mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-18 07:07:35 +01:00
Merge branch 'develop' into release
This commit is contained in:
@@ -1,41 +1,41 @@
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.tier1 {
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color: #c42870 !important;
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color: #c42870;
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}
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.tier2 {
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color: #b01515 !important;
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color: #b01515;
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}
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.tier3 {
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color: #d70e14 !important;
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color: #d70e14;
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}
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.tier4 {
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color: #c24d00 !important;
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color: #c24d00;
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}
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.tier5 {
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color: #9e650f !important;
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color: #9e650f;
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}
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.tier6 {
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color: #2b8363 !important;
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color: #2b8363;
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}
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.tier7 {
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color: #167e87 !important;
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color: #167e87;
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}
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.tier8 {
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color: #277eab !important;
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color: #277eab;
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}
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.tier9 {
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color: #6133b4 !important;
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color: #6133b4;
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}
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.tierNPC, .npc {
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color: #77f4c7 !important;
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color: #77f4c7;
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fill: #77f4c7;
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stroke: #005737;
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}
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@@ -21,13 +21,13 @@
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.row
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.col-12.col-md-6(v-for='challenge in filteredChallenges')
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challenge-item(:challenge='challenge')
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.row
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h2.col-12.loading(v-if='loading') {{ $t('loading') }}
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.row
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.col-12.text-center(v-if='showLoadMore && !loading && filteredChallenges.length > 0')
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button.btn.btn-flat.btn-show-more(@click='loadMore()') {{ $t('loadMore') }}
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mugen-scroll(
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:handler="infiniteScrollTrigger",
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:should-handle="!loading && canLoadMore",
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:threshold="1",
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v-show="loading",
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)
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h2.col-12.loading(v-once) {{ $t('loading') }}
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</template>
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<style lang='scss' scoped>
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@@ -75,17 +75,22 @@ import challengeUtilities from 'client/mixins/challengeUtilities';
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import positiveIcon from 'assets/svg/positive.svg';
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import MugenScroll from 'vue-mugen-scroll';
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import debounce from 'lodash/debounce';
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export default {
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mixins: [challengeUtilities],
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components: {
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Sidebar,
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ChallengeItem,
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challengeModal,
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MugenScroll,
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},
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data () {
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return {
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loading: true,
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showLoadMore: true,
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canLoadMore: true,
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icons: Object.freeze({
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positiveIcon,
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}),
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@@ -169,17 +174,26 @@ export default {
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}
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// only show the load more Button if the max count was returned
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this.showLoadMore = challenges.length === 10;
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this.canLoadMore = challenges.length === 10;
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this.loading = false;
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},
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challengeCreated (challenge) {
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this.challenges.push(challenge);
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},
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async loadMore () {
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infiniteScrollTrigger () {
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// show loading and wait until the loadMore debounced
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// or else it would trigger on every scrolling-pixel (while not loading)
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if (this.canLoadMore) {
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this.loading = true;
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}
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this.loadMore();
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},
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loadMore: debounce(function loadMoreDebounce () {
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this.page += 1;
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this.loadChallenges();
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},
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}, 1000),
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},
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};
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</script>
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@@ -29,13 +29,13 @@
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.row
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.col-12.col-md-6(v-for='challenge in filteredChallenges')
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challenge-item(:challenge='challenge')
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.row
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h2.col-12.loading(v-if='loading') {{ $t('loading') }}
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.row
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.col-12.text-center(v-if='showLoadMore && !loading && filteredChallenges.length > 0')
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button.btn.btn-flat.btn-show-more(@click='loadMore()') {{ $t('loadMore') }}
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mugen-scroll(
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:handler="infiniteScrollTrigger",
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:should-handle="!loading && canLoadMore",
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:threshold="1",
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v-show="loading",
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)
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h2.col-12.loading(v-once) {{ $t('loading') }}
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</template>
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<style lang='scss' scoped>
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@@ -88,6 +88,9 @@ import challengeUtilities from 'client/mixins/challengeUtilities';
