mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-19 07:37:25 +01:00
Refactor quest functions and add tests
This commit is contained in:
@@ -310,3 +310,132 @@ describe("CopyMessageModal controller", function() {
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});
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});
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});
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describe("Party Controller", function() {
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var scope, ctrl, user, User, groups, $rootScope, $controller;
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beforeEach(function() {
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user = specHelper.newUser(),
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user._id = "unique-user-id";
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User = {
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user: user,
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sync: sinon.spy
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}
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module(function($provide) {
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$provide.value('User', User);
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});
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inject(function(_$rootScope_, _$controller_, Groups){
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$rootScope = _$rootScope_;
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scope = _$rootScope_.$new();
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$controller = _$controller_;
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groups = Groups;
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// Load RootCtrl to ensure shared behaviors are loaded
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$controller('RootCtrl', {$scope: scope, User: User});
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ctrl = $controller('PartyCtrl', {$scope: scope, User: User});
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});
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});
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describe('questAccept', function() {
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it('calls Groups.questAccept', function() {
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var party = {};
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var groupSpy = sinon.stub(groups, "questAccept", function(){return true;});
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scope.questAccept(party);
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groupSpy.should.have.been.calledOnce;
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});
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});
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describe('questReject', function() {
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it('calls Groups.questReject', function() {
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var party = {};
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var groupSpy = sinon.stub(groups, "questReject", function(){return true;});
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scope.questReject(party);
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groupSpy.should.have.been.calledOnce;
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});
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});
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describe('questCancel', function() {
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var party, cancelSpy, windowSpy;
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beforeEach(function() {
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party = {};
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cancelSpy = sinon.stub(groups, "questCancel", function(){return true;});
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});
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afterEach(function() {
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windowSpy.restore();
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cancelSpy.restore();
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});
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it('calls Groups.questCancel when alert box is confirmed', function() {
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windowSpy = sinon.stub(window, "confirm", function(){return true});
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scope.questCancel(party);
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windowSpy.should.have.been.calledOnce;
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windowSpy.should.have.been.calledWith(window.env.t('sureCancel'));
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cancelSpy.should.have.been.calledOnce;
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});
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it('does not call Groups.questCancel when alert box is confirmed', function() {
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windowSpy = sinon.stub(window, "confirm", function(){return false});
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scope.questCancel(party);
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windowSpy.should.have.been.calledOnce;
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cancelSpy.should.not.have.been.calledOnce;
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});
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});
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describe('questAbort', function() {
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var party, abortSpy, windowSpy;
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beforeEach(function() {
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party = {};
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abortSpy = sinon.stub(groups, "questAbort", function(){return true;});
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});
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afterEach(function() {
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windowSpy.restore();
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abortSpy.restore();
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});
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it('calls Groups.questAbort when two alert boxes are confirmed', function() {
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windowSpy = sinon.stub(window, "confirm", function(){return true});
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scope.questAbort(party);
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windowSpy.should.have.been.calledTwice;
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windowSpy.should.have.been.calledWith(window.env.t('sureAbort'));
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windowSpy.should.have.been.calledWith(window.env.t('doubleSureAbort'));
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abortSpy.should.have.been.calledOnce;
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});
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it('does not call Groups.questAbort when first alert box is not confirmed', function() {
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windowSpy = sinon.stub(window, "confirm", function(){return false});
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scope.questAbort(party);
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windowSpy.should.have.been.calledOnce;
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windowSpy.should.have.been.calledWith(window.env.t('sureAbort'));
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windowSpy.should.not.have.been.calledWith(window.env.t('doubleSureAbort'));
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abortSpy.should.not.have.been.calledOnce;
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});
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it('does not call Groups.questAbort when first alert box is confirmed but second one is not', function() {
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// Hack to confirm first window, but not second
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var shouldReturn = false;
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windowSpy = sinon.stub(window, "confirm", function(){
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shouldReturn = !shouldReturn;
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return shouldReturn;
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});
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scope.questAbort(party);
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windowSpy.should.have.been.calledTwice;
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windowSpy.should.have.been.calledWith(window.env.t('sureAbort'));
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windowSpy.should.have.been.calledWith(window.env.t('doubleSureAbort'));
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abortSpy.should.not.have.been.calledOnce;
