api & rewrite: buy gems, reroll, fully converted server to JS, bug fixes

This commit is contained in:
Tyler Renelle
2013-08-29 01:45:19 -04:00
parent afb510fe84
commit e568a5ba31
22 changed files with 1460 additions and 882 deletions

311
src/models/user.js Normal file
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var Schema, UserSchema, helpers, mongoose, _;
mongoose = require("mongoose");
Schema = mongoose.Schema;
helpers = require('habitrpg-shared/script/helpers');
_ = require('lodash');
UserSchema = new Schema({
_id: {
type: String,
'default': helpers.uuid
},
apiToken: {
type: String,
'default': helpers.uuid
},
/*
# We want to know *every* time an object updates. Mongoose uses __v to designate when an object contains arrays which
# have been updated (http://goo.gl/gQLz41), but we want *every* update
*/
_v: {
type: Number,
'default': 0
},
achievements: {
originalUser: Boolean,
helpedHabit: Boolean,
ultimateGear: Boolean,
beastMaster: Boolean,
streak: Number
},
auth: {
facebook: Schema.Types.Mixed,
local: {
email: String,
hashed_password: String,
salt: String,
username: String
},
timestamps: {
created: {
type: Date,
'default': Date.now
},
loggedin: Date
}
},
/* TODO*/
backer: Schema.Types.Mixed,
/*
# tier: Number
# admin: Boolean
# contributor: Boolean
# tokensApplieds: Boolean
*/
balance: Number,
habitIds: Array,
dailyIds: Array,
todoIds: Array,
rewardIds: Array,
/* Removed `filters`, no longer persisting to the database*/
flags: {
ads: String,
dropsEnabled: Boolean,
itemsEnabled: Boolean,
/*FIXME to boolean (currently show/hide)*/
newStuff: String,
partyEnabled: Boolean,
petsEnabled: Boolean,
/* FIXME remove?*/
rest: Boolean
},
history: {
exp: [
{
date: Date,
value: Number
}
],
todos: [
{
data: Date,
value: Number
}
]
},
/* FIXME remove?*/
invitations: {
guilds: Array,
party: Schema.Types.Mixed
},
items: {
armor: Number,
weapon: Number,
head: Number,
shield: Number,
/*FIXME - tidy this up, not the best way to store current pet*/
currentPet: {
/*Cactus*/
text: String,
/*Cactus*/
name: String,
/*3*/
value: Number,
/*"Find a hatching potion to pour on this egg, and one day it will hatch into a loyal pet.",*/
notes: String,
/*Skeleton*/
modifier: String,
/*Cactus-Skeleton*/
str: String
},
eggs: [
{
/*"Wolf",*/
text: String,
/*"Wolf",*/
name: String,
/*3*/
value: Number,
/*"Find a hatching potion to pour on this egg, and one day it will hatch into a loyal pet.",*/
notes: String,
/*"Egg",*/
type: String,
/*"You've found a Wolf Egg! Find a hatching potion to pour on this egg, and one day it will hatch into a loyal pet." },*/
dialog: String
}
],
/* ["Base", "Skeleton",...]*/
hatchingPotions: Array,
lastDrop: {
date: Date,
count: Number
},
/* ["BearCub-Base", "Cactus-Base", ...]*/
pets: Array
},
/*FIXME store as Date?*/
lastCron: {
type: Number,
'default': +(new Date)
},
/* FIXME remove?*/
party: {
/*party._id FIXME make these populate docs?*/
current: String,
/*party._id*/
invitation: String,
/*party._id*/
lastMessageSeen: String,
leader: Boolean
},
preferences: {
armorSet: String,
dayStart: Number,
gender: String,
hair: String,
hideHeader: Boolean,
showHelm: Boolean,
skin: String,
timezoneOffset: Number
},
profile: {
blurb: String,
imageUrl: String,
name: String,
/*["http://ocdevel.com" ]*/
websites: Array
},
stats: {
hp: Number,
exp: Number,
gp: Number,
lvl: Number
},
tags: [
{
/* FIXME use refs?*/
id: String,
name: String
}
],
/*
# We can't define `tasks` until we move off Derby, since Derby requires dictionary of objects. When we're off, migrate
# to array of subdocs
*/
tasks: Schema.Types.Mixed
/*
# history: {date, value}
# id
# notes
# tags { "4ddf03d9-54bd-41a3-b011-ca1f1d2e9371" : true },
# text
# type
# up
# down
# value
# completed
# priority: '!!'
# repeat {m: true, t: true}
# streak
*/
}, {
strict: true
});
/*
Derby requires a strange storage format for somethign called "refLists". Here we hook into loading the data, so we
can provide a more "expected" storage format for our various helper methods. Since the attributes are passed by reference,
the underlying data will be modified too - so when we save back to the database, it saves it in the way Derby likes.
This will go away after the rewrite is complete
*/
UserSchema.post('init', function(doc) {
/* Fix corrupt values, FIXME we can remove this after off Derby*/
_.each(doc.tasks, function(task, k) {
if ((task != null ? task.id : void 0) == null) {
return delete doc.tasks[k];
}
if (isNaN(+task.value)) {
return task.value = 0;
}
});
_.each(doc.stats, function(v, k) {
if (isNaN(+v)) {
return doc.stats[k] = 0;
}
});
return _.each(['habit', 'daily', 'todo', 'reward'], function(type) {
/* we use _.transform instead of a simple _.where in order to maintain sort-order*/
return doc["" + type + "s"] = _.transform(doc["" + type + "Ids"], function(result, tid) {
return result.push(doc.tasks[tid]);
});
});
});
/*UserSchema.virtual('id').get () -> @_id*/
UserSchema.methods.toJSON = function() {
var doc;
doc = this.toObject();
doc.id = doc._id;
_.each(['habit', 'daily', 'todo', 'reward'], function(type) {
/* we use _.transform instead of a simple _.where in order to maintain sort-order*/
return doc["" + type + "s"] = _.transform(doc["" + type + "Ids"], function(result, tid) {
return result.push(doc.tasks[tid]);
});
/*delete doc["#{type}Ids"]*/
});
/*delete doc.tasks*/
doc.filters = {};
return doc;
};
/*
# FIXME - since we're using special @post('init') above, we need to flag when the original path was modified.
# Custom setter/getter virtuals?
*/
UserSchema.pre('save', function(next) {
this.markModified('tasks');
/*our own version incrementer*/
this._v++;
return next();
});
module.exports.schema = UserSchema;
module.exports.model = mongoose.model("User", UserSchema);