: 'rogue', + text: t('armorSpecialSpringRogueText'), + notes: t('armorSpecialSpringRogueNotes', { + per: 15 + }), + value: 90, + per: 15 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + text: t('armorSpecialSpringWarriorText'), + notes: t('armorSpecialSpringWarriorNotes', { + con: 9 + }), + value: 90, + con: 9 + }, + springMage: { + event: events.spring, + specialClass: 'wizard', + text: t('armorSpecialSpringMageText'), + notes: t('armorSpecialSpringMageNotes', { + int: 9 + }), + value: 90, + int: 9 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + text: t('armorSpecialSpringHealerText'), + notes: t('armorSpecialSpringHealerNotes', { + con: 15 + }), + value: 90, + con: 15 + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + text: t('armorSpecialSummerRogueText'), + notes: t('armorSpecialSummerRogueNotes', { + per: 15 + }), + value: 90, + per: 15 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + text: t('armorSpecialSummerWarriorText'), + notes: t('armorSpecialSummerWarriorNotes', { + con: 9 + }), + value: 90, + con: 9 + }, + summerMage: { + event: events.summer, + specialClass: 'wizard', + text: t('armorSpecialSummerMageText'), + notes: t('armorSpecialSummerMageNotes', { + int: 9 + }), + value: 90, + int: 9 + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + text: t('armorSpecialSummerHealerText'), + notes: t('armorSpecialSummerHealerNotes', { + con: 15 + }), + value: 90, + con: 15 + }, + fallRogue: { + event: events.fall, + specialClass: 'rogue', + text: t('armorSpecialFallRogueText'), + notes: t('armorSpecialFallRogueNotes', { + per: 15 + }), + value: 90, + per: 15 + }, + fallWarrior: { + event: events.fall, + specialClass: 'warrior', + text: t('armorSpecialFallWarriorText'), + notes: t('armorSpecialFallWarriorNotes', { + con: 9 + }), + value: 90, + con: 9 + }, + fallMage: { + event: events.fall, + specialClass: 'wizard', + text: t('armorSpecialFallMageText'), + notes: t('armorSpecialFallMageNotes', { + int: 9 + }), + value: 90, + int: 9 + }, + fallHealer: { + event: events.fall, + specialClass: 'healer', + text: t('armorSpecialFallHealerText'), + notes: t('armorSpecialFallHealerNotes', { + con: 15 + }), + value: 90, + con: 15 + }, + winter2015Rogue: { + event: events.winter2015, + specialClass: 'rogue', + text: t('armorSpecialWinter2015RogueText'), + notes: t('armorSpecialWinter2015RogueNotes', { + per: 15 + }), + value: 90, + per: 15 + }, + winter2015Warrior: { + event: events.winter2015, + specialClass: 'warrior', + text: t('armorSpecialWinter2015WarriorText'), + notes: t('armorSpecialWinter2015WarriorNotes', { + con: 9 + }), + value: 90, + con: 9 + }, + winter2015Mage: { + event: events.winter2015, + specialClass: 'wizard', + text: t('armorSpecialWinter2015MageText'), + notes: t('armorSpecialWinter2015MageNotes', { + int: 9 + }), + value: 90, + int: 9 + }, + winter2015Healer: { + event: events.winter2015, + specialClass: 'healer', + text: t('armorSpecialWinter2015HealerText'), + notes: t('armorSpecialWinter2015HealerNotes', { + con: 15 + }), + value: 90, + con: 15 + }, + birthday2015: { + text: t('armorSpecialBirthday2015Text'), + notes: t('armorSpecialBirthday2015Notes'), + value: 0, + canOwn: (function(u) { + return u.items.gear.owned.armor_special_birthday2015 != null; + }) + }, + gaymerx: { + event: events.gaymerx, + text: t('armorSpecialGaymerxText'), + notes: t('armorSpecialGaymerxNotes'), + value: 0 + } + }, + mystery: { + 201402: { + text: t('armorMystery201402Text'), + notes: t('armorMystery201402Notes'), + mystery: '201402', + value: 0 + }, + 201403: { + text: t('armorMystery201403Text'), + notes: t('armorMystery201403Notes'), + mystery: '201403', + value: 0 + }, + 201405: { + text: t('armorMystery201405Text'), + notes: t('armorMystery201405Notes'), + mystery: '201405', + value: 0 + }, + 201406: { + text: t('armorMystery201406Text'), + notes: t('armorMystery201406Notes'), + mystery: '201406', + value: 0 + }, + 201407: { + text: t('armorMystery201407Text'), + notes: t('armorMystery201407Notes'), + mystery: '201407', + value: 0 + }, + 201408: { + text: t('armorMystery201408Text'), + notes: t('armorMystery201408Notes'), + mystery: '201408', + value: 0 + }, + 201409: { + text: t('armorMystery201409Text'), + notes: t('armorMystery201409Notes'), + mystery: '201409', + value: 0 + }, + 201410: { + text: t('armorMystery201410Text'), + notes: t('armorMystery201410Notes'), + mystery: '201410', + value: 0 + }, + 201412: { + text: t('armorMystery201412Text'), + notes: t('armorMystery201412Notes'), + mystery: '201412', + value: 0 + }, + 201501: { + text: t('armorMystery201501Text'), + notes: t('armorMystery201501Notes'), + mystery: '201501', + value: 0 + }, + 301404: { + text: t('armorMystery301404Text'), + notes: t('armorMystery301404Notes'), + mystery: '301404', + value: 0 + } + } + }, + head: { + base: { + 0: { + text: t('headBase0Text'), + notes: t('headBase0Notes'), + value: 0 + } + }, + warrior: { + 1: { + text: t('headWarrior1Text'), + notes: t('headWarrior1Notes', { + str: 2 + }), + str: 2, + value: 15 + }, + 2: { + text: t('headWarrior2Text'), + notes: t('headWarrior2Notes', { + str: 4 + }), + str: 4, + value: 25 + }, + 3: { + text: t('headWarrior3Text'), + notes: t('headWarrior3Notes', { + str: 6 + }), + str: 6, + value: 40 + }, + 4: { + text: t('headWarrior4Text'), + notes: t('headWarrior4Notes', { + str: 9 + }), + str: 9, + value: 60 + }, + 5: { + text: t('headWarrior5Text'), + notes: t('headWarrior5Notes', { + str: 12 + }), + str: 12, + value: 80, + last: true + } + }, + rogue: { + 1: { + text: t('headRogue1Text'), + notes: t('headRogue1Notes', { + per: 2 + }), + per: 2, + value: 15 + }, + 2: { + text: t('headRogue2Text'), + notes: t('headRogue2Notes', { + per: 4 + }), + per: 4, + value: 25 + }, + 3: { + text: t('headRogue3Text'), + notes: t('headRogue3Notes', { + per: 6 + }), + per: 6, + value: 40 + }, + 4: { + text: t('headRogue4Text'), + notes: t('headRogue4Notes', { + per: 9 + }), + per: 9, + value: 60 + }, + 5: { + text: t('headRogue5Text'), + notes: t('headRogue5Notes', { + per: 12 + }), + per: 12, + value: 80, + last: true + } + }, + wizard: { + 1: { + text: t('headWizard1Text'), + notes: t('headWizard1Notes', { + per: 2 + }), + per: 2, + value: 15 + }, + 2: { + text: t('headWizard2Text'), + notes: t('headWizard2Notes', { + per: 3 + }), + per: 3, + value: 25 + }, + 3: { + text: t('headWizard3Text'), + notes: t('headWizard3Notes', { + per: 5 + }), + per: 5, + value: 40 + }, + 4: { + text: t('headWizard4Text'), + notes: t('headWizard4Notes', { + per: 7 + }), + per: 7, + value: 60 + }, + 5: { + text: t('headWizard5Text'), + notes: t('headWizard5Notes', { + per: 10 + }), + per: 10, + value: 80, + last: true + } + }, + healer: { + 1: { + text: t('headHealer1Text'), + notes: t('headHealer1Notes', { + int: 2 + }), + int: 2, + value: 15 + }, + 2: { + text: t('headHealer2Text'), + notes: t('headHealer2Notes', { + int: 3 + }), + int: 3, + value: 25 + }, + 3: { + text: t('headHealer3Text'), + notes: t('headHealer3Notes', { + int: 5 + }), + int: 5, + value: 40 + }, + 4: { + text: t('headHealer4Text'), + notes: t('headHealer4Notes', { + int: 7 + }), + int: 7, + value: 60 + }, + 5: { + text: t('headHealer5Text'), + notes: t('headHealer5Notes', { + int: 9 + }), + int: 9, + value: 80, + last: true + } + }, + special: { + 0: { + text: t('headSpecial0Text'), + notes: t('headSpecial0Notes', { + int: 20 + }), + int: 20, + value: 150, + canOwn: (function(u) { + var _ref; + return +((_ref = u.backer) != null ? _ref.tier : void 0) >= 45; + }) + }, + 1: { + text: t('headSpecial1Text'), + notes: t('headSpecial1Notes', { + attrs: 6 + }), + con: 6, + str: 6, + per: 6, + int: 6, + value: 170, + canOwn: (function(u) { + var _ref; + return +((_ref = u.contributor) != null ? _ref.level : void 0) >= 3; + }) + }, + 2: { + text: t('headSpecial2Text'), + notes: t('headSpecial2Notes', { + attrs: 25 + }), + int: 25, + str: 25, + value: 200, + canOwn: (function(u) { + var _ref; + return (+((_ref = u.backer) != null ? _ref.tier : void 0) >= 300) || (u.items.gear.owned.head_special_2 != null); + }) + }, + nye: { + event: events.winter, + text: t('headSpecialNyeText'), + notes: t('headSpecialNyeNotes'), + value: 0 + }, + yeti: { + event: events.winter, + specialClass: 'warrior', + text: t('headSpecialYetiText'), + notes: t('headSpecialYetiNotes', { + str: 9 + }), + str: 9, + value: 60 + }, + ski: { + event: events.winter, + specialClass: 'rogue', + text: t('headSpecialSkiText'), + notes: t('headSpecialSkiNotes', { + per: 9 + }), + per: 9, + value: 60 + }, + candycane: { + event: events.winter, + specialClass: 'wizard', + text: t('headSpecialCandycaneText'), + notes: t('headSpecialCandycaneNotes', { + per: 7 + }), + per: 7, + value: 60 + }, + snowflake: { + event: events.winter, + specialClass: 'healer', + text: t('headSpecialSnowflakeText'), + notes: t('headSpecialSnowflakeNotes', { + int: 7 + }), + int: 7, + value: 60 + }, + springRogue: { + event: events.spring, + specialClass: 'rogue', + text: t('headSpecialSpringRogueText'), + notes: t('headSpecialSpringRogueNotes', { + per: 9 + }), + value: 60, + per: 9 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + text: t('headSpecialSpringWarriorText'), + notes: t('headSpecialSpringWarriorNotes', { + str: 9 + }), + value: 60, + str: 9 + }, + springMage: { + event: events.spring, + specialClass: 'wizard', + text: t('headSpecialSpringMageText'), + notes: t('headSpecialSpringMageNotes', { + per: 7 + }), + value: 60, + per: 7 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + text: t('headSpecialSpringHealerText'), + notes: t('headSpecialSpringHealerNotes', { + int: 7 + }), + value: 60, + int: 7 + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + text: t('headSpecialSummerRogueText'), + notes: t('headSpecialSummerRogueNotes', { + per: 9 + }), + value: 60, + per: 9 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + text: t('headSpecialSummerWarriorText'), + notes: t('headSpecialSummerWarriorNotes', { + str: 9 + }), + value: 60, + str: 9 + }, + summerMage: { + event: events.summer, + specialClass: 'wizard', + text: t('headSpecialSummerMageText'), + notes: t('headSpecialSummerMageNotes', { + per: 7 + }), + value: 60, + per: 7 + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + text: t('headSpecialSummerHealerText'), + notes: t('headSpecialSummerHealerNotes', { + int: 7 + }), + value: 60, + int: 7 + }, + fallRogue: { + event: events.fall, + specialClass: 'rogue', + text: t('headSpecialFallRogueText'), + notes: t('headSpecialFallRogueNotes', { + per: 9 + }), + value: 60, + per: 9 + }, + fallWarrior: { + event: events.fall, + specialClass: 'warrior', + text: t('headSpecialFallWarriorText'), + notes: t('headSpecialFallWarriorNotes', { + str: 9 + }), + value: 60, + str: 9 + }, + fallMage: { + event: events.fall, + specialClass: 'wizard', + text: t('headSpecialFallMageText'), + notes: t('headSpecialFallMageNotes', { + per: 7 + }), + value: 60, + per: 7 + }, + fallHealer: { + event: events.fall, + specialClass: 'healer', + text: t('headSpecialFallHealerText'), + notes: t('headSpecialFallHealerNotes', { + int: 7 + }), + value: 60, + int: 7 + }, + winter2015Rogue: { + event: events.winter2015, + specialClass: 'rogue', + text: t('headSpecialWinter2015RogueText'), + notes: t('headSpecialWinter2015RogueNotes', { + per: 9 + }), + value: 60, + per: 9 + }, + winter2015Warrior: { + event: events.winter2015, + specialClass: 'warrior', + text: t('headSpecialWinter2015WarriorText'), + notes: t('headSpecialWinter2015WarriorNotes', { + str: 9 + }), + value: 60, + str: 9 + }, + winter2015Mage: { + event: events.winter2015, + specialClass: 'wizard', + text: t('headSpecialWinter2015MageText'), + notes: t('headSpecialWinter2015MageNotes', { + per: 7 + }), + value: 60, + per: 7 + }, + winter2015Healer: { + event: events.winter2015, + specialClass: 'healer', + text: t('headSpecialWinter2015HealerText'), + notes: t('headSpecialWinter2015HealerNotes', { + int: 7 + }), + value: 60, + int: 7 + }, + nye2014: { + text: t('headSpecialNye2014Text'), + notes: t('headSpecialNye2014Notes'), + value: 0, + canOwn: (function(u) { + return u.items.gear.owned.head_special_nye2014 != null; + }) + }, + gaymerx: { + event: events.gaymerx, + text: t('headSpecialGaymerxText'), + notes: t('headSpecialGaymerxNotes'), + value: 0 + } + }, + mystery: { + 201402: { + text: t('headMystery201402Text'), + notes: t('headMystery201402Notes'), + mystery: '201402', + value: 0 + }, + 201405: { + text: t('headMystery201405Text'), + notes: t('headMystery201405Notes'), + mystery: '201405', + value: 0 + }, + 201406: { + text: t('headMystery201406Text'), + notes: t('headMystery201406Notes'), + mystery: '201406', + value: 0 + }, + 201407: { + text: t('headMystery201407Text'), + notes: t('headMystery201407Notes'), + mystery: '201407', + value: 0 + }, + 201408: { + text: t('headMystery201408Text'), + notes: t('headMystery201408Notes'), + mystery: '201408', + value: 0 + }, + 201411: { + text: t('headMystery201411Text'), + notes: t('headMystery201411Notes'), + mystery: '201411', + value: 0 + }, + 201412: { + text: t('headMystery201412Text'), + notes: t('headMystery201412Notes'), + mystery: '201412', + value: 0 + }, + 201501: { + text: t('headMystery201501Text'), + notes: t('headMystery201501Notes'), + mystery: '201501', + value: 0 + }, + 301404: { + text: t('headMystery301404Text'), + notes: t('headMystery301404Notes'), + mystery: '301404', + value: 0 + }, + 301405: { + text: t('headMystery301405Text'), + notes: t('headMystery301405Notes'), + mystery: '301405', + value: 0 + } + } + }, + shield: { + base: { + 0: { + text: t('shieldBase0Text'), + notes: t('shieldBase0Notes'), + value: 0 + } + }, + warrior: { + 1: { + text: t('shieldWarrior1Text'), + notes: t('shieldWarrior1Notes', { + con: 2 + }), + con: 2, + value: 20 + }, + 2: { + text: t('shieldWarrior2Text'), + notes: t('shieldWarrior2Notes', { + con: 3 + }), + con: 3, + value: 35 + }, + 3: { + text: t('shieldWarrior3Text'), + notes: t('shieldWarrior3Notes', { + con: 5 + }), + con: 5, + value: 50 + }, + 4: { + text: t('shieldWarrior4Text'), + notes: t('shieldWarrior4Notes', { + con: 7 + }), + con: 7, + value: 70 + }, + 5: { + text: t('shieldWarrior5Text'), + notes: t('shieldWarrior5Notes', { + con: 9 + }), + con: 9, + value: 90, + last: true + } + }, + rogue: { + 0: { + text: t('weaponRogue0Text'), + notes: t('weaponRogue0Notes'), + str: 0, + value: 0 + }, + 1: { + text: t('weaponRogue1Text'), + notes: t('weaponRogue1Notes', { + str: 2 + }), + str: 2, + value: 20 + }, + 2: { + text: t('weaponRogue2Text'), + notes: t('weaponRogue2Notes', { + str: 3 + }), + str: 3, + value: 35 + }, + 3: { + text: t('weaponRogue3Text'), + notes: t('weaponRogue3Notes', { + str: 4 + }), + str: 4, + value: 50 + }, + 4: { + text: t('weaponRogue4Text'), + notes: t('weaponRogue4Notes', { + str: 6 + }), + str: 6, + value: 70 + }, + 5: { + text: t('weaponRogue5Text'), + notes: t('weaponRogue5Notes', { + str: 8 + }), + str: 8, + value: 90 + }, + 6: { + text: t('weaponRogue6Text'), + notes: t('weaponRogue6Notes', { + str: 10 + }), + str: 10, + value: 120, + last: true + } + }, + wizard: {}, + healer: { + 1: { + text: t('shieldHealer1Text'), + notes: t('shieldHealer1Notes', { + con: 2 + }), + con: 2, + value: 20 + }, + 2: { + text: t('shieldHealer2Text'), + notes: t('shieldHealer2Notes', { + con: 4 + }), + con: 4, + value: 35 + }, + 3: { + text: t('shieldHealer3Text'), + notes: t('shieldHealer3Notes', { + con: 6 + }), + con: 6, + value: 50 + }, + 4: { + text: t('shieldHealer4Text'), + notes: t('shieldHealer4Notes', { + con: 9 + }), + con: 9, + value: 70 + }, + 5: { + text: t('shieldHealer5Text'), + notes: t('shieldHealer5Notes', { + con: 12 + }), + con: 12, + value: 90, + last: true + } + }, + special: { + 0: { + text: t('shieldSpecial0Text'), + notes: t('shieldSpecial0Notes', { + per: 20 + }), + per: 20, + value: 150, + canOwn: (function(u) { + var _ref; + return +((_ref = u.backer) != null ? _ref.tier : void 0) >= 45; + }) + }, + 1: { + text: t('shieldSpecial1Text'), + notes: t('shieldSpecial1Notes', { + attrs: 6 + }), + con: 6, + str: 6, + per: 6, + int: 6, + value: 170, + canOwn: (function(u) { + var _ref; + return +((_ref = u.contributor) != null ? _ref.level : void 0) >= 5; + }) + }, + goldenknight: { + text: t('shieldSpecialGoldenknightText'), + notes: t('shieldSpecialGoldenknightNotes', { + attrs: 25 + }), + con: 25, + per: 25, + value: 200, + canOwn: (function(u) { + return u.items.gear.owned.shield_special_goldenknight != null; + }) + }, + yeti: { + event: events.winter, + specialClass: 'warrior', + text: t('shieldSpecialYetiText'), + notes: t('shieldSpecialYetiNotes', { + con: 7 + }), + con: 7, + value: 70 + }, + ski: { + event: events.winter, + specialClass: 'rogue', + text: t('weaponSpecialSkiText'), + notes: t('weaponSpecialSkiNotes', { + str: 8 + }), + str: 8, + value: 90 + }, + snowflake: { + event: events.winter, + specialClass: 'healer', + text: t('shieldSpecialSnowflakeText'), + notes: t('shieldSpecialSnowflakeNotes', { + con: 9 + }), + con: 9, + value: 70 + }, + springRogue: { + event: events.spring, + specialClass: 'rogue', + text: t('shieldSpecialSpringRogueText'), + notes: t('shieldSpecialSpringRogueNotes', { + str: 8 + }), + value: 80, + str: 8 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + text: t('shieldSpecialSpringWarriorText'), + notes: t('shieldSpecialSpringWarriorNotes', { + con: 7 + }), + value: 70, + con: 7 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + text: t('shieldSpecialSpringHealerText'), + notes: t('shieldSpecialSpringHealerNotes', { + con: 9 + }), + value: 70, + con: 9 + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + text: t('shieldSpecialSummerRogueText'), + notes: t('shieldSpecialSummerRogueNotes', { + str: 8 + }), + value: 80, + str: 8 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + text: t('shieldSpecialSummerWarriorText'), + notes: t('shieldSpecialSummerWarriorNotes', { + con: 7 + }), + value: 70, + con: 7 + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + text: t('shieldSpecialSummerHealerText'), + notes: t('shieldSpecialSummerHealerNotes', { + con: 9 + }), + value: 70, + con: 9 + }, + fallRogue: { + event: events.fall, + specialClass: 'rogue', + text: t('shieldSpecialFallRogueText'), + notes: t('shieldSpecialFallRogueNotes', { + str: 8 + }), + value: 80, + str: 8 + }, + fallWarrior: { + event: events.fall, + specialClass: 'warrior', + text: t('shieldSpecialFallWarriorText'), + notes: t('shieldSpecialFallWarriorNotes', { + con: 7 + }), + value: 70, + con: 7 + }, + fallHealer: { + event: events.fall, + specialClass: 'healer', + text: t('shieldSpecialFallHealerText'), + notes: t('shieldSpecialFallHealerNotes', { + con: 9 + }), + value: 70, + con: 9 + }, + winter2015Rogue: { + event: events.winter2015, + specialClass: 'rogue', + text: t('shieldSpecialWinter2015RogueText'), + notes: t('shieldSpecialWinter2015RogueNotes', { + str: 8 + }), + value: 80, + str: 8 + }, + winter2015Warrior: { + event: events.winter2015, + specialClass: 'warrior', + text: t('shieldSpecialWinter2015WarriorText'), + notes: t('shieldSpecialWinter2015WarriorNotes', { + con: 7 + }), + value: 70, + con: 7 + }, + winter2015Healer: { + event: events.winter2015, + specialClass: 'healer', + text: t('shieldSpecialWinter2015HealerText'), + notes: t('shieldSpecialWinter2015HealerNotes', { + con: 9 + }), + value: 70, + con: 9 + } + }, + mystery: { + 301405: { + text: t('shieldMystery301405Text'), + notes: t('shieldMystery301405Notes'), + mystery: '301405', + value: 0 + } + } + }, + back: { + base: { + 0: { + text: t('backBase0Text'), + notes: t('backBase0Notes'), + value: 0 + } + }, + mystery: { + 201402: { + text: t('backMystery201402Text'), + notes: t('backMystery201402Notes'), + mystery: '201402', + value: 0 + }, + 201404: { + text: t('backMystery201404Text'), + notes: t('backMystery201404Notes'), + mystery: '201404', + value: 0 + }, + 201410: { + text: t('backMystery201410Text'), + notes: t('backMystery201410Notes'), + mystery: '201410', + value: 0 + } + }, + special: { + wondercon_red: { + text: t('backSpecialWonderconRedText'), + notes: t('backSpecialWonderconRedNotes'), + value: 0, + mystery: 'wondercon' + }, + wondercon_black: { + text: t('backSpecialWonderconBlackText'), + notes: t('backSpecialWonderconBlackNotes'), + value: 0, + mystery: 'wondercon' + } + } + }, + body: { + base: { + 0: { + text: t('bodyBase0Text'), + notes: t('bodyBase0Notes'), + value: 0 + } + }, + special: { + wondercon_red: { + text: t('bodySpecialWonderconRedText'), + notes: t('bodySpecialWonderconRedNotes'), + value: 0, + mystery: 'wondercon' + }, + wondercon_gold: { + text: t('bodySpecialWonderconGoldText'), + notes: t('bodySpecialWonderconGoldNotes'), + value: 0, + mystery: 'wondercon' + }, + wondercon_black: { + text: t('bodySpecialWonderconBlackText'), + notes: t('bodySpecialWonderconBlackNotes'), + value: 0, + mystery: 'wondercon' + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + text: t('bodySpecialSummerHealerText'), + notes: t('bodySpecialSummerHealerNotes'), + value: 20 + }, + summerMage: { + event: events.summer, + specialClass: 'wizard', + text: t('bodySpecialSummerMageText'), + notes: t('bodySpecialSummerMageNotes'), + value: 20 + } + } + }, + headAccessory: { + base: { + 0: { + text: t('headAccessoryBase0Text'), + notes: t('headAccessoryBase0Notes'), + value: 0, + last: true + } + }, + special: { + springRogue: { + event: events.spring, + specialClass: 'rogue', + text: t('headAccessorySpecialSpringRogueText'), + notes: t('headAccessorySpecialSpringRogueNotes'), + value: 20 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + text: t('headAccessorySpecialSpringWarriorText'), + notes: t('headAccessorySpecialSpringWarriorNotes'), + value: 20 + }, + springMage: { + event: events.spring, + specialClass: 'wizard', + text: t('headAccessorySpecialSpringMageText'), + notes: t('headAccessorySpecialSpringMageNotes'), + value: 20 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + text: t('headAccessorySpecialSpringHealerText'), + notes: t('headAccessorySpecialSpringHealerNotes'), + value: 20 + } + }, + mystery: { + 201403: { + text: t('headAccessoryMystery201403Text'), + notes: t('headAccessoryMystery201403Notes'), + mystery: '201403', + value: 0 + }, + 201404: { + text: t('headAccessoryMystery201404Text'), + notes: t('headAccessoryMystery201404Notes'), + mystery: '201404', + value: 0 + }, + 201409: { + text: t('headAccessoryMystery201409Text'), + notes: t('headAccessoryMystery201409Notes'), + mystery: '201409', + value: 0 + }, + 301405: { + text: t('headAccessoryMystery301405Text'), + notes: t('headAccessoryMystery301405Notes'), + mystery: '301405', + value: 0 + } + } + }, + eyewear: { + base: { + 0: { + text: t('eyewearBase0Text'), + notes: t('eyewearBase0Notes'), + value: 0, + last: true + } + }, + special: { + wondercon_red: { + text: t('eyewearSpecialWonderconRedText'), + notes: t('eyewearSpecialWonderconRedNotes'), + value: 0, + mystery: 'wondercon' + }, + wondercon_black: { + text: t('eyewearSpecialWonderconBlackText'), + notes: t('eyewearSpecialWonderconBlackNotes'), + value: 0, + mystery: 'wondercon' + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + text: t('eyewearSpecialSummerRogueText'), + notes: t('eyewearSpecialSummerRogueNotes'), + value: 20 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + text: t('eyewearSpecialSummerWarriorText'), + notes: t('eyewearSpecialSummerWarriorNotes'), + value: 20 + } + }, + mystery: { + 301404: { + text: t('eyewearMystery301404Text'), + notes: t('eyewearMystery301404Notes'), + mystery: '301404', + value: 0 + }, + 301405: { + text: t('eyewearMystery301405Text'), + notes: t('eyewearMystery301405Notes'), + mystery: '301405', + value: 0 + } + } + } +}; + + +/* + The gear is exported as a tree (defined above), and a flat list (eg, {weapon_healer_1: .., shield_special_0: ...}) since + they are needed in different froms at different points in the app + */ + +api.gear = { + tree: gear, + flat: {} +}; + +_.each(gearTypes, function(type) { + return _.each(classes.concat(['base', 'special', 'mystery']), function(klass) { + return _.each(gear[type][klass], function(item, i) { + var key, _canOwn; + key = "" + type + "_" + klass + "_" + i; + _.defaults(item, { + type: type, + key: key, + klass: klass, + index: i, + str: 0, + int: 0, + per: 0, + con: 0 + }); + if (item.event) { + _canOwn = item.canOwn || (function() { + return true; + }); + item.canOwn = function(u) { + return _canOwn(u) && ((u.items.gear.owned[key] != null) || (moment().isAfter(item.event.start) && moment().isBefore(item.event.end))) && (item.specialClass ? u.stats["class"] === item.specialClass : true); + }; + } + if (item.mystery) { + item.canOwn = function(u) { + return u.items.gear.owned[key] != null; + }; + } + return api.gear.flat[key] = item; + }); + }); +}); + + +/* + Time Traveler Store, mystery sets need their items mapped in + */ + +_.each(api.mystery, function(v, k) { + return v.items = _.where(api.gear.flat, { + mystery: k + }); +}); + +api.timeTravelerStore = function(owned) { + var ownedKeys; + ownedKeys = _.keys((typeof owned.toObject === "function" ? owned.toObject() : void 0) || owned); + return _.reduce(api.mystery, function(m, v, k) { + if (k === 'wondercon' || ~ownedKeys.indexOf(v.items[0].key)) { + return m; + } + m[k] = v; + return m; + }, {}); +}; + + +/* + --------------------------------------------------------------- + Potion + --------------------------------------------------------------- + */ + +api.potion = { + type: 'potion', + text: t('potionText'), + notes: t('potionNotes'), + value: 25, + key: 'potion' +}; + + +/* + --------------------------------------------------------------- + Classes + --------------------------------------------------------------- + */ + +api.classes = classes; + + +/* + --------------------------------------------------------------- + Gear Types + --------------------------------------------------------------- + */ + +api.gearTypes = gearTypes; + + +/* + --------------------------------------------------------------- + Spells + --------------------------------------------------------------- + Text, notes, and mana are obvious. The rest: + + * {target}: one of [task, self, party, user]. This is very important, because if the cast() function is expecting one + thing and receives another, it will cause errors. `self` is used for self buffs, multi-task debuffs, AOEs (eg, meteor-shower), + etc. Basically, use self for anything that's not [task, party, user] and is an instant-cast + + * {cast}: the function that's run to perform the ability's action. This is pretty slick - because this is exported to the + web, this function can be performed on the client and on the server. `user` param is self (needed for determining your + own stats for effectiveness of cast), and `target` param is one of [task, party, user]. In the case of `self` spells, + you act on `user` instead of `target`. You can trust these are the correct objects, as long as the `target` attr of the + spell is correct. Take a look at habitrpg/src/models/user.js and habitrpg/src/models/task.js for what attributes are + available on each model. Note `task.value` is its "redness". If party is passed in, it's an array of users, + so you'll want to iterate over them like: `_.each(target,function(member){...})` + + Note, user.stats.mp is docked after automatically (it's appended to functions automatically down below in an _.each) + */ + +diminishingReturns = function(bonus, max, halfway) { + if (halfway == null) { + halfway = max / 2; + } + return max * (bonus / (bonus + halfway)); +}; + +api.spells = { + wizard: { + fireball: { + text: t('spellWizardFireballText'), + mana: 10, + lvl: 11, + target: 'task', + notes: t('spellWizardFireballNotes'), + cast: function(user, target) { + var bonus; + bonus = user._statsComputed.int * user.fns.crit('per'); + target.value += diminishingReturns(bonus * .02, 4); + bonus *= Math.ceil((target.value < 0 ? 1 : target.value + 1) * .075); + user.stats.exp += diminishingReturns(bonus, 75); + return user.party.quest.progress.up += diminishingReturns(bonus * .1, 50, 30); + } + }, + mpheal: { + text: t('spellWizardMPHealText'), + mana: 30, + lvl: 12, + target: 'party', + notes: t('spellWizardMPHealNotes'), + cast: function(user, target) { + return _.each(target, function(member) { + var bonus; + bonus = Math.ceil(user._statsComputed.int * .1); + if (bonus > 25) { + bonus = 25; + } + return member.stats.mp += bonus; + }); + } + }, + earth: { + text: t('spellWizardEarthText'), + mana: 35, + lvl: 13, + target: 'party', + notes: t('spellWizardEarthNotes'), + cast: function(user, target) { + return _.each(target, function(member) { + var _base; + if ((_base = member.stats.buffs).int == null) { + _base.int = 0; + } + return member.stats.buffs.int += Math.ceil(user._statsComputed.int * .05); + }); + } + }, + frost: { + text: t('spellWizardFrostText'), + mana: 40, + lvl: 14, + target: 'self', + notes: t('spellWizardFrostNotes'), + cast: function(user, target) { + return user.stats.buffs.streaks = true; + } + } + }, + warrior: { + smash: { + text: t('spellWarriorSmashText'), + mana: 10, + lvl: 11, + target: 'task', + notes: t('spellWarriorSmashNotes'), + cast: function(user, target) { + target.value += 2.5 * (user._statsComputed.str / (user._statsComputed.str + 50)) * user.fns.crit('con'); + return user.party.quest.progress.up += Math.ceil(user._statsComputed.str * .2); + } + }, + defensiveStance: { + text: t('spellWarriorDefensiveStanceText'), + mana: 25, + lvl: 12, + target: 'self', + notes: t('spellWarriorDefensiveStanceNotes'), + cast: function(user, target) { + var _base; + if ((_base = user.stats.buffs).con == null) { + _base.con = 0; + } + return user.stats.buffs.con += Math.ceil(user._statsComputed.con * .05); + } + }, + valorousPresence: { + text: t('spellWarriorValorousPresenceText'), + mana: 20, + lvl: 13, + target: 'party', + notes: t('spellWarriorValorousPresenceNotes'), + cast: function(user, target) { + return _.each(target, function(member) { + var _base; + if ((_base = member.stats.buffs).str == null) { + _base.str = 0; + } + return member.stats.buffs.str += Math.ceil(user._statsComputed.str * .05); + }); + } + }, + intimidate: { + text: t('spellWarriorIntimidateText'), + mana: 15, + lvl: 14, + target: 'party', + notes: t('spellWarriorIntimidateNotes'), + cast: function(user, target) { + return _.each(target, function(member) { + var _base; + if ((_base = member.stats.buffs).con == null) { + _base.con = 0; + } + return member.stats.buffs.con += Math.ceil(user._statsComputed.con * .03); + }); + } + } + }, + rogue: { + pickPocket: { + text: t('spellRoguePickPocketText'), + mana: 10, + lvl: 11, + target: 'task', + notes: t('spellRoguePickPocketNotes'), + cast: function(user, target) { + var bonus; + bonus = (target.value < 0 ? 1 : target.value + 2) + (user._statsComputed.per * 0.5); + return user.stats.gp += 25 * (bonus / (bonus + 75)); + } + }, + backStab: { + text: t('spellRogueBackStabText'), + mana: 15, + lvl: 12, + target: 'task', + notes: t('spellRogueBackStabNotes'), + cast: function(user, target) { + var bonus, _crit; + _crit = user.fns.crit('str', .3); + target.value += _crit * .03; + bonus = (target.value < 0 ? 1 : target.value + 1) * _crit; + user.stats.exp += bonus; + return user.stats.gp += bonus; + } + }, + toolsOfTrade: { + text: t('spellRogueToolsOfTradeText'), + mana: 25, + lvl: 13, + target: 'party', + notes: t('spellRogueToolsOfTradeNotes'), + cast: function(user, target) { + return _.each(target, function(member) { + var _base; + if ((_base = member.stats.buffs).per == null) { + _base.per = 0; + } + return member.stats.buffs.per += Math.ceil(user._statsComputed.per * .03); + }); + } + }, + stealth: { + text: t('spellRogueStealthText'), + mana: 45, + lvl: 14, + target: 'self', + notes: t('spellRogueStealthNotes'), + cast: function(user, target) { + var _base; + if ((_base = user.stats.buffs).stealth == null) { + _base.stealth = 0; + } + return user.stats.buffs.stealth += Math.ceil(user.dailys.length * user._statsComputed.per / 100); + } + } + }, + healer: { + heal: { + text: t('spellHealerHealText'), + mana: 15, + lvl: 11, + target: 'self', + notes: t('spellHealerHealNotes'), + cast: function(user, target) { + user.stats.hp += (user._statsComputed.con + user._statsComputed.int + 5) * .075; + if (user.stats.hp > 50) { + return user.stats.hp = 50; + } + } + }, + brightness: { + text: t('spellHealerBrightnessText'), + mana: 15, + lvl: 12, + target: 'self', + notes: t('spellHealerBrightnessNotes'), + cast: function(user, target) { + return _.each(user.tasks, function(target) { + if (target.type === 'reward') { + return; + } + return target.value += 1.5 * (user._statsComputed.int / (user._statsComputed.int + 40)); + }); + } + }, + protectAura: { + text: t('spellHealerProtectAuraText'), + mana: 30, + lvl: 13, + target: 'party', + notes: t('spellHealerProtectAuraNotes'), + cast: function(user, target) { + return _.each(target, function(member) { + var _base; + if ((_base = member.stats.buffs).con == null) { + _base.con = 0; + } + return member.stats.buffs.con += Math.ceil(user._statsComputed.con * .15); + }); + } + }, + heallAll: { + text: t('spellHealerHealAllText'), + mana: 25, + lvl: 14, + target: 'party', + notes: t('spellHealerHealAllNotes'), + cast: function(user, target) { + return _.each(target, function(member) { + member.stats.hp += (user._statsComputed.con + user._statsComputed.int + 5) * .04; + if (member.stats.hp > 50) { + return member.stats.hp = 50; + } + }); + } + } + }, + special: { + snowball: { + text: t('spellSpecialSnowballAuraText'), + mana: 0, + value: 15, + target: 'user', + notes: t('spellSpecialSnowballAuraNotes'), + cast: function(user, target) { + var _base; + target.stats.buffs.snowball = true; + if ((_base = target.achievements).snowball == null) { + _base.snowball = 0; + } + target.achievements.snowball++; + return user.items.special.snowball--; + } + }, + salt: { + text: t('spellSpecialSaltText'), + mana: 0, + value: 5, + immediateUse: true, + target: 'self', + notes: t('spellSpecialSaltNotes'), + cast: function(user, target) { + user.stats.buffs.snowball = false; + return user.stats.gp -= 5; + } + }, + spookDust: { + text: t('spellSpecialSpookDustText'), + mana: 0, + value: 15, + target: 'user', + notes: t('spellSpecialSpookDustNotes'), + cast: function(user, target) { + var _base; + target.stats.buffs.spookDust = true; + if ((_base = target.achievements).spookDust == null) { + _base.spookDust = 0; + } + target.achievements.spookDust++; + return user.items.special.spookDust--; + } + }, + opaquePotion: { + text: t('spellSpecialOpaquePotionText'), + mana: 0, + value: 5, + immediateUse: true, + target: 'self', + notes: t('spellSpecialOpaquePotionNotes'), + cast: function(user, target) { + user.stats.buffs.spookDust = false; + return user.stats.gp -= 5; + } + }, + nye: { + text: t('nyeCard'), + mana: 0, + value: 10, + immediateUse: true, + target: 'user', + notes: t('nyeCardNotes'), + cast: function(user, target) { + var _base; + if (user === target) { + if ((_base = user.achievements).nye == null) { + _base.nye = 0; + } + user.achievements.nye++; + } else { + _.each([user, target], function(t) { + var _base1; + if ((_base1 = t.achievements).nye == null) { + _base1.nye = 0; + } + return t.achievements.nye++; + }); + } + if (!target.items.special.nyeReceived) { + target.items.special.nyeReceived = []; + } + target.items.special.nyeReceived.push(user.profile.name); + if (typeof target.markModified === "function") { + target.markModified('items.special.nyeReceived'); + } + return user.stats.gp -= 10; + } + } + } +}; + +_.each(api.spells, function(spellClass) { + return _.each(spellClass, function(spell, key) { + var _cast; + spell.key = key; + _cast = spell.cast; + return spell.cast = function(user, target) { + _cast(user, target); + return user.stats.mp -= spell.mana; + }; + }); +}); + +api.special = api.spells.special; + + +/* + --------------------------------------------------------------- + Drops + --------------------------------------------------------------- + */ + +api.dropEggs = { + Wolf: { + text: t('dropEggWolfText'), + adjective: t('dropEggWolfAdjective') + }, + TigerCub: { + text: t('dropEggTigerCubText'), + mountText: t('dropEggTigerCubMountText'), + adjective: t('dropEggTigerCubAdjective') + }, + PandaCub: { + text: t('dropEggPandaCubText'), + mountText: t('dropEggPandaCubMountText'), + adjective: t('dropEggPandaCubAdjective') + }, + LionCub: { + text: t('dropEggLionCubText'), + mountText: t('dropEggLionCubMountText'), + adjective: t('dropEggLionCubAdjective') + }, + Fox: { + text: t('dropEggFoxText'), + adjective: t('dropEggFoxAdjective') + }, + FlyingPig: { + text: t('dropEggFlyingPigText'), + adjective: t('dropEggFlyingPigAdjective') + }, + Dragon: { + text: t('dropEggDragonText'), + adjective: t('dropEggDragonAdjective') + }, + Cactus: { + text: t('dropEggCactusText'), + adjective: t('dropEggCactusAdjective') + }, + BearCub: { + text: t('dropEggBearCubText'), + mountText: t('dropEggBearCubMountText'), + adjective: t('dropEggBearCubAdjective') + } +}; + +_.each(api.dropEggs, function(egg, key) { + return _.defaults(egg, { + canBuy: true, + value: 3, + key: key, + notes: t('eggNotes', { + eggText: egg.text, + eggAdjective: egg.adjective + }), + mountText: egg.text + }); +}); + +api.questEggs = { + Gryphon: { + text: t('questEggGryphonText'), + adjective: t('questEggGryphonAdjective'), + canBuy: false + }, + Hedgehog: { + text: t('questEggHedgehogText'), + adjective: t('questEggHedgehogAdjective'), + canBuy: false + }, + Deer: { + text: t('questEggDeerText'), + adjective: t('questEggDeerAdjective'), + canBuy: false + }, + Egg: { + text: t('questEggEggText'), + adjective: t('questEggEggAdjective'), + canBuy: false, + noMount: true + }, + Rat: { + text: t('questEggRatText'), + adjective: