Merge pull request #1952 from HabitRPG/sabe/tweak

Tweaks from Sabe
This commit is contained in:
Tyler Renelle
2013-12-08 08:50:37 -08:00
10 changed files with 54 additions and 38 deletions

View File

@@ -302,7 +302,7 @@
"_commentitemsother" : "OTHER ITEMS",
"healthPotionName" : "Health Potion",
"healthPotionNotes" : "Recover 15 HP Instantly",
"rerollName" : "Re-Roll",
"rerollName" : "Fortify",
"rerollNotes" : "Resets your task values back to yellow. Useful when everything's red and it's hard to stay alive.",
"rerollModelHeader" : "Reset Your Tasks",
"rerollModelText1" : "Highly discouraged because red tasks provide good incentive to improve",

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@@ -55,21 +55,29 @@ habitrpg.controller("InventoryCtrl", ['$rootScope', '$scope', 'User', 'API_URL',
'items.eggs': user.items.eggs,
'stats.gp': User.user.stats.gp + $scope.selectedEgg.value
});
$scope.selectedEgg = null;
if (user.items.eggs[$scope.selectedEgg.name] < 1) {
$scope.selectedEgg = null;
}
} else if ($scope.selectedPotion) {
user.items.hatchingPotions[$scope.selectedPotion.name]--;
User.setMultiple({
'items.hatchingPotions': user.items.hatchingPotions,
'stats.gp': User.user.stats.gp + $scope.selectedPotion.value
});
$scope.selectedPotion = null;
if (user.items.hatchingPotions[$scope.selectedPotion.name] < 1) {
$scope.selectedPotion = null;
}
} else if ($scope.selectedFood) {
user.items.food[$scope.selectedFood.name]--;
User.setMultiple({
'items.food': user.items.food,
'stats.gp': User.user.stats.gp + $scope.selectedFood.value
});
$scope.selectedFood = null;
if (user.items.food[$scope.selectedFood.name] < 1) {
$scope.selectedFood = null;
}
}
}
@@ -81,7 +89,7 @@ habitrpg.controller("InventoryCtrl", ['$rootScope', '$scope', 'User', 'API_URL',
$scope.hatch = function(egg, potion){
var pet = egg.name+"-"+potion.name;
if (user.items.pets[pet])
return alert("You already have that pet, hatch a different combo.");
return alert("You already have that pet. Try hatching a different combination!");
var setObj = {};
setObj['items.pets.' + pet] = 5;

View File

@@ -110,7 +110,7 @@ habitrpg.controller("TasksCtrl", ['$scope', '$rootScope', '$location', 'User', '
/* Figure out whether we wanna put this in habitrpg-shared
*/
sorted = [updated.weapon, updated.armor, updated.head, updated.shield, updated.potion, updated.reroll];
sorted = [updated.weapon, updated.armor, updated.head, updated.shield, updated.potion];
$scope.itemStore = sorted;
}

View File

@@ -44,7 +44,7 @@ script(type='text/ng-template', id='partials/options.inventory.inventory.html')
a(target='_blank', href='http://www.kickstarter.com/profile/523661924') Alexander the Merchant
.popover-content
p
| Welcome to the Market. Dying to get that particular pet you're after, but don't want to wait for it to drop? Buy it here! If you have unwanted drops, sell them to me.
| Welcome to the Market! Buy hard-to-find eggs and potions! Sell your extras! Commission useful services! Come see what we have to offer.
p
button.btn.btn-primary(ng-show='selectedEgg', ng-click='sellInventory()')
| Sell {{selectedEgg.name}} for {{selectedEgg.value}} Gold
@@ -77,6 +77,10 @@ script(type='text/ng-template', id='partials/options.inventory.inventory.html')
p
| {{food.value}}
span.Pet_Currency_Gem1x.inline-gems
li.customize-menu
menu.pets-menu(label='Services')
div
// Once grunt-spritesmith is merged, let's use https://github.com/browserquest/BrowserQuest/blob/master/client/img/1/item-firepotion.png
button.btn(popover='Return all tasks to neutral value (yellow color).', popover-title=env.t('rerollName'), popover-trigger='mouseenter', popover-placement='left', ng-click='modals.reroll = true')
| Fortify 4
span.Pet_Currency_Gem1x.inline-gems