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});
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});
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});
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@@ -1,7 +1,7 @@
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'use strict';
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describe('groupServices', function() {
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var $httpBackend, $http, groups;
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var $httpBackend, $http, groups, user;
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beforeEach(function() {
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module(function($provide) {
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@@ -11,6 +11,8 @@ describe('groupServices', function() {
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inject(function(_$httpBackend_, Groups, User) {
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$httpBackend = _$httpBackend_;
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groups = Groups;
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user = User;
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user.sync = function(){};
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});
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});
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@@ -38,4 +40,100 @@ describe('groupServices', function() {
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$httpBackend.flush();
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});
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context('quest function wrappers', function() {
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var successPromise = function() {
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return {
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then: function(success, failure) {
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success();
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}
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}
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}
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var successParty = {
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$questAccept: successPromise,
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$questReject: successPromise,
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$questCancel: successPromise,
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$questAbort: successPromise
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}
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var failPromise = function() {
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return {
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then: function(success, failure) {
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failure('fail');
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}
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}
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}
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var failParty = {
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$questAccept: failPromise,
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$questReject: failPromise,
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$questCancel: failPromise,
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$questAbort: failPromise
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}
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beforeEach(function() {
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sinon.spy(user, 'sync');
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sinon.stub(console, 'log', function(arg) { return true; });
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});
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afterEach(function() {
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user.sync.restore();
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console.log.restore();
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});
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describe('questAccept', function() {
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it('syncs user if $questAccept succeeds', function() {
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groups.questAccept(successParty);
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user.sync.should.have.been.calledOnce;
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});
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it('does not sync user if $questAccept fails', function() {
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groups.questAccept(failParty);
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user.sync.should.not.have.been.calledOnce;
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console.log.should.have.been.calledWith('fail');
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});
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});
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describe('questReject', function() {
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it('syncs user if $questReject succeeds', function() {
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groups.questReject(successParty);
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user.sync.should.have.been.calledOnce;
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console.log.should.not.have.been.called;
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});
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it('does not sync user if $questReject fails', function() {
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groups.questReject(failParty);
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user.sync.should.not.have.been.calledOnce;
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console.log.should.have.been.calledWith('fail');
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});
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});
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describe('questCancel', function() {
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it('syncs user if $questCancel succeeds', function() {
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groups.questCancel(successParty);
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user.sync.should.have.been.calledOnce;
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console.log.should.not.have.been.called;
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});
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it('does not sync user if $questCancel fails', function() {
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groups.questCancel(failParty);
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user.sync.should.not.have.been.calledOnce;
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console.log.should.have.been.calledWith('fail');
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});
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});
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describe('questAbort', function() {
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it('syncs user if $questAbort succeeds', function() {
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groups.questAbort(successParty);
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user.sync.should.have.been.calledOnce;
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console.log.should.not.have.been.called;
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});
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it('does not sync user if $questAbort fails', function() {
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groups.questAbort(failParty);
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user.sync.should.not.have.been.calledOnce;
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console.log.should.have.been.calledWith('fail');
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});
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});
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});
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});
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@@ -569,33 +569,23 @@ habitrpg.controller("GroupsCtrl", ['$scope', '$rootScope', 'Shared', 'Groups', '
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User.set({'invitations.party':{}});
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}
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$scope.questCancel = function(){
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$scope.questCancel = function(party){
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if (!confirm(window.env.t('sureCancel'))) return;
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$rootScope.party.$questCancel();
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Groups.questCancel(party);
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}