t('questEggRatAdjective'), + canBuy: false + }, + Octopus: { + text: t('questEggOctopusText'), + adjective: t('questEggOctopusAdjective'), + canBuy: false + }, + Seahorse: { + text: t('questEggSeahorseText'), + adjective: t('questEggSeahorseAdjective'), + canBuy: false + }, + Parrot: { + text: t('questEggParrotText'), + adjective: t('questEggParrotAdjective'), + canBuy: false + }, + Rooster: { + text: t('questEggRoosterText'), + adjective: t('questEggRoosterAdjective'), + canBuy: false + }, + Spider: { + text: t('questEggSpiderText'), + adjective: t('questEggSpiderAdjective'), + canBuy: false + }, + Owl: { + text: t('questEggOwlText'), + adjective: t('questEggOwlAdjective'), + canBuy: false + }, + Penguin: { + text: t('questEggPenguinText'), + adjective: t('questEggPenguinAdjective'), + canBuy: false + }, + TRex: { + text: t('questEggTRexText'), + adjective: t('questEggTRexAdjective'), + canBuy: false + } +}; + +_.each(api.questEggs, function(egg, key) { + return _.defaults(egg, { + canBuy: false, + value: 3, + key: key, + notes: t('eggNotes', { + eggText: egg.text, + eggAdjective: egg.adjective + }), + mountText: egg.text + }); +}); + +api.eggs = _.assign(_.cloneDeep(api.dropEggs), api.questEggs); + +api.specialPets = { + 'Wolf-Veteran': 'veteranWolf', + 'Wolf-Cerberus': 'cerberusPup', + 'Dragon-Hydra': 'hydra', + 'Turkey-Base': 'turkey', + 'BearCub-Polar': 'polarBearPup', + 'MantisShrimp-Base': 'mantisShrimp', + 'JackOLantern-Base': 'jackolantern', + 'Mammoth-Base': 'mammoth' +}; + +api.specialMounts = { + 'BearCub-Polar': 'polarBear', + 'LionCub-Ethereal': 'etherealLion', + 'MantisShrimp-Base': 'mantisShrimp', + 'Turkey-Base': 'turkey', + 'Mammoth-Base': 'mammoth' +}; + +api.hatchingPotions = { + Base: { + value: 2, + text: t('hatchingPotionBase') + }, + White: { + value: 2, + text: t('hatchingPotionWhite') + }, + Desert: { + value: 2, + text: t('hatchingPotionDesert') + }, + Red: { + value: 3, + text: t('hatchingPotionRed') + }, + Shade: { + value: 3, + text: t('hatchingPotionShade') + }, + Skeleton: { + value: 3, + text: t('hatchingPotionSkeleton') + }, + Zombie: { + value: 4, + text: t('hatchingPotionZombie') + }, + CottonCandyPink: { + value: 4, + text: t('hatchingPotionCottonCandyPink') + }, + CottonCandyBlue: { + value: 4, + text: t('hatchingPotionCottonCandyBlue') + }, + Golden: { + value: 5, + text: t('hatchingPotionGolden') + } +}; + +_.each(api.hatchingPotions, function(pot, key) { + return _.defaults(pot, { + key: key, + value: 2, + notes: t('hatchingPotionNotes', { + potText: pot.text + }) + }); +}); + +api.pets = _.transform(api.dropEggs, function(m, egg) { + return _.defaults(m, _.transform(api.hatchingPotions, function(m2, pot) { + return m2[egg.key + "-" + pot.key] = true; + })); +}); + +api.questPets = _.transform(api.questEggs, function(m, egg) { + return _.defaults(m, _.transform(api.hatchingPotions, function(m2, pot) { + return m2[egg.key + "-" + pot.key] = true; + })); +}); + +api.mounts = _.transform(api.dropEggs, function(m, egg) { + return _.defaults(m, _.transform(api.hatchingPotions, function(m2, pot) { + return m2[egg.key + "-" + pot.key] = true; + })); +}); + +api.questMounts = _.transform(api.questEggs, function(m, egg) { + return _.defaults(m, _.transform(api.hatchingPotions, function(m2, pot) { + return m2[egg.key + "-" + pot.key] = true; + })); +}); + +api.food = { + Meat: { + canBuy: false, + canDrop: false, + text: t('foodMeat'), + target: 'Base', + article: '' + }, + Milk: { + canBuy: false, + canDrop: false, + text: t('foodMilk'), + target: 'White', + article: '' + }, + Potatoe: { + canBuy: false, + canDrop: false, + text: t('foodPotatoe'), + target: 'Desert', + article: 'a ' + }, + Strawberry: { + canBuy: false, + canDrop: false, + text: t('foodStrawberry'), + target: 'Red', + article: 'a ' + }, + Chocolate: { + canBuy: false, + canDrop: false, + text: t('foodChocolate'), + target: 'Shade', + article: '' + }, + Fish: { + canBuy: false, + canDrop: false, + text: t('foodFish'), + target: 'Skeleton', + article: 'a ' + }, + RottenMeat: { + canBuy: false, + canDrop: false, + text: t('foodRottenMeat'), + target: 'Zombie', + article: '' + }, + CottonCandyPink: { + canBuy: false, + canDrop: false, + text: t('foodCottonCandyPink'), + target: 'CottonCandyPink', + article: '' + }, + CottonCandyBlue: { + canBuy: false, + canDrop: false, + text: t('foodCottonCandyBlue'), + target: 'CottonCandyBlue', + article: '' + }, + Honey: { + canBuy: false, + canDrop: false, + text: t('foodHoney'), + target: 'Golden', + article: '' + }, + Saddle: { + canBuy: true, + canDrop: false, + text: t('foodSaddleText'), + value: 5, + notes: t('foodSaddleNotes') + }, + Cake_Skeleton: { + canBuy: true, + canDrop: true, + text: t('foodCakeSkeleton'), + target: 'Skeleton', + article: '' + }, + Cake_Base: { + canBuy: true, + canDrop: true, + text: t('foodCakeBase'), + target: 'Base', + article: '' + }, + Cake_CottonCandyBlue: { + canBuy: true, + canDrop: true, + text: t('foodCakeCottonCandyBlue'), + target: 'CottonCandyBlue', + article: '' + }, + Cake_CottonCandyPink: { + canBuy: true, + canDrop: true, + text: t('foodCakeCottonCandyPink'), + target: 'CottonCandyPink', + article: '' + }, + Cake_Shade: { + canBuy: true, + canDrop: true, + text: t('foodCakeShade'), + target: 'Shade', + article: '' + }, + Cake_White: { + canBuy: true, + canDrop: true, + text: t('foodCakeWhite'), + target: 'White', + article: '' + }, + Cake_Golden: { + canBuy: true, + canDrop: true, + text: t('foodCakeGolden'), + target: 'Golden', + article: '' + }, + Cake_Zombie: { + canBuy: true, + canDrop: true, + text: t('foodCakeZombie'), + target: 'Zombie', + article: '' + }, + Cake_Desert: { + canBuy: true, + canDrop: true, + text: t('foodCakeDesert'), + target: 'Desert', + article: '' + }, + Cake_Red: { + canBuy: true, + canDrop: true, + text: t('foodCakeRed'), + target: 'Red', + article: '' + }, + Candy_Skeleton: { + canBuy: false, + canDrop: false, + text: t('foodCandySkeleton'), + target: 'Skeleton', + article: '' + }, + Candy_Base: { + canBuy: false, + canDrop: false, + text: t('foodCandyBase'), + target: 'Base', + article: '' + }, + Candy_CottonCandyBlue: { + canBuy: false, + canDrop: false, + text: t('foodCandyCottonCandyBlue'), + target: 'CottonCandyBlue', + article: '' + }, + Candy_CottonCandyPink: { + canBuy: false, + canDrop: false, + text: t('foodCandyCottonCandyPink'), + target: 'CottonCandyPink', + article: '' + }, + Candy_Shade: { + canBuy: false, + canDrop: false, + text: t('foodCandyShade'), + target: 'Shade', + article: '' + }, + Candy_White: { + canBuy: false, + canDrop: false, + text: t('foodCandyWhite'), + target: 'White', + article: '' + }, + Candy_Golden: { + canBuy: false, + canDrop: false, + text: t('foodCandyGolden'), + target: 'Golden', + article: '' + }, + Candy_Zombie: { + canBuy: false, + canDrop: false, + text: t('foodCandyZombie'), + target: 'Zombie', + article: '' + }, + Candy_Desert: { + canBuy: false, + canDrop: false, + text: t('foodCandyDesert'), + target: 'Desert', + article: '' + }, + Candy_Red: { + canBuy: false, + canDrop: false, + text: t('foodCandyRed'), + target: 'Red', + article: '' + } +}; + +_.each(api.food, function(food, key) { + return _.defaults(food, { + value: 1, + key: key, + notes: t('foodNotes') + }); +}); + +api.quests = { + dilatory: { + text: t("questDilatoryText"), + notes: t("questDilatoryNotes"), + completion: t("questDilatoryCompletion"), + value: 0, + canBuy: false, + boss: { + name: t("questDilatoryBoss"), + hp: 5000000, + str: 1, + def: 1, + rage: { + title: t("questDilatoryBossRageTitle"), + description: t("questDilatoryBossRageDescription"), + value: 4000000, + tavern: t('questDilatoryBossRageTavern'), + stables: t('questDilatoryBossRageStables'), + market: t('questDilatoryBossRageMarket') + } + }, + drop: { + items: [ + { + type: 'pets', + key: 'MantisShrimp-Base', + text: t('questDilatoryDropMantisShrimpPet') + }, { + type: 'mounts', + key: 'MantisShrimp-Base', + text: t('questDilatoryDropMantisShrimpMount') + }, { + type: 'food', + key: 'Meat', + text: t('foodMeat') + }, { + type: 'food', + key: 'Milk', + text: t('foodMilk') + }, { + type: 'food', + key: 'Potatoe', + text: t('foodPotatoe') + }, { + type: 'food', + key: 'Strawberry', + text: t('foodStrawberry') + }, { + type: 'food', + key: 'Chocolate', + text: t('foodChocolate') + }, { + type: 'food', + key: 'Fish', + text: t('foodFish') + }, { + type: 'food', + key: 'RottenMeat', + text: t('foodRottenMeat') + }, { + type: 'food', + key: 'CottonCandyPink', + text: t('foodCottonCandyPink') + }, { + type: 'food', + key: 'CottonCandyBlue', + text: t('foodCottonCandyBlue') + }, { + type: 'food', + key: 'Honey', + text: t('foodHoney') + } + ], + gp: 0, + exp: 0 + } + }, + stressbeast: { + text: t("questStressbeastText"), + notes: t("questStressbeastNotes"), + completion: t("questStressbeastCompletion"), + completionChat: t("questStressbeastCompletionChat"), + value: 0, + canBuy: false, + boss: { + name: t("questStressbeastBoss"), + hp: 2750000, + str: 1, + def: 1, + rage: { + title: t("questStressbeastBossRageTitle"), + description: t("questStressbeastBossRageDescription"), + value: 1450000, + healing: .3, + stables: t('questStressbeastBossRageStables'), + bailey: t('questStressbeastBossRageBailey'), + guide: t('questStressbeastBossRageGuide') + }, + desperation: { + threshold: 500000, + str: 3.5, + def: 2, + text: t('questStressbeastDesperation') + } + }, + drop: { + items: [ + { + type: 'pets', + key: 'Mammoth-Base', + text: t('questStressbeastDropMammothPet') + }, { + type: 'mounts', + key: 'Mammoth-Base', + text: t('questStressbeastDropMammothMount') + }, { + type: 'food', + key: 'Meat', + text: t('foodMeat') + }, { + type: 'food', + key: 'Milk', + text: t('foodMilk') + }, { + type: 'food', + key: 'Potatoe', + text: t('foodPotatoe') + }, { + type: 'food', + key: 'Strawberry', + text: t('foodStrawberry') + }, { + type: 'food', + key: 'Chocolate', + text: t('foodChocolate') + }, { + type: 'food', + key: 'Fish', + text: t('foodFish') + }, { + type: 'food', + key: 'RottenMeat', + text: t('foodRottenMeat') + }, { + type: 'food', + key: 'CottonCandyPink', + text: t('foodCottonCandyPink') + }, { + type: 'food', + key: 'CottonCandyBlue', + text: t('foodCottonCandyBlue') + }, { + type: 'food', + key: 'Honey', + text: t('foodHoney') + } + ], + gp: 0, + exp: 0 + } + }, + evilsanta: { + canBuy: false, + text: t('questEvilSantaText'), + notes: t('questEvilSantaNotes'), + completion: t('questEvilSantaCompletion'), + value: 4, + boss: { + name: t('questEvilSantaBoss'), + hp: 300, + str: 1 + }, + drop: { + items: [ + { + type: 'mounts', + key: 'BearCub-Polar', + text: t('questEvilSantaDropBearCubPolarMount') + } + ], + gp: 20, + exp: 100 + } + }, + evilsanta2: { + canBuy: false, + text: t('questEvilSanta2Text'), + notes: t('questEvilSanta2Notes'), + completion: t('questEvilSanta2Completion'), + value: 4, + previous: 'evilsanta', + collect: { + tracks: { + text: t('questEvilSanta2CollectTracks'), + count: 20 + }, + branches: { + text: t('questEvilSanta2CollectBranches'), + count: 10 + } + }, + drop: { + items: [ + { + type: 'pets', + key: 'BearCub-Polar', + text: t('questEvilSanta2DropBearCubPolarPet') + } + ], + gp: 20, + exp: 100 + } + }, + gryphon: { + text: t('questGryphonText'), + notes: t('questGryphonNotes'), + completion: t('questGryphonCompletion'), + value: 4, + boss: { + name: t('questGryphonBoss'), + hp: 300, + str: 1.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Gryphon', + text: t('questGryphonDropGryphonEgg') + }, { + type: 'eggs', + key: 'Gryphon', + text: t('questGryphonDropGryphonEgg') + }, { + type: 'eggs', + key: 'Gryphon', + text: t('questGryphonDropGryphonEgg') + } + ], + gp: 25, + exp: 125 + } + }, + hedgehog: { + text: t('questHedgehogText'), + notes: t('questHedgehogNotes'), + completion: t('questHedgehogCompletion'), + value: 4, + boss: { + name: t('questHedgehogBoss'), + hp: 400, + str: 1.25 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Hedgehog', + text: t('questHedgehogDropHedgehogEgg') + }, { + type: 'eggs', + key: 'Hedgehog', + text: t('questHedgehogDropHedgehogEgg') + }, { + type: 'eggs', + key: 'Hedgehog', + text: t('questHedgehogDropHedgehogEgg') + } + ], + gp: 30, + exp: 125 + } + }, + ghost_stag: { + text: t('questGhostStagText'), + notes: t('questGhostStagNotes'), + completion: t('questGhostStagCompletion'), + value: 4, + boss: { + name: t('questGhostStagBoss'), + hp: 1200, + str: 2.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Deer', + text: t('questGhostStagDropDeerEgg') + }, { + type: 'eggs', + key: 'Deer', + text: t('questGhostStagDropDeerEgg') + }, { + type: 'eggs', + key: 'Deer', + text: t('questGhostStagDropDeerEgg') + } + ], + gp: 80, + exp: 800 + } + }, + vice1: { + text: t('questVice1Text'), + notes: t('questVice1Notes'), + value: 4, + lvl: 30, + boss: { + name: t('questVice1Boss'), + hp: 750, + str: 1.5 + }, + drop: { + items: [ + { + type: 'quests', + key: "vice2", + text: t('questVice1DropVice2Quest') + } + ], + gp: 20, + exp: 100 + } + }, + vice2: { + text: t('questVice2Text'), + notes: t('questVice2Notes'), + value: 4, + lvl: 35, + previous: 'vice1', + collect: { + lightCrystal: { + text: t('questVice2CollectLightCrystal'), + count: 45 + } + }, + drop: { + items: [ + { + type: 'quests', + key: 'vice3', + text: t('questVice2DropVice3Quest') + } + ], + gp: 20, + exp: 75 + } + }, + vice3: { + text: t('questVice3Text'), + notes: t('questVice3Notes'), + completion: t('questVice3Completion'), + previous: 'vice2', + value: 4, + lvl: 40, + boss: { + name: t('questVice3Boss'), + hp: 1500, + str: 3 + }, + drop: { + items: [ + { + type: 'gear', + key: "weapon_special_2", + text: t('questVice3DropWeaponSpecial2') + }, { + type: 'eggs', + key: 'Dragon', + text: t('questVice3DropDragonEgg') + }, { + type: 'eggs', + key: 'Dragon', + text: t('questVice3DropDragonEgg') + }, { + type: 'hatchingPotions', + key: 'Shade', + text: t('questVice3DropShadeHatchingPotion') + }, { + type: 'hatchingPotions', + key: 'Shade', + text: t('questVice3DropShadeHatchingPotion') + } + ], + gp: 100, + exp: 1000 + } + }, + egg: { + text: t('questEggHuntText'), + notes: t('questEggHuntNotes'), + completion: t('questEggHuntCompletion'), + value: 1, + canBuy: false, + collect: { + plainEgg: { + text: t('questEggHuntCollectPlainEgg'), + count: 100 + } + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + } + ], + gp: 0, + exp: 0 + } + }, + rat: { + text: t('questRatText'), + notes: t('questRatNotes'), + completion: t('questRatCompletion'), + value: 4, + boss: { + name: t('questRatBoss'), + hp: 1200, + str: 2.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Rat', + text: t('questRatDropRatEgg') + }, { + type: 'eggs', + key: 'Rat', + text: t('questRatDropRatEgg') + }, { + type: 'eggs', + key: 'Rat', + text: t('questRatDropRatEgg') + } + ], + gp: 80, + exp: 800 + } + }, + octopus: { + text: t('questOctopusText'), + notes: t('questOctopusNotes'), + completion: t('questOctopusCompletion'), + value: 4, + boss: { + name: t('questOctopusBoss'), + hp: 1200, + str: 2.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Octopus', + text: t('questOctopusDropOctopusEgg') + }, { + type: 'eggs', + key: 'Octopus', + text: t('questOctopusDropOctopusEgg') + }, { + type: 'eggs', + key: 'Octopus', + text: t('questOctopusDropOctopusEgg') + } + ], + gp: 80, + exp: 800 + } + }, + dilatory_derby: { + text: t('questSeahorseText'), + notes: t('questSeahorseNotes'), + completion: t('questSeahorseCompletion'), + value: 4, + boss: { + name: t('questSeahorseBoss'), + hp: 300, + str: 1.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Seahorse', + text: t('questSeahorseDropSeahorseEgg') + }, { + type: 'eggs', + key: 'Seahorse', + text: t('questSeahorseDropSeahorseEgg') + }, { + type: 'eggs', + key: 'Seahorse', + text: t('questSeahorseDropSeahorseEgg') + } + ], + gp: 25, + exp: 125 + } + }, + atom1: { + text: t('questAtom1Text'), + notes: t('questAtom1Notes'), + value: 4, + lvl: 15, + collect: { + soapBars: { + text: t('questAtom1CollectSoapBars'), + count: 20 + } + }, + drop: { + items: [ + { + type: 'quests', + key: "atom2", + text: t('questAtom1Drop') + } + ], + gp: 7, + exp: 50 + } + }, + atom2: { + text: t('questAtom2Text'), + notes: t('questAtom2Notes'), + previous: 'atom1', + value: 4, + lvl: 15, + boss: { + name: t('questAtom2Boss'), + hp: 300, + str: 1 + }, + drop: { + items: [ + { + type: 'quests', + key: "atom3", + text: t('questAtom2Drop') + } + ], + gp: 20, + exp: 100 + } + }, + atom3: { + text: t('questAtom3Text'), + notes: t('questAtom3Notes'), + previous: 'atom2', + completion: t('questAtom3Completion'), + value: 4, + lvl: 15, + boss: { + name: t('questAtom3Boss'), + hp: 800, + str: 1.5 + }, + drop: { + items: [ + { + type: 'gear', + key: "head_special_2", + text: t('headSpecial2Text') + }, { + type: 'hatchingPotions', + key: "Base", + text: t('questAtom3DropPotion') + }, { + type: 'hatchingPotions', + key: "Base", + text: t('questAtom3DropPotion') + } + ], + gp: 25, + exp: 125 + } + }, + harpy: { + text: t('questHarpyText'), + notes: t('questHarpyNotes'), + completion: t('questHarpyCompletion'), + value: 4, + boss: { + name: t('questHarpyBoss'), + hp: 600, + str: 1.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Parrot', + text: t('questHarpyDropParrotEgg') + }, { + type: 'eggs', + key: 'Parrot', + text: t('questHarpyDropParrotEgg') + }, { + type: 'eggs', + key: 'Parrot', + text: t('questHarpyDropParrotEgg') + } + ], + gp: 43, + exp: 350 + } + }, + rooster: { + text: t('questRoosterText'), + notes: t('questRoosterNotes'), + completion: t('questRoosterCompletion'), + value: 4, + boss: { + name: t('questRoosterBoss'), + hp: 300, + str: 1.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Rooster', + text: t('questRoosterDropRoosterEgg') + }, { + type: 'eggs', + key: 'Rooster', + text: t('questRoosterDropRoosterEgg') + }, { + type: 'eggs', + key: 'Rooster', + text: t('questRoosterDropRoosterEgg') + } + ], + gp: 25, + exp: 125 + } + }, + spider: { + text: t('questSpiderText'), + notes: t('questSpiderNotes'), + completion: t('questSpiderCompletion'), + value: 4, + boss: { + name: t('questSpiderBoss'), + hp: 400, + str: 1.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Spider', + text: t('questSpiderDropSpiderEgg') + }, { + type: 'eggs', + key: 'Spider', + text: t('questSpiderDropSpiderEgg') + }, { + type: 'eggs', + key: 'Spider', + text: t('questSpiderDropSpiderEgg') + } + ], + gp: 31, + exp: 200 + } + }, + moonstone1: { + text: t('questMoonstone1Text'), + notes: t('questMoonstone1Notes'), + value: 4, + lvl: 60, + collect: { + moonstone: { + text: t('questMoonstone1CollectMoonstone'), + count: 500 + } + }, + drop: { + items: [ + { + type: 'quests', + key: "moonstone2", + text: t('questMoonstone1DropMoonstone2Quest') + } + ], + gp: 50, + exp: 100 + } + }, + moonstone2: { + text: t('questMoonstone2Text'), + notes: t('questMoonstone2Notes'), + value: 4, + lvl: 65, + previous: 'moonstone1', + boss: { + name: t('questMoonstone2Boss'), + hp: 1500, + str: 3 + }, + drop: { + items: [ + { + type: 'quests', + key: 'moonstone3', + text: t('questMoonstone2DropMoonstone3Quest') + } + ], + gp: 500, + exp: 1000 + } + }, + moonstone3: { + text: t('questMoonstone3Text'), + notes: t('questMoonstone3Notes'), + completion: t('questMoonstone3Completion'), + previous: 'moonstone2', + value: 4, + lvl: 70, + boss: { + name: t('questMoonstone3Boss'), + hp: 2000, + str: 3.5 + }, + drop: { + items: [ + { + type: 'gear', + key: "armor_special_2", + text: t('armorSpecial2Text') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'hatchingPotions', + key: 'Zombie', + text: t('questMoonstone3DropZombiePotion') + }, { + type: 'hatchingPotions', + key: 'Zombie', + text: t('questMoonstone3DropZombiePotion') + }, { + type: 'hatchingPotions', + key: 'Zombie', + text: t('questMoonstone3DropZombiePotion') + } + ], + gp: 900, + exp: 1500 + } + }, + goldenknight1: { + text: t('questGoldenknight1Text'), + notes: t('questGoldenknight1Notes'), + value: 4, + lvl: 40, + collect: { + testimony: { + text: t('questGoldenknight1CollectTestimony'), + count: 300 + } + }, + drop: { + items: [ + { + type: 'quests', + key: "goldenknight2", + text: t('questGoldenknight1DropGoldenknight2Quest') + } + ], + gp: 15, + exp: 120 + } + }, + goldenknight2: { + text: t('questGoldenknight2Text'), + notes: t('questGoldenknight2Notes'), + value: 4, + previous: 'goldenknight1', + lvl: 45, + boss: { + name: t('questGoldenknight2Boss'), + hp: 1000, + str: 3 + }, + drop: { + items: [ + { + type: 'quests', + key: 'goldenknight3', + text: t('questGoldenknight2DropGoldenknight3Quest') + } + ], + gp: 75, + exp: 750 + } + }, + goldenknight3: { + text: t('questGoldenknight3Text'), + notes: t('questGoldenknight3Notes'), + completion: t('questGoldenknight3Completion'), + previous: 'goldenknight2', + value: 4, + lvl: 50, + boss: { + name: t('questGoldenknight3Boss'), + hp: 1700, + str: 3.5 + }, + drop: { + items: [ + { + type: 'food', + key: 'Honey', + text: t('questGoldenknight3DropHoney') + }, { + type: 'food', + key: 'Honey', + text: t('questGoldenknight3DropHoney') + }, { + type: 'food', + key: 'Honey', + text: t('questGoldenknight3DropHoney') + }, { + type: 'hatchingPotions', + key: 'Golden', + text: t('questGoldenknight3DropGoldenPotion') + }, { + type: 'hatchingPotions', + key: 'Golden', + text: t('questGoldenknight3DropGoldenPotion') + }, { + type: 'gear', + key: 'shield_special_goldenknight', + text: t('questGoldenknight3DropWeapon') + } + ], + gp: 900, + exp: 1500 + } + }, + basilist: { + text: t('questBasilistText'), + notes: t('questBasilistNotes'), + completion: t('questBasilistCompletion'), + canBuy: false, + value: 4, + boss: { + name: t('questBasilistBoss'), + hp: 100, + str: 0.5 + }, + drop: { + gp: 8, + exp: 42 + } + }, + owl: { + text: t('questOwlText'), + notes: t('questOwlNotes'), + completion: t('questOwlCompletion'), + value: 4, + boss: { + name: t('questOwlBoss'), + hp: 500, + str: 1.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Owl', + text: t('questOwlDropOwlEgg') + }, { + type: 'eggs', + key: 'Owl', + text: t('questOwlDropOwlEgg') + }, { + type: 'eggs', + key: 'Owl', + text: t('questOwlDropOwlEgg') + } + ], + gp: 37, + exp: 275 + } + }, + penguin: { + text: t('questPenguinText'), + notes: t('questPenguinNotes'), + completion: t('questPenguinCompletion'), + value: 4, + boss: { + name: t('questPenguinBoss'), + hp: 400, + str: 1.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Penguin', + text: t('questPenguinDropPenguinEgg') + }, { + type: 'eggs', + key: 'Penguin', + text: t('questPenguinDropPenguinEgg') + }, { + type: 'eggs', + key: 'Penguin', + text: t('questPenguinDropPenguinEgg') + } + ], + gp: 31, + exp: 200 + } + }, + trex: { + text: t('questTRexText'), + notes: t('questTRexNotes'), + completion: t('questTRexCompletion'), + value: 4, + boss: { + name: t('questTRexBoss'), + hp: 800, + str: 2 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + }, { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + }, { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + } + ], + gp: 55, + exp: 500 + } + }, + trex_undead: { + text: t('questTRexUndeadText'), + notes: t('questTRexUndeadNotes'), + completion: t('questTRexUndeadCompletion'), + value: 4, + boss: { + name: t('questTRexUndeadBoss'), + hp: 500, + str: 2, + rage: { + title: t("questTRexUndeadRageTitle"), + description: t("questTRexUndeadRageDescription"), + value: 50, + healing: .3, + effect: t('questTRexUndeadRageEffect') + } + }, + drop: { + items: [ + { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + }, { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + }, { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + } + ], + gp: 55, + exp: 500 + } + } +}; + +_.each(api.quests, function(v, key) { + var b; + _.defaults(v, { + key: key, + canBuy: true + }); + b = v.boss; + if (b) { + _.defaults(b, { + str: 1, + def: 1 + }); + if (b.rage) { + return _.defaults(b.rage, { + title: t('bossRageTitle'), + description: t('bossRageDescription') + }); + } + } +}); + +api.backgrounds = { + backgrounds062014: { + beach: { + text: t('backgroundBeachText'), + notes: t('backgroundBeachNotes') + }, + fairy_ring: { + text: t('backgroundFairyRingText'), + notes: t('backgroundFairyRingNotes') + }, + forest: { + text: t('backgroundForestText'), + notes: t('backgroundForestNotes') + } + }, + backgrounds072014: { + open_waters: { + text: t('backgroundOpenWatersText'), + notes: t('backgroundOpenWatersNotes') + }, + coral_reef: { + text: t('backgroundCoralReefText'), + notes: t('backgroundCoralReefNotes') + }, + seafarer_ship: { + text: t('backgroundSeafarerShipText'), + notes: t('backgroundSeafarerShipNotes') + } + }, + backgrounds082014: { + volcano: { + text: t('backgroundVolcanoText'), + notes: t('backgroundVolcanoNotes') + }, + clouds: { + text: t('backgroundCloudsText'), + notes: t('backgroundCloudsNotes') + }, + dusty_canyons: { + text: t('backgroundDustyCanyonsText'), + notes: t('backgroundDustyCanyonsNotes') + } + }, + backgrounds092014: { + thunderstorm: { + text: t('backgroundThunderstormText'), + notes: t('backgroundThunderstormNotes') + }, + autumn_forest: { + text: t('backgroundAutumnForestText'), + notes: t('backgroundAutumnForestNotes') + }, + harvest_fields: { + text: t('backgroundHarvestFieldsText'), + notes: t('backgroundHarvestFieldsNotes') + } + }, + backgrounds102014: { + graveyard: { + text: t('backgroundGraveyardText'), + notes: t('backgroundGraveyardNotes') + }, + haunted_house: { + text: t('backgroundHauntedHouseText'), + notes: t('backgroundHauntedHouseNotes') + }, + pumpkin_patch: { + text: t('backgroundPumpkinPatchText'), + notes: t('backgroundPumpkinPatchNotes') + } + }, + backgrounds112014: { + harvest_feast: { + text: t('backgroundHarvestFeastText'), + notes: t('backgroundHarvestFeastNotes') + }, + sunset_meadow: { + text: t('backgroundSunsetMeadowText'), + notes: t('backgroundSunsetMeadowNotes') + }, + starry_skies: { + text: t('backgroundStarrySkiesText'), + notes: t('backgroundStarrySkiesNotes') + } + }, + backgrounds122014: { + iceberg: { + text: t('backgroundIcebergText'), + notes: t('backgroundIcebergNotes') + }, + twinkly_lights: { + text: t('backgroundTwinklyLightsText'), + notes: t('backgroundTwinklyLightsNotes') + }, + south_pole: { + text: t('backgroundSouthPoleText'), + notes: t('backgroundSouthPoleNotes') + } + }, + backgrounds012015: { + ice_cave: { + text: t('backgroundIceCaveText'), + notes: t('backgroundIceCaveNotes') + }, + frigid_peak: { + text: t('backgroundFrigidPeakText'), + notes: t('backgroundFrigidPeakNotes') + }, + snowy_pines: { + text: t('backgroundSnowyPinesText'), + notes: t('backgroundSnowyPinesNotes') + } + } +}; + +api.subscriptionBlocks = { + basic_earned: { + months: 1, + price: 5 + }, + basic_3mo: { + months: 3, + price: 15 + }, + basic_6mo: { + months: 6, + price: 30 + }, + google_6mo: { + months: 6, + price: 24, + discount: true, + original: 30 + }, + basic_12mo: { + months: 12, + price: 48 + } +}; + +_.each(api.subscriptionBlocks, function(b, k) { + return b.key = k; +}); + +repeat = { + m: true, + t: true, + w: true, + th: true, + f: true, + s: true, + su: true +}; + +api.userDefaults = { + habits: [ + { + type: 'habit', + text: t('defaultHabit1Text'), + notes: t('defaultHabit1Notes'), + value: 0, + up: true, + down: false, + attribute: 'per' + }, { + type: 'habit', + text: t('defaultHabit2Text'), + notes: t('defaultHabit2Notes'), + value: 0, + up: false, + down: true, + attribute: 'con' + }, { + type: 'habit', + text: t('defaultHabit3Text'), + notes: t('defaultHabit3Notes'), + value: 0, + up: true, + down: true, + attribute: 'str' + } + ], + dailys: [ + { + type: 'daily', + text: t('defaultDaily1Text'), + notes: t('defaultDaily1Notes'), + value: 0, + completed: false, + repeat: repeat, + attribute: 'per' + }, { + type: 'daily', + text: t('defaultDaily2Text'), + notes: t('defaultDaily2Notes'), + value: 3, + completed: false, + repeat: repeat, + attribute: 'con' + }, { + type: 'daily', + text: t('defaultDaily3Text'), + notes: t('defaultDaily3Notes'), + value: -10, + completed: false, + repeat: repeat, + attribute: 'int' + }, { + type: 'daily', + text: t('defaultDaily4Text'), + notes: t('defaultDaily4Notes'), + checklist: [ + { + completed: true, + text: t('defaultDaily4Checklist1') + }, { + completed: false, + text: t('defaultDaily4Checklist2') + }, { + completed: false, + text: t('defaultDaily4Checklist3') + } + ], + completed: false, + repeat: repeat, + attribute: 'str' + } + ], + todos: [ + { + type: 'todo', + text: t('defaultTodo1Text'), + notes: t('defaultTodoNotes'), + completed: false, + attribute: 'int' + }, { + type: 'todo', + text: t('defaultTodo2Text'), + notes: t('defaultTodoNotes'), + checklist: [ + { + completed: false, + text: t('defaultTodo2Checklist1') + }, { + completed: false, + text: t('defaultTodo2Checklist2') + }, { + completed: false, + text: t('defaultTodo2Checklist3') + } + ], + completed: false, + attribute: 'per' + }, { + type: 'todo', + text: t('defaultTodo3Text'), + notes: t('defaultTodoNotes'), + checklist: [ + { + completed: false, + text: t('defaultTodo3Checklist1') + }, { + completed: false, + text: t('defaultTodo3Checklist2') + }, { + completed: false, + text: t('defaultTodo3Checklist3') + } + ], + completed: false, + attribute: 'per' + }, { + type: 'todo', + text: t('defaultTodo4Text'), + notes: t('defaultTodoNotes'), + checklist: [ + { + completed: false, + text: t('defaultTodo4Checklist1') + }, { + completed: false, + text: t('defaultTodo4Checklist2') + }, { + completed: false, + text: t('defaultTodo4Checklist3') + } + ], + completed: false, + attribute: 'per' + }, { + type: 'todo', + text: t('defaultTodo5Text'), + notes: t('defaultTodoNotes'), + completed: false, + attribute: 'per' + } + ], + rewards: [ + { + type: 'reward', + text: t('defaultReward1Text'), + notes: t('defaultReward1Notes'), + value: 20 + }, { + type: 'reward', + text: t('defaultReward2Text'), + notes: t('defaultReward2Notes'), + value: 10 + } + ], + tags: [ + { + name: t('defaultTag1') + }, { + name: t('defaultTag2') + }, { + name: t('defaultTag3') + } + ] +}; + + +},{"./i18n.coffee":3,"lodash":6,"moment":7}],3:[function(require,module,exports){ +var _; + +_ = require('lodash'); + +module.exports = { + strings: null, + translations: {}, + t: function(stringName) { + var e, locale, string, stringNotFound, vars; + vars = arguments[1]; + if (_.isString(arguments[1])) { + vars = null; + locale = arguments[1]; + } else if (arguments[2] != null) { + vars = arguments[1]; + locale = arguments[2]; + } + if ((locale == null) || (!module.exports.strings && !module.exports.translations[locale])) { + locale = 'en'; + } + string = !module.exports.strings ? module.exports.translations[locale][stringName] : module.exports.strings[stringName]; + if (string) { + try { + return _.template(string, vars || {}); + } catch (_error) { + e = _error; + return 'Error processing string. Please report to http://github.com/HabitRPG/habitrpg.'; + } + } else { + stringNotFound = !module.exports.strings ? module.exports.translations[locale].stringNotFound : module.exports.strings.stringNotFound; + try { + return _.template(stringNotFound, { + string: stringName + }); + } catch (_error) { + e = _error; + return 'Error processing string. Please report to http://github.com/HabitRPG/habitrpg.'; + } + } + } +}; + + +},{"lodash":6}],4:[function(require,module,exports){ +(function (process){ +var $w, api, content, i18n, moment, preenHistory, sanitizeOptions, sortOrder, _, + __indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; }; + +moment = require('moment'); + +_ = require('lodash'); + +content = require('./content.coffee'); + +i18n = require('./i18n.coffee'); + +api = module.exports = {}; + +api.i18n = i18n; + +$w = api.$w = function(s) { + return s.split(' '); +}; + +api.dotSet = function(obj, path, val) { + var arr; + arr = path.split('.'); + return _.reduce(arr, (function(_this) { + return function(curr, next, index) { + if ((arr.length - 1) === index) { + curr[next] = val; + } + return curr[next] != null ? curr[next] : curr[next] = {}; + }; + })(this), obj); +}; + +api.dotGet = function(obj, path) { + return _.reduce(path.split('.'), ((function(_this) { + return function(curr, next) { + return curr != null ? curr[next] : void 0; + }; + })(this)), obj); +}; + + +/* + Reflists are arrays, but stored as objects. Mongoose has a helluvatime working with arrays (the main problem for our + syncing issues) - so the goal is to move away from arrays to objects, since mongoose can reference elements by ID + no problem. To maintain sorting, we use these helper functions: + */ + +api.refPush = function(reflist, item, prune) { + if (prune == null) { + prune = 0; + } + item.sort = _.isEmpty(reflist) ? 0 : _.max(reflist, 'sort').sort + 1; + if (!(item.id && !reflist[item.id])) { + item.id = api.uuid(); + } + return reflist[item.id] = item; +}; + +api.planGemLimits = { + convRate: 20, + convCap: 25 +}; + + +/* + ------------------------------------------------------ + Time / Day + ------------------------------------------------------ + */ + + +/* + Each time we're performing date math (cron, task-due-days, etc), we need to take user preferences into consideration. + Specifically {dayStart} (custom day start) and {timezoneOffset}. This function sanitizes / defaults those values. + {now} is also passed in for various purposes, one example being the test scripts scripts testing different "now" times + */ + +sanitizeOptions = function(o) { + var dayStart, now, timezoneOffset, _ref; + dayStart = !_.isNaN(+o.dayStart) && (0 <= (_ref = +o.dayStart) && _ref <= 24) ? +o.dayStart : 0; + timezoneOffset = o.timezoneOffset ? +o.timezoneOffset : +moment().zone(); + now = o.now ? moment(o.now).zone(timezoneOffset) : moment(+(new Date)).zone(timezoneOffset); + return { + dayStart: dayStart, + timezoneOffset: timezoneOffset, + now: now + }; +}; + +api.startOfWeek = api.startOfWeek = function(options) { + var o; + if (options == null) { + options = {}; + } + o = sanitizeOptions(options); + return moment(o.now).startOf('week'); +}; + +api.startOfDay = function(options) { + var dayStart, o; + if (options == null) { + options = {}; + } + o = sanitizeOptions(options); + dayStart = moment(o.now).startOf('day').add({ + hours: o.dayStart + }); + if (moment(o.now).hour() < o.dayStart) { + dayStart.subtract({ + days: 1 + }); + } + return dayStart; +}; + +api.dayMapping = { + 0: 'su', + 1: 'm', + 2: 't', + 3: 'w', + 4: 'th', + 5: 'f', + 6: 's' +}; + + +/* + Absolute diff from "yesterday" till now + */ + +api.daysSince = function(yesterday, options) { + var o; + if (options == null) { + options = {}; + } + o = sanitizeOptions(options); + return Math.abs(api.startOfDay(_.defaults({ + now: yesterday + }, o)).diff(api.startOfDay(_.defaults({ + now: o.now + }, o)), 'days')); +}; + + +/* + Should the user do this taks on this date, given the task's repeat options and user.preferences.dayStart? + */ + +api.shouldDo = function(day, repeat, options) { + var o, selected; + if (options == null) { + options = {}; + } + if (!repeat) { + return false; + } + o = sanitizeOptions(options); + selected = repeat[api.dayMapping[api.startOfDay(_.defaults({ + now: day + }, o)).day()]]; + return selected; +}; + + +/* + ------------------------------------------------------ + Scoring + ------------------------------------------------------ + */ + +api.tnl = function(lvl) { + return Math.round(((Math.pow(lvl, 2) * 0.25) + (10 * lvl) + 139.75) / 10) * 10; +}; + + +/* + A hyperbola function that creates diminishing returns, so you can't go to infinite (eg, with Exp gain). + {max} The asymptote + {bonus} All the numbers combined for your point bonus (eg, task.value * user.stats.int * critChance, etc) + {halfway} (optional) the point at which the graph starts bending + */ + +api.diminishingReturns = function(bonus, max, halfway) { + if (halfway == null) { + halfway = max / 2; + } + return max * (bonus / (bonus + halfway)); +}; + +api.monod = function(bonus, rateOfIncrease, max) { + return rateOfIncrease * max * bonus / (rateOfIncrease * bonus + max); +}; + + +/* +Preen history for users with > 7 history entries +This takes an infinite array of single day entries [day day day day day...], and turns it into a condensed array +of averages, condensing more the further back in time we go. Eg, 7 entries each for last 7 days; 1 entry each week +of this month; 1 entry for each month of this year; 1 entry per previous year: [day*7 week*4 month*12 year*infinite] + */ + +preenHistory = function(history) { + var newHistory, preen, thisMonth; + history = _.filter(history, function(h) { + return !!h; + }); + newHistory = []; + preen = function(amount, groupBy) { + var groups; + groups = _.chain(history).groupBy(function(h) { + return moment(h.date).format(groupBy); + }).sortBy(function(h, k) { + return k; + }).value(); + groups = groups.slice(-amount); + groups.pop(); + return _.each(groups, function(group) { + newHistory.push({ + date: moment(group[0].date).toDate(), + value: _.reduce(group, (function(m, obj) { + return m + obj.value; + }), 0) / group.length + }); + return true; + }); + }; + preen(50, "YYYY"); + preen(moment().format('MM'), "YYYYMM"); + thisMonth = moment().format('YYYYMM'); + newHistory = newHistory.concat(_.filter(history, function(h) { + return moment(h.date).format('YYYYMM') === thisMonth; + })); + return newHistory; +}; + + +/* + Update the in-browser store with new gear. FIXME this was in user.fns, but it was causing strange issues there + */ + +sortOrder = _.reduce(content.gearTypes, (function(m, v, k) { + m[v] = k; + return m; +}), {}); + +api.updateStore = function(user) { + var changes; + if (!user) { + return; + } + changes = []; + _.each(content.gearTypes, function(type) { + var found; + found = _.find(content.gear.tree[type][user.stats["class"]], function(item) { + return !user.items.gear.owned[item.key]; + }); + if (found) { + changes.push(found); + } + return true; + }); + changes = changes.concat(_.filter(content.gear.flat, function(v) { + var _ref; + return ((_ref = v.klass) === 'special' || _ref === 'mystery') && !user.items.gear.owned[v.key] && (typeof v.canOwn === "function" ? v.canOwn(user) : void 0); + })); + changes.push(content.potion); + return _.sortBy(changes, function(c) { + return sortOrder[c.type]; + }); +}; + + +/* +------------------------------------------------------ +Content +------------------------------------------------------ + */ + +api.content = content; + + +/* +------------------------------------------------------ +Misc Helpers +------------------------------------------------------ + */ + +api.uuid = function() { + return "xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(/[xy]/g, function(c) { + var r, v; + r = Math.random() * 16 | 0; + v = (c === "x" ? r : r & 0x3 | 0x8); + return v.toString(16); + }); +}; + +api.countExists = function(items) { + return _.reduce(items, (function(m, v) { + return m + (v ? 