View File

@@ -30,10 +30,11 @@ script(type='text/ng-template', id='partials/options.settings.settings.html')
select(ng-model='language.code', ng-options='lang.code as lang.name for lang in avalaibleLanguages', ng-change='changeLanguage()')
hr
h4 Misc
button.btn(ng-hide='user.preferences.hideHeader', ng-click='set("preferences.hideHeader",true)') Hide Header
button.btn(ng-show='user.preferences.hideHeader', ng-click='set("preferences.hideHeader",false)') Show Header
button.btn(ng-click='showTour()') Show Tour
button.btn(ng-click='showBailey()') Show Bailey
button.btn(ng-hide='user.preferences.hideHeader', ng-click='set("preferences.hideHeader",true)', popover-trigger='mouseenter', popover-placement='right', popover='Hide your avatar, Health/Experience bars, and party.') Hide Header
button.btn(ng-show='user.preferences.hideHeader', ng-click='set("preferences.hideHeader",false)', popover-trigger='mouseenter', popover='Display your avatar, Health/Experience bars, and party.') Show Header
button.btn(ng-click='showTour()', popover-trigger='mouseenter', popover='Restart the introductory tour from when you first joined HabitRPG.') Show Tour
button.btn(ng-click='showBailey()', popover-trigger='mouseenter', popover='Bring Bailey the Town Crier out of hiding so you can review past news.') Show Bailey
button.btn(ng-click='modals.restore = true', popover-trigger='mouseenter', popover='Manually change values like Health, Level, and Gold.') Fix Character Values
div(ng-show='user.auth.local')
hr
@@ -49,9 +50,8 @@ script(type='text/ng-template', id='partials/options.settings.settings.html')
hr
h4 Danger Zone
a.btn.btn-danger(ng-click='modals.reset = true', tooltip='Resets your entire account (dangerous).') Reset
a.btn.btn-danger(ng-click='modals.restore = true', tooltip='Restores attributes to your character.') Restore
a.btn.btn-danger(ng-click='modals.delete = true', tooltip='Delete your account.') Delete
a.btn.btn-danger(ng-click='modals.reset = true', popover-trigger='mouseenter', popover-placement='right', popover='Start over, removing all levels, gold, gear, history, and tasks.') Reset Account
a.btn.btn-danger(ng-click='modals.delete = true', popover-trigger='mouseenter', popover='Cancel and remove your HabitRPG account.') Delete Account
script(type='text/ng-template', id='partials/options.settings.api.html')
.row.fluid

View File

@@ -27,7 +27,7 @@
table.table.table-striped
tr
td
a(target='_blank', href='http://community.habitrpg.com/forums/lfg') LFG Posts
a(target='_blank', href='http://community.habitrpg.com/forums/lfg') Looking for Group (Party Wanted) Posts
tr
td
a(target='_blank', href='http://www.youtube.com/watch?feature=player_embedded&v=cT5ghzZFfao') Tutorial

View File

@@ -1,4 +1,4 @@
a.pull-right.gem-wallet(ng-click='modals.buyGems = true', popover-trigger='mouseenter', popover-title='Gems', popover="Used for buying special items (reroll, eggs, hatching potions, etc). You'll need to unlock those features before being able to use Gems.", popover-placement='bottom')
a.pull-right.gem-wallet(ng-click='modals.buyGems = true', popover-trigger='mouseenter', popover-title='Gems', popover="Used for buying special items and services (eggs, hatching potions, Fortify, etc.). You'll need to unlock those features before being able to use Gems.", popover-placement='bottom')
span.task-action-btn.tile.flush.bright.add-gems-btn
span.task-action-btn.tile.flush.neutral
.Gems

View File

@@ -1,12 +1,12 @@
// Re-Roll modal
div(modal='modals.reroll')
.modal-header
h3 Reset Your Tasks
h3 Fortify: Back to Yellow
.modal-body
include ../gems
p.
Purchasing a Re-Roll will reset all your tasks to a neutral (yellow) state, as if you'd just added them. Consider
this an option of last resort, red tasks provide good incentive to improve. But if all that red fills you with
Fortify will return all your tasks to a neutral (yellow) state, as if you'd just added them. Consider
this an option of last resort! Red tasks provide good incentive to improve. But if all that red fills you with
despair, and the beginning of each new day proves lethal, spend the Gems and catch a reprieve!
.modal-footer
@@ -14,6 +14,6 @@ div(modal='modals.reroll')
a.btn.btn-success.btn-large(ng-click="modals.buyGems = true") Buy More Gems
span.gem-cost Not enough Gems
span(ng-if='user.balance >= 1', ng-controller='SettingsCtrl')
a.btn.btn-danger.btn-large(ng-click='reroll()') Re-Roll
a.btn.btn-danger.btn-large(ng-click='reroll()') Fortify
span.gem-cost 4 Gems

