This commit is contained in:
Blade Barringer
2015-07-11 15:05:58 -05:00
parent ba13f2d9aa
commit dccc10aa4d
4 changed files with 42 additions and 24 deletions

View File

@@ -67,6 +67,7 @@ api.itemList =
'hatchingPotions' : {localeKey: 'hatchingPotion', isEquipment: false}
'eggs' : {localeKey: 'eggSingular', isEquipment: false}
'quests' : {localeKey: 'quest', isEquipment: false}
'food' : {localeKey: 'foodText', isEquipment: false}
'Saddle' : {localeKey: 'foodSaddleText', isEquipment: false}
gear =
@@ -938,6 +939,7 @@ api.dropEggs =
Dragon: text: t('dropEggDragonText'), adjective: t('dropEggDragonAdjective')
Cactus: text: t('dropEggCactusText'), adjective: t('dropEggCactusAdjective')
BearCub: text: t('dropEggBearCubText'), mountText: t('dropEggBearCubMountText'), adjective: t('dropEggBearCubAdjective')
_.each api.dropEggs, (egg,key) ->
_.defaults egg,
canBuy:true

View File

@@ -186,6 +186,7 @@ habitrpg.controller("InventoryCtrl",
});
$scope.closeQuest();
}
$scope.buyQuest = function(quest) {
var item = Content.quests[quest];
if (item.lvl && item.lvl > user.stats.lvl)

View File

@@ -210,38 +210,49 @@ habitrpg.controller("RootCtrl", ['$scope', '$rootScope', '$location', 'User', '$
return filteredArray;
}
// @TODO: Extract equip and purchase into equipment service
$rootScope.equip = function(itemKey) {
var equipType = user.preferences.costume ? 'costume' : 'equipped';
var equipParams = {
type: equipType,
key: itemKey
};
user.ops.equip({ params: equipParams });
}
$rootScope.purchase = function(type, item){
if (type == 'special') return user.ops.buySpecialSpell({params:{key:item.key}});
var gems = user.balance * 4;
var itemName = _getLocalekeyForItem(type);
var price = item.value;
var price = ((((item.specialClass == "wizard") && (item.type == "weapon")) || item.gearSet == "animal") + 1);
var itemName = window.env.t(Content.itemList[type].localeKey)
if (itemList[type].isEquipment) {
if (user.items.gear.owned[item.key]) {
var equipType = user.preferences.costume ? 'costume' : 'equipped';
return user.ops.equip({params:{type: equipType, key: item.key}});
if (Content.itemList[type].isEquipment) {
var eligibleForPurchase = _canBuyEquipment(item.key);
if (!eligibleForPurchase) return false;
// @TODO: Attach gemValue to content so we don't have to do this
price = ((((item.specialClass == "wizard") && (item.type == "weapon")) || item.gearSet == "animal") + 1);
type = 'gear';
}
if (gems < price) return $rootScope.openModal('buyGems');
var message = window.env.t('buyThis', {text: itemName, price: price, gems: gems})
if($window.confirm(message))
user.ops.purchase({params:{type:"gear",key:item.key}});
} else {
if(gems < item.value) return $rootScope.openModal('buyGems');
var message = window.env.t('buyThis', {text: itemName, price: item.value, gems: gems})
var message = window.env.t('buyThis', {text: itemName, price: price, gems: gems});
if ($window.confirm(message))
user.ops.purchase({params:{type:type,key:item.key}});
}
}
function _getLocalekeyForItem(type) {
var itemName = type;
if (Content.itemList[type]) {
itemName = window.env.t(Content.itemList[type].localeKey)
function _canBuyEquipment(itemKey) {
if (user.items.gear.owned[itemKey]) {
$window.alert(window.env.t('messageAlreadyOwnGear'));
} else if (user.items.gear.owned[itemKey] === false) {
$window.alert(window.env.t('messageAlreadyPurchasedGear'));
} else {
return true;
}
return itemName;
}
/*

View File

@@ -62,7 +62,11 @@ mixin customizeProfile(mobile)
span(ng-hide='#{showPath("user.items.gear.owned", gearGroup("animal"), "&&")}')
+gemCost(2)
button.btn.btn-xs(ng-click='#{unlockPath("items.gear.owned", gearGroup("animal"))}')!= env.t('unlockSet', {cost: 5}) + ' <span class="Pet_Currency_Gem1x inline-gems"/>'
button.customize-option(ng-repeat='item in ::getGearArray("animal")' ng-class="{locked: user.items.gear.owned[item.key] == undefined, selectableInventory: user.preferences.costume ? user.items.gear.costume.headAccessory == item.key : user.items.gear.equipped.headAccessory == item.key}", popover='{{::item.notes()}}', popover-title='{{::item.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='purchase(item.type,item)', class='{{::item.key}}')
button.customize-option(ng-repeat='item in ::getGearArray("animal")', class='{{::item.key}}',
ng-class="{locked: user.items.gear.owned[item.key] == undefined, selectableInventory: user.preferences.costume ? user.items.gear.costume.headAccessory == item.key : user.items.gear.equipped.headAccessory == item.key}",
popover='{{::item.notes()}}', popover-title='{{::item.text()}}', popover-trigger='mouseenter',
popover-placement='right', popover-append-to-body='true',
ng-click='user.items.gear.owned[item.key] ? equip(item.key) : purchase(item.type,item)')
.col-md-4
h3(class=mobile?'item item-divider':'')=env.t('bodyHead')