1 : 0); + }), 0); +}; + + +/* +Even though Mongoose handles task defaults, we want to make sure defaults are set on the client-side before +sending up to the server for performance + */ + +api.taskDefaults = function(task) { + var defaults, _ref, _ref1, _ref2; + if (task == null) { + task = {}; + } + if (!(task.type && ((_ref = task.type) === 'habit' || _ref === 'daily' || _ref === 'todo' || _ref === 'reward'))) { + task.type = 'habit'; + } + defaults = { + id: api.uuid(), + text: task.id != null ? task.id : '', + notes: '', + priority: 1, + challenge: {}, + attribute: 'str', + dateCreated: new Date() + }; + _.defaults(task, defaults); + if (task.type === 'habit') { + _.defaults(task, { + up: true, + down: true + }); + } + if ((_ref1 = task.type) === 'habit' || _ref1 === 'daily') { + _.defaults(task, { + history: [] + }); + } + if ((_ref2 = task.type) === 'daily' || _ref2 === 'todo') { + _.defaults(task, { + completed: false + }); + } + if (task.type === 'daily') { + _.defaults(task, { + streak: 0, + repeat: { + su: 1, + m: 1, + t: 1, + w: 1, + th: 1, + f: 1, + s: 1 + } + }); + } + task._id = task.id; + if (task.value == null) { + task.value = task.type === 'reward' ? 10 : 0; + } + if (!_.isNumber(task.priority)) { + task.priority = 1; + } + return task; +}; + +api.percent = function(x, y, dir) { + var roundFn; + switch (dir) { + case "up": + roundFn = Math.ceil; + break; + case "down": + roundFn = Math.floor; + break; + default: + roundFn = Math.round; + } + if (x === 0) { + x = 1; + } + return Math.max(0, roundFn(x / y * 100)); +}; + + +/* +Remove whitespace #FIXME are we using this anywwhere? Should we be? + */ + +api.removeWhitespace = function(str) { + if (!str) { + return ''; + } + return str.replace(/\s/g, ''); +}; + + +/* +Encode the download link for .ics iCal file + */ + +api.encodeiCalLink = function(uid, apiToken) { + var loc, _ref; + loc = (typeof window !== "undefined" && window !== null ? window.location.host : void 0) || (typeof process !== "undefined" && process !== null ? (_ref = process.env) != null ? _ref.BASE_URL : void 0 : void 0) || ''; + return encodeURIComponent("http://" + loc + "/v1/users/" + uid + "/calendar.ics?apiToken=" + apiToken); +}; + + +/* +Gold amount from their money + */ + +api.gold = function(num) { + if (num) { + return Math.floor(num); + } else { + return "0"; + } +}; + + +/* +Silver amount from their money + */ + +api.silver = function(num) { + if (num) { + return ("0" + Math.floor((num - Math.floor(num)) * 100)).slice(-2); + } else { + return "00"; + } +}; + + +/* +Task classes given everything about the class + */ + +api.taskClasses = function(task, filters, dayStart, lastCron, showCompleted, main) { + var classes, completed, enabled, filter, repeat, type, value, _ref; + if (filters == null) { + filters = []; + } + if (dayStart == null) { + dayStart = 0; + } + if (lastCron == null) { + lastCron = +(new Date); + } + if (showCompleted == null) { + showCompleted = false; + } + if (main == null) { + main = false; + } + if (!task) { + return; + } + type = task.type, completed = task.completed, value = task.value, repeat = task.repeat; + if (main) { + if (!task._editing) { + for (filter in filters) { + enabled = filters[filter]; + if (enabled && !((_ref = task.tags) != null ? _ref[filter] : void 0)) { + return 'hidden'; + } + } + } + } + classes = type; + if (task._editing) { + classes += " beingEdited"; + } + if (type === 'todo' || type === 'daily') { + if (completed || (type === 'daily' && !api.shouldDo(+(new Date), task.repeat, { + dayStart: dayStart + }))) { + classes += " completed"; + } else { + classes += " uncompleted"; + } + } else if (type === 'habit') { + if (task.down && task.up) { + classes += ' habit-wide'; + } + if (!task.down && !task.up) { + classes += ' habit-narrow'; + } + } + if (value < -20) { + classes += ' color-worst'; + } else if (value < -10) { + classes += ' color-worse'; + } else if (value < -1) { + classes += ' color-bad'; + } else if (value < 1) { + classes += ' color-neutral'; + } else if (value < 5) { + classes += ' color-good'; + } else if (value < 10) { + classes += ' color-better'; + } else { + classes += ' color-best'; + } + return classes; +}; + + +/* +Friendly timestamp + */ + +api.friendlyTimestamp = function(timestamp) { + return moment(timestamp).format('MM/DD h:mm:ss a'); +}; + + +/* +Does user have new chat messages? + */ + +api.newChatMessages = function(messages, lastMessageSeen) { + if (!((messages != null ? messages.length : void 0) > 0)) { + return false; + } + return (messages != null ? messages[0] : void 0) && (messages[0].id !== lastMessageSeen); +}; + + +/* +are any tags active? + */ + +api.noTags = function(tags) { + return _.isEmpty(tags) || _.isEmpty(_.filter(tags, function(t) { + return t; + })); +}; + + +/* +Are there tags applied? + */ + +api.appliedTags = function(userTags, taskTags) { + var arr; + arr = []; + _.each(userTags, function(t) { + if (t == null) { + return; + } + if (taskTags != null ? taskTags[t.id] : void 0) { + return arr.push(t.name); + } + }); + return arr.join(', '); +}; + +api.countPets = function(originalCount, pets) { + var count, pet; + count = originalCount != null ? originalCount : _.size(pets); + for (pet in content.questPets) { + if (pets[pet]) { + count--; + } + } + for (pet in content.specialPets) { + if (pets[pet]) { + count--; + } + } + return count; +}; + +api.countMounts = function(originalCount, mounts) { + var count2, mount; + count2 = originalCount != null ? originalCount : _.size(mounts); + for (mount in content.questPets) { + if (mounts[mount]) { + count2--; + } + } + for (mount in content.specialMounts) { + if (mounts[mount]) { + count2--; + } + } + return count2; +}; + +api.countTriad = function(pets) { + var count3, egg, potion; + count3 = 0; + for (egg in content.dropEggs) { + for (potion in content.hatchingPotions) { + if (pets[egg + "-" + potion] > 0) { + count3++; + } + } + } + return count3; +}; + + +/* +------------------------------------------------------ +User (prototype wrapper to give it ops, helper funcs, and virtuals +------------------------------------------------------ + */ + + +/* +User is now wrapped (both on client and server), adding a few new properties: + * getters (_statsComputed, tasks, etc) + * user.fns, which is a bunch of helper functions + These were originally up above, but they make more sense belonging to the user object so we don't have to pass + the user object all over the place. In fact, we should pull in more functions such as cron(), updateStats(), etc. + * user.ops, which is super important: + +If a function is inside user.ops, it has magical properties. If you call it on the client it updates the user object in +the browser and when it's done it automatically POSTs to the server, calling src/controllers/user.js#OP_NAME (the exact same name +of the op function). The first argument req is {query, body, params}, it's what the express controller function +expects. This means we call our functions as if we were calling an Express route. Eg, instead of score(task, direction), +we call score({params:{id:task.id,direction:direction}}). This also forces us to think about our routes (whether to use +params, query, or body for variables). see http://stackoverflow.com/questions/4024271/rest-api-best-practices-where-to-put-parameters + +If `src/controllers/user.js#OP_NAME` doesn't exist on the server, it's automatically added. It runs the code in user.ops.OP_NAME +to update the user model server-side, then performs `user.save()`. You can see this in action for `user.ops.buy`. That +function doesn't exist on the server - so the client calls it, it updates user in the browser, auto-POSTs to server, server +handles it by calling `user.ops.buy` again (to update user on the server), and then saves. We can do this for +everything that doesn't need any code difference from what's in user.ops.OP_NAME for special-handling server-side. If we +*do* need special handling, just add `src/controllers/user.js#OP_NAME` to override the user.ops.OP_NAME, and be +sure to call user.ops.OP_NAME at some point within the overridden function. + +TODO + * Is this the best way to wrap the user object? I thought of using user.prototype, but user is an object not a Function. + user on the server is a Mongoose model, so we can use prototype - but to do it on the client, we'd probably have to + move to $resource for user + * Move to $resource! + */ + +api.wrap = function(user, main) { + if (main == null) { + main = true; + } + if (user._wrapped) { + return; + } + user._wrapped = true; + if (main) { + user.ops = { + update: function(req, cb) { + _.each(req.body, function(v, k) { + user.fns.dotSet(k, v); + return true; + }); + return typeof cb === "function" ? cb(null, user) : void 0; + }, + sleep: function(req, cb) { + user.preferences.sleep = !user.preferences.sleep; + return typeof cb === "function" ? cb(null, {}) : void 0; + }, + revive: function(req, cb) { + var cl, gearOwned, item, losableItems, lostItem, lostStat, _base; + if (!(user.stats.hp <= 0)) { + return typeof cb === "function" ? cb({ + code: 400, + message: "Cannot revive if not dead" + }) : void 0; + } + _.merge(user.stats, { + hp: 50, + exp: 0, + gp: 0 + }); + if (user.stats.lvl > 1) { + user.stats.lvl--; + } + lostStat = user.fns.randomVal(_.reduce(['str', 'con', 'per', 'int'], (function(m, k) { + if (user.stats[k]) { + m[k] = k; + } + return m; + }), {})); + if (lostStat) { + user.stats[lostStat]--; + } + cl = user.stats["class"]; + gearOwned = (typeof (_base = user.items.gear.owned).toObject === "function" ? _base.toObject() : void 0) || user.items.gear.owned; + losableItems = {}; + _.each(gearOwned, function(v, k) { + var itm; + if (v) { + itm = content.gear.flat['' + k]; + if (itm) { + if ((itm.value > 0 || k === 'weapon_warrior_0') && (itm.klass === cl || (itm.klass === 'special' && (!itm.specialClass || itm.specialClass === cl)))) { + return losableItems['' + k] = '' + k; + } + } + } + }); + lostItem = user.fns.randomVal(losableItems); + if (item = content.gear.flat[lostItem]) { + user.items.gear.owned[lostItem] = false; + if (user.items.gear.equipped[item.type] === lostItem) { + user.items.gear.equipped[item.type] = "" + item.type + "_base_0"; + } + if (user.items.gear.costume[item.type] === lostItem) { + user.items.gear.costume[item.type] = "" + item.type + "_base_0"; + } + } + if (typeof user.markModified === "function") { + user.markModified('items.gear'); + } + return typeof cb === "function" ? cb((item ? { + code: 200, + message: i18n.t('messageLostItem', { + itemText: item.text(req.language) + }, req.language) + } : null), user) : void 0; + }, + reset: function(req, cb) { + var gear; + user.habits = []; + user.dailys = []; + user.todos = []; + user.rewards = []; + user.stats.hp = 50; + user.stats.lvl = 1; + user.stats.gp = 0; + user.stats.exp = 0; + gear = user.items.gear; + _.each(['equipped', 'costume'], function(type) { + gear[type].armor = 'armor_base_0'; + gear[type].weapon = 'weapon_base_0'; + gear[type].head = 'head_base_0'; + return gear[type].shield = 'shield_base_0'; + }); + if (typeof gear.owned === 'undefined') { + gear.owned = {}; + } + _.each(gear.owned, function(v, k) { + if (gear.owned[k]) { + gear.owned[k] = false; + } + return true; + }); + gear.owned.weapon_warrior_0 = true; + if (typeof user.markModified === "function") { + user.markModified('items.gear.owned'); + } + user.preferences.costume = false; + return typeof cb === "function" ? cb(null, user) : void 0; + }, + reroll: function(req, cb, ga) { + if (user.balance < 1) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('notEnoughGems', req.language) + }) : void 0; + } + user.balance--; + _.each(user.tasks, function(task) { + if (task.type !== 'reward') { + return task.value = 0; + } + }); + user.stats.hp = 50; + if (typeof cb === "function") { + cb(null, user); + } + return ga != null ? ga.event('purchase', 'reroll').send() : void 0; + }, + rebirth: function(req, cb, ga) { + var flags, gear, lvl, stats; + if (user.balance < 2 && user.stats.lvl < 100) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('notEnoughGems', req.language) + }) : void 0; + } + if (user.stats.lvl < 100) { + user.balance -= 2; + } + if (user.stats.lvl < 100) { + lvl = user.stats.lvl; + } else { + lvl = 100; + } + _.each(user.tasks, function(task) { + if (task.type !== 'reward') { + task.value = 0; + } + if (task.type === 'daily') { + return task.streak = 0; + } + }); + stats = user.stats; + stats.buffs = {}; + stats.hp = 50; + stats.lvl = 1; + stats["class"] = 'warrior'; + _.each(['per', 'int', 'con', 'str', 'points', 'gp', 'exp', 'mp'], function(value) { + return stats[value] = 0; + }); + gear = user.items.gear; + _.each(['equipped', 'costume'], function(type) { + gear[type] = {}; + gear[type].armor = 'armor_base_0'; + gear[type].weapon = 'weapon_warrior_0'; + gear[type].head = 'head_base_0'; + return gear[type].shield = 'shield_base_0'; + }); + if (user.items.currentPet) { + user.ops.equip({ + params: { + type: 'pet', + key: user.items.currentPet + } + }); + } + if (user.items.currentMount) { + user.ops.equip({ + params: { + type: 'mount', + key: user.items.currentMount + } + }); + } + _.each(gear.owned, function(v, k) { + if (gear.owned[k]) { + gear.owned[k] = false; + return true; + } + }); + gear.owned.weapon_warrior_0 = true; + if (typeof user.markModified === "function") { + user.markModified('items.gear.owned'); + } + user.preferences.costume = false; + flags = user.flags; + if (!(user.achievements.ultimateGear || user.achievements.beastMaster)) { + flags.rebirthEnabled = false; + } + flags.itemsEnabled = false; + flags.dropsEnabled = false; + flags.classSelected = false; + flags.levelDrops = {}; + if (!user.achievements.rebirths) { + user.achievements.rebirths = 1; + user.achievements.rebirthLevel = lvl; + } else if (lvl > user.achievements.rebirthLevel || lvl === 100) { + user.achievements.rebirths++; + user.achievements.rebirthLevel = lvl; + } + user.stats.buffs = {}; + if (typeof cb === "function") { + cb(null, user); + } + return ga != null ? ga.event('purchase', 'Rebirth').send() : void 0; + }, + allocateNow: function(req, cb) { + _.times(user.stats.points, user.fns.autoAllocate); + user.stats.points = 0; + if (typeof user.markModified === "function") { + user.markModified('stats'); + } + return typeof cb === "function" ? cb(null, user.stats) : void 0; + }, + clearCompleted: function(req, cb) { + _.remove(user.todos, function(t) { + var _ref; + return t.completed && !((_ref = t.challenge) != null ? _ref.id : void 0); + }); + if (typeof user.markModified === "function") { + user.markModified('todos'); + } + return typeof cb === "function" ? cb(null, user.todos) : void 0; + }, + sortTask: function(req, cb) { + var from, id, movedTask, task, tasks, to, _ref; + id = req.params.id; + _ref = req.query, to = _ref.to, from = _ref.from; + task = user.tasks[id]; + if (!task) { + return typeof cb === "function" ? cb({ + code: 404, + message: i18n.t('messageTaskNotFound', req.language) + }) : void 0; + } + if (!((to != null) && (from != null))) { + return typeof cb === "function" ? cb('?to=__&from=__ are required') : void 0; + } + tasks = user["" + task.type + "s"]; + movedTask = tasks.splice(from, 1)[0]; + if (to === -1) { + tasks.push(movedTask); + } else { + tasks.splice(to, 0, movedTask); + } + return typeof cb === "function" ? cb(null, tasks) : void 0; + }, + updateTask: function(req, cb) { + var task, _ref; + if (!(task = user.tasks[(_ref = req.params) != null ? _ref.id : void 0])) { + return typeof cb === "function" ? cb({ + code: 404, + message: i18n.t('messageTaskNotFound', req.language) + }) : void 0; + } + _.merge(task, _.omit(req.body, ['checklist', 'id', 'type'])); + if (req.body.checklist) { + task.checklist = req.body.checklist; + } + if (typeof task.markModified === "function") { + task.markModified('tags'); + } + return typeof cb === "function" ? cb(null, task) : void 0; + }, + deleteTask: function(req, cb) { + var i, task, _ref; + task = user.tasks[(_ref = req.params) != null ? _ref.id : void 0]; + if (!task) { + return typeof cb === "function" ? cb({ + code: 404, + message: i18n.t('messageTaskNotFound', req.language) + }) : void 0; + } + i = user[task.type + "s"].indexOf(task); + if (~i) { + user[task.type + "s"].splice(i, 1); + } + return typeof cb === "function" ? cb(null, {}) : void 0; + }, + addTask: function(req, cb) { + var task; + task = api.taskDefaults(req.body); + user["" + task.type + "s"].unshift(task); + if (user.preferences.newTaskEdit) { + task._editing = true; + } + if (user.preferences.tagsCollapsed) { + task._tags = true; + } + if (user.preferences.advancedCollapsed) { + task._advanced = true; + } + if (typeof cb === "function") { + cb(null, task); + } + return task; + }, + addTag: function(req, cb) { + if (user.tags == null) { + user.tags = []; + } + user.tags.push({ + name: req.body.name, + id: req.body.id || api.uuid() + }); + return typeof cb === "function" ? cb(null, user.tags) : void 0; + }, + sortTag: function(req, cb) { + var from, to, _ref; + _ref = req.query, to = _ref.to, from = _ref.from; + if (!((to != null) && (from != null))) { + return typeof cb === "function" ? cb('?to=__&from=__ are required') : void 0; + } + user.tags.splice(to, 0, user.tags.splice(from, 1)[0]); + return typeof cb === "function" ? cb(null, user.tags) : void 0; + }, + updateTag: function(req, cb) { + var i, tid; + tid = req.params.id; + i = _.findIndex(user.tags, { + id: tid + }); + if (!~i) { + return typeof cb === "function" ? cb({ + code: 404, + message: i18n.t('messageTagNotFound', req.language) + }) : void 0; + } + user.tags[i].name = req.body.name; + return typeof cb === "function" ? cb(null, user.tags[i]) : void 0; + }, + deleteTag: function(req, cb) { + var i, tag, tid; + tid = req.params.id; + i = _.findIndex(user.tags, { + id: tid + }); + if (!~i) { + return typeof cb === "function" ? cb({ + code: 404, + message: i18n.t('messageTagNotFound', req.language) + }) : void 0; + } + tag = user.tags[i]; + delete user.filters[tag.id]; + user.tags.splice(i, 1); + _.each(user.tasks, function(task) { + return delete task.tags[tag.id]; + }); + _.each(['habits', 'dailys', 'todos', 'rewards'], function(type) { + return typeof user.markModified === "function" ? user.markModified(type) : void 0; + }); + return typeof cb === "function" ? cb(null, user.tags) : void 0; + }, + addWebhook: function(req, cb) { + var wh; + wh = user.preferences.webhooks; + api.refPush(wh, { + url: req.body.url, + enabled: req.body.enabled || true, + id: req.body.id + }); + if (typeof user.markModified === "function") { + user.markModified('preferences.webhooks'); + } + return typeof cb === "function" ? cb(null, user.preferences.webhooks) : void 0; + }, + updateWebhook: function(req, cb) { + _.merge(user.preferences.webhooks[req.params.id], req.body); + if (typeof user.markModified === "function") { + user.markModified('preferences.webhooks'); + } + return typeof cb === "function" ? cb(null, user.preferences.webhooks) : void 0; + }, + deleteWebhook: function(req, cb) { + delete user.preferences.webhooks[req.params.id]; + if (typeof user.markModified === "function") { + user.markModified('preferences.webhooks'); + } + return typeof cb === "function" ? cb(null, user.preferences.webhooks) : void 0; + }, + clearPMs: function(req, cb) { + user.inbox.messages = {}; + if (typeof user.markModified === "function") { + user.markModified('inbox.messages'); + } + return typeof cb === "function" ? cb(null, user.inbox.messages) : void 0; + }, + deletePM: function(req, cb) { + delete user.inbox.messages[req.params.id]; + if (typeof user.markModified === "function") { + user.markModified('inbox.messages.' + req.params.id); + } + return typeof cb === "function" ? cb(null, user.inbox.messages) : void 0; + }, + blockUser: function(req, cb) { + var i; + i = user.inbox.blocks.indexOf(req.params.uuid); + if (~i) { + user.inbox.blocks.splice(i, 1); + } else { + user.inbox.blocks.push(req.params.uuid); + } + if (typeof user.markModified === "function") { + user.markModified('inbox.blocks'); + } + return typeof cb === "function" ? cb(null, user.inbox.blocks) : void 0; + }, + feed: function(req, cb) { + var egg, evolve, food, message, pet, potion, userPets, _ref, _ref1, _ref2; + _ref = req.params, pet = _ref.pet, food = _ref.food; + food = content.food[food]; + _ref1 = pet.split('-'), egg = _ref1[0], potion = _ref1[1]; + userPets = user.items.pets; + if (!userPets[pet]) { + return typeof cb === "function" ? cb({ + code: 404, + message: i18n.t('messagePetNotFound', req.language) + }) : void 0; + } + if (!((_ref2 = user.items.food) != null ? _ref2[food.key] : void 0)) { + return typeof cb === "function" ? cb({ + code: 404, + message: i18n.t('messageFoodNotFound', req.language) + }) : void 0; + } + if (content.specialPets[pet] || (egg === "Egg")) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('messageCannotFeedPet', req.language) + }) : void 0; + } + if (user.items.mounts[pet]) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('messageAlreadyMount', req.language) + }) : void 0; + } + message = ''; + evolve = function() { + userPets[pet] = -1; + user.items.mounts[pet] = true; + if (pet === user.items.currentPet) { + user.items.currentPet = ""; + } + return message = i18n.t('messageEvolve', { + egg: egg + }, req.language); + }; + if (food.key === 'Saddle') { + evolve(); + } else { + if (food.target === potion) { + userPets[pet] += 5; + message = i18n.t('messageLikesFood', { + egg: egg, + foodText: food.text(req.language) + }, req.language); + } else { + userPets[pet] += 2; + message = i18n.t('messageDontEnjoyFood', { + egg: egg, + foodText: food.text(req.language) + }, req.language); + } + if (userPets[pet] >= 50 && !user.items.mounts[pet]) { + evolve(); + } + } + user.items.food[food.key]--; + return typeof cb === "function" ? cb({ + code: 200, + message: message + }, userPets[pet]) : void 0; + }, + buySpecialSpell: function(req, cb) { + var item, key, message, _base; + key = req.params.key; + item = content.special[key]; + if (user.stats.gp < item.value) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('messageNotEnoughGold', req.language) + }) : void 0; + } + user.stats.gp -= item.value; + if ((_base = user.items.special)[key] == null) { + _base[key] = 0; + } + user.items.special[key]++; + if (typeof user.markModified === "function") { + user.markModified('items.special'); + } + message = i18n.t('messageBought', { + itemText: item.text(req.language) + }, req.language); + return typeof cb === "function" ? cb({ + code: 200, + message: message + }, _.pick(user, $w('items stats'))) : void 0; + }, + purchase: function(req, cb, ga) { + var convCap, convRate, item, key, price, type, _ref, _ref1, _ref2, _ref3; + _ref = req.params, type = _ref.type, key = _ref.key; + if (type === 'gems' && key === 'gem') { + _ref1 = api.planGemLimits, convRate = _ref1.convRate, convCap = _ref1.convCap; + convCap += user.purchased.plan.consecutive.gemCapExtra; + if (!((_ref2 = user.purchased) != null ? (_ref3 = _ref2.plan) != null ? _ref3.customerId : void 0 : void 0)) { + return typeof cb === "function" ? cb({ + code: 401, + message: "Must subscribe to purchase gems with GP" + }, req) : void 0; + } + if (!(user.stats.gp >= convRate)) { + return typeof cb === "function" ? cb({ + code: 401, + message: "Not enough Gold" + }) : void 0; + } + if (user.purchased.plan.gemsBought >= convCap) { + return typeof cb === "function" ? cb({ + code: 401, + message: "You've reached the Gold=>Gem conversion cap (" + convCap + ") for this month. We have this to prevent abuse / farming. The cap will reset within the first three days of next month." + }) : void 0; + } + user.balance += .25; + user.purchased.plan.gemsBought++; + user.stats.gp -= convRate; + return typeof cb === "function" ? cb({ + code: 200, + message: "+1 Gems" + }, _.pick(user, $w('stats balance'))) : void 0; + } + if (type !== 'eggs' && type !== 'hatchingPotions' && type !== 'food' && type !== 'quests' && type !== 'gear') { + return typeof cb === "function" ? cb({ + code: 404, + message: ":type must be in [eggs,hatchingPotions,food,quests,gear]" + }, req) : void 0; + } + if (type === 'gear') { + item = content.gear.flat[key]; + if (user.items.gear.owned[key]) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('alreadyHave', req.language) + }) : void 0; + } + price = (item.twoHanded ? 2 : 1) / 4; + } else { + item = content[type][key]; + price = item.value / 4; + } + if (!item) { + return typeof cb === "function" ? cb({ + code: 404, + message: ":key not found for Content." + type + }, req) : void 0; + } + if (user.balance < price) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('notEnoughGems', req.language) + }) : void 0; + } + user.balance -= price; + if (type === 'gear') { + user.items.gear.owned[key] = true; + } else { + if (!(user.items[type][key] > 0)) { + user.items[type][key] = 0; + } + user.items[type][key]++; + } + if (typeof cb === "function") { + cb(null, _.pick(user, $w('items balance'))); + } + return ga != null ? ga.event('purchase', key).send() : void 0; + }, + releasePets: function(req, cb) { + var pet; + if (user.balance < 1) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('notEnoughGems', req.language) + }) : void 0; + } else { + user.balance--; + for (pet in content.pets) { + user.items.pets[pet] = 0; + } + if (!user.achievements.beastMasterCount) { + user.achievements.beastMasterCount = 0; + } + user.achievements.beastMasterCount++; + user.items.currentPet = ""; + } + return typeof cb === "function" ? cb(null, user) : void 0; + }, + releaseMounts: function(req, cb) { + var mount; + if (user.balance < 1) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('notEnoughGems', req.language) + }) : void 0; + } else { + user.balance -= 1; + user.items.currentMount = ""; + for (mount in content.pets) { + user.items.mounts[mount] = null; + } + if (!user.achievements.mountMasterCount) { + user.achievements.mountMasterCount = 0; + } + user.achievements.mountMasterCount++; + } + return typeof cb === "function" ? cb(null, user) : void 0; + }, + releaseBoth: function(req, cb) { + var animal, giveTriadBingo; + if (user.balance < 1.5) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('notEnoughGems', req.language) + }) : void 0; + } else { + giveTriadBingo = true; + user.balance -= 1.5; + user.items.currentMount = ""; + user.items.currentPet = ""; + for (animal in content.pets) { + if (user.items.pets[animal] === -1) { + giveTriadBingo = false; + } + user.items.pets[animal] = 0; + user.items.mounts[animal] = null; + } + if (!user.achievements.beastMasterCount) { + user.achievements.beastMasterCount = 0; + } + user.achievements.beastMasterCount++; + if (!user.achievements.mountMasterCount) { + user.achievements.mountMasterCount = 0; + } + user.achievements.mountMasterCount++; + if (giveTriadBingo) { + if (!user.achievements.triadBingoCount) { + user.achievements.triadBingoCount = 0; + } + user.achievements.triadBingoCount++; + } + } + return typeof cb === "function" ? cb(null, user) : void 0; + }, + buy: function(req, cb) { + var item, key, message; + key = req.params.key; + item = key === 'potion' ? content.potion : content.gear.flat[key]; + if (!item) { + return typeof cb === "function" ? cb({ + code: 404, + message: "Item '" + key + " not found (see https://github.com/HabitRPG/habitrpg-shared/blob/develop/script/content.coffee)" + }) : void 0; + } + if (user.stats.gp < item.value) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('messageNotEnoughGold', req.language) + }) : void 0; + } + if ((item.canOwn != null) && !item.canOwn(user)) { + return typeof cb === "function" ? cb({ + code: 401, + message: "You can't own this item" + }) : void 0; + } + if (item.key === 'potion') { + user.stats.hp += 15; + if (user.stats.hp > 50) { + user.stats.hp = 50; + } + } else { + user.items.gear.equipped[item.type] = item.key; + user.items.gear.owned[item.key] = true; + message = user.fns.handleTwoHanded(item, null, req); + if (message == null) { + message = i18n.t('messageBought', { + itemText: item.text(req.language) + }, req.language); + } + if (!user.achievements.ultimateGear && item.last) { + user.fns.ultimateGear(); + } + } + user.stats.gp -= item.value; + return typeof cb === "function" ? cb({ + code: 200, + message: message + }, _.pick(user, $w('items achievements stats'))) : void 0; + }, + buyMysterySet: function(req, cb) { + var mysterySet, _ref; + if (!(user.purchased.plan.consecutive.trinkets > 0)) { + return typeof cb === "function" ? cb({ + code: 401, + message: "You don't have enough Mystic Hourglasses" + }) : void 0; + } + mysterySet = (_ref = content.timeTravelerStore(user.items.gear.owned)) != null ? _ref[req.params.key] : void 0; + if ((typeof window !== "undefined" && window !== null ? window.confirm : void 0) != null) { + if (!window.confirm("Buy this full set of items for 1 Mystic Hourglass?")) { + return; + } + } + if (!mysterySet) { + return typeof cb === "function" ? cb({ + code: 404, + message: "Mystery set not found, or set already owned" + }) : void 0; + } + _.each(mysterySet.items, function(i) { + return user.items.gear.owned[i.key] = true; + }); + user.purchased.plan.consecutive.trinkets--; + return typeof cb === "function" ? cb(null, _.pick(user, $w('items purchased.plan.consecutive'))) : void 0; + }, + sell: function(req, cb) { + var key, type, _ref; + _ref = req.params, key = _ref.key, type = _ref.type; + if (type !== 'eggs' && type !== 'hatchingPotions' && type !== 'food') { + return typeof cb === "function" ? cb({ + code: 404, + message: ":type not found. Must bes in [eggs, hatchingPotions, food]" + }) : void 0; + } + if (!user.items[type][key]) { + return typeof cb === "function" ? cb({ + code: 404, + message: ":key not found for user.items." + type + }) : void 0; + } + user.items[type][key]--; + user.stats.gp += content[type][key].value; + return typeof cb === "function" ? cb(null, _.pick(user, $w('stats items'))) : void 0; + }, + equip: function(req, cb) { + var item, key, message, type, _ref; + _ref = [req.params.type || 'equipped', req.params.key], type = _ref[0], key = _ref[1]; + switch (type) { + case 'mount': + if (!user.items.mounts[key]) { + return typeof cb === "function" ? cb({ + code: 404, + message: ":You do not own this mount." + }) : void 0; + } + user.items.currentMount = user.items.currentMount === key ? '' : key; + break; + case 'pet': + if (!user.items.pets[key]) { + return typeof cb === "function" ? cb({ + code: 404, + message: ":You do not own this pet." + }) : void 0; + } + user.items.currentPet = user.items.currentPet === key ? '' : key; + break; + case 'costume': + case 'equipped': + item = content.gear.flat[key]; + if (!user.items.gear.owned[key]) { + return typeof cb === "function" ? cb({ + code: 404, + message: ":You do not own this gear." + }) : void 0; + } + if (user.items.gear[type][item.type] === key) { + user.items.gear[type][item.type] = "" + item.type + "_base_0"; + message = i18n.t('messageUnEquipped', { + itemText: item.text(req.language) + }, req.language); + } else { + user.items.gear[type][item.type] = item.key; + message = user.fns.handleTwoHanded(item, type, req); + } + if (typeof user.markModified === "function") { + user.markModified("items.gear." + type); + } + } + return typeof cb === "function" ? cb((message ? { + code: 200, + message: message + } : null), user.items) : void 0; + }, + hatch: function(req, cb) { + var egg, hatchingPotion, pet, _ref; + _ref = req.params, egg = _ref.egg, hatchingPotion = _ref.hatchingPotion; + if (!(egg && hatchingPotion)) { + return typeof cb === "function" ? cb({ + code: 404, + message: "Please specify query.egg & query.hatchingPotion" + }) : void 0; + } + if (!(user.items.eggs[egg] > 0 && user.items.hatchingPotions[hatchingPotion] > 0)) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('messageMissingEggPotion', req.language) + }) : void 0; + } + pet = "" + egg + "-" + hatchingPotion; + if (user.items.pets[pet] && user.items.pets[pet] > 0) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('messageAlreadyPet', req.language) + }) : void 0; + } + user.items.pets[pet] = 5; + user.items.eggs[egg]--; + user.items.hatchingPotions[hatchingPotion]--; + return typeof cb === "function" ? cb({ + code: 200, + message: i18n.t('messageHatched', req.language) + }, user.items) : void 0; + }, + unlock: function(req, cb, ga) { + var alreadyOwns, cost, fullSet, k, path, split, v; + path = req.query.path; + fullSet = ~path.indexOf(","); + cost = ~path.indexOf('background.') ? fullSet ? 3.75 : 1.75 : fullSet ? 1.25 : 0.5; + alreadyOwns = !fullSet && user.fns.dotGet("purchased." + path) === true; + if (user.balance < cost && !alreadyOwns) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('notEnoughGems', req.language) + }) : void 0; + } + if (fullSet) { + _.each(path.split(","), function(p) { + user.fns.dotSet("purchased." + p, true); + return true; + }); + } else { + if (alreadyOwns) { + split = path.split('.'); + v = split.pop(); + k = split.join('.'); + if (k === 'background' && v === user.preferences.background) { + v = ''; + } + user.fns.dotSet("preferences." + k, v); + return typeof cb === "function" ? cb(null, req) : void 0; + } + user.fns.dotSet("purchased." + path, true); + } + user.balance -= cost; + if (typeof user.markModified === "function") { + user.markModified('purchased'); + } + if (typeof cb === "function") { + cb(null, _.pick(user, $w('purchased preferences'))); + } + return ga != null ? ga.event('purchase', path).send() : void 0; + }, + changeClass: function(req, cb, ga) { + var klass, _ref; + klass = (_ref = req.query) != null ? _ref["class"] : void 0; + if (klass === 'warrior' || klass === 'rogue' || klass === 'wizard' || klass === 'healer') { + user.stats["class"] = klass; + user.flags.classSelected = true; + _.each(["weapon", "armor", "shield", "head"], function(type) { + var foundKey; + foundKey = false; + _.findLast(user.items.gear.owned, function(v, k) { + if (~k.indexOf(type + "_" + klass) && v === true) { + return foundKey = k; + } + }); + user.items.gear.equipped[type] = foundKey ? foundKey : type === "weapon" ? "weapon_" + klass + "_0" : type === "shield" && klass === "rogue" ? "shield_rogue_0" : "" + type + "_base_0"; + if (type === "weapon" || (type === "shield" && klass === "rogue")) { + user.items.gear.owned["" + type + "_" + klass + "_0"] = true; + } + return true; + }); + } else { + if (user.preferences.disableClasses) { + user.preferences.disableClasses = false; + user.preferences.autoAllocate = false; + } else { + if (!(user.balance >= .75)) { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('notEnoughGems', req.language) + }) : void 0; + } + user.balance -= .75; + } + _.merge(user.stats, { + str: 0, + con: 0, + per: 0, + int: 0, + points: user.stats.lvl + }); + user.flags.classSelected = false; + if (ga != null) { + ga.event('purchase', 'changeClass').send(); + } + } + return typeof cb === "function" ? cb(null, _.pick(user, $w('stats flags items preferences'))) : void 0; + }, + disableClasses: function(req, cb) { + user.stats["class"] = 'warrior'; + user.flags.classSelected = true; + user.preferences.disableClasses = true; + user.preferences.autoAllocate = true; + user.stats.str = user.stats.lvl; + user.stats.points = 0; + return typeof cb === "function" ? cb(null, _.pick(user, $w('stats flags preferences'))) : void 0; + }, + allocate: function(req, cb) { + var stat; + stat = req.query.stat || 'str'; + if (user.stats.points > 0) { + user.stats[stat]++; + user.stats.points--; + if (stat === 'int') { + user.stats.mp++; + } + } + return typeof cb === "function" ? cb(null, _.pick(user, $w('stats'))) : void 0; + }, + readValentine: function(req, cb) { + user.items.special.valentineReceived.shift(); + if (typeof user.markModified === "function") { + user.markModified('items.special.valentineReceived'); + } + return typeof cb === "function" ? cb(null, 'items.special') : void 0; + }, + openMysteryItem: function(req, cb, ga) { + var item, _ref, _ref1; + item = (_ref = user.purchased.plan) != null ? (_ref1 = _ref.mysteryItems) != null ? _ref1.shift() : void 0 : void 0; + if (!item) { + return typeof cb === "function" ? cb({ + code: 400, + message: "Empty" + }) : void 0; + } + item = content.gear.flat[item]; + user.items.gear.owned[item.key] = true; + if (typeof user.markModified === "function") { + user.markModified('purchased.plan.mysteryItems'); + } + if (typeof window !