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Client sept 12 (#9032)
* Removed load all members from challengs * Fixed chalenge member modal loading * Fixed party setting * Fixed chat showing * Fixed armoire drops * Ignored lint issue * Fixed buying old armoir items * Fixed hatching * Fixed pending damage
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@@ -109,7 +109,8 @@
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span.float-left
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| {{parseFloat(group.quest.progress.hp).toFixed(2)}} / {{parseFloat(questData.boss.hp).toFixed(2)}}
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.col-6
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span.float-right {{group.quest.progress.up || 0}} pending damage
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// @TODO: Why do we not sync quset progress on the group doc? Each user could have different progress
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span.float-right {{user.party.quest.progress.up || 0}} pending damage
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.row.rage-bar-row(v-if='questData.boss.rage')
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.col-12
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.grey-progress-bar
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@@ -684,8 +685,8 @@ export default {
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let group = await this.$store.dispatch('guilds:getGroup', {groupId: this.searchId});
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if (this.isParty) {
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this.$store.party = group;
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this.group = this.$store.party;
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this.$store.state.party.data = group;
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this.group = this.$store.state.party.data;
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this.checkForAchievements();
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return;
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}
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