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Stable minor fixes (#8861)
* fix dialog text + close after hatching * Update newClient.json
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@@ -223,7 +223,7 @@
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div(:class="'Pet_Egg_'+hatchablePet.eggKey")
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h4.title {{ hatchablePet.name }}
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div.text(v-html="$t('haveHatchablePet', { potion: hatchablePet.potionName, egg: hatchablePet.eggName })")
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div.text(v-html="$t('hatchDialogText', { potionName: hatchablePet.potionName, eggName: hatchablePet.eggName, petName: hatchablePet.name })")
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span.svg-icon.icon-10(v-html="icons.close", slot="modal-header", @click="closeHatchPetDialog()")
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@@ -866,6 +866,7 @@
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hatchPet (pet) {
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this.$store.dispatch('common:hatch', {egg: pet.eggKey, hatchingPotion: pet.potionKey});
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this.closeHatchPetDialog();
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},
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onDragStart (ev, food) {
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@@ -911,7 +912,6 @@
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if (pet.isOwned() || !pet.isHatchable()) {
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return;
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}
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// opens the hatch dialog
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this.hatchablePet = pet;
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}
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@@ -46,6 +46,7 @@
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"clickOnPetToFeed": "Click on a Pet to feed <%= foodName %> and watch it grow!",
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"dragThisPotion": "Drag this <%= potionName %> to an Egg and hatch a new pet!",
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"clickOnEggToHatch": "Click on an Egg to use your <%= potionName %> and hatch a new pet!",
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"hatchDialogText": "Pour your <%= potionName %> hatching potion on your <%= eggName %> egg, and it will hatch into a <%= petName %> .",
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"editAvatar": "Edit Avatar",
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"sort": "Sort",
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"memberCount": "Member Count",
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