== 'undefined') { + (user._tmp != null ? user._tmp : user._tmp = {}).drop = { + type: 'gear', + dialog: "" + (item.text(req.language)) + " inside!" + }; + } + return typeof cb === "function" ? cb(null, user.items.gear.owned) : void 0; + }, + readNYE: function(req, cb) { + user.items.special.nyeReceived.shift(); + if (typeof user.markModified === "function") { + user.markModified('items.special.nyeReceived'); + } + return typeof cb === "function" ? cb(null, 'items.special') : void 0; + }, + score: function(req, cb) { + var addPoints, calculateDelta, calculateReverseDelta, changeTaskValue, delta, direction, id, mpDelta, multiplier, num, options, stats, subtractPoints, task, th, _ref; + _ref = req.params, id = _ref.id, direction = _ref.direction; + task = user.tasks[id]; + options = req.query || {}; + _.defaults(options, { + times: 1, + cron: false + }); + user._tmp = {}; + stats = { + gp: +user.stats.gp, + hp: +user.stats.hp, + exp: +user.stats.exp + }; + task.value = +task.value; + task.streak = ~~task.streak; + if (task.priority == null) { + task.priority = 1; + } + if (task.value > stats.gp && task.type === 'reward') { + return typeof cb === "function" ? cb({ + code: 401, + message: i18n.t('messageNotEnoughGold', req.language) + }) : void 0; + } + delta = 0; + calculateDelta = function() { + var currVal, nextDelta, _ref1; + currVal = task.value < -47.27 ? -47.27 : task.value > 21.27 ? 21.27 : task.value; + nextDelta = Math.pow(0.9747, currVal) * (direction === 'down' ? -1 : 1); + if (((_ref1 = task.checklist) != null ? _ref1.length : void 0) > 0) { + if (direction === 'down' && task.type === 'daily' && options.cron) { + nextDelta *= 1 - _.reduce(task.checklist, (function(m, i) { + return m + (i.completed ? 1 : 0); + }), 0) / task.checklist.length; + } + if (task.type === 'todo') { + nextDelta *= 1 + _.reduce(task.checklist, (function(m, i) { + return m + (i.completed ? 1 : 0); + }), 0); + } + } + return nextDelta; + }; + calculateReverseDelta = function() { + var calc, closeEnough, currVal, diff, nextDelta, testVal, _ref1; + currVal = task.value < -47.27 ? -47.27 : task.value > 21.27 ? 21.27 : task.value; + testVal = currVal + Math.pow(0.9747, currVal) * (direction === 'down' ? -1 : 1); + closeEnough = 0.00001; + while (true) { + calc = testVal + Math.pow(0.9747, testVal); + diff = currVal - calc; + if (Math.abs(diff) < closeEnough) { + break; + } + if (diff > 0) { + testVal -= diff; + } else { + testVal += diff; + } + } + nextDelta = testVal - currVal; + if (((_ref1 = task.checklist) != null ? _ref1.length : void 0) > 0) { + if (task.type === 'todo') { + nextDelta *= 1 + _.reduce(task.checklist, (function(m, i) { + return m + (i.completed ? 1 : 0); + }), 0); + } + } + return nextDelta; + }; + changeTaskValue = function() { + return _.times(options.times, function() { + var nextDelta, _ref1; + nextDelta = !options.cron && direction === 'down' ? calculateReverseDelta() : calculateDelta(); + if (task.type !== 'reward') { + if (user.preferences.automaticAllocation === true && user.preferences.allocationMode === 'taskbased' && !(task.type === 'todo' && direction === 'down')) { + user.stats.training[task.attribute] += nextDelta; + } + if (direction === 'up' && !(task.type === 'habit' && !task.down)) { + user.party.quest.progress.up = user.party.quest.progress.up || 0; + if ((_ref1 = task.type) === 'daily' || _ref1 === 'todo') { + user.party.quest.progress.up += nextDelta * (1 + (user._statsComputed.str / 200)); + } + } + task.value += nextDelta; + } + return delta += nextDelta; + }); + }; + addPoints = function() { + var afterStreak, currStreak, gpMod, intBonus, perBonus, streakBonus, _crit; + _crit = (delta > 0 ? user.fns.crit() : 1); + if (_crit > 1) { + user._tmp.crit = _crit; + } + intBonus = 1 + (user._statsComputed.int * .025); + stats.exp += Math.round(delta * intBonus * task.priority * _crit * 6); + perBonus = 1 + user._statsComputed.per * .02; + gpMod = delta * task.priority * _crit * perBonus; + return stats.gp += task.streak ? (currStreak = direction === 'down' ? task.streak - 1 : task.streak, streakBonus = currStreak / 100 + 1, afterStreak = gpMod * streakBonus, currStreak > 0 ? gpMod > 0 ? user._tmp.streakBonus = afterStreak - gpMod : void 0 : void 0, afterStreak) : gpMod; + }; + subtractPoints = function() { + var conBonus, hpMod; + conBonus = 1 - (user._statsComputed.con / 250); + if (conBonus < .1) { + conBonus = 0.1; + } + hpMod = delta * conBonus * task.priority * 2; + return stats.hp += Math.round(hpMod * 10) / 10; + }; + switch (task.type) { + case 'habit': + changeTaskValue(); + if (delta > 0) { + addPoints(); + } else { + subtractPoints(); + } + th = (task.history != null ? task.history : task.history = []); + if (th[th.length - 1] && moment(th[th.length - 1].date).isSame(new Date, 'day')) { + th[th.length - 1].value = task.value; + } else { + th.push({ + date: +(new Date), + value: task.value + }); + } + if (typeof user.markModified === "function") { + user.markModified("habits." + (_.findIndex(user.habits, { + id: task.id + })) + ".history"); + } + break; + case 'daily': + if (options.cron) { + changeTaskValue(); + subtractPoints(); + if (!user.stats.buffs.streaks) { + task.streak = 0; + } + } else { + changeTaskValue(); + if (direction === 'down') { + delta = calculateDelta(); + } + addPoints(); + if (direction === 'up') { + task.streak = task.streak ? task.streak + 1 : 1; + if ((task.streak % 21) === 0) { + user.achievements.streak = user.achievements.streak ? user.achievements.streak + 1 : 1; + } + } else { + if ((task.streak % 21) === 0) { + user.achievements.streak = user.achievements.streak ? user.achievements.streak - 1 : 0; + } + task.streak = task.streak ? task.streak - 1 : 0; + } + } + break; + case 'todo': + if (options.cron) { + changeTaskValue(); + } else { + task.dateCompleted = direction === 'up' ? new Date : void 0; + changeTaskValue(); + if (direction === 'down') { + delta = calculateDelta(); + } + addPoints(); + multiplier = _.max([ + _.reduce(task.checklist, (function(m, i) { + return m + (i.completed ? 1 : 0); + }), 1), 1 + ]); + mpDelta = _.max([multiplier, .01 * user._statsComputed.maxMP * multiplier]); + mpDelta *= user._tmp.crit || 1; + if (direction === 'down') { + mpDelta *= -1; + } + user.stats.mp += mpDelta; + if (user.stats.mp >= user._statsComputed.maxMP) { + user.stats.mp = user._statsComputed.maxMP; + } + if (user.stats.mp < 0) { + user.stats.mp = 0; + } + } + break; + case 'reward': + changeTaskValue(); + stats.gp -= Math.abs(task.value); + num = parseFloat(task.value).toFixed(2); + if (stats.gp < 0) { + stats.hp += stats.gp; + stats.gp = 0; + } + } + user.fns.updateStats(stats, req); + if (typeof window === 'undefined') { + if (direction === 'up') { + user.fns.randomDrop({ + task: task, + delta: delta + }, req); + } + } + if (typeof cb === "function") { + cb(null, user); + } + return delta; + } + }; + } + user.fns = { + getItem: function(type) { + var item; + item = content.gear.flat[user.items.gear.equipped[type]]; + if (!item) { + return content.gear.flat["" + type + "_base_0"]; + } + return item; + }, + handleTwoHanded: function(item, type, req) { + var message, weapon, _ref; + if (type == null) { + type = 'equipped'; + } + if (item.type === "shield" && ((_ref = (weapon = content.gear.flat[user.items.gear[type].weapon])) != null ? _ref.twoHanded : void 0)) { + user.items.gear[type].weapon = 'weapon_base_0'; + message = i18n.t('messageTwoHandled', { + gearText: weapon.text(req.language) + }, req.language); + } + if (item.twoHanded) { + user.items.gear[type].shield = "shield_base_0"; + message = i18n.t('messageTwoHandled', { + gearText: item.text(req.language) + }, req.language); + } + return message; + }, + + /* + Because the same op needs to be performed on the client and the server (critical hits, item drops, etc), + we need things to be "random", but technically predictable so that they don't go out-of-sync + */ + predictableRandom: function(seed) { + var x; + if (!seed || seed === Math.PI) { + seed = _.reduce(user.stats, (function(m, v) { + if (_.isNumber(v)) { + return m + v; + } else { + return m; + } + }), 0); + } + x = Math.sin(seed++) * 10000; + return x - Math.floor(x); + }, + crit: function(stat, chance) { + if (stat == null) { + stat = 'str'; + } + if (chance == null) { + chance = .03; + } + if (user.fns.predictableRandom() <= chance * (1 + user._statsComputed[stat] / 100)) { + return 1.5 + (.02 * user._statsComputed[stat]); + } else { + return 1; + } + }, + + /* + Get a random property from an object + returns random property (the value) + */ + randomVal: function(obj, options) { + var array, rand; + array = (options != null ? options.key : void 0) ? _.keys(obj) : _.values(obj); + rand = user.fns.predictableRandom(options != null ? options.seed : void 0); + array.sort(); + return array[Math.floor(rand * array.length)]; + }, + + /* + This allows you to set object properties by dot-path. Eg, you can run pathSet('stats.hp',50,user) which is the same as + user.stats.hp = 50. This is useful because in our habitrpg-shared functions we're returning changesets as {path:value}, + so that different consumers can implement setters their own way. Derby needs model.set(path, value) for example, where + Angular sets object properties directly - in which case, this function will be used. + */ + dotSet: function(path, val) { + return api.dotSet(user, path, val); + }, + dotGet: function(path) { + return api.dotGet(user, path); + }, + randomDrop: function(modifiers, req) { + var acceptableDrops, chance, drop, dropK, dropMultiplier, quest, rarity, task, _base, _base1, _base2, _name, _name1, _name2, _ref, _ref1, _ref2, _ref3; + task = modifiers.task; + chance = _.min([Math.abs(task.value - 21.27), 37.5]) / 150 + .02; + chance *= task.priority * (1 + (task.streak / 100 || 0)) * (1 + (user._statsComputed.per / 100)) * (1 + (user.contributor.level / 40 || 0)) * (1 + (user.achievements.rebirths / 20 || 0)) * (1 + (user.achievements.streak / 200 || 0)) * (user._tmp.crit || 1) * (1 + .5 * (_.reduce(task.checklist, (function(m, i) { + return m + (i.completed ? 1 : 0); + }), 0) || 0)); + chance = api.diminishingReturns(chance, 0.75); + quest = content.quests[(_ref = user.party.quest) != null ? _ref.key : void 0]; + if ((quest != null ? quest.collect : void 0) && user.fns.predictableRandom(user.stats.gp) < chance) { + dropK = user.fns.randomVal(quest.collect, { + key: true + }); + user.party.quest.progress.collect[dropK]++; + if (typeof user.markModified === "function") { + user.markModified('party.quest.progress'); + } + } + dropMultiplier = ((_ref1 = user.purchased) != null ? (_ref2 = _ref1.plan) != null ? _ref2.customerId : void 0 : void 0) ? 2 : 1; + if ((api.daysSince(user.items.lastDrop.date, user.preferences) === 0) && (user.items.lastDrop.count >= dropMultiplier * (5 + Math.floor(user._statsComputed.per / 25) + (user.contributor.level || 0)))) { + return; + } + if (((_ref3 = user.flags) != null ? _ref3.dropsEnabled : void 0) && user.fns.predictableRandom(user.stats.exp) < chance) { + rarity = user.fns.predictableRandom(user.stats.gp); + if (rarity > .6) { + drop = user.fns.randomVal(_.where(content.food, { + canDrop: true + })); + if ((_base = user.items.food)[_name = drop.key] == null) { + _base[_name] = 0; + } + user.items.food[drop.key] += 1; + drop.type = 'Food'; + drop.dialog = i18n.t('messageDropFood', { + dropArticle: drop.article, + dropText: drop.text(req.language), + dropNotes: drop.notes(req.language) + }, req.language); + } else if (rarity > .3) { + drop = user.fns.randomVal(_.where(content.eggs, { + canBuy: true + })); + if ((_base1 = user.items.eggs)[_name1 = drop.key] == null) { + _base1[_name1] = 0; + } + user.items.eggs[drop.key]++; + drop.type = 'Egg'; + drop.dialog = i18n.t('messageDropEgg', { + dropText: drop.text(req.language), + dropNotes: drop.notes(req.language) + }, req.language); + } else { + acceptableDrops = rarity < .02 ? ['Golden'] : rarity < .09 ? ['Zombie', 'CottonCandyPink', 'CottonCandyBlue'] : rarity < .18 ? ['Red', 'Shade', 'Skeleton'] : ['Base', 'White', 'Desert']; + drop = user.fns.randomVal(_.pick(content.hatchingPotions, (function(v, k) { + return __indexOf.call(acceptableDrops, k) >= 0; + }))); + if ((_base2 = user.items.hatchingPotions)[_name2 = drop.key] == null) { + _base2[_name2] = 0; + } + user.items.hatchingPotions[drop.key]++; + drop.type = 'HatchingPotion'; + drop.dialog = i18n.t('messageDropPotion', { + dropText: drop.text(req.language), + dropNotes: drop.notes(req.language) + }, req.language); + } + user._tmp.drop = drop; + user.items.lastDrop.date = +(new Date); + return user.items.lastDrop.count++; + } + }, + + /* + Updates user stats with new stats. Handles death, leveling up, etc + {stats} new stats + {update} if aggregated changes, pass in userObj as update. otherwise commits will be made immediately + */ + autoAllocate: function() { + return user.stats[(function() { + var diff, ideal, preference, stats, suggested; + switch (user.preferences.allocationMode) { + case "flat": + stats = _.pick(user.stats, $w('con str per int')); + return _.invert(stats)[_.min(stats)]; + case "classbased": + ideal = [user.stats.lvl / 7 * 3, user.stats.lvl / 7 * 2, user.stats.lvl / 7, user.stats.lvl / 7]; + preference = (function() { + switch (user.stats["class"]) { + case "wizard": + return ["int", "per", "con", "str"]; + case "rogue": + return ["per", "str", "int", "con"]; + case "healer": + return ["con", "int", "str", "per"]; + default: + return ["str", "con", "per", "int"]; + } + })(); + diff = [user.stats[preference[0]] - ideal[0], user.stats[preference[1]] - ideal[1], user.stats[preference[2]] - ideal[2], user.stats[preference[3]] - ideal[3]]; + suggested = _.findIndex(diff, (function(val) { + if (val === _.min(diff)) { + return true; + } + })); + if (~suggested) { + return preference[suggested]; + } else { + return "str"; + } + case "taskbased": + suggested = _.invert(user.stats.training)[_.max(user.stats.training)]; + _.merge(user.stats.training, { + str: 0, + int: 0, + con: 0, + per: 0 + }); + return suggested || "str"; + default: + return "str"; + } + })()]++; + }, + updateStats: function(stats, req) { + var tnl; + if (stats.hp <= 0) { + return user.stats.hp = 0; + } + user.stats.hp = stats.hp; + user.stats.gp = stats.gp >= 0 ? stats.gp : 0; + tnl = api.tnl(user.stats.lvl); + if (stats.exp >= tnl) { + user.stats.exp = stats.exp; + while (stats.exp >= tnl) { + stats.exp -= tnl; + user.stats.lvl++; + tnl = api.tnl(user.stats.lvl); + if (user.preferences.automaticAllocation) { + user.fns.autoAllocate(); + } else { + user.stats.points = user.stats.lvl - (user.stats.con + user.stats.str + user.stats.per + user.stats.int); + } + user.stats.hp = 50; + } + } + user.stats.exp = stats.exp; + if (user.flags == null) { + user.flags = {}; + } + if (!user.flags.customizationsNotification && (user.stats.exp > 5 || user.stats.lvl > 1)) { + user.flags.customizationsNotification = true; + } + if (!user.flags.itemsEnabled && (user.stats.exp > 10 || user.stats.lvl > 1)) { + user.flags.itemsEnabled = true; + } + if (!user.flags.partyEnabled && user.stats.lvl >= 3) { + user.flags.partyEnabled = true; + } + if (!user.flags.dropsEnabled && user.stats.lvl >= 4) { + user.flags.dropsEnabled = true; + if (user.items.eggs["Wolf"] > 0) { + user.items.eggs["Wolf"]++; + } else { + user.items.eggs["Wolf"] = 1; + } + } + if (!user.flags.classSelected && user.stats.lvl >= 10) { + user.flags.classSelected; + } + _.each({ + vice1: 30, + atom1: 15, + moonstone1: 60, + goldenknight1: 40 + }, function(lvl, k) { + var _base, _base1, _ref; + if (!((_ref = user.flags.levelDrops) != null ? _ref[k] : void 0) && user.stats.lvl >= lvl) { + if ((_base = user.items.quests)[k] == null) { + _base[k] = 0; + } + user.items.quests[k]++; + ((_base1 = user.flags).levelDrops != null ? _base1.levelDrops : _base1.levelDrops = {})[k] = true; + if (typeof user.markModified === "function") { + user.markModified('flags.levelDrops'); + } + return user._tmp.drop = _.defaults(content.quests[k], { + type: 'Quest', + dialog: i18n.t('messageFoundQuest', { + questText: content.quests[k].text(req.language) + }, req.language) + }); + } + }); + if (!user.flags.rebirthEnabled && (user.stats.lvl >= 50 || user.achievements.ultimateGear || user.achievements.beastMaster)) { + user.flags.rebirthEnabled = true; + } + if (user.stats.lvl >= 100 && !user.flags.freeRebirth) { + return user.flags.freeRebirth = true; + } + }, + + /* + ------------------------------------------------------ + Cron + ------------------------------------------------------ + */ + + /* + At end of day, add value to all incomplete Daily & Todo tasks (further incentive) + For incomplete Dailys, deduct experience + Make sure to run this function once in a while as server will not take care of overnight calculations. + And you have to run it every time client connects. + {user} + */ + cron: function(options) { + var clearBuffs, daysMissed, expTally, lvl, lvlDiv2, now, perfect, plan, progress, todoTally, _base, _base1, _base2, _base3, _progress, _ref, _ref1, _ref2; + if (options == null) { + options = {}; + } + now = +options.now || +(new Date); + daysMissed = api.daysSince(user.lastCron, _.defaults({ + now: now + }, user.preferences)); + if (!(daysMissed > 0)) { + return; + } + user.auth.timestamps.loggedin = new Date(); + user.lastCron = now; + if (user.items.lastDrop.count > 0) { + user.items.lastDrop.count = 0; + } + perfect = true; + clearBuffs = { + str: 0, + int: 0, + per: 0, + con: 0, + stealth: 0, + streaks: false + }; + plan = (_ref = user.purchased) != null ? _ref.plan : void 0; + if (plan != null ? plan.customerId : void 0) { + if (moment(plan.dateUpdated).format('MMYYYY') !== moment().format('MMYYYY')) { + plan.gemsBought = 0; + plan.dateUpdated = new Date(); + _.defaults(plan.consecutive, { + count: 0, + offset: 0, + trinkets: 0, + gemCapExtra: 0 + }); + plan.consecutive.count++; + if (plan.consecutive.offset > 0) { + plan.consecutive.offset--; + } else if (plan.consecutive.count % 3 === 0) { + plan.consecutive.trinkets++; + plan.consecutive.gemCapExtra += 5; + if (plan.consecutive.gemCapExtra > 25) { + plan.consecutive.gemCapExtra = 25; + } + } + } + if (plan.dateTerminated && moment(plan.dateTerminated).isBefore(+(new Date))) { + _.merge(plan, { + planId: null, + customerId: null, + paymentMethod: null + }); + _.merge(plan.consecutive, { + count: 0, + offset: 0, + gemCapExtra: 0 + }); + if (typeof user.markModified === "function") { + user.markModified('purchased.plan'); + } + } + } + if (user.preferences.sleep === true) { + user.stats.buffs = clearBuffs; + return; + } + todoTally = 0; + if ((_base = user.party.quest.progress).down == null) { + _base.down = 0; + } + user.todos.concat(user.dailys).forEach(function(task) { + var absVal, completed, delta, id, repeat, scheduleMisses, type; + if (!task) { + return; + } + id = task.id, type = task.type, completed = task.completed, repeat = task.repeat; + if ((type === 'daily') && !completed && user.stats.buffs.stealth && user.stats.buffs.stealth--) { + return; + } + if (!completed) { + scheduleMisses = daysMissed; + if ((type === 'daily') && repeat) { + scheduleMisses = 0; + _.times(daysMissed, function(n) { + var thatDay; + thatDay = moment(now).subtract({ + days: n + 1 + }); + if (api.shouldDo(thatDay, repeat, user.preferences)) { + return scheduleMisses++; + } + }); + } + if (scheduleMisses > 0) { + if (type === 'daily') { + perfect = false; + } + delta = user.ops.score({ + params: { + id: task.id, + direction: 'down' + }, + query: { + times: scheduleMisses, + cron: true + } + }); + if (type === 'daily') { + user.party.quest.progress.down += delta; + } + } + } + switch (type) { + case 'daily': + (task.history != null ? task.history : task.history = []).push({ + date: +(new Date), + value: task.value + }); + task.completed = false; + return _.each(task.checklist, (function(i) { + i.completed = false; + return true; + })); + case 'todo': + absVal = completed ? Math.abs(task.value) : task.value; + return todoTally += absVal; + } + }); + user.habits.forEach(function(task) { + if (task.up === false || task.down === false) { + if (Math.abs(task.value) < 0.1) { + return task.value = 0; + } else { + return task.value = task.value / 2; + } + } + }); + ((_base1 = (user.history != null ? user.history : user.history = {})).todos != null ? _base1.todos : _base1.todos = []).push({ + date: now, + value: todoTally + }); + expTally = user.stats.exp; + lvl = 0; + while (lvl < (user.stats.lvl - 1)) { + lvl++; + expTally += api.tnl(lvl); + } + ((_base2 = user.history).exp != null ? _base2.exp : _base2.exp = []).push({ + date: now, + value: expTally + }); + if (!((_ref1 = user.purchased) != null ? (_ref2 = _ref1.plan) != null ? _ref2.customerId : void 0 : void 0)) { + user.fns.preenUserHistory(); + if (typeof user.markModified === "function") { + user.markModified('history'); + } + if (typeof user.markModified === "function") { + user.markModified('dailys'); + } + } + user.stats.buffs = perfect ? ((_base3 = user.achievements).perfect != null ? _base3.perfect : _base3.perfect = 0, user.achievements.perfect++, user.stats.lvl < 100 ? lvlDiv2 = Math.ceil(user.stats.lvl / 2) : lvlDiv2 = 50, { + str: lvlDiv2, + int: lvlDiv2, + per: lvlDiv2, + con: lvlDiv2, + stealth: 0, + streaks: false + }) : clearBuffs; + user.stats.mp += _.max([10, .1 * user._statsComputed.maxMP]); + if (user.stats.mp > user._statsComputed.maxMP) { + user.stats.mp = user._statsComputed.maxMP; + } + progress = user.party.quest.progress; + _progress = _.cloneDeep(progress); + _.merge(progress, { + down: 0, + up: 0 + }); + progress.collect = _.transform(progress.collect, (function(m, v, k) { + return m[k] = 0; + })); + return _progress; + }, + preenUserHistory: function(minHistLen) { + if (minHistLen == null) { + minHistLen = 7; + } + _.each(user.habits.concat(user.dailys), function(task) { + var _ref; + if (((_ref = task.history) != null ? _ref.length : void 0) > minHistLen) { + task.history = preenHistory(task.history); + } + return true; + }); + _.defaults(user.history, { + todos: [], + exp: [] + }); + if (user.history.exp.length > minHistLen) { + user.history.exp = preenHistory(user.history.exp); + } + if (user.history.todos.length > minHistLen) { + return user.history.todos = preenHistory(user.history.todos); + } + }, + ultimateGear: function() { + var gear, lastGearClassTypeMatrix, ownedLastGear, shouldGrant; + gear = typeof window !== "undefined" && window !== null ? user.items.gear.owned : user.items.gear.owned.toObject(); + ownedLastGear = _.chain(content.gear.flat).pick(_.keys(gear)).values().filter(function(gear) { + return gear.last; + }); + lastGearClassTypeMatrix = {}; + _.each(content.classes, function(klass) { + lastGearClassTypeMatrix[klass] = {}; + return _.each(['armor', 'weapon', 'shield', 'head'], function(type) { + lastGearClassTypeMatrix[klass][type] = false; + return true; + }); + }); + ownedLastGear.each(function(gear) { + if (gear.twoHanded) { + lastGearClassTypeMatrix[gear.klass]["shield"] = true; + } + return lastGearClassTypeMatrix[gear.klass][gear.type] = true; + }); + shouldGrant = _(lastGearClassTypeMatrix).values().reduce((function(ans, klass) { + return ans || _(klass).values().reduce((function(ans, gearType) { + return ans && gearType; + }), true); + }), false).valueOf(); + return user.achievements.ultimateGear = shouldGrant; + }, + nullify: function() { + user.ops = null; + user.fns = null; + return user = null; + } + }; + Object.defineProperty(user, '_statsComputed', { + get: function() { + var computed; + computed = _.reduce(['per', 'con', 'str', 'int'], (function(_this) { + return function(m, stat) { + m[stat] = _.reduce($w('stats stats.buffs items.gear.equipped.weapon items.gear.equipped.armor items.gear.equipped.head items.gear.equipped.shield'), function(m2, path) { + var item, val; + val = user.fns.dotGet(path); + return m2 + (~path.indexOf('items.gear') ? (item = content.gear.flat[val], (+(item != null ? item[stat] : void 0) || 0) * ((item != null ? item.klass : void 0) === user.stats["class"] || (item != null ? item.specialClass : void 0) === user.stats["class"] ? 1.5 : 1)) : +val[stat] || 0); + }, 0); + if (user.stats.lvl < 100) { + m[stat] += (user.stats.lvl - 1) / 2; + } else { + m[stat] += 50; + } + return m; + }; + })(this), {}); + computed.maxMP = computed.int * 2 + 30; + return computed; + } + }); + return Object.defineProperty(user, 'tasks', { + get: function() { + var tasks; + tasks = user.habits.concat(user.dailys).concat(user.todos).concat(user.rewards); + return _.object(_.pluck(tasks, "id"), tasks); + } + }); +}; + + +}).call(this,require("/Users/blade/habitrpg/habitrpg/node_modules/browserify/node_modules/insert-module-globals/node_modules/process/browser.js")) +},{"./content.coffee":2,"./i18n.coffee":3,"/Users/blade/habitrpg/habitrpg/node_modules/browserify/node_modules/insert-module-globals/node_modules/process/browser.js":5,"lodash":6,"moment":7}],5:[function(require,module,exports){ +// shim for using process in browser + +var process = module.exports = {}; + +process.nextTick = (function () { + var canSetImmediate = typeof window !== 'undefined' + && window.setImmediate; + var canPost = typeof window !== 'undefined' + && window.postMessage && window.addEventListener + ; + + if (canSetImmediate) { + return function (f) { return window.setImmediate(f) }; + } + + if (canPost) { + var queue = []; + window.addEventListener('message', function (ev) { + var source = ev.source; + if ((source === window || source === null) && ev.data === 'process-tick') { + ev.stopPropagation(); + if (queue.length > 0) { + var fn = queue.shift(); + fn(); + } + } + }, true); + + return function nextTick(fn) { + queue.push(fn); + window.postMessage('process-tick', '*'); + }; + } + + return function nextTick(fn) { + setTimeout(fn, 0); + }; +})(); + +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +} + +// TODO(shtylman) +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; + +},{}],6:[function(require,module,exports){ +(function (global){ +/** + * @license + * Lo-Dash 2.4.1 (Custom Build) + * Build: `lodash modern -o ./dist/lodash.js` + * Copyright 2012-2013 The Dojo Foundation + * Based on Underscore.js 1.5.2 + * Copyright 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors + * Available under MIT license + */ +;(function() { + + /** Used as a safe reference for `undefined` in pre ES5 environments */ + var undefined; + + /** Used to pool arrays and objects used internally */ + var arrayPool = [], + objectPool = []; + + /** Used to generate unique IDs */ + var idCounter = 0; + + /** Used to prefix keys to avoid issues with `__proto__` and properties on `Object.prototype` */ + var keyPrefix = +new Date + ''; + + /** Used as the size when optimizations are enabled for large arrays */ + var largeArraySize = 75; + + /** Used as the max size of the `arrayPool` and `objectPool` */ + var maxPoolSize = 40; + + /** Used to detect and test whitespace */ + var whitespace = ( + // whitespace + ' \t\x0B\f\xA0\ufeff' + + + // line terminators + '\n\r\u2028\u2029' + + + // unicode category "Zs" space separators + '\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000' + ); + + /** Used to match empty string literals in compiled template source */ + var reEmptyStringLeading = /\b__p \+= '';/g, + reEmptyStringMiddle = /\b(__p \+=) '' \+/g, + reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g; + + /** + * Used to match ES6 template delimiters + * http://people.mozilla.org/~jorendorff/es6-draft.html#sec-literals-string-literals + */ + var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g; + + /** Used to match regexp flags from their coerced string values */ + var reFlags = /\w*$/; + + /** Used to detected named functions */ + var reFuncName = /^\s*function[ \n\r\t]+\w/; + + /** Used to match "interpolate" template delimiters */ + var reInterpolate = /<%=([\s\S]+?)%>/g; + + /** Used to match leading whitespace and zeros to be removed */ + var reLeadingSpacesAndZeros = RegExp('^[' + whitespace + ']*0+(?=.$)'); + + /** Used to ensure capturing order of template delimiters */ + var reNoMatch = /($^)/; + + /** Used to detect functions containing a `this` reference */ + var reThis = /\bthis\b/; + + /** Used to match unescaped characters in compiled string literals */ + var reUnescapedString = /['\n\r\t\u2028\u2029\\]/g; + + /** Used to assign default `context` object properties */ + var contextProps = [ + 'Array', 'Boolean', 'Date', 'Function', 'Math', 'Number', 'Object', + 'RegExp', 'String', '_', 'attachEvent', 'clearTimeout', 'isFinite', 'isNaN', + 'parseInt', 'setTimeout' + ]; + + /** Used to make template sourceURLs easier to identify */ + var templateCounter = 0; + + /** `Object#toString` result shortcuts */ + var argsClass = '[object Arguments]', + arrayClass = '[object Array]', + boolClass = '[object Boolean]', + dateClass = '[object Date]', + funcClass = '[object Function]', + numberClass = '[object Number]', + objectClass = '[object Object]', + regexpClass = '[object RegExp]', + stringClass = '[object String]'; + + /** Used to identify object classifications that `_.clone` supports */ + var cloneableClasses = {}; + cloneableClasses[funcClass] = false; + cloneableClasses[argsClass] = cloneableClasses[arrayClass] = + cloneableClasses[boolClass] = cloneableClasses[dateClass] = + cloneableClasses[numberClass] = cloneableClasses[objectClass] = + cloneableClasses[regexpClass] = cloneableClasses[stringClass] = true; + + /** Used as an internal `_.debounce` options object */ + var debounceOptions = { + 'leading': false, + 'maxWait': 0, + 'trailing': false + }; + + /** Used as the property descriptor for `__bindData__` */ + var descriptor = { + 'configurable': false, + 'enumerable': false, + 'value': null, + 'writable': false + }; + + /** Used to determine if values are of the language type Object */ + var objectTypes = { + 'boolean': false, + 'function': true, + 'object': true, + 'number': false, + 'string': false, + 'undefined': false + }; + + /** Used to escape characters for inclusion in compiled string literals */ + var stringEscapes = { + '\\': '\\', + "'": "'", + '\n': 'n', + '\r': 'r', + '\t': 't', + '\u2028': 'u2028', + '\u2029': 'u2029' + }; + + /** Used as a reference to the global object */ + var root = (objectTypes[typeof window] && window) || this; + + /** Detect free variable `exports` */ + var freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports; + + /** Detect free variable `module` */ + var freeModule = objectTypes[typeof module] && module && !module.nodeType && module; + + /** Detect the popular CommonJS extension `module.exports` */ + var moduleExports = freeModule && freeModule.exports === freeExports && freeExports; + + /** Detect free variable `global` from Node.js or Browserified code and use it as `root` */ + var freeGlobal = objectTypes[typeof global] && global; + if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) { + root = freeGlobal; + } + + /*--------------------------------------------------------------------------*/ + + /** + * The base implementation of `_.indexOf` without support for binary searches + * or `fromIndex` constraints. + * + * @private + * @param {Array} array The array to search. + * @param {*} value The value to search for. + * @param {number} [fromIndex=0] The index to search from. + * @returns {number} Returns the index of the matched value or `-1`. + */ + function baseIndexOf(array, value, fromIndex) { + var index = (fromIndex || 0) - 1, + length = array ? array.length : 0; + + while (++index < length) { + if (array[index] === value) { + return index; + } + } + return -1; + } + + /** + * An implementation of `_.contains` for cache objects that mimics the return + * signature of `_.indexOf` by returning `0` if the value is found, else `-1`. + * + * @private + * @param {Object} cache The cache object to inspect. + * @param {*} value The value to search for. + * @returns {number} Returns `0` if `value` is found, else `-1`. + */ + function cacheIndexOf(cache, value) { + var type = typeof value; + cache = cache.cache; + + if (type == 'boolean' || value == null) { + return cache[value] ? 0 : -1; + } + if (type != 'number' && type != 'string') { + type = 'object'; + } + var key = type == 'number' ? value : keyPrefix + value; + cache = (cache = cache[type]) && cache[key]; + + return type == 'object' + ? (cache && baseIndexOf(cache, value) > -1 ? 0 : -1) + : (cache ? 0 : -1); + } + + /** + * Adds a given value to the corresponding cache object. + * + * @private + * @param {*} value The value to add to the cache. + */ + function cachePush(value) { + var cache = this.cache, + type = typeof value; + + if (type == 'boolean' || value == null) { + cache[value] = true; + } else { + if (type != 'number' && type != 'string') { + type = 'object'; + } + var key = type == 'number' ? value : keyPrefix + value, + typeCache = cache[type] || (cache[type] = {}); + + if (type == 'object') { + (typeCache[key] || (typeCache[key] = [])).push(value); + } else { + typeCache[key] = true; + } + } + } + + /** + * Used by `_.max` and `_.min` as the default callback when a given + * collection is a string value. + * + * @private + * @param {string} value The character to inspect. + * @returns {number} Returns the code unit of given character. + */ + function charAtCallback(value) { + return value.charCodeAt(0); + } + + /** + * Used by `sortBy` to compare transformed `collection` elements, stable sorting + * them in ascending order. + * + * @private + * @param {Object} a The object to compare to `b`. + * @param {Object} b The object to compare to `a`. + * @returns {number} Returns the sort order indicator of `1` or `-1`. + */ + function compareAscending(a, b) { + var ac = a.criteria, + bc = b.criteria, + index = -1, + length = ac.length; + + while (++index < length) { + var value = ac[index], + other = bc[index]; + + if (value !== other) { + if (value > other || typeof value == 'undefined') { + return 1; + } + if (value < other || typeof other == 'undefined') { + return -1; + } + } + } + // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications + // that causes it, under certain circumstances, to return the same value for + // `a` and `b`. See https://github.com/jashkenas/underscore/pull/1247 + // + // This also ensures a stable sort in V8 and other engines. + // See http://code.google.com/p/v8/issues/detail?id=90 + return a.index - b.index; + } + + /** + * Creates a cache object to optimize linear searches of large arrays. + * + * @private + * @param {Array} [array=[]] The array to search. + * @returns {null|Object} Returns the cache object or `null` if caching should not be used. + */ + function createCache(array) { + var index = -1, + length = array.length, + first = array[0], + mid = array[(length / 2) | 0], + last = array[length - 1]; + + if (first && typeof first == 'object' && + mid && typeof mid == 'object' && last && typeof last == 'object') { + return false; + } + var cache = getObject(); + cache['false'] = cache['null'] = cache['true'] = cache['undefined'] = false; + + var result = getObject(); + result.array = array; + result.cache = cache; + result.push = cachePush; + + while (++index < length) { + result.push(array[index]); + } + return result; + } + + /** + * Used by `template` to escape characters for inclusion in compiled + * string literals. + * + * @private + * @param {string} match The matched character to escape. + * @returns {string} Returns the escaped character. + */ + function escapeStringChar(match) { + return '\\' + stringEscapes[match]; + } + + /** + * Gets an array from the array pool or creates a new one if the pool is empty. + * + * @private + * @returns {Array} The array from the pool. + */ + function getArray() { + return arrayPool.pop() || []; + } + + /** + * Gets an object from the object pool or creates a new one if the pool is empty. + * + * @private + * @returns {Object} The object from the pool. + */ + function getObject() { + return objectPool.pop() || { + 'array': null, + 'cache': null, + 'criteria': null, + 'false': false, + 'index': 0, + 'null': false, + 'number': null, + 'object': null, + 'push': null, + 'string': null, + 'true': false, + 'undefined': false, + 'value': null + }; + } + + /** + * Releases the given array back to the array pool. + * + * @private + * @param {Array} [array] The array to release. + */ + function releaseArray(array) { + array.length = 0; + if (arrayPool.length < maxPoolSize) { + arrayPool.push(array); + } + } + + /** + * Releases the given object back to the object pool. + * + * @private + * @param {Object} [object] The object to release. + */ + function releaseObject(object) { + var cache = object.cache; + if (cache) { + releaseObject(cache); + } + object.array = object.cache = object.criteria = object.object = object.number = object.string = object.value = null; + if (objectPool.length < maxPoolSize) { + objectPool.push(object); + } + } + + /** + * Slices the `collection` from the `start` index up to, but not including, + * the `end` index. + * + * Note: This function is used instead of `Array#slice` to support node lists + * in IE < 9 and to ensure dense arrays are returned. + * + * @private + * @param {Array|Object|string} collection The collection to slice. + * @param {number} start The start index. + * @param {number} end The end index. + * @returns {Array} Returns the new array. + */ + function slice(array, start, end) { + start || (start = 0); + if (typeof end == 'undefined') { + end = array ? array.length : 0; + } + var index = -1, + length = end - start || 0, + result = Array(length < 0 ? 