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import challengeIcon from 'assets/svg/challenge.svg';
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import positiveIcon from 'assets/svg/positive.svg';
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import MugenScroll from 'vue-mugen-scroll';
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import debounce from 'lodash/debounce';
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export default {
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mixins: [challengeUtilities],
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@@ -95,6 +98,7 @@ export default {
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Sidebar,
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ChallengeItem,
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challengeModal,
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MugenScroll,
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},
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data () {
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return {
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@@ -103,7 +107,7 @@ export default {
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positiveIcon,
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}),
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loading: false,
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showLoadMore: true,
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canLoadMore: true,
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challenges: [],
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sort: 'none',
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sortOptions: [
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@@ -202,17 +206,26 @@ export default {
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}
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// only show the load more Button if the max count was returned
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this.showLoadMore = challenges.length === 10;
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this.canLoadMore = challenges.length === 10;
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this.loading = false;
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},
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challengeCreated (challenge) {
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this.challenges.push(challenge);
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},
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async loadMore () {
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infiniteScrollTrigger () {
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// show loading and wait until the loadMore debounced
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// or else it would trigger on every scrolling-pixel (while not loading)
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if (this.canLoadMore) {
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this.loading = true;
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}
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this.loadMore();
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},
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loadMore: debounce(function loadMoreDebounce () {
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this.page += 1;
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this.loadChallenges();
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},
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}, 1000),
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},
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};
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</script>
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@@ -11,7 +11,7 @@
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<style scoped lang="scss">
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@import '~client/assets/scss/colors.scss';
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a {
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a.no-tier {
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color: $gray-50;
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}
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@@ -10,7 +10,8 @@ export default {
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userLevelStyleFromLevel (level, npc, style) {
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style = style || '';
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if (npc) style += ' npc';
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if (level) style += ` tier${level}`;
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style += level ? ` tier${level}` : ' no-tier';
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return style;
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},
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},
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@@ -99,7 +99,7 @@ api.loginLocal = {
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let user = await User.findOne(login).exec();
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// if user is using social login, then user will not have a hashed_password stored
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if (!user.auth.local.hashed_password) throw new NotAuthorized(res.t('invalidLoginCredentialsLong'));
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if (!user || !user.auth.local.hashed_password) throw new NotAuthorized(res.t('invalidLoginCredentialsLong'));
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let isValidPassword;
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@@ -11,7 +11,9 @@ import {
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} from '../models/group';
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import apiError from '../libs/apiError';
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const partyMembersFields = 'profile.name stats achievements items.special';
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const partyMembersFields = 'profile.name stats achievements items.special notifications flags';
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// Excluding notifications and flags from the list of public fields to return.
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const partyMembersPublicFields = 'profile.name stats achievements items.special';
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// @TODO: After refactoring individual spells, move quantity to the calculations
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@@ -78,8 +80,7 @@ async function castPartySpell (req, party, partyMembers, user, spell, quantity =
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'party._id': party._id,
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_id: { $ne: user._id }, // add separately
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})
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// .select(partyMembersFields) Selecting the entire user because otherwise when saving it'll save
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// default values for non-selected fields and pre('save') will mess up thinking some values are missing
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.select(partyMembersFields)
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.exec();
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partyMembers.unshift(user);
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@@ -101,8 +102,7 @@ async function castUserSpell (res, req, party, partyMembers, targetId, user, spe
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if (!party) throw new NotFound(res.t('partyNotFound'));
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partyMembers = await User
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.findOne({_id: targetId, 'party._id': party._id})
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// .select(partyMembersFields) Selecting the entire user because otherwise when saving it'll save
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// default values for non-selected fields and pre('save') will mess up thinking some values are missing
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.select(partyMembersFields)
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.exec();
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}
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@@ -183,9 +183,9 @@ async function castSpell (req, res, {isV3 = false}) {
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let partyMembersRes = Array.isArray(partyMembers) ? partyMembers : [partyMembers];
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// Only return some fields.
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// See comment above on why we can't just select the necessary fields when querying
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// We can't just return the selected fields because they're private
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partyMembersRes = partyMembersRes.map(partyMember => {
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return common.pickDeep(partyMember.toJSON(), common.$w(partyMembersFields));
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return common.pickDeep(partyMember.toJSON(), common.$w(partyMembersPublicFields));
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});
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let userToJson = user;
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