fix(tests): use baseline quest with fewer update calls

This commit is contained in:
Sabe Jones
2019-06-04 16:09:01 -05:00
parent 7094e75dd8
commit e9a5e084fc
2 changed files with 4 additions and 4 deletions

View File

@@ -1734,7 +1734,7 @@ describe('Group Model', () => {
let quest;
beforeEach(() => {
quest = questScrolls.whale;
quest = questScrolls.armadillo;
party.quest.key = quest.key;
party.quest.active = false;
party.quest.leader = questLeader._id;
@@ -2048,13 +2048,13 @@ describe('Group Model', () => {
questLeader = await User.findById(questLeader._id);
participatingMember = await User.findById(participatingMember._id);
expect(questLeader.party.quest.completed).to.eql('whale');
expect(questLeader.party.quest.completed).to.eql('armadillo');
expect(questLeader.party.quest.progress.up).to.eql(10);
expect(questLeader.party.quest.progress.down).to.eql(8);
expect(questLeader.party.quest.progress.collectedItems).to.eql(5);
expect(questLeader.party.quest.RSVPNeeded).to.eql(false);
expect(participatingMember.party.quest.completed).to.eql('whale');
expect(participatingMember.party.quest.completed).to.eql('armadillo');
expect(participatingMember.party.quest.progress.up).to.eql(10);
expect(participatingMember.party.quest.progress.down).to.eql(8);
expect(participatingMember.party.quest.progress.collectedItems).to.eql(5);