0 : length); + + while (++index < length) { + result[index] = array[start + index]; + } + return result; + } + + /*--------------------------------------------------------------------------*/ + + /** + * Create a new `lodash` function using the given context object. + * + * @static + * @memberOf _ + * @category Utilities + * @param {Object} [context=root] The context object. + * @returns {Function} Returns the `lodash` function. + */ + function runInContext(context) { + // Avoid issues with some ES3 environments that attempt to use values, named + // after built-in constructors like `Object`, for the creation of literals. + // ES5 clears this up by stating that literals must use built-in constructors. + // See http://es5.github.io/#x11.1.5. + context = context ? _.defaults(root.Object(), context, _.pick(root, contextProps)) : root; + + /** Native constructor references */ + var Array = context.Array, + Boolean = context.Boolean, + Date = context.Date, + Function = context.Function, + Math = context.Math, + Number = context.Number, + Object = context.Object, + RegExp = context.RegExp, + String = context.String, + TypeError = context.TypeError; + + /** + * Used for `Array` method references. + * + * Normally `Array.prototype` would suffice, however, using an array literal + * avoids issues in Narwhal. + */ + var arrayRef = []; + + /** Used for native method references */ + var objectProto = Object.prototype; + + /** Used to restore the original `_` reference in `noConflict` */ + var oldDash = context._; + + /** Used to resolve the internal [[Class]] of values */ + var toString = objectProto.toString; + + /** Used to detect if a method is native */ + var reNative = RegExp('^' + + String(toString) + .replace(/[.*+?^${}()|[\]\\]/g, '\\$&') + .replace(/toString| for [^\]]+/g, '.*?') + '$' + ); + + /** Native method shortcuts */ + var ceil = Math.ceil, + clearTimeout = context.clearTimeout, + floor = Math.floor, + fnToString = Function.prototype.toString, + getPrototypeOf = isNative(getPrototypeOf = Object.getPrototypeOf) && getPrototypeOf, + hasOwnProperty = objectProto.hasOwnProperty, + push = arrayRef.push, + setTimeout = context.setTimeout, + splice = arrayRef.splice, + unshift = arrayRef.unshift; + + /** Used to set meta data on functions */ + var defineProperty = (function() { + // IE 8 only accepts DOM elements + try { + var o = {}, + func = isNative(func = Object.defineProperty) && func, + result = func(o, o, o) && func; + } catch(e) { } + return result; + }()); + + /* Native method shortcuts for methods with the same name as other `lodash` methods */ + var nativeCreate = isNative(nativeCreate = Object.create) && nativeCreate, + nativeIsArray = isNative(nativeIsArray = Array.isArray) && nativeIsArray, + nativeIsFinite = context.isFinite, + nativeIsNaN = context.isNaN, + nativeKeys = isNative(nativeKeys = Object.keys) && nativeKeys, + nativeMax = Math.max, + nativeMin = Math.min, + nativeParseInt = context.parseInt, + nativeRandom = Math.random; + + /** Used to lookup a built-in constructor by [[Class]] */ + var ctorByClass = {}; + ctorByClass[arrayClass] = Array; + ctorByClass[boolClass] = Boolean; + ctorByClass[dateClass] = Date; + ctorByClass[funcClass] = Function; + ctorByClass[objectClass] = Object; + ctorByClass[numberClass] = Number; + ctorByClass[regexpClass] = RegExp; + ctorByClass[stringClass] = String; + + /*--------------------------------------------------------------------------*/ + + /** + * Creates a `lodash` object which wraps the given value to enable intuitive + * method chaining. + * + * In addition to Lo-Dash methods, wrappers also have the following `Array` methods: + * `concat`, `join`, `pop`, `push`, `reverse`, `shift`, `slice`, `sort`, `splice`, + * and `unshift` + * + * Chaining is supported in custom builds as long as the `value` method is + * implicitly or explicitly included in the build. + * + * The chainable wrapper functions are: + * `after`, `assign`, `bind`, `bindAll`, `bindKey`, `chain`, `compact`, + * `compose`, `concat`, `countBy`, `create`, `createCallback`, `curry`, + * `debounce`, `defaults`, `defer`, `delay`, `difference`, `filter`, `flatten`, + * `forEach`, `forEachRight`, `forIn`, `forInRight`, `forOwn`, `forOwnRight`, + * `functions`, `groupBy`, `indexBy`, `initial`, `intersection`, `invert`, + * `invoke`, `keys`, `map`, `max`, `memoize`, `merge`, `min`, `object`, `omit`, + * `once`, `pairs`, `partial`, `partialRight`, `pick`, `pluck`, `pull`, `push`, + * `range`, `reject`, `remove`, `rest`, `reverse`, `shuffle`, `slice`, `sort`, + * `sortBy`, `splice`, `tap`, `throttle`, `times`, `toArray`, `transform`, + * `union`, `uniq`, `unshift`, `unzip`, `values`, `where`, `without`, `wrap`, + * and `zip` + * + * The non-chainable wrapper functions are: + * `clone`, `cloneDeep`, `contains`, `escape`, `every`, `find`, `findIndex`, + * `findKey`, `findLast`, `findLastIndex`, `findLastKey`, `has`, `identity`, + * `indexOf`, `isArguments`, `isArray`, `isBoolean`, `isDate`, `isElement`, + * `isEmpty`, `isEqual`, `isFinite`, `isFunction`, `isNaN`, `isNull`, `isNumber`, + * `isObject`, `isPlainObject`, `isRegExp`, `isString`, `isUndefined`, `join`, + * `lastIndexOf`, `mixin`, `noConflict`, `parseInt`, `pop`, `random`, `reduce`, + * `reduceRight`, `result`, `shift`, `size`, `some`, `sortedIndex`, `runInContext`, + * `template`, `unescape`, `uniqueId`, and `value` + * + * The wrapper functions `first` and `last` return wrapped values when `n` is + * provided, otherwise they return unwrapped values. + * + * Explicit chaining can be enabled by using the `_.chain` method. + * + * @name _ + * @constructor + * @category Chaining + * @param {*} value The value to wrap in a `lodash` instance. + * @returns {Object} Returns a `lodash` instance. + * @example + * + * var wrapped = _([1, 2, 3]); + * + * // returns an unwrapped value + * wrapped.reduce(function(sum, num) { + * return sum + num; + * }); + * // => 6 + * + * // returns a wrapped value + * var squares = wrapped.map(function(num) { + * return num * num; + * }); + * + * _.isArray(squares); + * // => false + * + * _.isArray(squares.value()); + * // => true + */ + function lodash(value) { + // don't wrap if already wrapped, even if wrapped by a different `lodash` constructor + return (value && typeof value == 'object' && !isArray(value) && hasOwnProperty.call(value, '__wrapped__')) + ? value + : new lodashWrapper(value); + } + + /** + * A fast path for creating `lodash` wrapper objects. + * + * @private + * @param {*} value The value to wrap in a `lodash` instance. + * @param {boolean} chainAll A flag to enable chaining for all methods + * @returns {Object} Returns a `lodash` instance. + */ + function lodashWrapper(value, chainAll) { + this.__chain__ = !!chainAll; + this.__wrapped__ = value; + } + // ensure `new lodashWrapper` is an instance of `lodash` + lodashWrapper.prototype = lodash.prototype; + + /** + * An object used to flag environments features. + * + * @static + * @memberOf _ + * @type Object + */ + var support = lodash.support = {}; + + /** + * Detect if functions can be decompiled by `Function#toString` + * (all but PS3 and older Opera mobile browsers & avoided in Windows 8 apps). + * + * @memberOf _.support + * @type boolean + */ + support.funcDecomp = !isNative(context.WinRTError) && reThis.test(runInContext); + + /** + * Detect if `Function#name` is supported (all but IE). + * + * @memberOf _.support + * @type boolean + */ + support.funcNames = typeof Function.name == 'string'; + + /** + * By default, the template delimiters used by Lo-Dash are similar to those in + * embedded Ruby (ERB). Change the following template settings to use alternative + * delimiters. + * + * @static + * @memberOf _ + * @type Object + */ + lodash.templateSettings = { + + /** + * Used to detect `data` property values to be HTML-escaped. + * + * @memberOf _.templateSettings + * @type RegExp + */ + 'escape': /<%-([\s\S]+?)%>/g, + + /** + * Used to detect code to be evaluated. + * + * @memberOf _.templateSettings + * @type RegExp + */ + 'evaluate': /<%([\s\S]+?)%>/g, + + /** + * Used to detect `data` property values to inject. + * + * @memberOf _.templateSettings + * @type RegExp + */ + 'interpolate': reInterpolate, + + /** + * Used to reference the data object in the template text. + * + * @memberOf _.templateSettings + * @type string + */ + 'variable': '', + + /** + * Used to import variables into the compiled template. + * + * @memberOf _.templateSettings + * @type Object + */ + 'imports': { + + /** + * A reference to the `lodash` function. + * + * @memberOf _.templateSettings.imports + * @type Function + */ + '_': lodash + } + }; + + /*--------------------------------------------------------------------------*/ + + /** + * The base implementation of `_.bind` that creates the bound function and + * sets its meta data. + * + * @private + * @param {Array} bindData The bind data array. + * @returns {Function} Returns the new bound function. + */ + function baseBind(bindData) { + var func = bindData[0], + partialArgs = bindData[2], + thisArg = bindData[4]; + + function bound() { + // `Function#bind` spec + // http://es5.github.io/#x15.3.4.5 + if (partialArgs) { + // avoid `arguments` object deoptimizations by using `slice` instead + // of `Array.prototype.slice.call` and not assigning `arguments` to a + // variable as a ternary expression + var args = slice(partialArgs); + push.apply(args, arguments); + } + // mimic the constructor's `return` behavior + // http://es5.github.io/#x13.2.2 + if (this instanceof bound) { + // ensure `new bound` is an instance of `func` + var thisBinding = baseCreate(func.prototype), + result = func.apply(thisBinding, args || arguments); + return isObject(result) ? result : thisBinding; + } + return func.apply(thisArg, args || arguments); + } + setBindData(bound, bindData); + return bound; + } + + /** + * The base implementation of `_.clone` without argument juggling or support + * for `thisArg` binding. + * + * @private + * @param {*} value The value to clone. + * @param {boolean} [isDeep=false] Specify a deep clone. + * @param {Function} [callback] The function to customize cloning values. + * @param {Array} [stackA=[]] Tracks traversed source objects. + * @param {Array} [stackB=[]] Associates clones with source counterparts. + * @returns {*} Returns the cloned value. + */ + function baseClone(value, isDeep, callback, stackA, stackB) { + if (callback) { + var result = callback(value); + if (typeof result != 'undefined') { + return result; + } + } + // inspect [[Class]] + var isObj = isObject(value); + if (isObj) { + var className = toString.call(value); + if (!cloneableClasses[className]) { + return value; + } + var ctor = ctorByClass[className]; + switch (className) { + case boolClass: + case dateClass: + return new ctor(+value); + + case numberClass: + case stringClass: + return new ctor(value); + + case regexpClass: + result = ctor(value.source, reFlags.exec(value)); + result.lastIndex = value.lastIndex; + return result; + } + } else { + return value; + } + var isArr = isArray(value); + if (isDeep) { + // check for circular references and return corresponding clone + var initedStack = !stackA; + stackA || (stackA = getArray()); + stackB || (stackB = getArray()); + + var length = stackA.length; + while (length--) { + if (stackA[length] == value) { + return stackB[length]; + } + } + result = isArr ? ctor(value.length) : {}; + } + else { + result = isArr ? slice(value) : assign({}, value); + } + // add array properties assigned by `RegExp#exec` + if (isArr) { + if (hasOwnProperty.call(value, 'index')) { + result.index = value.index; + } + if (hasOwnProperty.call(value, 'input')) { + result.input = value.input; + } + } + // exit for shallow clone + if (!isDeep) { + return result; + } + // add the source value to the stack of traversed objects + // and associate it with its clone + stackA.push(value); + stackB.push(result); + + // recursively populate clone (susceptible to call stack limits) + (isArr ? forEach : forOwn)(value, function(objValue, key) { + result[key] = baseClone(objValue, isDeep, callback, stackA, stackB); + }); + + if (initedStack) { + releaseArray(stackA); + releaseArray(stackB); + } + return result; + } + + /** + * The base implementation of `_.create` without support for assigning + * properties to the created object. + * + * @private + * @param {Object} prototype The object to inherit from. + * @returns {Object} Returns the new object. + */ + function baseCreate(prototype, properties) { + return isObject(prototype) ? nativeCreate(prototype) : {}; + } + // fallback for browsers without `Object.create` + if (!nativeCreate) { + baseCreate = (function() { + function Object() {} + return function(prototype) { + if (isObject(prototype)) { + Object.prototype = prototype; + var result = new Object; + Object.prototype = null; + } + return result || context.Object(); + }; + }()); + } + + /** + * The base implementation of `_.createCallback` without support for creating + * "_.pluck" or "_.where" style callbacks. + * + * @private + * @param {*} [func=identity] The value to convert to a callback. + * @param {*} [thisArg] The `this` binding of the created callback. + * @param {number} [argCount] The number of arguments the callback accepts. + * @returns {Function} Returns a callback function. + */ + function baseCreateCallback(func, thisArg, argCount) { + if (typeof func != 'function') { + return identity; + } + // exit early for no `thisArg` or already bound by `Function#bind` + if (typeof thisArg == 'undefined' || !('prototype' in func)) { + return func; + } + var bindData = func.__bindData__; + if (typeof bindData == 'undefined') { + if (support.funcNames) { + bindData = !func.name; + } + bindData = bindData || !support.funcDecomp; + if (!bindData) { + var source = fnToString.call(func); + if (!support.funcNames) { + bindData = !reFuncName.test(source); + } + if (!bindData) { + // checks if `func` references the `this` keyword and stores the result + bindData = reThis.test(source); + setBindData(func, bindData); + } + } + } + // exit early if there are no `this` references or `func` is bound + if (bindData === false || (bindData !== true && bindData[1] & 1)) { + return func; + } + switch (argCount) { + case 1: return function(value) { + return func.call(thisArg, value); + }; + case 2: return function(a, b) { + return func.call(thisArg, a, b); + }; + case 3: return function(value, index, collection) { + return func.call(thisArg, value, index, collection); + }; + case 4: return function(accumulator, value, index, collection) { + return func.call(thisArg, accumulator, value, index, collection); + }; + } + return bind(func, thisArg); + } + + /** + * The base implementation of `createWrapper` that creates the wrapper and + * sets its meta data. + * + * @private + * @param {Array} bindData The bind data array. + * @returns {Function} Returns the new function. + */ + function baseCreateWrapper(bindData) { + var func = bindData[0], + bitmask = bindData[1], + partialArgs = bindData[2], + partialRightArgs = bindData[3], + thisArg = bindData[4], + arity = bindData[5]; + + var isBind = bitmask & 1, + isBindKey = bitmask & 2, + isCurry = bitmask & 4, + isCurryBound = bitmask & 8, + key = func; + + function bound() { + var thisBinding = isBind ? thisArg : this; + if (partialArgs) { + var args = slice(partialArgs); + push.apply(args, arguments); + } + if (partialRightArgs || isCurry) { + args || (args = slice(arguments)); + if (partialRightArgs) { + push.apply(args, partialRightArgs); + } + if (isCurry && args.length < arity) { + bitmask |= 16 & ~32; + return baseCreateWrapper([func, (isCurryBound ? bitmask : bitmask & ~3), args, null, thisArg, arity]); + } + } + args || (args = arguments); + if (isBindKey) { + func = thisBinding[key]; + } + if (this instanceof bound) { + thisBinding = baseCreate(func.prototype); + var result = func.apply(thisBinding, args); + return isObject(result) ? result : thisBinding; + } + return func.apply(thisBinding, args); + } + setBindData(bound, bindData); + return bound; + } + + /** + * The base implementation of `_.difference` that accepts a single array + * of values to exclude. + * + * @private + * @param {Array} array The array to process. + * @param {Array} [values] The array of values to exclude. + * @returns {Array} Returns a new array of filtered values. + */ + function baseDifference(array, values) { + var index = -1, + indexOf = getIndexOf(), + length = array ? array.length : 0, + isLarge = length >= largeArraySize && indexOf === baseIndexOf, + result = []; + + if (isLarge) { + var cache = createCache(values); + if (cache) { + indexOf = cacheIndexOf; + values = cache; + } else { + isLarge = false; + } + } + while (++index < length) { + var value = array[index]; + if (indexOf(values, value) < 0) { + result.push(value); + } + } + if (isLarge) { + releaseObject(values); + } + return result; + } + + /** + * The base implementation of `_.flatten` without support for callback + * shorthands or `thisArg` binding. + * + * @private + * @param {Array} array The array to flatten. + * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level. + * @param {boolean} [isStrict=false] A flag to restrict flattening to arrays and `arguments` objects. + * @param {number} [fromIndex=0] The index to start from. + * @returns {Array} Returns a new flattened array. + */ + function baseFlatten(array, isShallow, isStrict, fromIndex) { + var index = (fromIndex || 0) - 1, + length = array ? array.length : 0, + result = []; + + while (++index < length) { + var value = array[index]; + + if (value && typeof value == 'object' && typeof value.length == 'number' + && (isArray(value) || isArguments(value))) { + // recursively flatten arrays (susceptible to call stack limits) + if (!isShallow) { + value = baseFlatten(value, isShallow, isStrict); + } + var valIndex = -1, + valLength = value.length, + resIndex = result.length; + + result.length += valLength; + while (++valIndex < valLength) { + result[resIndex++] = value[valIndex]; + } + } else if (!isStrict) { + result.push(value); + } + } + return result; + } + + /** + * The base implementation of `_.isEqual`, without support for `thisArg` binding, + * that allows partial "_.where" style comparisons. + * + * @private + * @param {*} a The value to compare. + * @param {*} b The other value to compare. + * @param {Function} [callback] The function to customize comparing values. + * @param {Function} [isWhere=false] A flag to indicate performing partial comparisons. + * @param {Array} [stackA=[]] Tracks traversed `a` objects. + * @param {Array} [stackB=[]] Tracks traversed `b` objects. + * @returns {boolean} Returns `true` if the values are equivalent, else `false`. + */ + function baseIsEqual(a, b, callback, isWhere, stackA, stackB) { + // used to indicate that when comparing objects, `a` has at least the properties of `b` + if (callback) { + var result = callback(a, b); + if (typeof result != 'undefined') { + return !!result; + } + } + // exit early for identical values + if (a === b) { + // treat `+0` vs. `-0` as not equal + return a !== 0 || (1 / a == 1 / b); + } + var type = typeof a, + otherType = typeof b; + + // exit early for unlike primitive values + if (a === a && + !(a && objectTypes[type]) && + !(b && objectTypes[otherType])) { + return false; + } + // exit early for `null` and `undefined` avoiding ES3's Function#call behavior + // http://es5.github.io/#x15.3.4.4 + if (a == null || b == null) { + return a === b; + } + // compare [[Class]] names + var className = toString.call(a), + otherClass = toString.call(b); + + if (className == argsClass) { + className = objectClass; + } + if (otherClass == argsClass) { + otherClass = objectClass; + } + if (className != otherClass) { + return false; + } + switch (className) { + case boolClass: + case dateClass: + // coerce dates and booleans to numbers, dates to milliseconds and booleans + // to `1` or `0` treating invalid dates coerced to `NaN` as not equal + return +a == +b; + + case numberClass: + // treat `NaN` vs. `NaN` as equal + return (a != +a) + ? b != +b + // but treat `+0` vs. `-0` as not equal + : (a == 0 ? (1 / a == 1 / b) : a == +b); + + case regexpClass: + case stringClass: + // coerce regexes to strings (http://es5.github.io/#x15.10.6.4) + // treat string primitives and their corresponding object instances as equal + return a == String(b); + } + var isArr = className == arrayClass; + if (!isArr) { + // unwrap any `lodash` wrapped values + var aWrapped = hasOwnProperty.call(a, '__wrapped__'), + bWrapped = hasOwnProperty.call(b, '__wrapped__'); + + if (aWrapped || bWrapped) { + return baseIsEqual(aWrapped ? a.__wrapped__ : a, bWrapped ? b.__wrapped__ : b, callback, isWhere, stackA, stackB); + } + // exit for functions and DOM nodes + if (className != objectClass) { + return false; + } + // in older versions of Opera, `arguments` objects have `Array` constructors + var ctorA = a.constructor, + ctorB = b.constructor; + + // non `Object` object instances with different constructors are not equal + if (ctorA != ctorB && + !(isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB) && + ('constructor' in a && 'constructor' in b) + ) { + return false; + } + } + // assume cyclic structures are equal + // the algorithm for detecting cyclic structures is adapted from ES 5.1 + // section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3) + var initedStack = !stackA; + stackA || (stackA = getArray()); + stackB || (stackB = getArray()); + + var length = stackA.length; + while (length--) { + if (stackA[length] == a) { + return stackB[length] == b; + } + } + var size = 0; + result = true; + + // add `a` and `b` to the stack of traversed objects + stackA.push(a); + stackB.push(b); + + // recursively compare objects and arrays (susceptible to call stack limits) + if (isArr) { + // compare lengths to determine if a deep comparison is necessary + length = a.length; + size = b.length; + result = size == length; + + if (result || isWhere) { + // deep compare the contents, ignoring non-numeric properties + while (size--) { + var index = length, + value = b[size]; + + if (isWhere) { + while (index--) { + if ((result = baseIsEqual(a[index], value, callback, isWhere, stackA, stackB))) { + break; + } + } + } else if (!(result = baseIsEqual(a[size], value, callback, isWhere, stackA, stackB))) { + break; + } + } + } + } + else { + // deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys` + // which, in this case, is more costly + forIn(b, function(value, key, b) { + if (hasOwnProperty.call(b, key)) { + // count the number of properties. + size++; + // deep compare each property value. + return (result = hasOwnProperty.call(a, key) && baseIsEqual(a[key], value, callback, isWhere, stackA, stackB)); + } + }); + + if (result && !isWhere) { + // ensure both objects have the same number of properties + forIn(a, function(value, key, a) { + if (hasOwnProperty.call(a, key)) { + // `size` will be `-1` if `a` has more properties than `b` + return (result = --size > -1); + } + }); + } + } + stackA.pop(); + stackB.pop(); + + if (initedStack) { + releaseArray(stackA); + releaseArray(stackB); + } + return result; + } + + /** + * The base implementation of `_.merge` without argument juggling or support + * for `thisArg` binding. + * + * @private + * @param {Object} object The destination object. + * @param {Object} source The source object. + * @param {Function} [callback] The function to customize merging properties. + * @param {Array} [stackA=[]] Tracks traversed source objects. + * @param {Array} [stackB=[]] Associates values with source counterparts. + */ + function baseMerge(object, source, callback, stackA, stackB) { + (isArray(source) ? forEach : forOwn)(source, function(source, key) { + var found, + isArr, + result = source, + value = object[key]; + + if (source && ((isArr = isArray(source)) || isPlainObject(source))) { + // avoid merging previously merged cyclic sources + var stackLength = stackA.length; + while (stackLength--) { + if ((found = stackA[stackLength] == source)) { + value = stackB[stackLength]; + break; + } + } + if (!found) { + var isShallow; + if (callback) { + result = callback(value, source); + if ((isShallow = typeof result != 'undefined')) { + value = result; + } + } + if (!isShallow) { + value = isArr + ? (isArray(value) ? value : []) + : (isPlainObject(value) ? value : {}); + } + // add `source` and associated `value` to the stack of traversed objects + stackA.push(source); + stackB.push(value); + + // recursively merge objects and arrays (susceptible to call stack limits) + if (!isShallow) { + baseMerge(value, source, callback, stackA, stackB); + } + } + } + else { + if (callback) { + result = callback(value, source); + if (typeof result == 'undefined') { + result = source; + } + } + if (typeof result != 'undefined') { + value = result; + } + } + object[key] = value; + }); + } + + /** + * The base implementation of `_.random` without argument juggling or support + * for returning floating-point numbers. + * + * @private + * @param {number} min The minimum possible value. + * @param {number} max The maximum possible value. + * @returns {number} Returns a random number. + */ + function baseRandom(min, max) { + return min + floor(nativeRandom() * (max - min + 1)); + } + + /** + * The base implementation of `_.uniq` without support for callback shorthands + * or `thisArg` binding. + * + * @private + * @param {Array} array The array to process. + * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted. + * @param {Function} [callback] The function called per iteration. + * @returns {Array} Returns a duplicate-value-free array. + */ + function baseUniq(array, isSorted, callback) { + var index = -1, + indexOf = getIndexOf(), + length = array ? array.length : 0, + result = []; + + var isLarge = !isSorted && length >= largeArraySize && indexOf === baseIndexOf, + seen = (callback || isLarge) ? getArray() : result; + + if (isLarge) { + var cache = createCache(seen); + indexOf = cacheIndexOf; + seen = cache; + } + while (++index < length) { + var value = array[index], + computed = callback ? callback(value, index, array) : value; + + if (isSorted + ? !index || seen[seen.length - 1] !== computed + : indexOf(seen, computed) < 0 + ) { + if (callback || isLarge) { + seen.push(computed); + } + result.push(value); + } + } + if (isLarge) { + releaseArray(seen.array); + releaseObject(seen); + } else if (callback) { + releaseArray(seen); + } + return result; + } + + /** + * Creates a function that aggregates a collection, creating an object composed + * of keys generated from the results of running each element of the collection + * through a callback. The given `setter` function sets the keys and values + * of the composed object. + * + * @private + * @param {Function} setter The setter function. + * @returns {Function} Returns the new aggregator function. + */ + function createAggregator(setter) { + return function(collection, callback, thisArg) { + var result = {}; + callback = lodash.createCallback(callback, thisArg, 3); + + var index = -1, + length = collection ? collection.length : 0; + + if (typeof length == 'number') { + while (++index < length) { + var value = collection[index]; + setter(result, value, callback(value, index, collection), collection); + } + } else { + forOwn(collection, function(value, key, collection) { + setter(result, value, callback(value, key, collection), collection); + }); + } + return result; + }; + } + + /** + * Creates a function that, when called, either curries or invokes `func` + * with an optional `this` binding and partially applied arguments. + * + * @private + * @param {Function|string} func The function or method name to reference. + * @param {number} bitmask The bitmask of method flags to compose. + * The bitmask may be composed of the following flags: + * 1 - `_.bind` + * 2 - `_.bindKey` + * 4 - `_.curry` + * 8 - `_.curry` (bound) + * 16 - `_.partial` + * 32 - `_.partialRight` + * @param {Array} [partialArgs] An array of arguments to prepend to those + * provided to the new function. + * @param {Array} [partialRightArgs] An array of arguments to append to those + * provided to the new function. + * @param {*} [thisArg] The `this` binding of `func`. + * @param {number} [arity] The arity of `func`. + * @returns {Function} Returns the new function. + */ + function createWrapper(func, bitmask, partialArgs, partialRightArgs, thisArg, arity) { + var isBind = bitmask & 1, + isBindKey = bitmask & 2, + isCurry = bitmask & 4, + isCurryBound = bitmask & 8, + isPartial = bitmask & 16, + isPartialRight = bitmask & 32; + + if (!isBindKey && !isFunction(func)) { + throw new TypeError; + } + if (isPartial && !partialArgs.length) { + bitmask &= ~16; + isPartial = partialArgs = false; + } + if (isPartialRight && !partialRightArgs.length) { + bitmask &= ~32; + isPartialRight = partialRightArgs = false; + } + var bindData = func && func.__bindData__; + if (bindData && bindData !== true) { + // clone `bindData` + bindData = slice(bindData); + if (bindData[2]) { + bindData[2] = slice(bindData[2]); + } + if (bindData[3]) { + bindData[3] = slice(bindData[3]); + } + // set `thisBinding` is not previously bound + if (isBind && !(bindData[1] & 1)) { + bindData[4] = thisArg; + } + // set if previously bound but not currently (subsequent curried functions) + if (!isBind && bindData[1] & 1) { + bitmask |= 8; + } + // set curried arity if not yet set + if (isCurry && !(bindData[1] & 4)) { + bindData[5] = arity; + } + // append partial left arguments + if (isPartial) { + push.apply(bindData[2] || (bindData[2] = []), partialArgs); + } + // append partial right arguments + if (isPartialRight) { + unshift.apply(bindData[3] || (bindData[3] = []), partialRightArgs); + } + // merge flags + bindData[1] |= bitmask; + return createWrapper.apply(null, bindData); + } + // fast path for `_.bind` + var creater = (bitmask == 1 || bitmask === 17) ? baseBind : baseCreateWrapper; + return creater([func, bitmask, partialArgs, partialRightArgs, thisArg, arity]); + } + + /** + * Used by `escape` to convert characters to HTML entities. + * + * @private + * @param {string} match The matched character to escape. + * @returns {string} Returns the escaped character. + */ + function escapeHtmlChar(match) { + return htmlEscapes[match]; + } + + /** + * Gets the appropriate "indexOf" function. If the `_.indexOf` method is + * customized, this method returns the custom method, otherwise it returns + * the `baseIndexOf` function. + * + * @private + * @returns {Function} Returns the "indexOf" function. + */ + function getIndexOf() { + var result = (result = lodash.indexOf) === indexOf ? baseIndexOf : result; + return result; + } + + /** + * Checks if `value` is a native function. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a native function, else `false`. + */ + function isNative(value) { + return typeof value == 'function' && reNative.test(value); + } + + /** + * Sets `this` binding data on a given function. + * + * @private + * @param {Function} func The function to set data on. + * @param {Array} value The data array to set. + */ + var setBindData = !defineProperty ? noop : function(func, value) { + descriptor.value = value; + defineProperty(func, '__bindData__', descriptor); + }; + + /** + * A fallback implementation of `isPlainObject` which checks if a given value + * is an object created by the `Object` constructor, assuming objects created + * by the `Object` constructor have no inherited enumerable properties and that + * there are no `Object.prototype` extensions. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. + */ + function shimIsPlainObject(value) { + var ctor, + result; + + // avoid non Object objects, `arguments` objects, and DOM elements + if (!(value && toString.call(value) == objectClass) || + (ctor = value.constructor, isFunction(ctor) && !(ctor instanceof ctor))) { + return false; + } + // In most environments an object's own properties are iterated before + // its inherited properties. If the last iterated property is an object's + // own property then there are no inherited enumerable properties. + forIn(value, function(value, key) { + result = key; + }); + return typeof result == 'undefined' || hasOwnProperty.call(value, result); + } + + /** + * Used by `unescape` to convert HTML entities to characters. + * + * @private + * @param {string} match The matched character to unescape. + * @returns {string} Returns the unescaped character. + */ + function unescapeHtmlChar(match) { + return htmlUnescapes[match]; + } + + /*--------------------------------------------------------------------------*/ + + /** + * Checks if `value` is an `arguments` object. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is an `arguments` object, else `false`. + * @example + * + * (function() { return _.isArguments(arguments); })(1, 2, 3); + * // => true + * + * _.isArguments([1, 2, 3]); + * // => false + */ + function isArguments(value) { + return value && typeof value == 'object' && typeof value.length == 'number' && + toString.call(value) == argsClass || false; + } + + /** + * Checks if `value` is an array. + * + * @static + * @memberOf _ + * @type Function + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is an array, else `false`. + * @example + * + * (function() { return _.isArray(arguments); })(); + * // => false + * + * _.isArray([1, 2, 3]); + * // => true + */ + var isArray = nativeIsArray || function(value) { + return value && typeof value == 'object' && typeof value.length == 'number' && + toString.call(value) == arrayClass || false; + }; + + /** + * A fallback implementation of `Object.keys` which produces an array of the + * given object's own enumerable property names. + * + * @private + * @type Function + * @param {Object} object The object to inspect. + * @returns {Array} Returns an array of property names. + */ + var shimKeys = function(object) { + var index, iterable = object, result = []; + if (!iterable) return result; + if (!(objectTypes[typeof object])) return result; + for (index in iterable) { + if (hasOwnProperty.call(iterable, index)) { + result.push(index); + } + } + return result + }; + + /** + * Creates an array composed of the own enumerable property names of an object. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to inspect. + * @returns {Array} Returns an array of property names. + * @example + * + * _.keys({ 'one': 1, 'two': 2, 'three': 3 }); + * // => ['one', 'two', 'three'] (property order is not guaranteed across environments) + */ + var keys = !nativeKeys ? shimKeys : function(object) { + if (!isObject(object)) { + return []; + } + return nativeKeys(object); + }; + + /** + * Used to convert characters to HTML entities: + * + * Though the `>` character is escaped for symmetry, characters like `>` and `/` + * don't require escaping in HTML and have no special meaning unless they're part + * of a tag or an unquoted attribute value. + * http://mathiasbynens.be/notes/ambiguous-ampersands (under "semi-related fun fact") + */ + var htmlEscapes = { + '&': '&', + '<': '<', + '>': '>', + '"': '"', + "'": ''' + }; + + /** Used to convert HTML entities to characters */ + var htmlUnescapes = invert(htmlEscapes); + + /** Used to match HTML entities and HTML characters */ + var reEscapedHtml = RegExp('(' + keys(htmlUnescapes).join('|') + ')', 'g'), + reUnescapedHtml = RegExp('[' + keys(htmlEscapes).join('') + ']', 'g'); + + /*--------------------------------------------------------------------------*/ + + /** + * Assigns own enumerable properties of source object(s) to the destination + * object. Subsequent sources will overwrite property assignments of previous + * sources. If a callback is provided it will be executed to produce the + * assigned values. The callback is bound to `thisArg` and invoked with two + * arguments; (objectValue, sourceValue). + * + * @static + * @memberOf _ + * @type Function + * @alias extend + * @category Objects + * @param {Object} object The destination object. + * @param {...Object} [source] The source objects. + * @param {Function} [callback] The function to customize assigning values. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the destination object. + * @example + * + * _.assign({ 'name': 'fred' }, { 'employer': 'slate' }); + * // => { 'name': 'fred', 'employer': 'slate' } + * + * var defaults = _.partialRight(_.assign, function(a, b) { + * return typeof a == 'undefined' ? b : a; + * }); + * + * var object = { 'name': 'barney' }; + * defaults(object, { 'name': 'fred', 'employer': 'slate' }); + * // => { 'name': 'barney', 'employer': 'slate' } + */ + var assign = function(object, source, guard) { + var index, iterable = object, result = iterable; + if (!iterable) return result; + var args = arguments, + argsIndex = 0, + argsLength = typeof guard == 'number' ? 2 : args.length; + if (argsLength > 3 && typeof args[argsLength - 2] == 'function') { + var callback = baseCreateCallback(args[--argsLength - 1], args[argsLength--], 2); + } else if (argsLength > 2 && typeof args[argsLength - 1] == 'function') { + callback = args[--argsLength]; + } + while (++argsIndex < argsLength) { + iterable = args[argsIndex]; + if (iterable && objectTypes[typeof iterable]) { + var ownIndex = -1, + ownProps = objectTypes[typeof iterable] && keys(iterable), + length = ownProps ? ownProps.length : 0; + + while (++ownIndex < length) { + index = ownProps[ownIndex]; + result[index] = callback ? callback(result[index], iterable[index]) : iterable[index]; + } + } + } + return result + }; + + /** + * Creates a clone of `value`. If `isDeep` is `true` nested objects will also + * be cloned, otherwise they will be assigned by reference. If a callback + * is provided it will be executed to produce the cloned values. If the + * callback returns `undefined` cloning will be handled by the method instead. + * The callback is bound to `thisArg` and invoked with one argument; (value). + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to clone. + * @param {boolean} [isDeep=false] Specify a deep clone. + * @param {Function} [callback] The function to customize cloning values. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the cloned value. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * var shallow = _.clone(characters); + * shallow[0] === characters[0]; + * // => true + * + * var deep = _.clone(characters, true); + * deep[0] === characters[0]; + * // => false + * + * _.mixin({ + * 'clone': _.partialRight(_.clone, function(value) { + * return _.isElement(value) ? value.cloneNode(false) : undefined; + * }) + * }); + * + * var clone = _.clone(document.body); + * clone.childNodes.length; + * // => 0 + */ + function clone(value, isDeep, callback, thisArg) { + // allows working with "Collections" methods without using their `index` + // and `collection` arguments for `isDeep` and `callback` + if (typeof isDeep != 'boolean' && isDeep != null) { + thisArg = callback; + callback = isDeep; + isDeep = false; + } + return baseClone(value, isDeep, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1)); + } + + /** + * Creates a deep clone of `value`. If a callback is provided it will be + * executed to produce the cloned values. If the callback returns `undefined` + * cloning will be handled by the method instead. The callback is bound to + * `thisArg` and invoked with one argument; (value). + * + * Note: This method is loosely based on the structured clone algorithm. Functions + * and DOM nodes are **not** cloned. The enumerable properties of `arguments` objects and + * objects created by constructors other than `Object` are cloned to plain `Object` objects. + * See http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to deep clone. + * @param {Function} [callback] The function to customize cloning values. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the deep cloned value. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * var deep = _.cloneDeep(characters); + * deep[0] === characters[0]; + * // => false + * + * var view = { + * 'label': 'docs', + * 'node': element + * }; + * + * var clone = _.cloneDeep(view, function(value) { + * return _.isElement(value) ? value.cloneNode(true) : undefined; + * }); + * + * clone.node == view.node; + * // => false + */ + function cloneDeep(value, callback, thisArg) { + return baseClone(value, true, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1)); + } + + /** + * Creates an object that inherits from the given `prototype` object. If a + * `properties` object is provided its own enumerable properties are assigned + * to the created object. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} prototype The object to inherit from. + * @param {Object} [properties] The properties to assign to the object. + * @returns {Object} Returns the new object. + * @example + * + * function Shape() { + * this.x = 0; + * this.y = 0; + * } + * + * function Circle() { + * Shape.call(this); + * } + * + * Circle.prototype = _.create(Shape.prototype, { 'constructor': Circle }); + * + * var circle = new Circle; + * circle instanceof Circle; + * // => true + * + * circle instanceof Shape; + * // => true + */ + function create(prototype, properties) { + var result = baseCreate(prototype); + return properties ? assign(result, properties) : result; + } + + /** + * Assigns own enumerable properties of source object(s) to the destination + * object for all destination properties that resolve to `undefined`. Once a + * property is set, additional defaults of the same property will be ignored. + * + * @static + * @memberOf _ + * @type Function + * @category Objects + * @param {Object} object The destination object. + * @param {...Object} [source] The source objects. + * @param- {Object} [guard] Allows working with `_.reduce` without using its + * `key` and `object` arguments as sources. + * @returns {Object} Returns the destination object. + * @example + * + * var object = { 'name': 'barney' }; + * _.defaults(object, { 'name': 'fred', 'employer': 'slate' }); + * // => { 'name': 'barney', 'employer': 'slate' } + */ + var defaults = function(object, source, guard) { + var index, iterable = object, result = iterable; + if (!iterable) return result; + var args = arguments, + argsIndex = 0, + argsLength = typeof guard == 'number' ? 2 : args.length; + while (++argsIndex < argsLength) { + iterable = args[argsIndex]; + if (iterable && objectTypes[typeof iterable]) { + var ownIndex = -1, + ownProps = objectTypes[typeof iterable] && keys(iterable), + length = ownProps ? ownProps.length : 0; + + while (++ownIndex < length) { + index = ownProps[ownIndex]; + if (typeof result[index] == 'undefined') result[index] = iterable[index]; + } + } + } + return result + }; + + /** + * This method is like `_.findIndex` except that it returns the key of the + * first element that passes the callback check, instead of the element itself. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to search. + * @param {Function|Object|string} [callback=identity] The function called per + * iteration. If a property name or object is provided it will be used to + * create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {string|undefined} Returns the key of the found element, else `undefined`. + * @example + * + * var characters = { + * 'barney': { 'age': 36, 'blocked': false }, + * 'fred': { 'age': 40, 'blocked': true }, + * 'pebbles': { 'age': 1, 'blocked': false } + * }; + * + * _.findKey(characters, function(chr) { + * return chr.age < 40; + * }); + * // => 'barney' (property order is not guaranteed across environments) + * + * // using "_.where" callback shorthand + * _.findKey(characters, { 'age': 1 }); + * // => 'pebbles' + * + * // using "_.pluck" callback shorthand + * _.findKey(characters, 'blocked'); + * // => 'fred' + */ + function findKey(object, callback, thisArg) { + var result; + callback = lodash.createCallback(callback, thisArg, 3); + forOwn(object, function(value, key, object) { + if (callback(value, key, object)) { + result = key; + return false; + } + }); + return result; + } + + /** + * This method is like `_.findKey` except that it iterates over elements + * of a `collection` in the opposite order. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to search. + * @param {Function|Object|string} [callback=identity] The function called per + * iteration. If a property name or object is provided it will be used to + * create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {string|undefined} Returns the key of the found element, else `undefined`. + * @example + * + * var characters = { + * 'barney': { 'age': 36, 'blocked': true }, + * 'fred': { 'age': 40, 'blocked': false }, + * 'pebbles': { 'age': 1, 'blocked': true } + * }; + * + * _.findLastKey(characters, function(chr) { + * return chr.age < 40; + * }); + * // => returns `pebbles`, assuming `_.findKey` returns `barney` + * + * // using "_.where" callback shorthand + * _.findLastKey(characters, { 'age': 40 }); + * // => 'fred' + * + * // using "_.pluck" callback shorthand + * _.findLastKey(characters, 'blocked'); + * // => 'pebbles' + */ + function findLastKey(object, callback, thisArg) { + var result; + callback = lodash.createCallback(callback, thisArg, 3); + forOwnRight(object, function(value, key, object) { + if (callback(value, key, object)) { + result = key; + return false; + } + }); + return result; + } + + /** + * Iterates over own and inherited enumerable properties of an object, + * executing the callback for each property. The callback is bound to `thisArg` + * and invoked with three arguments; (value, key, object). Callbacks may exit + * iteration early by explicitly returning `false`. + * + * @static + * @memberOf _ + * @type Function + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns `object`. + * @example + * + * function Shape() { + * this.x = 0; + * this.y = 0; + * } + * + * Shape.prototype.move = function(x, y) { + * this.x += x; + * this.y += y; + * }; + * + * _.forIn(new Shape, function(value, key) { + * console.log(key); + * }); + * // => logs 'x', 'y', and 'move' (property order is not guaranteed across environments) + */ + var forIn = function(collection, callback, thisArg) { + var index, iterable = collection, result = iterable; + if (!iterable) return result; + if (!objectTypes[typeof iterable]) return result; + callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); + for (index in iterable) { + if (callback(iterable[index], index, collection) === false) return result; + } + return result + }; + + /** + * This method is like `_.forIn` except that it iterates over elements + * of a `collection` in the opposite order. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns `object`. + * @example + * + * function Shape() { + * this.x = 0; + * this.y = 0; + * } + * + * Shape.prototype.move = function(x, y) { + * this.x += x; + * this.y += y; + * }; + * + * _.forInRight(new Shape, function(value, key) { + * console.log(key); + * }); + * // => logs 'move', 'y', and 'x' assuming `_.forIn ` logs 'x', 'y', and 'move' + */ + function forInRight(object, callback, thisArg) { + var pairs = []; + + forIn(object, function(value, key) { + pairs.push(key, value); + }); + + var length = pairs.length; + callback = baseCreateCallback(callback, thisArg, 3); + while (length--) { + if (callback(pairs[length--], pairs[length], object) === false) { + break; + } + } + return object; + } + + /** + * Iterates over own enumerable properties of an object, executing the callback + * for each property. The callback is bound to `thisArg` and invoked with three + * arguments; (value, key, object). Callbacks may exit iteration early by + * explicitly returning `false`. + * + * @static + * @memberOf _ + * @type Function + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns `object`. + * @example + * + * _.forOwn({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) { + * console.log(key); + * }); + * // => logs '0', '1', and 'length' (property order is not guaranteed across environments) + */ + var forOwn = function(collection, callback, thisArg) { + var index, iterable = collection, result = iterable; + if (!iterable) return result; + if (!objectTypes[typeof iterable]) return result; + callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); + var ownIndex = -1, + ownProps = objectTypes[typeof iterable] && keys(iterable), + length = ownProps ? ownProps.length : 0; + + while (++ownIndex < length) { + index = ownProps[ownIndex]; + if (callback(iterable[index], index, collection) === false) return result; + } + return result + }; + + /** + * This method is like `_.forOwn` except that it iterates over elements + * of a `collection` in the opposite order. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns `object`. + * @example + * + * _.forOwnRight({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) { + * console.log(key); + * }); + * // => logs 'length', '1', and '0' assuming `_.forOwn` logs '0', '1', and 'length' + */ + function forOwnRight(object, callback, thisArg) { + var props = keys(object), + length = props.length; + + callback = baseCreateCallback(callback, thisArg, 3); + while (length--) { + var key = props[length]; + if (callback(object[key], key, object) === false) { + break; + } + } + return object; + } + + /** + * Creates a sorted array of property names of all enumerable properties, + * own and inherited, of `object` that have function values. + * + * @static + * @memberOf _ + * @alias methods + * @category Objects + * @param {Object} object The object to inspect. + * @returns {Array} Returns an array of property names that have function values. + * @example + * + * _.functions(_); + * // => ['all', 'any', 'bind', 'bindAll', 'clone', 'compact', 'compose', ...] + */ + function functions(object) { + var result = []; + forIn(object, function(value, key) { + if (isFunction(value)) { + result.push(key); + } + }); + return result.sort(); + } + + /** + * Checks if the specified property name exists as a direct property of `object`, + * instead of an inherited property. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to inspect. + * @param {string} key The name of the property to check. + * @returns {boolean} Returns `true` if key is a direct property, else `false`. + * @example + * + * _.has({ 'a': 1, 'b': 2, 'c': 3 }, 'b'); + * // => true + */ + function has(object, key) { + return object ? hasOwnProperty.call(object, key) : false; + } + + /** + * Creates an object composed of the inverted keys and values of the given object. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to invert. + * @returns {Object} Returns the created inverted object. + * @example + * + * _.invert({ 'first': 'fred', 'second': 'barney' }); + * // => { 'fred': 'first', 'barney': 'second' } + */ + function invert(object) { + var index = -1, + props = keys(object), + length = props.length, + result = {}; + + while (++index < length) { + var key = props[index]; + result[object[key]] = key; + } + return result; + } + + /** + * Checks if `value` is a boolean value. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a boolean value, else `false`. + * @example + * + * _.isBoolean(null); + * // => false + */ + function isBoolean(value) { + return value === true || value === false || + value && typeof value == 'object' && toString.call(value) == boolClass || false; + } + + /** + * Checks if `value` is a date. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a date, else `false`. + * @example + * + * _.isDate(new Date); + * // => true + */ + function isDate(value) { + return value && typeof value == 'object' && toString.call(value) == dateClass || false; + } + + /** + * Checks if `value` is a DOM element. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a DOM element, else `false`. + * @example + * + * _.isElement(document.body); + * // => true + */ + function isElement(value) { + return value && value.nodeType === 1 || false; + } + + /** + * Checks if `value` is empty. Arrays, strings, or `arguments` objects with a + * length of `0` and objects with no own enumerable properties are considered + * "empty". + * + * @static + * @memberOf _ + * @category Objects + * @param {Array|Object|string} value The value to inspect. + * @returns {boolean} Returns `true` if the `value` is empty, else `false`. + * @example + * + * _.isEmpty([1, 2, 3]); + * // => false + * + * _.isEmpty({}); + * // => true + * + * _.isEmpty(''); + * // => true + */ + function isEmpty(value) { + var result = true; + if (!value) { + return result; + } + var className = toString.call(value), + length = value.length; + + if ((className == arrayClass || className == stringClass || className == argsClass ) || + (className == objectClass && typeof length == 'number' && isFunction(value.splice))) { + return !length; + } + forOwn(value, function() { + return (result = false); + }); + return result; + } + + /** + * Performs a deep comparison between two values to determine if they are + * equivalent to each other. If a callback is provided it will be executed + * to compare values. If the callback returns `undefined` comparisons will + * be handled by the method instead. The callback is bound to `thisArg` and + * invoked with two arguments; (a, b). + * + * @static + * @memberOf _ + * @category Objects + * @param {*} a The value to compare. + * @param {*} b The other value to compare. + * @param {Function} [callback] The function to customize comparing values. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {boolean} Returns `true` if the values are equivalent, else `false`. + * @example + * + * var object = { 'name': 'fred' }; + * var copy = { 'name': 'fred' }; + * + * object == copy; + * // => false + * + * _.isEqual(object, copy); + * // => true + * + * var words = ['hello', 'goodbye']; + * var otherWords = ['hi', 'goodbye']; + * + * _.isEqual(words, otherWords, function(a, b) { + * var reGreet = /^(?:hello|hi)$/i, + * aGreet = _.isString(a) && reGreet.test(a), + * bGreet = _.isString(b) && reGreet.test(b); + * + * return (aGreet || bGreet) ? (aGreet == bGreet) : undefined; + * }); + * // => true + */ + function isEqual(a, b, callback, thisArg) { + return baseIsEqual(a, b, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 2)); + } + + /** + * Checks if `value` is, or can be coerced to, a finite number. + * + * Note: This is not the same as native `isFinite` which will return true for + * booleans and empty strings. See http://es5.github.io/#x15.1.2.5. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is finite, else `false`. + * @example + * + * _.isFinite(-101); + * // => true + * + * _.isFinite('10'); + * // => true + * + * _.isFinite(true); + * // => false + * + * _.isFinite(''); + * // => false + * + * _.isFinite(Infinity); + * // => false + */ + function isFinite(value) { + return nativeIsFinite(value) && !nativeIsNaN(parseFloat(value)); + } + + /** + * Checks if `value` is a function. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a function, else `false`. + * @example + * + * _.isFunction(_); + * // => true + */ + function isFunction(value) { + return typeof value == 'function'; + } + + /** + * Checks if `value` is the language type of Object. + * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is an object, else `false`. + * @example + * + * _.isObject({}); + * // => true + * + * _.isObject([1, 2, 3]); + * // => true + * + * _.isObject(1); + * // => false + */ + function isObject(value) { + // check if the value is the ECMAScript language type of Object + // http://es5.github.io/#x8 + // and avoid a V8 bug + // http://code.google.com/p/v8/issues/detail?id=2291 + return !!(value && objectTypes[typeof value]); + } + + /** + * Checks if `value` is `NaN`. + * + * Note: This is not the same as native `isNaN` which will return `true` for + * `undefined` and other non-numeric values. See http://es5.github.io/#x15.1.2.4. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is `NaN`, else `false`. + * @example + * + * _.isNaN(NaN); + * // => true + * + * _.isNaN(new Number(NaN)); + * // => true + * + * isNaN(undefined); + * // => true + * + * _.isNaN(undefined); + * // => false + */ + function isNaN(value) { + // `NaN` as a primitive is the only value that is not equal to itself + // (perform the [[Class]] check first to avoid errors with some host objects in IE) + return isNumber(value) && value != +value; + } + + /** + * Checks if `value` is `null`. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is `null`, else `false`. + * @example + * + * _.isNull(null); + * // => true + * + * _.isNull(undefined); + * // => false + */ + function isNull(value) { + return value === null; + } + + /** + * Checks if `value` is a number. + * + * Note: `NaN` is considered a number. See http://es5.github.io/#x8.5. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a number, else `false`. + * @example + * + * _.isNumber(8.4 * 5); + * // => true + */ + function isNumber(value) { + return typeof value == 'number' || + value && typeof value == 'object' && toString.call(value) == numberClass || false; + } + + /** + * Checks if `value` is an object created by the `Object` constructor. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. + * @example + * + * function Shape() { + * this.x = 0; + * this.y = 0; + * } + * + * _.isPlainObject(new Shape); + * // => false + * + * _.isPlainObject([1, 2, 3]); + * // => false + * + * _.isPlainObject({ 'x': 0, 'y': 0 }); + * // => true + */ + var isPlainObject = !getPrototypeOf ? shimIsPlainObject : function(value) { + if (!(value && toString.call(value) == objectClass)) { + return false; + } + var valueOf = value.valueOf, + objProto = isNative(valueOf) && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto); + + return objProto + ? (value == objProto || getPrototypeOf(value) == objProto) + : shimIsPlainObject(value); + }; + + /** + * Checks if `value` is a regular expression. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a regular expression, else `false`. + * @example + * + * _.isRegExp(/fred/); + * // => true + */ + function isRegExp(value) { + return value && typeof value == 'object' && toString.call(value) == regexpClass || false; + } + + /** + * Checks if `value` is a string. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a string, else `false`. + * @example + * + * _.isString('fred'); + * // => true + */ + function isString(value) { + return typeof value == 'string' || + value && typeof value == 'object' && toString.call(value) == stringClass || false; + } + + /** + * Checks if `value` is `undefined`. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is `undefined`, else `false`. + * @example + * + * _.isUndefined(void 0); + * // => true + */ + function isUndefined(value) { + return typeof value == 'undefined'; + } + + /** + * Creates an object with the same keys as `object` and values generated by + * running each own enumerable property of `object` through the callback. + * The callback is bound to `thisArg` and invoked with three arguments; + * (value, key, object). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new object with values of the results of each `callback` execution. + * @example + * + * _.mapValues({ 'a': 1, 'b': 2, 'c': 3} , function(num) { return num * 3; }); + * // => { 'a': 3, 'b': 6, 'c': 9 } + * + * var characters = { + * 'fred': { 'name': 'fred', 'age': 40 }, + * 'pebbles': { 'name': 'pebbles', 'age': 1 } + * }; + * + * // using "_.pluck" callback shorthand + * _.mapValues(characters, 'age'); + * // => { 'fred': 40, 'pebbles': 1 } + */ + function mapValues(object, callback, thisArg) { + var result = {}; + callback = lodash.createCallback(callback, thisArg, 3); + + forOwn(object, function(value, key, object) { + result[key] = callback(value, key, object); + }); + return result; + } + + /** + * Recursively merges own enumerable properties of the source object(s), that + * don't resolve to `undefined` into the destination object. Subsequent sources + * will overwrite property assignments of previous sources. If a callback is + * provided it will be executed to produce the merged values of the destination + * and source properties. If the callback returns `undefined` merging will + * be handled by the method instead. The callback is bound to `thisArg` and + * invoked with two arguments; (objectValue, sourceValue). + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The destination object. + * @param {...Object} [source] The source objects. + * @param {Function} [callback] The function to customize merging properties. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the destination object. + * @example + * + * var names = { + * 'characters': [ + * { 'name': 'barney' }, + * { 'name': 'fred' } + * ] + * }; + * + * var ages = { + * 'characters': [ + * { 'age': 36 }, + * { 'age': 40 } + * ] + * }; + * + * _.merge(names, ages); + * // => { 'characters': [{ 'name': 'barney', 'age': 36 }, { 'name': 'fred', 'age': 40 }] } + * + * var food = { + * 'fruits': ['apple'], + * 'vegetables': ['beet'] + * }; + * + * var otherFood = { + * 'fruits': ['banana'], + * 'vegetables': ['carrot'] + * }; + * + * _.merge(food, otherFood, function(a, b) { + * return _.isArray(a) ? a.concat(b) : undefined; + * }); + * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot] } + */ + function merge(object) { + var args = arguments, + length = 2; + + if (!isObject(object)) { + return object; + } + // allows working with `_.reduce` and `_.reduceRight` without using + // their `index` and `collection` arguments + if (typeof args[2] != 'number') { + length = args.length; + } + if (length > 3 && typeof args[length - 2] == 'function') { + var callback = baseCreateCallback(args[--length - 1], args[length--], 2); + } else if (length > 2 && typeof args[length - 1] == 'function') { + callback = args[--length]; + } + var sources = slice(arguments, 1, length), + index = -1, + stackA = getArray(), + stackB = getArray(); + + while (++index < length) { + baseMerge(object, sources[index], callback, stackA, stackB); + } + releaseArray(stackA); + releaseArray(stackB); + return object; + } + + /** + * Creates a shallow clone of `object` excluding the specified properties. + * Property names may be specified as individual arguments or as arrays of + * property names. If a callback is provided it will be executed for each + * property of `object` omitting the properties the callback returns truey + * for. The callback is bound to `thisArg` and invoked with three arguments; + * (value, key, object). + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The source object. + * @param {Function|...string|string[]} [callback] The properties to omit or the + * function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns an object without the omitted properties. + * @example + * + * _.omit({ 'name': 'fred', 'age': 40 }, 'age'); + * // => { 'name': 'fred' } + * + * _.omit({ 'name': 'fred', 'age': 40 }, function(value) { + * return typeof value == 'number'; + * }); + * // => { 'name': 'fred' } + */ + function omit(object, callback, thisArg) { + var result = {}; + if (typeof callback != 'function') { + var props = []; + forIn(object, function(value, key) { + props.push(key); + }); + props = baseDifference(props, baseFlatten(arguments, true, false, 1)); + + var index = -1, + length = props.length; + + while (++index < length) { + var key = props[index]; + result[key] = object[key]; + } + } else { + callback = lodash.createCallback(callback, thisArg, 3); + forIn(object, function(value, key, object) { + if (!callback(value, key, object)) { + result[key] = value; + } + }); + } + return result; + } + + /** + * Creates a two dimensional array of an object's key-value pairs, + * i.e. `[[key1, value1], [key2, value2]]`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to inspect. + * @returns {Array} Returns new array of key-value pairs. + * @example + * + * _.pairs({ 'barney': 36, 'fred': 40 }); + * // => [['barney', 36], ['fred', 40]] (property order is not guaranteed across environments) + */ + function pairs(object) { + var index = -1, + props = keys(object), + length = props.length, + result = Array(length); + + while (++index < length) { + var key = props[index]; + result[index] = [key, object[key]]; + } + return result; + } + + /** + * Creates a shallow clone of `object` composed of the specified properties. + * Property names may be specified as individual arguments or as arrays of + * property names. If a callback is provided it will be executed for each + * property of `object` picking the properties the callback returns truey + * for. The callback is bound to `thisArg` and invoked with three arguments; + * (value, key, object). + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The source object. + * @param {Function|...string|string[]} [callback] The function called per + * iteration or property names to pick, specified as individual property + * names or arrays of property names. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns an object composed of the picked properties. + * @example + * + * _.pick({ 'name': 'fred', '_userid': 'fred1' }, 'name'); + * // => { 'name': 'fred' } + * + * _.pick({ 'name': 'fred', '_userid': 'fred1' }, function(value, key) { + * return key.charAt(0) != '_'; + * }); + * // => { 'name': 'fred' } + */ + function pick(object, callback, thisArg) { + var result = {}; + if (typeof callback != 'function') { + var index = -1, + props = baseFlatten(arguments, true, false, 1), + length = isObject(object) ? props.length : 0; + + while (++index < length) { + var key = props[index]; + if (key in object) { + result[key] = object[key]; + } + } + } else { + callback = lodash.createCallback(callback, thisArg, 3); + forIn(object, function(value, key, object) { + if (callback(value, key, object)) { + result[key] = value; + } + }); + } + return result; + } + + /** + * An alternative to `_.reduce` this method transforms `object` to a new + * `accumulator` object which is the result of running each of its own + * enumerable properties through a callback, with each callback execution + * potentially mutating the `accumulator` object. The callback is bound to + * `thisArg` and invoked with four arguments; (accumulator, value, key, object). + * Callbacks may exit iteration early by explicitly returning `false`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Array|Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [accumulator] The custom accumulator value. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the accumulated value. + * @example + * + * var squares = _.transform([1, 2, 3, 4, 5, 6, 7, 8, 9, 10], function(result, num) { + * num *= num; + * if (num % 2) { + * return result.push(num) < 3; + * } + * }); + * // => [1, 9, 25] + * + * var mapped = _.transform({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) { + * result[key] = num * 3; + * }); + * // => { 'a': 3, 'b': 6, 'c': 9 } + */ + function transform(object, callback, accumulator, thisArg) { + var isArr = isArray(object); + if (accumulator == null) { + if (isArr) { + accumulator = []; + } else { + var ctor = object && object.constructor, + proto = ctor && ctor.prototype; + + accumulator = baseCreate(proto); + } + } + if (callback) { + callback = lodash.createCallback(callback, thisArg, 4); + (isArr ? forEach : forOwn)(object, function(value, index, object) { + return callback(accumulator, value, index, object); + }); + } + return accumulator; + } + + /** + * Creates an array composed of the own enumerable property values of `object`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to inspect. + * @returns {Array} Returns an array of property values. + * @example + * + * _.values({ 'one': 1, 'two': 2, 'three': 3 }); + * // => [1, 2, 3] (property order is not guaranteed across environments) + */ + function values(object) { + var index = -1, + props = keys(object), + length = props.length, + result = Array(length); + + while (++index < length) { + result[index] = object[props[index]]; + } + return result; + } + + /*--------------------------------------------------------------------------*/ + + /** + * Creates an array of elements from the specified indexes, or keys, of the + * `collection`. Indexes may be specified as individual arguments or as arrays + * of indexes. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {...(number|number[]|string|string[])} [index] The indexes of `collection` + * to retrieve, specified as individual indexes or arrays of indexes. + * @returns {Array} Returns a new array of elements corresponding to the + * provided indexes. + * @example + * + * _.at(['a', 'b', 'c', 'd', 'e'], [0, 2, 4]); + * // => ['a', 'c', 'e'] + * + * _.at(['fred', 'barney', 'pebbles'], 0, 2); + * // => ['fred', 'pebbles'] + */ + function at(collection) { + var args = arguments, + index = -1, + props = baseFlatten(args, true, false, 1), + length = (args[2] && args[2][args[1]] === collection) ? 1 : props.length, + result = Array(length); + + while(++index < length) { + result[index] = collection[props[index]]; + } + return result; + } + + /** + * Checks if a given value is present in a collection using strict equality + * for comparisons, i.e. `===`. If `fromIndex` is negative, it is used as the + * offset from the end of the collection. + * + * @static + * @memberOf _ + * @alias include + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {*} target The value to check for. + * @param {number} [fromIndex=0] The index to search from. + * @returns {boolean} Returns `true` if the `target` element is found, else `false`. + * @example + * + * _.contains([1, 2, 3], 1); + * // => true + * + * _.contains([1, 2, 3], 1, 2); + * // => false + * + * _.contains({ 'name': 'fred', 'age': 40 }, 'fred'); + * // => true + * + * _.contains('pebbles', 'eb'); + * // => true + */ + function contains(collection, target, fromIndex) { + var index = -1, + indexOf = getIndexOf(), + length = collection ? collection.length : 0, + result = false; + + fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex) || 0; + if (isArray(collection)) { + result = indexOf(collection, target, fromIndex) > -1; + } else if (typeof length == 'number') { + result = (isString(collection) ? collection.indexOf(target, fromIndex) : indexOf(collection, target, fromIndex)) > -1; + } else { + forOwn(collection, function(value) { + if (++index >= fromIndex) { + return !(result = value === target); + } + }); + } + return result; + } + + /** + * Creates an object composed of keys generated from the results of running + * each element of `collection` through the callback. The corresponding value + * of each key is the number of times the key was returned by the callback. + * The callback is bound to `thisArg` and invoked with three arguments; + * (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the composed aggregate object. + * @example + * + * _.countBy([4.3, 6.1, 6.4], function(num) { return Math.floor(num); }); + * // => { '4': 1, '6': 2 } + * + * _.countBy([4.3, 6.1, 6.4], function(num) { return this.floor(num); }, Math); + * // => { '4': 1, '6': 2 } + * + * _.countBy(['one', 'two', 'three'], 'length'); + * // => { '3': 2, '5': 1 } + */ + var countBy = createAggregator(function(result, value, key) { + (hasOwnProperty.call(result, key) ? result[key]++ : result[key] = 1); + }); + + /** + * Checks if the given callback returns truey value for **all** elements of + * a collection. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias all + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {boolean} Returns `true` if all elements passed the callback check, + * else `false`. + * @example + * + * _.every([true, 1, null, 'yes']); + * // => false + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * // using "_.pluck" callback shorthand + * _.every(characters, 'age'); + * // => true + * + * // using "_.where" callback shorthand + * _.every(characters, { 'age': 36 }); + * // => false + */ + function every(collection, callback, thisArg) { + var result = true; + callback = lodash.createCallback(callback, thisArg, 3); + + var index = -1, + length = collection ? collection.length : 0; + + if (typeof length == 'number') { + while (++index < length) { + if (!(result = !!callback(collection[index], index, collection))) { + break; + } + } + } else { + forOwn(collection, function(value, index, collection) { + return (result = !!callback(value, index, collection)); + }); + } + return result; + } + + /** + * Iterates over elements of a collection, returning an array of all elements + * the callback returns truey for. The callback is bound to `thisArg` and + * invoked with three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias select + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of elements that passed the callback check. + * @example + * + * var evens = _.filter([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; }); + * // => [2, 4, 6] + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true } + * ]; + * + * // using "_.pluck" callback shorthand + * _.filter(characters, 'blocked'); + * // => [{ 'name': 'fred', 'age': 40, 'blocked': true }] + * + * // using "_.where" callback shorthand + * _.filter(characters, { 'age': 36 }); + * // => [{ 'name': 'barney', 'age': 36, 'blocked': false }] + */ + function filter(collection, callback, thisArg) { + var result = []; + callback = lodash.createCallback(callback, thisArg, 3); + + var index = -1, + length = collection ? collection.length : 0; + + if (typeof length == 'number') { + while (++index < length) { + var value = collection[index]; + if (callback(value, index, collection)) { + result.push(value); + } + } + } else { + forOwn(collection, function(value, index, collection) { + if (callback(value, index, collection)) { + result.push(value); + } + }); + } + return result; + } + + /** + * Iterates over elements of a collection, returning the first element that + * the callback returns truey for. The callback is bound to `thisArg` and + * invoked with three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias detect, findWhere + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the found element, else `undefined`. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true }, + * { 'name': 'pebbles', 'age': 1, 'blocked': false } + * ]; + * + * _.find(characters, function(chr) { + * return chr.age < 40; + * }); + * // => { 'name': 'barney', 'age': 36, 'blocked': false } + * + * // using "_.where" callback shorthand + * _.find(characters, { 'age': 1 }); + * // => { 'name': 'pebbles', 'age': 1, 'blocked': false } + * + * // using "_.pluck" callback shorthand + * _.find(characters, 'blocked'); + * // => { 'name': 'fred', 'age': 40, 'blocked': true } + */ + function find(collection, callback, thisArg) { + callback = lodash.createCallback(callback, thisArg, 3); + + var index = -1, + length = collection ? collection.length : 0; + + if (typeof length == 'number') { + while (++index < length) { + var value = collection[index]; + if (callback(value, index, collection)) { + return value; + } + } + } else { + var result; + forOwn(collection, function(value, index, collection) { + if (callback(value, index, collection)) { + result = value; + return false; + } + }); + return result; + } + } + + /** + * This method is like `_.find` except that it iterates over elements + * of a `collection` from right to left. