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https://github.com/HabitRPG/habitica.git
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handle error from invalid input
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@@ -36,7 +36,7 @@ describe('shared.ops.unlock', () => {
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}
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});
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it('does not unlock lost gear', async () => {
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it('does not unlock lost gear', async () => {
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user.items.gear.owned.headAccessory_special_bearEars = false;
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await unlock(user, {
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@@ -345,4 +345,13 @@ describe('shared.ops.unlock', () => {
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expect(get(user.purchased, backgroundUnlockPath)).to.be.true;
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expect(user.balance).to.equal(usersStartingGems - 1.75);
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});
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it('handles an invalid hair path gracefully', async () => {
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try {
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await unlock(user, { query: { path: 'hair.invalid' } });
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} catch (err) {
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expect(err).to.be.an.instanceof(BadRequest);
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expect(err.message).to.equal(i18n.t('invalidUnlockSet'));
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}
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});
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});
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@@ -36,6 +36,7 @@ function getItemByPath (path, setType) {
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if (setType === 'hair') {
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// itemPathParent is in this format: hair.purple
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const hairType = itemPathParent.split('.')[1];
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if (!content.appearances.hair[hairType]) return null;
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return content.appearances.hair[hairType][itemKey];
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}
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