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mounts: new saddle logic. saddles don't drop, can only purchase for
5G. Saddle instantly raises pet=>mount (full 50pts). Saddles no longer required as "finisher" item. (@lemoness)
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@@ -119,20 +119,20 @@ habitrpg.controller("InventoryCtrl", ['$rootScope', '$scope', 'User', 'API_URL',
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if ($scope.selectedFood) {
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if ($scope.selectedFood) {
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var setObj = {};
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var setObj = {};
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var userPets = user.items.pets;
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var userPets = user.items.pets;
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if (user.items.mounts[pet] && (userPets[pet] >= 50 || $scope.selectedFood.name == 'Saddle'))
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return Notification.text("You already have that mount");
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// Saddling a pet
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var evolve = function(){
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if ($scope.selectedFood.name == 'Saddle') {
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if (userPets[pet] < 50) return Notification.text(egg+" is not strong enough yet to saddle.");
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if (user.items.mounts[pet]) return Notification.text("You already have that mount");
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if (!confirm('Saddle ' + pet + '?')) return;
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userPets[pet] = 0;
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userPets[pet] = 0;
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setObj['items.mounts.' + pet] = true;
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setObj['items.mounts.' + pet] = true;
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if (pet == user.items.currentPet)
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if (pet == user.items.currentPet) setObj['items.currentPet'] = '';
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setObj['items.currentPet'] = '';
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Notification.text('You have tamed '+egg+", let's go for a ride!");
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Notification.text('You have tamed '+egg+", let's go for a ride!");
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}
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// Saddling a pet
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if ($scope.selectedFood.name == 'Saddle') {
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if (!confirm('Saddle ' + pet + '?')) return;
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evolve();
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} else {
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} else {
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if (userPets[pet] >= 50)
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return Notification.text(egg+" has become very strong and wild, try using a saddle and something might happen.");
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if (!confirm('Feed ' + pet + ' a ' + $scope.selectedFood.name + '?')) return;
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if (!confirm('Feed ' + pet + ' a ' + $scope.selectedFood.name + '?')) return;
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if ($scope.selectedFood.target == potion) {
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if ($scope.selectedFood.target == potion) {
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userPets[pet] += 5;
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userPets[pet] += 5;
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@@ -141,6 +141,7 @@ habitrpg.controller("InventoryCtrl", ['$rootScope', '$scope', 'User', 'API_URL',
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userPets[pet] += 2;
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userPets[pet] += 2;
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Notification.text(egg+' eats the '+$scope.selectedFood.name+" but doesn't seem to enjoy it.");
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Notification.text(egg+' eats the '+$scope.selectedFood.name+" but doesn't seem to enjoy it.");
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}
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}
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if (userPets[pet] >= 50 && !user.items.mounts[pet]) evolve();
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}
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}
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setObj['items.pets.' + pet] = userPets[pet];
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setObj['items.pets.' + pet] = userPets[pet];
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setObj['items.food.' + $scope.selectedFood.name] = user.items.food[$scope.selectedFood.name] - 1;
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setObj['items.food.' + $scope.selectedFood.name] = user.items.food[$scope.selectedFood.name] - 1;
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