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$scope.questAbort = function(){
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$scope.questAbort = function(party){
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if (!confirm(window.env.t('sureAbort'))) return;
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if (!confirm(window.env.t('doubleSureAbort'))) return;
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$rootScope.party.$questAbort();
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Groups.questAbort(party);
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}
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$scope.questAccept = function(party){
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party.$questAccept()
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.then(function(res) {
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User.sync();
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}, function(err) {
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console.log(err);
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});
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Groups.questAccept(party);
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}
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$scope.questReject = function(party){
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party.$questReject()
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.then(function(res) {
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User.sync();
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}, function(err) {
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console.log(err);
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});
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Groups.questReject(party);
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}
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}
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])
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@@ -40,6 +40,13 @@ function(ApiUrl, $resource, $q, $http, User, Challenges) {
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// Defer loading everything until they're requested
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var data = {party: undefined, myGuilds: undefined, publicGuilds: undefined, tavern: undefined};
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var syncUser = function(res) {
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User.sync();
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}
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var logError = function(err) {
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console.log(err);
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}
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return {
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party: function(cb){
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if (!data.party) return (data.party = Group.get({gid: 'party'}, cb));
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@@ -65,6 +72,26 @@ function(ApiUrl, $resource, $q, $http, User, Challenges) {
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if (User.user.newMessages) delete User.user.newMessages[gid];
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},
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questAccept: function(party){
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party.$questAccept()
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.then(syncUser, logError);
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},
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questReject: function(party){
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party.$questReject()
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.then(syncUser, logError);
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},
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questCancel: function(party){
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party.$questCancel()
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.then(syncUser, logError);
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},
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questAbort: function(party){
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party.$questAbort()
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.then(syncUser, logError);
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},
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// Pass reference to party, myGuilds, publicGuilds, tavern; inside data in order to
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// be able to modify them directly (otherwise will be stick with cached version)
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data: data,
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@@ -30,9 +30,9 @@ mixin boss(tavern, mobile)
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button.btn.btn-sm.btn-warning(ng-if=':: group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfPendingQuest(group.quest.leader,group)', ng-click='party.$questAccept({"force":true})')=env.t('begin')
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// // only the quest owner sees the cancel button UNLESS the quest owner is no longer in the quest/party and then everyone sees it:
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// This is commented-out until we have time to work out why it fails intermittently on the website and always on the mobile app (https://github.com/HabitRPG/habitrpg/issues/4074):
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// button.btn.btn-sm.btn-danger(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfPendingQuest(group.quest.leader,group)) || (! group.quest.leader || ! isMemberOfGroup(group.quest.leader,group) || ! isMemberOfPendingQuest(group.quest.leader,group))', ng-click='questCancel()')=env.t('cancel')
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// button.btn.btn-sm.btn-danger(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfPendingQuest(group.quest.leader,group)) || (! group.quest.leader || ! isMemberOfGroup(group.quest.leader,group) || ! isMemberOfPendingQuest(group.quest.leader,group))', ng-click='questCancel(party)')=env.t('cancel')
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// only the quest owner sees the cancel button:
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button.btn.btn-sm.btn-danger(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfPendingQuest(group.quest.leader,group))', ng-click='questCancel()')=env.t('cancel')
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button.btn.btn-sm.btn-danger(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfPendingQuest(group.quest.leader,group))', ng-click='questCancel(party)')=env.t('cancel')
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div(ng-if='group.quest.active==true')
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div(ng-if='::Content.quests[group.quest.key].boss',ng-init='boss=Content.quests[group.quest.key].boss;progress=group.quest.progress')
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@@ -109,6 +109,6 @@ mixin boss(tavern, mobile)
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unless tavern
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// // only the quest owner sees the abort button UNLESS the quest owner is no longer in the quest/party and then everyone sees it:
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// This is commented-out until we have time to work out why it fails intermittently on the website and always on the mobile app (https://github.com/HabitRPG/habitrpg/issues/4074):
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// button.btn.btn-sm.btn-warning(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfRunningQuest(group.quest.leader,group)) || ! group.quest.leader || ! isMemberOfGroup(group.quest.leader,group) || ! isMemberOfRunningQuest(group.quest.leader,group)', ng-click='questAbort()')=env.t('abort')
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// button.btn.btn-sm.btn-warning(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfRunningQuest(group.quest.leader,group)) || ! group.quest.leader || ! isMemberOfGroup(group.quest.leader,group) || ! isMemberOfRunningQuest(group.quest.leader,group)', ng-click='questAbort(party)')=env.t('abort')
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// only the quest owner sees the abort button:
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button.btn.btn-sm.btn-warning(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfRunningQuest(group.quest.leader,group))', ng-click='questAbort()')=env.t('abort')
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button.btn.btn-sm.btn-warning(ng-if=':: (group.quest.leader && group.quest.leader==user._id && isMemberOfGroup(group.quest.leader,group) && isMemberOfRunningQuest(group.quest.leader,group))', ng-click='questAbort(party)')=env.t('abort')
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Reference in New Issue
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