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the found element, else `undefined`. + * @example + * + * _.findLast([1, 2, 3, 4], function(num) { + * return num % 2 == 1; + * }); + * // => 3 + */ + function findLast(collection, callback, thisArg) { + var result; + callback = lodash.createCallback(callback, thisArg, 3); + forEachRight(collection, function(value, index, collection) { + if (callback(value, index, collection)) { + result = value; + return false; + } + }); + return result; + } + + /** + * Iterates over elements of a collection, executing the callback for each + * element. The callback is bound to `thisArg` and invoked with three arguments; + * (value, index|key, collection). Callbacks may exit iteration early by + * explicitly returning `false`. + * + * Note: As with other "Collections" methods, objects with a `length` property + * are iterated like arrays. To avoid this behavior `_.forIn` or `_.forOwn` + * may be used for object iteration. + * + * @static + * @memberOf _ + * @alias each + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array|Object|string} Returns `collection`. + * @example + * + * _([1, 2, 3]).forEach(function(num) { console.log(num); }).join(','); + * // => logs each number and returns '1,2,3' + * + * _.forEach({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { console.log(num); }); + * // => logs each number and returns the object (property order is not guaranteed across environments) + */ + function forEach(collection, callback, thisArg) { + var index = -1, + length = collection ? collection.length : 0; + + callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); + if (typeof length == 'number') { + while (++index < length) { + if (callback(collection[index], index, collection) === false) { + break; + } + } + } else { + forOwn(collection, callback); + } + return collection; + } + + /** + * This method is like `_.forEach` except that it iterates over elements + * of a `collection` from right to left. + * + * @static + * @memberOf _ + * @alias eachRight + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array|Object|string} Returns `collection`. + * @example + * + * _([1, 2, 3]).forEachRight(function(num) { console.log(num); }).join(','); + * // => logs each number from right to left and returns '3,2,1' + */ + function forEachRight(collection, callback, thisArg) { + var length = collection ? collection.length : 0; + callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); + if (typeof length == 'number') { + while (length--) { + if (callback(collection[length], length, collection) === false) { + break; + } + } + } else { + var props = keys(collection); + length = props.length; + forOwn(collection, function(value, key, collection) { + key = props ? props[--length] : --length; + return callback(collection[key], key, collection); + }); + } + return collection; + } + + /** + * Creates an object composed of keys generated from the results of running + * each element of a collection through the callback. The corresponding value + * of each key is an array of the elements responsible for generating the key. + * The callback is bound to `thisArg` and invoked with three arguments; + * (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false` + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the composed aggregate object. + * @example + * + * _.groupBy([4.2, 6.1, 6.4], function(num) { return Math.floor(num); }); + * // => { '4': [4.2], '6': [6.1, 6.4] } + * + * _.groupBy([4.2, 6.1, 6.4], function(num) { return this.floor(num); }, Math); + * // => { '4': [4.2], '6': [6.1, 6.4] } + * + * // using "_.pluck" callback shorthand + * _.groupBy(['one', 'two', 'three'], 'length'); + * // => { '3': ['one', 'two'], '5': ['three'] } + */ + var groupBy = createAggregator(function(result, value, key) { + (hasOwnProperty.call(result, key) ? result[key] : result[key] = []).push(value); + }); + + /** + * Creates an object composed of keys generated from the results of running + * each element of the collection through the given callback. The corresponding + * value of each key is the last element responsible for generating the key. + * The callback is bound to `thisArg` and invoked with three arguments; + * (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the composed aggregate object. + * @example + * + * var keys = [ + * { 'dir': 'left', 'code': 97 }, + * { 'dir': 'right', 'code': 100 } + * ]; + * + * _.indexBy(keys, 'dir'); + * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } } + * + * _.indexBy(keys, function(key) { return String.fromCharCode(key.code); }); + * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } } + * + * _.indexBy(characters, function(key) { this.fromCharCode(key.code); }, String); + * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } } + */ + var indexBy = createAggregator(function(result, value, key) { + result[key] = value; + }); + + /** + * Invokes the method named by `methodName` on each element in the `collection` + * returning an array of the results of each invoked method. Additional arguments + * will be provided to each invoked method. If `methodName` is a function it + * will be invoked for, and `this` bound to, each element in the `collection`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|string} methodName The name of the method to invoke or + * the function invoked per iteration. + * @param {...*} [arg] Arguments to invoke the method with. + * @returns {Array} Returns a new array of the results of each invoked method. + * @example + * + * _.invoke([[5, 1, 7], [3, 2, 1]], 'sort'); + * // => [[1, 5, 7], [1, 2, 3]] + * + * _.invoke([123, 456], String.prototype.split, ''); + * // => [['1', '2', '3'], ['4', '5', '6']] + */ + function invoke(collection, methodName) { + var args = slice(arguments, 2), + index = -1, + isFunc = typeof methodName == 'function', + length = collection ? collection.length : 0, + result = Array(typeof length == 'number' ? length : 0); + + forEach(collection, function(value) { + result[++index] = (isFunc ? methodName : value[methodName]).apply(value, args); + }); + return result; + } + + /** + * Creates an array of values by running each element in the collection + * through the callback. The callback is bound to `thisArg` and invoked with + * three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias collect + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of the results of each `callback` execution. + * @example + * + * _.map([1, 2, 3], function(num) { return num * 3; }); + * // => [3, 6, 9] + * + * _.map({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { return num * 3; }); + * // => [3, 6, 9] (property order is not guaranteed across environments) + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * // using "_.pluck" callback shorthand + * _.map(characters, 'name'); + * // => ['barney', 'fred'] + */ + function map(collection, callback, thisArg) { + var index = -1, + length = collection ? collection.length : 0; + + callback = lodash.createCallback(callback, thisArg, 3); + if (typeof length == 'number') { + var result = Array(length); + while (++index < length) { + result[index] = callback(collection[index], index, collection); + } + } else { + result = []; + forOwn(collection, function(value, key, collection) { + result[++index] = callback(value, key, collection); + }); + } + return result; + } + + /** + * Retrieves the maximum value of a collection. If the collection is empty or + * falsey `-Infinity` is returned. If a callback is provided it will be executed + * for each value in the collection to generate the criterion by which the value + * is ranked. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the maximum value. + * @example + * + * _.max([4, 2, 8, 6]); + * // => 8 + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * _.max(characters, function(chr) { return chr.age; }); + * // => { 'name': 'fred', 'age': 40 }; + * + * // using "_.pluck" callback shorthand + * _.max(characters, 'age'); + * // => { 'name': 'fred', 'age': 40 }; + */ + function max(collection, callback, thisArg) { + var computed = -Infinity, + result = computed; + + // allows working with functions like `_.map` without using + // their `index` argument as a callback + if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) { + callback = null; + } + if (callback == null && isArray(collection)) { + var index = -1, + length = collection.length; + + while (++index < length) { + var value = collection[index]; + if (value > result) { + result = value; + } + } + } else { + callback = (callback == null && isString(collection)) + ? charAtCallback + : lodash.createCallback(callback, thisArg, 3); + + forEach(collection, function(value, index, collection) { + var current = callback(value, index, collection); + if (current > computed) { + computed = current; + result = value; + } + }); + } + return result; + } + + /** + * Retrieves the minimum value of a collection. If the collection is empty or + * falsey `Infinity` is returned. If a callback is provided it will be executed + * for each value in the collection to generate the criterion by which the value + * is ranked. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the minimum value. + * @example + * + * _.min([4, 2, 8, 6]); + * // => 2 + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * _.min(characters, function(chr) { return chr.age; }); + * // => { 'name': 'barney', 'age': 36 }; + * + * // using "_.pluck" callback shorthand + * _.min(characters, 'age'); + * // => { 'name': 'barney', 'age': 36 }; + */ + function min(collection, callback, thisArg) { + var computed = Infinity, + result = computed; + + // allows working with functions like `_.map` without using + // their `index` argument as a callback + if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) { + callback = null; + } + if (callback == null && isArray(collection)) { + var index = -1, + length = collection.length; + + while (++index < length) { + var value = collection[index]; + if (value < result) { + result = value; + } + } + } else { + callback = (callback == null && isString(collection)) + ? charAtCallback + : lodash.createCallback(callback, thisArg, 3); + + forEach(collection, function(value, index, collection) { + var current = callback(value, index, collection); + if (current < computed) { + computed = current; + result = value; + } + }); + } + return result; + } + + /** + * Retrieves the value of a specified property from all elements in the collection. + * + * @static + * @memberOf _ + * @type Function + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {string} property The name of the property to pluck. + * @returns {Array} Returns a new array of property values. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * _.pluck(characters, 'name'); + * // => ['barney', 'fred'] + */ + var pluck = map; + + /** + * Reduces a collection to a value which is the accumulated result of running + * each element in the collection through the callback, where each successive + * callback execution consumes the return value of the previous execution. If + * `accumulator` is not provided the first element of the collection will be + * used as the initial `accumulator` value. The callback is bound to `thisArg` + * and invoked with four arguments; (accumulator, value, index|key, collection). + * + * @static + * @memberOf _ + * @alias foldl, inject + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [accumulator] Initial value of the accumulator. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the accumulated value. + * @example + * + * var sum = _.reduce([1, 2, 3], function(sum, num) { + * return sum + num; + * }); + * // => 6 + * + * var mapped = _.reduce({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) { + * result[key] = num * 3; + * return result; + * }, {}); + * // => { 'a': 3, 'b': 6, 'c': 9 } + */ + function reduce(collection, callback, accumulator, thisArg) { + if (!collection) return accumulator; + var noaccum = arguments.length < 3; + callback = lodash.createCallback(callback, thisArg, 4); + + var index = -1, + length = collection.length; + + if (typeof length == 'number') { + if (noaccum) { + accumulator = collection[++index]; + } + while (++index < length) { + accumulator = callback(accumulator, collection[index], index, collection); + } + } else { + forOwn(collection, function(value, index, collection) { + accumulator = noaccum + ? (noaccum = false, value) + : callback(accumulator, value, index, collection) + }); + } + return accumulator; + } + + /** + * This method is like `_.reduce` except that it iterates over elements + * of a `collection` from right to left. + * + * @static + * @memberOf _ + * @alias foldr + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [accumulator] Initial value of the accumulator. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the accumulated value. + * @example + * + * var list = [[0, 1], [2, 3], [4, 5]]; + * var flat = _.reduceRight(list, function(a, b) { return a.concat(b); }, []); + * // => [4, 5, 2, 3, 0, 1] + */ + function reduceRight(collection, callback, accumulator, thisArg) { + var noaccum = arguments.length < 3; + callback = lodash.createCallback(callback, thisArg, 4); + forEachRight(collection, function(value, index, collection) { + accumulator = noaccum + ? (noaccum = false, value) + : callback(accumulator, value, index, collection); + }); + return accumulator; + } + + /** + * The opposite of `_.filter` this method returns the elements of a + * collection that the callback does **not** return truey for. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of elements that failed the callback check. + * @example + * + * var odds = _.reject([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; }); + * // => [1, 3, 5] + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true } + * ]; + * + * // using "_.pluck" callback shorthand + * _.reject(characters, 'blocked'); + * // => [{ 'name': 'barney', 'age': 36, 'blocked': false }] + * + * // using "_.where" callback shorthand + * _.reject(characters, { 'age': 36 }); + * // => [{ 'name': 'fred', 'age': 40, 'blocked': true }] + */ + function reject(collection, callback, thisArg) { + callback = lodash.createCallback(callback, thisArg, 3); + return filter(collection, function(value, index, collection) { + return !callback(value, index, collection); + }); + } + + /** + * Retrieves a random element or `n` random elements from a collection. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to sample. + * @param {number} [n] The number of elements to sample. + * @param- {Object} [guard] Allows working with functions like `_.map` + * without using their `index` arguments as `n`. + * @returns {Array} Returns the random sample(s) of `collection`. + * @example + * + * _.sample([1, 2, 3, 4]); + * // => 2 + * + * _.sample([1, 2, 3, 4], 2); + * // => [3, 1] + */ + function sample(collection, n, guard) { + if (collection && typeof collection.length != 'number') { + collection = values(collection); + } + if (n == null || guard) { + return collection ? collection[baseRandom(0, collection.length - 1)] : undefined; + } + var result = shuffle(collection); + result.length = nativeMin(nativeMax(0, n), result.length); + return result; + } + + /** + * Creates an array of shuffled values, using a version of the Fisher-Yates + * shuffle. See http://en.wikipedia.org/wiki/Fisher-Yates_shuffle. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to shuffle. + * @returns {Array} Returns a new shuffled collection. + * @example + * + * _.shuffle([1, 2, 3, 4, 5, 6]); + * // => [4, 1, 6, 3, 5, 2] + */ + function shuffle(collection) { + var index = -1, + length = collection ? collection.length : 0, + result = Array(typeof length == 'number' ? length : 0); + + forEach(collection, function(value) { + var rand = baseRandom(0, ++index); + result[index] = result[rand]; + result[rand] = value; + }); + return result; + } + + /** + * Gets the size of the `collection` by returning `collection.length` for arrays + * and array-like objects or the number of own enumerable properties for objects. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to inspect. + * @returns {number} Returns `collection.length` or number of own enumerable properties. + * @example + * + * _.size([1, 2]); + * // => 2 + * + * _.size({ 'one': 1, 'two': 2, 'three': 3 }); + * // => 3 + * + * _.size('pebbles'); + * // => 7 + */ + function size(collection) { + var length = collection ? collection.length : 0; + return typeof length == 'number' ? length : keys(collection).length; + } + + /** + * Checks if the callback returns a truey value for **any** element of a + * collection. The function returns as soon as it finds a passing value and + * does not iterate over the entire collection. The callback is bound to + * `thisArg` and invoked with three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias any + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {boolean} Returns `true` if any element passed the callback check, + * else `false`. + * @example + * + * _.some([null, 0, 'yes', false], Boolean); + * // => true + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true } + * ]; + * + * // using "_.pluck" callback shorthand + * _.some(characters, 'blocked'); + * // => true + * + * // using "_.where" callback shorthand + * _.some(characters, { 'age': 1 }); + * // => false + */ + function some(collection, callback, thisArg) { + var result; + callback = lodash.createCallback(callback, thisArg, 3); + + var index = -1, + length = collection ? collection.length : 0; + + if (typeof length == 'number') { + while (++index < length) { + if ((result = callback(collection[index], index, collection))) { + break; + } + } + } else { + forOwn(collection, function(value, index, collection) { + return !(result = callback(value, index, collection)); + }); + } + return !!result; + } + + /** + * Creates an array of elements, sorted in ascending order by the results of + * running each element in a collection through the callback. This method + * performs a stable sort, that is, it will preserve the original sort order + * of equal elements. The callback is bound to `thisArg` and invoked with + * three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an array of property names is provided for `callback` the collection + * will be sorted by each property value. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Array|Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of sorted elements. + * @example + * + * _.sortBy([1, 2, 3], function(num) { return Math.sin(num); }); + * // => [3, 1, 2] + * + * _.sortBy([1, 2, 3], function(num) { return this.sin(num); }, Math); + * // => [3, 1, 2] + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 }, + * { 'name': 'barney', 'age': 26 }, + * { 'name': 'fred', 'age': 30 } + * ]; + * + * // using "_.pluck" callback shorthand + * _.map(_.sortBy(characters, 'age'), _.values); + * // => [['barney', 26], ['fred', 30], ['barney', 36], ['fred', 40]] + * + * // sorting by multiple properties + * _.map(_.sortBy(characters, ['name', 'age']), _.values); + * // = > [['barney', 26], ['barney', 36], ['fred', 30], ['fred', 40]] + */ + function sortBy(collection, callback, thisArg) { + var index = -1, + isArr = isArray(callback), + length = collection ? collection.length : 0, + result = Array(typeof length == 'number' ? length : 0); + + if (!isArr) { + callback = lodash.createCallback(callback, thisArg, 3); + } + forEach(collection, function(value, key, collection) { + var object = result[++index] = getObject(); + if (isArr) { + object.criteria = map(callback, function(key) { return value[key]; }); + } else { + (object.criteria = getArray())[0] = callback(value, key, collection); + } + object.index = index; + object.value = value; + }); + + length = result.length; + result.sort(compareAscending); + while (length--) { + var object = result[length]; + result[length] = object.value; + if (!isArr) { + releaseArray(object.criteria); + } + releaseObject(object); + } + return result; + } + + /** + * Converts the `collection` to an array. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to convert. + * @returns {Array} Returns the new converted array. + * @example + * + * (function() { return _.toArray(arguments).slice(1); })(1, 2, 3, 4); + * // => [2, 3, 4] + */ + function toArray(collection) { + if (collection && typeof collection.length == 'number') { + return slice(collection); + } + return values(collection); + } + + /** + * Performs a deep comparison of each element in a `collection` to the given + * `properties` object, returning an array of all elements that have equivalent + * property values. + * + * @static + * @memberOf _ + * @type Function + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Object} props The object of property values to filter by. + * @returns {Array} Returns a new array of elements that have the given properties. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'pets': ['hoppy'] }, + * { 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] } + * ]; + * + * _.where(characters, { 'age': 36 }); + * // => [{ 'name': 'barney', 'age': 36, 'pets': ['hoppy'] }] + * + * _.where(characters, { 'pets': ['dino'] }); + * // => [{ 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] }] + */ + var where = filter; + + /*--------------------------------------------------------------------------*/ + + /** + * Creates an array with all falsey values removed. The values `false`, `null`, + * `0`, `""`, `undefined`, and `NaN` are all falsey. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to compact. + * @returns {Array} Returns a new array of filtered values. + * @example + * + * _.compact([0, 1, false, 2, '', 3]); + * // => [1, 2, 3] + */ + function compact(array) { + var index = -1, + length = array ? array.length : 0, + result = []; + + while (++index < length) { + var value = array[index]; + if (value) { + result.push(value); + } + } + return result; + } + + /** + * Creates an array excluding all values of the provided arrays using strict + * equality for comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to process. + * @param {...Array} [values] The arrays of values to exclude. + * @returns {Array} Returns a new array of filtered values. + * @example + * + * _.difference([1, 2, 3, 4, 5], [5, 2, 10]); + * // => [1, 3, 4] + */ + function difference(array) { + return baseDifference(array, baseFlatten(arguments, true, true, 1)); + } + + /** + * This method is like `_.find` except that it returns the index of the first + * element that passes the callback check, instead of the element itself. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to search. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {number} Returns the index of the found element, else `-1`. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true }, + * { 'name': 'pebbles', 'age': 1, 'blocked': false } + * ]; + * + * _.findIndex(characters, function(chr) { + * return chr.age < 20; + * }); + * // => 2 + * + * // using "_.where" callback shorthand + * _.findIndex(characters, { 'age': 36 }); + * // => 0 + * + * // using "_.pluck" callback shorthand + * _.findIndex(characters, 'blocked'); + * // => 1 + */ + function findIndex(array, callback, thisArg) { + var index = -1, + length = array ? array.length : 0; + + callback = lodash.createCallback(callback, thisArg, 3); + while (++index < length) { + if (callback(array[index], index, array)) { + return index; + } + } + return -1; + } + + /** + * This method is like `_.findIndex` except that it iterates over elements + * of a `collection` from right to left. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to search. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {number} Returns the index of the found element, else `-1`. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': true }, + * { 'name': 'fred', 'age': 40, 'blocked': false }, + * { 'name': 'pebbles', 'age': 1, 'blocked': true } + * ]; + * + * _.findLastIndex(characters, function(chr) { + * return chr.age > 30; + * }); + * // => 1 + * + * // using "_.where" callback shorthand + * _.findLastIndex(characters, { 'age': 36 }); + * // => 0 + * + * // using "_.pluck" callback shorthand + * _.findLastIndex(characters, 'blocked'); + * // => 2 + */ + function findLastIndex(array, callback, thisArg) { + var length = array ? array.length : 0; + callback = lodash.createCallback(callback, thisArg, 3); + while (length--) { + if (callback(array[length], length, array)) { + return length; + } + } + return -1; + } + + /** + * Gets the first element or first `n` elements of an array. If a callback + * is provided elements at the beginning of the array are returned as long + * as the callback returns truey. The callback is bound to `thisArg` and + * invoked with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias head, take + * @category Arrays + * @param {Array} array The array to query. + * @param {Function|Object|number|string} [callback] The function called + * per element or the number of elements to return. If a property name or + * object is provided it will be used to create a "_.pluck" or "_.where" + * style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the first element(s) of `array`. + * @example + * + * _.first([1, 2, 3]); + * // => 1 + * + * _.first([1, 2, 3], 2); + * // => [1, 2] + * + * _.first([1, 2, 3], function(num) { + * return num < 3; + * }); + * // => [1, 2] + * + * var characters = [ + * { 'name': 'barney', 'blocked': true, 'employer': 'slate' }, + * { 'name': 'fred', 'blocked': false, 'employer': 'slate' }, + * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } + * ]; + * + * // using "_.pluck" callback shorthand + * _.first(characters, 'blocked'); + * // => [{ 'name': 'barney', 'blocked': true, 'employer': 'slate' }] + * + * // using "_.where" callback shorthand + * _.pluck(_.first(characters, { 'employer': 'slate' }), 'name'); + * // => ['barney', 'fred'] + */ + function first(array, callback, thisArg) { + var n = 0, + length = array ? array.length : 0; + + if (typeof callback != 'number' && callback != null) { + var index = -1; + callback = lodash.createCallback(callback, thisArg, 3); + while (++index < length && callback(array[index], index, array)) { + n++; + } + } else { + n = callback; + if (n == null || thisArg) { + return array ? array[0] : undefined; + } + } + return slice(array, 0, nativeMin(nativeMax(0, n), length)); + } + + /** + * Flattens a nested array (the nesting can be to any depth). If `isShallow` + * is truey, the array will only be flattened a single level. If a callback + * is provided each element of the array is passed through the callback before + * flattening. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to flatten. + * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new flattened array. + * @example + * + * _.flatten([1, [2], [3, [[4]]]]); + * // => [1, 2, 3, 4]; + * + * _.flatten([1, [2], [3, [[4]]]], true); + * // => [1, 2, 3, [[4]]]; + * + * var characters = [ + * { 'name': 'barney', 'age': 30, 'pets': ['hoppy'] }, + * { 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] } + * ]; + * + * // using "_.pluck" callback shorthand + * _.flatten(characters, 'pets'); + * // => ['hoppy', 'baby puss', 'dino'] + */ + function flatten(array, isShallow, callback, thisArg) { + // juggle arguments + if (typeof isShallow != 'boolean' && isShallow != null) { + thisArg = callback; + callback = (typeof isShallow != 'function' && thisArg && thisArg[isShallow] === array) ? null : isShallow; + isShallow = false; + } + if (callback != null) { + array = map(array, callback, thisArg); + } + return baseFlatten(array, isShallow); + } + + /** + * Gets the index at which the first occurrence of `value` is found using + * strict equality for comparisons, i.e. `===`. If the array is already sorted + * providing `true` for `fromIndex` will run a faster binary search. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to search. + * @param {*} value The value to search for. + * @param {boolean|number} [fromIndex=0] The index to search from or `true` + * to perform a binary search on a sorted array. + * @returns {number} Returns the index of the matched value or `-1`. + * @example + * + * _.indexOf([1, 2, 3, 1, 2, 3], 2); + * // => 1 + * + * _.indexOf([1, 2, 3, 1, 2, 3], 2, 3); + * // => 4 + * + * _.indexOf([1, 1, 2, 2, 3, 3], 2, true); + * // => 2 + */ + function indexOf(array, value, fromIndex) { + if (typeof fromIndex == 'number') { + var length = array ? array.length : 0; + fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex || 0); + } else if (fromIndex) { + var index = sortedIndex(array, value); + return array[index] === value ? index : -1; + } + return baseIndexOf(array, value, fromIndex); + } + + /** + * Gets all but the last element or last `n` elements of an array. If a + * callback is provided elements at the end of the array are excluded from + * the result as long as the callback returns truey. The callback is bound + * to `thisArg` and invoked with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to query. + * @param {Function|Object|number|string} [callback=1] The function called + * per element or the number of elements to exclude. If a property name or + * object is provided it will be used to create a "_.pluck" or "_.where" + * style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a slice of `array`. + * @example + * + * _.initial([1, 2, 3]); + * // => [1, 2] + * + * _.initial([1, 2, 3], 2); + * // => [1] + * + * _.initial([1, 2, 3], function(num) { + * return num > 1; + * }); + * // => [1] + * + * var characters = [ + * { 'name': 'barney', 'blocked': false, 'employer': 'slate' }, + * { 'name': 'fred', 'blocked': true, 'employer': 'slate' }, + * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } + * ]; + * + * // using "_.pluck" callback shorthand + * _.initial(characters, 'blocked'); + * // => [{ 'name': 'barney', 'blocked': false, 'employer': 'slate' }] + * + * // using "_.where" callback shorthand + * _.pluck(_.initial(characters, { 'employer': 'na' }), 'name'); + * // => ['barney', 'fred'] + */ + function initial(array, callback, thisArg) { + var n = 0, + length = array ? array.length : 0; + + if (typeof callback != 'number' && callback != null) { + var index = length; + callback = lodash.createCallback(callback, thisArg, 3); + while (index-- && callback(array[index], index, array)) { + n++; + } + } else { + n = (callback == null || thisArg) ? 1 : callback || n; + } + return slice(array, 0, nativeMin(nativeMax(0, length - n), length)); + } + + /** + * Creates an array of unique values present in all provided arrays using + * strict equality for comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {...Array} [array] The arrays to inspect. + * @returns {Array} Returns an array of shared values. + * @example + * + * _.intersection([1, 2, 3], [5, 2, 1, 4], [2, 1]); + * // => [1, 2] + */ + function intersection() { + var args = [], + argsIndex = -1, + argsLength = arguments.length, + caches = getArray(), + indexOf = getIndexOf(), + trustIndexOf = indexOf === baseIndexOf, + seen = getArray(); + + while (++argsIndex < argsLength) { + var value = arguments[argsIndex]; + if (isArray(value) || isArguments(value)) { + args.push(value); + caches.push(trustIndexOf && value.length >= largeArraySize && + createCache(argsIndex ? args[argsIndex] : seen)); + } + } + var array = args[0], + index = -1, + length = array ? array.length : 0, + result = []; + + outer: + while (++index < length) { + var cache = caches[0]; + value = array[index]; + + if ((cache ? cacheIndexOf(cache, value) : indexOf(seen, value)) < 0) { + argsIndex = argsLength; + (cache || seen).push(value); + while (--argsIndex) { + cache = caches[argsIndex]; + if ((cache ? cacheIndexOf(cache, value) : indexOf(args[argsIndex], value)) < 0) { + continue outer; + } + } + result.push(value); + } + } + while (argsLength--) { + cache = caches[argsLength]; + if (cache) { + releaseObject(cache); + } + } + releaseArray(caches); + releaseArray(seen); + return result; + } + + /** + * Gets the last element or last `n` elements of an array. If a callback is + * provided elements at the end of the array are returned as long as the + * callback returns truey. The callback is bound to `thisArg` and invoked + * with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to query. + * @param {Function|Object|number|string} [callback] The function called + * per element or the number of elements to return. If a property name or + * object is provided it will be used to create a "_.pluck" or "_.where" + * style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the last element(s) of `array`. + * @example + * + * _.last([1, 2, 3]); + * // => 3 + * + * _.last([1, 2, 3], 2); + * // => [2, 3] + * + * _.last([1, 2, 3], function(num) { + * return num > 1; + * }); + * // => [2, 3] + * + * var characters = [ + * { 'name': 'barney', 'blocked': false, 'employer': 'slate' }, + * { 'name': 'fred', 'blocked': true, 'employer': 'slate' }, + * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } + * ]; + * + * // using "_.pluck" callback shorthand + * _.pluck(_.last(characters, 'blocked'), 'name'); + * // => ['fred', 'pebbles'] + * + * // using "_.where" callback shorthand + * _.last(characters, { 'employer': 'na' }); + * // => [{ 'name': 'pebbles', 'blocked': true, 'employer': 'na' }] + */ + function last(array, callback, thisArg) { + var n = 0, + length = array ? array.length : 0; + + if (typeof callback != 'number' && callback != null) { + var index = length; + callback = lodash.createCallback(callback, thisArg, 3); + while (index-- && callback(array[index], index, array)) { + n++; + } + } else { + n = callback; + if (n == null || thisArg) { + return array ? array[length - 1] : undefined; + } + } + return slice(array, nativeMax(0, length - n)); + } + + /** + * Gets the index at which the last occurrence of `value` is found using strict + * equality for comparisons, i.e. `===`. If `fromIndex` is negative, it is used + * as the offset from the end of the collection. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to search. + * @param {*} value The value to search for. + * @param {number} [fromIndex=array.length-1] The index to search from. + * @returns {number} Returns the index of the matched value or `-1`. + * @example + * + * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2); + * // => 4 + * + * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2, 3); + * // => 1 + */ + function lastIndexOf(array, value, fromIndex) { + var index = array ? array.length : 0; + if (typeof fromIndex == 'number') { + index = (fromIndex < 0 ? nativeMax(0, index + fromIndex) : nativeMin(fromIndex, index - 1)) + 1; + } + while (index--) { + if (array[index] === value) { + return index; + } + } + return -1; + } + + /** + * Removes all provided values from the given array using strict equality for + * comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to modify. + * @param {...*} [value] The values to remove. + * @returns {Array} Returns `array`. + * @example + * + * var array = [1, 2, 3, 1, 2, 3]; + * _.pull(array, 2, 3); + * console.log(array); + * // => [1, 1] + */ + function pull(array) { + var args = arguments, + argsIndex = 0, + argsLength = args.length, + length = array ? array.length : 0; + + while (++argsIndex < argsLength) { + var index = -1, + value = args[argsIndex]; + while (++index < length) { + if (array[index] === value) { + splice.call(array, index--, 1); + length--; + } + } + } + return array; + } + + /** + * Creates an array of numbers (positive and/or negative) progressing from + * `start` up to but not including `end`. If `start` is less than `stop` a + * zero-length range is created unless a negative `step` is specified. + * + * @static + * @memberOf _ + * @category Arrays + * @param {number} [start=0] The start of the range. + * @param {number} end The end of the range. + * @param {number} [step=1] The value to increment or decrement by. + * @returns {Array} Returns a new range array. + * @example + * + * _.range(4); + * // => [0, 1, 2, 3] + * + * _.range(1, 5); + * // => [1, 2, 3, 4] + * + * _.range(0, 20, 5); + * // => [0, 5, 10, 15] + * + * _.range(0, -4, -1); + * // => [0, -1, -2, -3] + * + * _.range(1, 4, 0); + * // => [1, 1, 1] + * + * _.range(0); + * // => [] + */ + function range(start, end, step) { + start = +start || 0; + step = typeof step == 'number' ? step : (+step || 1); + + if (end == null) { + end = start; + start = 0; + } + // use `Array(length)` so engines like Chakra and V8 avoid slower modes + // http://youtu.be/XAqIpGU8ZZk#t=17m25s + var index = -1, + length = nativeMax(0, ceil((end - start) / (step || 1))), + result = Array(length); + + while (++index < length) { + result[index] = start; + start += step; + } + return result; + } + + /** + * Removes all elements from an array that the callback returns truey for + * and returns an array of removed elements. The callback is bound to `thisArg` + * and invoked with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to modify. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of removed elements. + * @example + * + * var array = [1, 2, 3, 4, 5, 6]; + * var evens = _.remove(array, function(num) { return num % 2 == 0; }); + * + * console.log(array); + * // => [1, 3, 5] + * + * console.log(evens); + * // => [2, 4, 6] + */ + function remove(array, callback, thisArg) { + var index = -1, + length = array ? array.length : 0, + result = []; + + callback = lodash.createCallback(callback, thisArg, 3); + while (++index < length) { + var value = array[index]; + if (callback(value, index, array)) { + result.push(value); + splice.call(array, index--, 1); + length--; + } + } + return result; + } + + /** + * The opposite of `_.initial` this method gets all but the first element or + * first `n` elements of an array. If a callback function is provided elements + * at the beginning of the array are excluded from the result as long as the + * callback returns truey. The callback is bound to `thisArg` and invoked + * with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias drop, tail + * @category Arrays + * @param {Array} array The array to query. + * @param {Function|Object|number|string} [callback=1] The function called + * per element or the number of elements to exclude. If a property name or + * object is provided it will be used to create a "_.pluck" or "_.where" + * style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a slice of `array`. + * @example + * + * _.rest([1, 2, 3]); + * // => [2, 3] + * + * _.rest([1, 2, 3], 2); + * // => [3] + * + * _.rest([1, 2, 3], function(num) { + * return num < 3; + * }); + * // => [3] + * + * var characters = [ + * { 'name': 'barney', 'blocked': true, 'employer': 'slate' }, + * { 'name': 'fred', 'blocked': false, 'employer': 'slate' }, + * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } + * ]; + * + * // using "_.pluck" callback shorthand + * _.pluck(_.rest(characters, 'blocked'), 'name'); + * // => ['fred', 'pebbles'] + * + * // using "_.where" callback shorthand + * _.rest(characters, { 'employer': 'slate' }); + * // => [{ 'name': 'pebbles', 'blocked': true, 'employer': 'na' }] + */ + function rest(array, callback, thisArg) { + if (typeof callback != 'number' && callback != null) { + var n = 0, + index = -1, + length = array ? array.length : 0; + + callback = lodash.createCallback(callback, thisArg, 3); + while (++index < length && callback(array[index], index, array)) { + n++; + } + } else { + n = (callback == null || thisArg) ? 