View File

@@ -1,35 +1,37 @@
div(ng-controller='SettingsCtrl')
div(modal='modals.reset')
.modal-header
h3 Reset
h3 Reset Account
.modal-body
p This resets your entire account - your tasks will be deleted and your character will start over.
p This is highly discouraged because you'll lose historical data, which is useful for graphing your progress over time. However, some people find it useful in the beginning after playing with the app for a while.
p.
This is highly discouraged because you'll lose historical data, which is useful for graphing your progress over time. However, some people find it useful in the beginning after playing with the app for a while.
.modal-footer
button.btn.btn-default.cancel(ng-click='modals.reset = false') Close
button.btn.btn-danger(data-dismiss='modal', ng-click='reset()') Reset
button.btn.btn-default.cancel(ng-click='modals.reset = false') Never mind
button.btn.btn-danger(data-dismiss='modal', ng-click='reset()') Do it, reset my account!
div(modal='modals.restore')
.modal-header
h3 Restore
h3 Fix Values
.modal-body
p HabitRPG is quite Beta-quality at present, and many find they need to restore character attributes as a result. Enter your numbers here and it will be applied automatically to your character. This will be removed once Habit is more stable.
p If you've encountered a bug or made a mistake that unfairly changed your character (damage you shouldn't have taken, Gold you didn't really earn, etc.), you can manually correct your numbers here. Yes, this makes it possible to cheat: use this feature wisely, or you'll sabotage your own habit-building!
p Note that you cannot restore Streaks on individual tasks here. To do that, edit the Daily and go to Advanced Options, where you will find a Restore Streak field.
div.restore-options
form#restore-form.form-horizontal
h3 Stats
.option-group.option-medium
input.option-content(type='number', step="any", data-for='stats.hp', ng-model='restoreValues.stats.hp')
span.input-suffix HP
span.input-suffix Health
.option-group.option-medium
input.option-content(type='number', step="any", data-for='stats.exp', ng-model='restoreValues.stats.exp')
span.input-suffix Exp
span.input-suffix Experience
.option-group.option-medium
input.option-content(type='number', step="any", data-for='stats.gp', ng-model='restoreValues.stats.gp')
span.input-suffix GP
span.input-suffix Gold
.option-group.option-medium
input.option-content(type='number', data-for='stats.lvl', ng-model='restoreValues.stats.lvl')
span.input-suffix Level
h3 Items
h3 Equipment
.option-group.option-medium
input.option-content(type='number', data-for='items.weapon', ng-model='restoreValues.items.weapon')
span.input-suffix Weapon
@@ -42,14 +44,15 @@ div(ng-controller='SettingsCtrl')
.option-group.option-medium
input.option-content(type='number', data-for='items.shield', ng-model='restoreValues.items.shield')
span.input-suffix Shield
h3 Streak Achievements
h3 Achievements
.option-group.option-medium
input.option-content(type='number', data-for='achievements.streak', ng-model='restoreValues.achievements.streak')
span.input-suffix 21-Day Streak
span.input-suffix 21-Day Streaks
//- This is causing too many problems for users
h3 Other
a.btn.btn-small.btn-warning(ng-controller='FooterCtrl', ng-click='addMissedDay()') Trigger New Day
.modal-footer
button.btn.btn-default.cancel(ng-click='modals.restore = false') Discard Changes
button.btn.btn-primary(ng-click='restore()') Save & Close
div(modal='modals.delete')
@@ -57,9 +60,9 @@ div(ng-controller='SettingsCtrl')
h3 Delete Account
.modal-body
p.
Woa woa woa! Are you sure? This will seriously delete your account forever, and it can never be restored. If you're absolutely certain, type <strong>DELETE</strong> into the text-box below.
Are you sure? This will delete your account forever, and it can never be restored! You will need to register a new account to use HabitRPG again. Banked or spent Gems will not be refunded. If you're absolutely certain, type <strong>DELETE</strong> into the text box below.
p
input(type='text', ng-model='_deleteAccount')
.modal-footer
button.btn.btn-default(ng-click='modals.delete = false') Cancel
button.btn.btn-danger.btn-small(ng-disabled='_deleteAccount != "DELETE"', ng-click='delete()') Delete Account
button.btn.btn-default(ng-click='modals.delete = false') Never mind
button.btn.btn-danger.btn-small(ng-disabled='_deleteAccount != "DELETE"', ng-click='delete()') Do it, delete my account!

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@@ -157,6 +157,7 @@ li(bindonce='list', ng-repeat='task in obj[list.type+"s"]', class='task {{taskCl
button.task-action-btn.tile(type='button', ng-class='{active: task.priority=="!!"}', ng-click='task.challenge.id || (task.priority="!!")') Medium
button.task-action-btn.tile(type='button', ng-class='{active: task.priority=="!!!"}', ng-click='task.challenge.id || (task.priority="!!!")') Hard
//span(ng-if='task.type=="daily" && !task.challenge.id')
br
span(ng-if='task.type=="daily"')
legend.option-title Restore Streak
input.option-content(type='number', ng-model='task.streak')