1 : nativeMax(0, callback); + } + return slice(array, n); + } + + /** + * Uses a binary search to determine the smallest index at which a value + * should be inserted into a given sorted array in order to maintain the sort + * order of the array. If a callback is provided it will be executed for + * `value` and each element of `array` to compute their sort ranking. The + * callback is bound to `thisArg` and invoked with one argument; (value). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to inspect. + * @param {*} value The value to evaluate. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {number} Returns the index at which `value` should be inserted + * into `array`. + * @example + * + * _.sortedIndex([20, 30, 50], 40); + * // => 2 + * + * // using "_.pluck" callback shorthand + * _.sortedIndex([{ 'x': 20 }, { 'x': 30 }, { 'x': 50 }], { 'x': 40 }, 'x'); + * // => 2 + * + * var dict = { + * 'wordToNumber': { 'twenty': 20, 'thirty': 30, 'fourty': 40, 'fifty': 50 } + * }; + * + * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) { + * return dict.wordToNumber[word]; + * }); + * // => 2 + * + * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) { + * return this.wordToNumber[word]; + * }, dict); + * // => 2 + */ + function sortedIndex(array, value, callback, thisArg) { + var low = 0, + high = array ? array.length : low; + + // explicitly reference `identity` for better inlining in Firefox + callback = callback ? lodash.createCallback(callback, thisArg, 1) : identity; + value = callback(value); + + while (low < high) { + var mid = (low + high) >>> 1; + (callback(array[mid]) < value) + ? low = mid + 1 + : high = mid; + } + return low; + } + + /** + * Creates an array of unique values, in order, of the provided arrays using + * strict equality for comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {...Array} [array] The arrays to inspect. + * @returns {Array} Returns an array of combined values. + * @example + * + * _.union([1, 2, 3], [5, 2, 1, 4], [2, 1]); + * // => [1, 2, 3, 5, 4] + */ + function union() { + return baseUniq(baseFlatten(arguments, true, true)); + } + + /** + * Creates a duplicate-value-free version of an array using strict equality + * for comparisons, i.e. `===`. If the array is sorted, providing + * `true` for `isSorted` will use a faster algorithm. If a callback is provided + * each element of `array` is passed through the callback before uniqueness + * is computed. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias unique + * @category Arrays + * @param {Array} array The array to process. + * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a duplicate-value-free array. + * @example + * + * _.uniq([1, 2, 1, 3, 1]); + * // => [1, 2, 3] + * + * _.uniq([1, 1, 2, 2, 3], true); + * // => [1, 2, 3] + * + * _.uniq(['A', 'b', 'C', 'a', 'B', 'c'], function(letter) { return letter.toLowerCase(); }); + * // => ['A', 'b', 'C'] + * + * _.uniq([1, 2.5, 3, 1.5, 2, 3.5], function(num) { return this.floor(num); }, Math); + * // => [1, 2.5, 3] + * + * // using "_.pluck" callback shorthand + * _.uniq([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x'); + * // => [{ 'x': 1 }, { 'x': 2 }] + */ + function uniq(array, isSorted, callback, thisArg) { + // juggle arguments + if (typeof isSorted != 'boolean' && isSorted != null) { + thisArg = callback; + callback = (typeof isSorted != 'function' && thisArg && thisArg[isSorted] === array) ? null : isSorted; + isSorted = false; + } + if (callback != null) { + callback = lodash.createCallback(callback, thisArg, 3); + } + return baseUniq(array, isSorted, callback); + } + + /** + * Creates an array excluding all provided values using strict equality for + * comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to filter. + * @param {...*} [value] The values to exclude. + * @returns {Array} Returns a new array of filtered values. + * @example + * + * _.without([1, 2, 1, 0, 3, 1, 4], 0, 1); + * // => [2, 3, 4] + */ + function without(array) { + return baseDifference(array, slice(arguments, 1)); + } + + /** + * Creates an array that is the symmetric difference of the provided arrays. + * See http://en.wikipedia.org/wiki/Symmetric_difference. + * + * @static + * @memberOf _ + * @category Arrays + * @param {...Array} [array] The arrays to inspect. + * @returns {Array} Returns an array of values. + * @example + * + * _.xor([1, 2, 3], [5, 2, 1, 4]); + * // => [3, 5, 4] + * + * _.xor([1, 2, 5], [2, 3, 5], [3, 4, 5]); + * // => [1, 4, 5] + */ + function xor() { + var index = -1, + length = arguments.length; + + while (++index < length) { + var array = arguments[index]; + if (isArray(array) || isArguments(array)) { + var result = result + ? baseUniq(baseDifference(result, array).concat(baseDifference(array, result))) + : array; + } + } + return result || []; + } + + /** + * Creates an array of grouped elements, the first of which contains the first + * elements of the given arrays, the second of which contains the second + * elements of the given arrays, and so on. + * + * @static + * @memberOf _ + * @alias unzip + * @category Arrays + * @param {...Array} [array] Arrays to process. + * @returns {Array} Returns a new array of grouped elements. + * @example + * + * _.zip(['fred', 'barney'], [30, 40], [true, false]); + * // => [['fred', 30, true], ['barney', 40, false]] + */ + function zip() { + var array = arguments.length > 1 ? arguments : arguments[0], + index = -1, + length = array ? max(pluck(array, 'length')) : 0, + result = Array(length < 0 ? 0 : length); + + while (++index < length) { + result[index] = pluck(array, index); + } + return result; + } + + /** + * Creates an object composed from arrays of `keys` and `values`. Provide + * either a single two dimensional array, i.e. `[[key1, value1], [key2, value2]]` + * or two arrays, one of `keys` and one of corresponding `values`. + * + * @static + * @memberOf _ + * @alias object + * @category Arrays + * @param {Array} keys The array of keys. + * @param {Array} [values=[]] The array of values. + * @returns {Object} Returns an object composed of the given keys and + * corresponding values. + * @example + * + * _.zipObject(['fred', 'barney'], [30, 40]); + * // => { 'fred': 30, 'barney': 40 } + */ + function zipObject(keys, values) { + var index = -1, + length = keys ? keys.length : 0, + result = {}; + + if (!values && length && !isArray(keys[0])) { + values = []; + } + while (++index < length) { + var key = keys[index]; + if (values) { + result[key] = values[index]; + } else if (key) { + result[key[0]] = key[1]; + } + } + return result; + } + + /*--------------------------------------------------------------------------*/ + + /** + * Creates a function that executes `func`, with the `this` binding and + * arguments of the created function, only after being called `n` times. + * + * @static + * @memberOf _ + * @category Functions + * @param {number} n The number of times the function must be called before + * `func` is executed. + * @param {Function} func The function to restrict. + * @returns {Function} Returns the new restricted function. + * @example + * + * var saves = ['profile', 'settings']; + * + * var done = _.after(saves.length, function() { + * console.log('Done saving!'); + * }); + * + * _.forEach(saves, function(type) { + * asyncSave({ 'type': type, 'complete': done }); + * }); + * // => logs 'Done saving!', after all saves have completed + */ + function after(n, func) { + if (!isFunction(func)) { + throw new TypeError; + } + return function() { + if (--n < 1) { + return func.apply(this, arguments); + } + }; + } + + /** + * Creates a function that, when called, invokes `func` with the `this` + * binding of `thisArg` and prepends any additional `bind` arguments to those + * provided to the bound function. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to bind. + * @param {*} [thisArg] The `this` binding of `func`. + * @param {...*} [arg] Arguments to be partially applied. + * @returns {Function} Returns the new bound function. + * @example + * + * var func = function(greeting) { + * return greeting + ' ' + this.name; + * }; + * + * func = _.bind(func, { 'name': 'fred' }, 'hi'); + * func(); + * // => 'hi fred' + */ + function bind(func, thisArg) { + return arguments.length > 2 + ? createWrapper(func, 17, slice(arguments, 2), null, thisArg) + : createWrapper(func, 1, null, null, thisArg); + } + + /** + * Binds methods of an object to the object itself, overwriting the existing + * method. Method names may be specified as individual arguments or as arrays + * of method names. If no method names are provided all the function properties + * of `object` will be bound. + * + * @static + * @memberOf _ + * @category Functions + * @param {Object} object The object to bind and assign the bound methods to. + * @param {...string} [methodName] The object method names to + * bind, specified as individual method names or arrays of method names. + * @returns {Object} Returns `object`. + * @example + * + * var view = { + * 'label': 'docs', + * 'onClick': function() { console.log('clicked ' + this.label); } + * }; + * + * _.bindAll(view); + * jQuery('#docs').on('click', view.onClick); + * // => logs 'clicked docs', when the button is clicked + */ + function bindAll(object) { + var funcs = arguments.length > 1 ? baseFlatten(arguments, true, false, 1) : functions(object), + index = -1, + length = funcs.length; + + while (++index < length) { + var key = funcs[index]; + object[key] = createWrapper(object[key], 1, null, null, object); + } + return object; + } + + /** + * Creates a function that, when called, invokes the method at `object[key]` + * and prepends any additional `bindKey` arguments to those provided to the bound + * function. This method differs from `_.bind` by allowing bound functions to + * reference methods that will be redefined or don't yet exist. + * See http://michaux.ca/articles/lazy-function-definition-pattern. + * + * @static + * @memberOf _ + * @category Functions + * @param {Object} object The object the method belongs to. + * @param {string} key The key of the method. + * @param {...*} [arg] Arguments to be partially applied. + * @returns {Function} Returns the new bound function. + * @example + * + * var object = { + * 'name': 'fred', + * 'greet': function(greeting) { + * return greeting + ' ' + this.name; + * } + * }; + * + * var func = _.bindKey(object, 'greet', 'hi'); + * func(); + * // => 'hi fred' + * + * object.greet = function(greeting) { + * return greeting + 'ya ' + this.name + '!'; + * }; + * + * func(); + * // => 'hiya fred!' + */ + function bindKey(object, key) { + return arguments.length > 2 + ? createWrapper(key, 19, slice(arguments, 2), null, object) + : createWrapper(key, 3, null, null, object); + } + + /** + * Creates a function that is the composition of the provided functions, + * where each function consumes the return value of the function that follows. + * For example, composing the functions `f()`, `g()`, and `h()` produces `f(g(h()))`. + * Each function is executed with the `this` binding of the composed function. + * + * @static + * @memberOf _ + * @category Functions + * @param {...Function} [func] Functions to compose. + * @returns {Function} Returns the new composed function. + * @example + * + * var realNameMap = { + * 'pebbles': 'penelope' + * }; + * + * var format = function(name) { + * name = realNameMap[name.toLowerCase()] || name; + * return name.charAt(0).toUpperCase() + name.slice(1).toLowerCase(); + * }; + * + * var greet = function(formatted) { + * return 'Hiya ' + formatted + '!'; + * }; + * + * var welcome = _.compose(greet, format); + * welcome('pebbles'); + * // => 'Hiya Penelope!' + */ + function compose() { + var funcs = arguments, + length = funcs.length; + + while (length--) { + if (!isFunction(funcs[length])) { + throw new TypeError; + } + } + return function() { + var args = arguments, + length = funcs.length; + + while (length--) { + args = [funcs[length].apply(this, args)]; + } + return args[0]; + }; + } + + /** + * Creates a function which accepts one or more arguments of `func` that when + * invoked either executes `func` returning its result, if all `func` arguments + * have been provided, or returns a function that accepts one or more of the + * remaining `func` arguments, and so on. The arity of `func` can be specified + * if `func.length` is not sufficient. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to curry. + * @param {number} [arity=func.length] The arity of `func`. + * @returns {Function} Returns the new curried function. + * @example + * + * var curried = _.curry(function(a, b, c) { + * console.log(a + b + c); + * }); + * + * curried(1)(2)(3); + * // => 6 + * + * curried(1, 2)(3); + * // => 6 + * + * curried(1, 2, 3); + * // => 6 + */ + function curry(func, arity) { + arity = typeof arity == 'number' ? arity : (+arity || func.length); + return createWrapper(func, 4, null, null, null, arity); + } + + /** + * Creates a function that will delay the execution of `func` until after + * `wait` milliseconds have elapsed since the last time it was invoked. + * Provide an options object to indicate that `func` should be invoked on + * the leading and/or trailing edge of the `wait` timeout. Subsequent calls + * to the debounced function will return the result of the last `func` call. + * + * Note: If `leading` and `trailing` options are `true` `func` will be called + * on the trailing edge of the timeout only if the the debounced function is + * invoked more than once during the `wait` timeout. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to debounce. + * @param {number} wait The number of milliseconds to delay. + * @param {Object} [options] The options object. + * @param {boolean} [options.leading=false] Specify execution on the leading edge of the timeout. + * @param {number} [options.maxWait] The maximum time `func` is allowed to be delayed before it's called. + * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout. + * @returns {Function} Returns the new debounced function. + * @example + * + * // avoid costly calculations while the window size is in flux + * var lazyLayout = _.debounce(calculateLayout, 150); + * jQuery(window).on('resize', lazyLayout); + * + * // execute `sendMail` when the click event is fired, debouncing subsequent calls + * jQuery('#postbox').on('click', _.debounce(sendMail, 300, { + * 'leading': true, + * 'trailing': false + * }); + * + * // ensure `batchLog` is executed once after 1 second of debounced calls + * var source = new EventSource('/stream'); + * source.addEventListener('message', _.debounce(batchLog, 250, { + * 'maxWait': 1000 + * }, false); + */ + function debounce(func, wait, options) { + var args, + maxTimeoutId, + result, + stamp, + thisArg, + timeoutId, + trailingCall, + lastCalled = 0, + maxWait = false, + trailing = true; + + if (!isFunction(func)) { + throw new TypeError; + } + wait = nativeMax(0, wait) || 0; + if (options === true) { + var leading = true; + trailing = false; + } else if (isObject(options)) { + leading = options.leading; + maxWait = 'maxWait' in options && (nativeMax(wait, options.maxWait) || 0); + trailing = 'trailing' in options ? options.trailing : trailing; + } + var delayed = function() { + var remaining = wait - (now() - stamp); + if (remaining <= 0) { + if (maxTimeoutId) { + clearTimeout(maxTimeoutId); + } + var isCalled = trailingCall; + maxTimeoutId = timeoutId = trailingCall = undefined; + if (isCalled) { + lastCalled = now(); + result = func.apply(thisArg, args); + if (!timeoutId && !maxTimeoutId) { + args = thisArg = null; + } + } + } else { + timeoutId = setTimeout(delayed, remaining); + } + }; + + var maxDelayed = function() { + if (timeoutId) { + clearTimeout(timeoutId); + } + maxTimeoutId = timeoutId = trailingCall = undefined; + if (trailing || (maxWait !== wait)) { + lastCalled = now(); + result = func.apply(thisArg, args); + if (!timeoutId && !maxTimeoutId) { + args = thisArg = null; + } + } + }; + + return function() { + args = arguments; + stamp = now(); + thisArg = this; + trailingCall = trailing && (timeoutId || !leading); + + if (maxWait === false) { + var leadingCall = leading && !timeoutId; + } else { + if (!maxTimeoutId && !leading) { + lastCalled = stamp; + } + var remaining = maxWait - (stamp - lastCalled), + isCalled = remaining <= 0; + + if (isCalled) { + if (maxTimeoutId) { + maxTimeoutId = clearTimeout(maxTimeoutId); + } + lastCalled = stamp; + result = func.apply(thisArg, args); + } + else if (!maxTimeoutId) { + maxTimeoutId = setTimeout(maxDelayed, remaining); + } + } + if (isCalled && timeoutId) { + timeoutId = clearTimeout(timeoutId); + } + else if (!timeoutId && wait !== maxWait) { + timeoutId = setTimeout(delayed, wait); + } + if (leadingCall) { + isCalled = true; + result = func.apply(thisArg, args); + } + if (isCalled && !timeoutId && !maxTimeoutId) { + args = thisArg = null; + } + return result; + }; + } + + /** + * Defers executing the `func` function until the current call stack has cleared. + * Additional arguments will be provided to `func` when it is invoked. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to defer. + * @param {...*} [arg] Arguments to invoke the function with. + * @returns {number} Returns the timer id. + * @example + * + * _.defer(function(text) { console.log(text); }, 'deferred'); + * // logs 'deferred' after one or more milliseconds + */ + function defer(func) { + if (!isFunction(func)) { + throw new TypeError; + } + var args = slice(arguments, 1); + return setTimeout(function() { func.apply(undefined, args); }, 1); + } + + /** + * Executes the `func` function after `wait` milliseconds. Additional arguments + * will be provided to `func` when it is invoked. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to delay. + * @param {number} wait The number of milliseconds to delay execution. + * @param {...*} [arg] Arguments to invoke the function with. + * @returns {number} Returns the timer id. + * @example + * + * _.delay(function(text) { console.log(text); }, 1000, 'later'); + * // => logs 'later' after one second + */ + function delay(func, wait) { + if (!isFunction(func)) { + throw new TypeError; + } + var args = slice(arguments, 2); + return setTimeout(function() { func.apply(undefined, args); }, wait); + } + + /** + * Creates a function that memoizes the result of `func`. If `resolver` is + * provided it will be used to determine the cache key for storing the result + * based on the arguments provided to the memoized function. By default, the + * first argument provided to the memoized function is used as the cache key. + * The `func` is executed with the `this` binding of the memoized function. + * The result cache is exposed as the `cache` property on the memoized function. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to have its output memoized. + * @param {Function} [resolver] A function used to resolve the cache key. + * @returns {Function} Returns the new memoizing function. + * @example + * + * var fibonacci = _.memoize(function(n) { + * return n < 2 ? n : fibonacci(n - 1) + fibonacci(n - 2); + * }); + * + * fibonacci(9) + * // => 34 + * + * var data = { + * 'fred': { 'name': 'fred', 'age': 40 }, + * 'pebbles': { 'name': 'pebbles', 'age': 1 } + * }; + * + * // modifying the result cache + * var get = _.memoize(function(name) { return data[name]; }, _.identity); + * get('pebbles'); + * // => { 'name': 'pebbles', 'age': 1 } + * + * get.cache.pebbles.name = 'penelope'; + * get('pebbles'); + * // => { 'name': 'penelope', 'age': 1 } + */ + function memoize(func, resolver) { + if (!isFunction(func)) { + throw new TypeError; + } + var memoized = function() { + var cache = memoized.cache, + key = resolver ? resolver.apply(this, arguments) : keyPrefix + arguments[0]; + + return hasOwnProperty.call(cache, key) + ? cache[key] + : (cache[key] = func.apply(this, arguments)); + } + memoized.cache = {}; + return memoized; + } + + /** + * Creates a function that is restricted to execute `func` once. Repeat calls to + * the function will return the value of the first call. The `func` is executed + * with the `this` binding of the created function. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to restrict. + * @returns {Function} Returns the new restricted function. + * @example + * + * var initialize = _.once(createApplication); + * initialize(); + * initialize(); + * // `initialize` executes `createApplication` once + */ + function once(func) { + var ran, + result; + + if (!isFunction(func)) { + throw new TypeError; + } + return function() { + if (ran) { + return result; + } + ran = true; + result = func.apply(this, arguments); + + // clear the `func` variable so the function may be garbage collected + func = null; + return result; + }; + } + + /** + * Creates a function that, when called, invokes `func` with any additional + * `partial` arguments prepended to those provided to the new function. This + * method is similar to `_.bind` except it does **not** alter the `this` binding. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to partially apply arguments to. + * @param {...*} [arg] Arguments to be partially applied. + * @returns {Function} Returns the new partially applied function. + * @example + * + * var greet = function(greeting, name) { return greeting + ' ' + name; }; + * var hi = _.partial(greet, 'hi'); + * hi('fred'); + * // => 'hi fred' + */ + function partial(func) { + return createWrapper(func, 16, slice(arguments, 1)); + } + + /** + * This method is like `_.partial` except that `partial` arguments are + * appended to those provided to the new function. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to partially apply arguments to. + * @param {...*} [arg] Arguments to be partially applied. + * @returns {Function} Returns the new partially applied function. + * @example + * + * var defaultsDeep = _.partialRight(_.merge, _.defaults); + * + * var options = { + * 'variable': 'data', + * 'imports': { 'jq': $ } + * }; + * + * defaultsDeep(options, _.templateSettings); + * + * options.variable + * // => 'data' + * + * options.imports + * // => { '_': _, 'jq': $ } + */ + function partialRight(func) { + return createWrapper(func, 32, null, slice(arguments, 1)); + } + + /** + * Creates a function that, when executed, will only call the `func` function + * at most once per every `wait` milliseconds. Provide an options object to + * indicate that `func` should be invoked on the leading and/or trailing edge + * of the `wait` timeout. Subsequent calls to the throttled function will + * return the result of the last `func` call. + * + * Note: If `leading` and `trailing` options are `true` `func` will be called + * on the trailing edge of the timeout only if the the throttled function is + * invoked more than once during the `wait` timeout. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to throttle. + * @param {number} wait The number of milliseconds to throttle executions to. + * @param {Object} [options] The options object. + * @param {boolean} [options.leading=true] Specify execution on the leading edge of the timeout. + * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout. + * @returns {Function} Returns the new throttled function. + * @example + * + * // avoid excessively updating the position while scrolling + * var throttled = _.throttle(updatePosition, 100); + * jQuery(window).on('scroll', throttled); + * + * // execute `renewToken` when the click event is fired, but not more than once every 5 minutes + * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, { + * 'trailing': false + * })); + */ + function throttle(func, wait, options) { + var leading = true, + trailing = true; + + if (!isFunction(func)) { + throw new TypeError; + } + if (options === false) { + leading = false; + } else if (isObject(options)) { + leading = 'leading' in options ? options.leading : leading; + trailing = 'trailing' in options ? options.trailing : trailing; + } + debounceOptions.leading = leading; + debounceOptions.maxWait = wait; + debounceOptions.trailing = trailing; + + return debounce(func, wait, debounceOptions); + } + + /** + * Creates a function that provides `value` to the wrapper function as its + * first argument. Additional arguments provided to the function are appended + * to those provided to the wrapper function. The wrapper is executed with + * the `this` binding of the created function. + * + * @static + * @memberOf _ + * @category Functions + * @param {*} value The value to wrap. + * @param {Function} wrapper The wrapper function. + * @returns {Function} Returns the new function. + * @example + * + * var p = _.wrap(_.escape, function(func, text) { + * return '

' + func(text) + '

'; + * }); + * + * p('Fred, Wilma, & Pebbles'); + * // => '

Fred, Wilma, & Pebbles

' + */ + function wrap(value, wrapper) { + return createWrapper(wrapper, 16, [value]); + } + + /*--------------------------------------------------------------------------*/ + + /** + * Creates a function that returns `value`. + * + * @static + * @memberOf _ + * @category Utilities + * @param {*} value The value to return from the new function. + * @returns {Function} Returns the new function. + * @example + * + * var object = { 'name': 'fred' }; + * var getter = _.constant(object); + * getter() === object; + * // => true + */ + function constant(value) { + return function() { + return value; + }; + } + + /** + * Produces a callback bound to an optional `thisArg`. If `func` is a property + * name the created callback will return the property value for a given element. + * If `func` is an object the created callback will return `true` for elements + * that contain the equivalent object properties, otherwise it will return `false`. + * + * @static + * @memberOf _ + * @category Utilities + * @param {*} [func=identity] The value to convert to a callback. + * @param {*} [thisArg] The `this` binding of the created callback. + * @param {number} [argCount] The number of arguments the callback accepts. + * @returns {Function} Returns a callback function. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * // wrap to create custom callback shorthands + * _.createCallback = _.wrap(_.createCallback, function(func, callback, thisArg) { + * var match = /^(.+?)__([gl]t)(.+)$/.exec(callback); + * return !match ? func(callback, thisArg) : function(object) { + * return match[2] == 'gt' ? object[match[1]] > match[3] : object[match[1]] < match[3]; + * }; + * }); + * + * _.filter(characters, 'age__gt38'); + * // => [{ 'name': 'fred', 'age': 40 }] + */ + function createCallback(func, thisArg, argCount) { + var type = typeof func; + if (func == null || type == 'function') { + return baseCreateCallback(func, thisArg, argCount); + } + // handle "_.pluck" style callback shorthands + if (type != 'object') { + return property(func); + } + var props = keys(func), + key = props[0], + a = func[key]; + + // handle "_.where" style callback shorthands + if (props.length == 1 && a === a && !isObject(a)) { + // fast path the common case of providing an object with a single + // property containing a primitive value + return function(object) { + var b = object[key]; + return a === b && (a !== 0 || (1 / a == 1 / b)); + }; + } + return function(object) { + var length = props.length, + result = false; + + while (length--) { + if (!(result = baseIsEqual(object[props[length]], func[props[length]], null, true))) { + break; + } + } + return result; + }; + } + + /** + * Converts the characters `&`, `<`, `>`, `"`, and `'` in `string` to their + * corresponding HTML entities. + * + * @static + * @memberOf _ + * @category Utilities + * @param {string} string The string to escape. + * @returns {string} Returns the escaped string. + * @example + * + * _.escape('Fred, Wilma, & Pebbles'); + * // => 'Fred, Wilma, & Pebbles' + */ + function escape(string) { + return string == null ? '' : String(string).replace(reUnescapedHtml, escapeHtmlChar); + } + + /** + * This method returns the first argument provided to it. + * + * @static + * @memberOf _ + * @category Utilities + * @param {*} value Any value. + * @returns {*} Returns `value`. + * @example + * + * var object = { 'name': 'fred' }; + * _.identity(object) === object; + * // => true + */ + function identity(value) { + return value; + } + + /** + * Adds function properties of a source object to the destination object. + * If `object` is a function methods will be added to its prototype as well. + * + * @static + * @memberOf _ + * @category Utilities + * @param {Function|Object} [object=lodash] object The destination object. + * @param {Object} source The object of functions to add. + * @param {Object} [options] The options object. + * @param {boolean} [options.chain=true] Specify whether the functions added are chainable. + * @example + * + * function capitalize(string) { + * return string.charAt(0).toUpperCase() + string.slice(1).toLowerCase(); + * } + * + * _.mixin({ 'capitalize': capitalize }); + * _.capitalize('fred'); + * // => 'Fred' + * + * _('fred').capitalize().value(); + * // => 'Fred' + * + * _.mixin({ 'capitalize': capitalize }, { 'chain': false }); + * _('fred').capitalize(); + * // => 'Fred' + */ + function mixin(object, source, options) { + var chain = true, + methodNames = source && functions(source); + + if (!source || (!options && !methodNames.length)) { + if (options == null) { + options = source; + } + ctor = lodashWrapper; + source = object; + object = lodash; + methodNames = functions(source); + } + if (options === false) { + chain = false; + } else if (isObject(options) && 'chain' in options) { + chain = options.chain; + } + var ctor = object, + isFunc = isFunction(ctor); + + forEach(methodNames, function(methodName) { + var func = object[methodName] = source[methodName]; + if (isFunc) { + ctor.prototype[methodName] = function() { + var chainAll = this.__chain__, + value = this.__wrapped__, + args = [value]; + + push.apply(args, arguments); + var result = func.apply(object, args); + if (chain || chainAll) { + if (value === result && isObject(result)) { + return this; + } + result = new ctor(result); + result.__chain__ = chainAll; + } + return result; + }; + } + }); + } + + /** + * Reverts the '_' variable to its previous value and returns a reference to + * the `lodash` function. + * + * @static + * @memberOf _ + * @category Utilities + * @returns {Function} Returns the `lodash` function. + * @example + * + * var lodash = _.noConflict(); + */ + function noConflict() { + context._ = oldDash; + return this; + } + + /** + * A no-operation function. + * + * @static + * @memberOf _ + * @category Utilities + * @example + * + * var object = { 'name': 'fred' }; + * _.noop(object) === undefined; + * // => true + */ + function noop() { + // no operation performed + } + + /** + * Gets the number of milliseconds that have elapsed since the Unix epoch + * (1 January 1970 00:00:00 UTC). + * + * @static + * @memberOf _ + * @category Utilities + * @example + * + * var stamp = _.now(); + * _.defer(function() { console.log(_.now() - stamp); }); + * // => logs the number of milliseconds it took for the deferred function to be called + */ + var now = isNative(now = Date.now) && now || function() { + return new Date().getTime(); + }; + + /** + * Converts the given value into an integer of the specified radix. + * If `radix` is `undefined` or `0` a `radix` of `10` is used unless the + * `value` is a hexadecimal, in which case a `radix` of `16` is used. + * + * Note: This method avoids differences in native ES3 and ES5 `parseInt` + * implementations. See http://es5.github.io/#E. + * + * @static + * @memberOf _ + * @category Utilities + * @param {string} value The value to parse. + * @param {number} [radix] The radix used to interpret the value to parse. + * @returns {number} Returns the new integer value. + * @example + * + * _.parseInt('08'); + * // => 8 + */ + var parseInt = nativeParseInt(whitespace + '08') == 8 ? nativeParseInt : function(value, radix) { + // Firefox < 21 and Opera < 15 follow the ES3 specified implementation of `parseInt` + return nativeParseInt(isString(value) ? value.replace(reLeadingSpacesAndZeros, '') : value, radix || 0); + }; + + /** + * Creates a "_.pluck" style function, which returns the `key` value of a + * given object. + * + * @static + * @memberOf _ + * @category Utilities + * @param {string} key The name of the property to retrieve. + * @returns {Function} Returns the new function. + * @example + * + * var characters = [ + * { 'name': 'fred', 'age': 40 }, + * { 'name': 'barney', 'age': 36 } + * ]; + * + * var getName = _.property('name'); + * + * _.map(characters, getName); + * // => ['barney', 'fred'] + * + * _.sortBy(characters, getName); + * // => [{ 'name': 'barney', 'age': 36 }, { 'name': 'fred', 'age': 40 }] + */ + function property(key) { + return function(object) { + return object[key]; + }; + } + + /** + * Produces a random number between `min` and `max` (inclusive). If only one + * argument is provided a number between `0` and the given number will be + * returned. If `floating` is truey or either `min` or `max` are floats a + * floating-point number will be returned instead of an integer. + * + * @static + * @memberOf _ + * @category Utilities + * @param {number} [min=0] The minimum possible value. + * @param {number} [max=1] The maximum possible value. + * @param {boolean} [floating=false] Specify returning a floating-point number. + * @returns {number} Returns a random number. + * @example + * + * _.random(0, 5); + * // => an integer between 0 and 5 + * + * _.random(5); + * // => also an integer between 0 and 5 + * + * _.random(5, true); + * // => a floating-point number between 0 and 5 + * + * _.random(1.2, 5.2); + * // => a floating-point number between 1.2 and 5.2 + */ + function random(min, max, floating) { + var noMin = min == null, + noMax = max == null; + + if (floating == null) { + if (typeof min == 'boolean' && noMax) { + floating = min; + min = 1; + } + else if (!noMax && typeof max == 'boolean') { + floating = max; + noMax = true; + } + } + if (noMin && noMax) { + max = 1; + } + min = +min || 0; + if (noMax) { + max = min; + min = 0; + } else { + max = +max || 0; + } + if (floating || min % 1 || max % 1) { + var rand = nativeRandom(); + return nativeMin(min + (rand * (max - min + parseFloat('1e-' + ((rand +'').length - 1)))), max); + } + return baseRandom(min, max); + } + + /** + * Resolves the value of property `key` on `object`. If `key` is a function + * it will be invoked with the `this` binding of `object` and its result returned, + * else the property value is returned. If `object` is falsey then `undefined` + * is returned. + * + * @static + * @memberOf _ + * @category Utilities + * @param {Object} object The object to inspect. + * @param {string} key The name of the property to resolve. + * @returns {*} Returns the resolved value. + * @example + * + * var object = { + * 'cheese': 'crumpets', + * 'stuff': function() { + * return 'nonsense'; + * } + * }; + * + * _.result(object, 'cheese'); + * // => 'crumpets' + * + * _.result(object, 'stuff'); + * // => 'nonsense' + */ + function result(object, key) { + if (object) { + var value = object[key]; + return isFunction(value) ? object[key]() : value; + } + } + + /** + * A micro-templating method that handles arbitrary delimiters, preserves + * whitespace, and correctly escapes quotes within interpolated code. + * + * Note: In the development build, `_.template` utilizes sourceURLs for easier + * debugging. See http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl + * + * For more information on precompiling templates see: + * http://lodash.com/custom-builds + * + * For more information on Chrome extension sandboxes see: + * http://developer.chrome.com/stable/extensions/sandboxingEval.html + * + * @static + * @memberOf _ + * @category Utilities + * @param {string} text The template text. + * @param {Object} data The data object used to populate the text. + * @param {Object} [options] The options object. + * @param {RegExp} [options.escape] The "escape" delimiter. + * @param {RegExp} [options.evaluate] The "evaluate" delimiter. + * @param {Object} [options.imports] An object to import into the template as local variables. + * @param {RegExp} [options.interpolate] The "interpolate" delimiter. + * @param {string} [sourceURL] The sourceURL of the template's compiled source. + * @param {string} [variable] The data object variable name. + * @returns {Function|string} Returns a compiled function when no `data` object + * is given, else it returns the interpolated text. + * @example + * + * // using the "interpolate" delimiter to create a compiled template + * var compiled = _.template('hello <%= name %>'); + * compiled({ 'name': 'fred' }); + * // => 'hello fred' + * + * // using the "escape" delimiter to escape HTML in data property values + * _.template('<%- value %>', { 'value': '